TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
2 bombers moved from Shantung to Yakut S.S.R.
1 infantry moved from Anhwe to Chahar
5 armour moved from Chahar to Kiangsi
4 artilleries moved from Anhwe to Kiangsi
1 mech_infantry moved from Shantung to Anhwe
1 artillery moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Shantung to Kiangsi
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Borneo
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery in Celebes, round 5 : 1/1 hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 5 armour, 4 artilleries and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 5 armour, 4 artilleries and 2 mech_infantrys in Kiangsi, round 2 : 7/11 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 5 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yakut S.S.R.
Japanese attack with 2 armour, 2 bombers and 1 mech_infantry
Russians defend with 4 infantry
Japanese roll dice for 2 armour, 2 bombers and 1 mech_infantry in Yakut S.S.R., round 2 : 3/5 hits
Russians roll dice for 4 infantry in Yakut S.S.R., round 2 : 2/4 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 armour and 2 bombers in Yakut S.S.R., round 3 : 1/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -10
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 armour, 1 bomber and 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Yakut S.S.R. to Amur
1 aaGun moved from Buryatia to Amur
3 infantry moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 43 Sea Zone to Formosa
1 fighter moved from 44 Sea Zone to Formosa
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
2 carriers and 1 fighter placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
triplea_40691_Jap9.tsvg