@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
JJ (Axis) v IW (Allies) [Game 3]
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 Test summary from TripleA, engine version: 1.9, time: 16:50:32 
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 Test summary from TripleA, engine version: 1.9, time: 16:54:39 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Italians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Italians 
 Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery and 1 infantry moved from Tunisia to Algeria
 1 bomber moved from Southern Italy to Algeria
 1 infantry moved from Kenya to Belgian Congo
 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian CongoCombat - Italians 
 Battle in Belgian Congo
 Italians attack with 1 artillery and 3 infantry
 British defend with 2 infantry
 Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Casualties for British: 2 infantry
 Battle in Algeria
 Italians attack with 1 artillery, 1 bomber and 1 infantry
 French defend with 2 infantry
 Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
 Casualties for French: 2 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians 
 1 bomber moved from Algeria to Southern Italy
 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 97 Sea Zone to 95 Sea Zone
 1 armour moved from Greece to Romania
 3 infantry moved from Northern Italy to Southern Italy
 2 artilleries and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 2 artilleries placed in Northern Italy
 1 fighter placed in Southern Italy
 Turning on Edit Mode
 EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
 EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
 EDIT: Turning off Edit ModeTurn Complete - Italians 
 Italians collect 20 PUs; end with 20 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 cruiser moved from 62 Sea Zone to 33 Sea Zone
 3 fighters moved from Queensland to 33 Sea ZoneCombat - ANZAC 
 Battle in 33 Sea Zone
 ANZAC attack with 1 cruiser and 3 fighters
 Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
 Units damaged: 1 carrier owned by the Japanese
 Japanese win with 1 fighter remaining. Battle score for attacker is -15
 Casualties for ANZAC: 1 cruiser and 3 fighters
 Casualties for Japanese: 1 carrier and 1 tactical_bomber
 1 fighter owned by the Japanese forced to land in Caroline IslandsNon Combat Move - ANZAC 
 2 infantry moved from Dutch New Guinea to New Guinea
 1 artillery moved from Queensland to South Australia
 2 infantry moved from Queensland to South Australia
 1 fighter moved from New South Wales to New Zealand
 2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC 
 1 submarine placed in 62 Sea Zone
 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 cruiser moved from 62 Sea Zone to 33 Sea Zone
 3 fighters moved from Queensland to 33 Sea ZoneCombat - ANZAC 
 Battle in 33 Sea Zone
 ANZAC attack with 1 cruiser and 3 fighters
 Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
 Units damaged: 1 carrier owned by the Japanese
 Japanese win with 1 fighter remaining. Battle score for attacker is -15
 Casualties for ANZAC: 1 cruiser and 3 fighters
 Casualties for Japanese: 1 carrier and 1 tactical_bomber
 1 fighter owned by the Japanese forced to land in Caroline IslandsNon Combat Move - ANZAC 
 2 infantry moved from Dutch New Guinea to New Guinea
 1 artillery moved from Queensland to South Australia
 2 infantry moved from Queensland to South Australia
 1 fighter moved from New South Wales to New Zealand
 2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC 
 1 submarine placed in 62 Sea Zone
 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French Non Combat Move - French 
 1 infantry moved from Trans-Jordan to Egypt
 1 infantry moved from French Central Africa to French Equatorial Africa
 1 destroyer moved from 71 Sea Zone to 83 Sea ZoneTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 armour moved from Eastern Poland to Western Ukraine
 Germans take Western Ukraine from Russians
 1 armour moved from Western Ukraine to Eastern Poland
 1 armour moved from Eastern Poland to Bessarabia
 Germans take Bessarabia from Russians
 1 armour moved from Bessarabia to Eastern Poland
 1 infantry moved from Karelia to Vyborg
 Germans take Vyborg from Russians
 6 infantry moved from Karelia to Novgorod
 Germans take Novgorod from Russians
 1 artillery and 1 infantry moved from Germany to 113 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
 1 armour moved from Eastern Poland to Novgorod
 Germans take Baltic States from Russians
 1 bomber moved from Western Germany to United Kingdom
 1 bomber moved from Western Germany to Belarus
 2 infantry moved from Eastern Poland to BelarusCombat - Germans 
 Air Battle in United Kingdom
 Germans attacks with 1 units heading to United Kingdom
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in United Kingdom
 Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: factory_major
 Bombing raid in United Kingdom causes 6 damage total.
 Battle in Belarus
 Germans attack with 1 bomber and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Cleaning up after air battlesNon Combat Move - Germans 
 1 aaGun, 2 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
 3 mech_infantrys moved from Germany to Eastern Poland
 6 armour moved from Germany to Eastern Poland
 1 bomber moved from United Kingdom to Western Germany
 1 artillery moved from Holland Belgium to France
 1 artillery moved from Normandy Bordeaux to France
 3 artilleries moved from Western Germany to France
 1 mech_infantry moved from Normandy Bordeaux to Western Germany
 1 aaGun moved from Germany to Western Germany
 5 artilleries moved from Germany to Slovakia Hungary
 1 cruiser and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
 4 infantry moved from Romania to Eastern Poland
 1 bomber moved from Belarus to Eastern Poland
 1 tactical_bomber moved from Western Germany to Southern Italy
 3 infantry moved from Germany to Slovakia HungaryPlace Units - Germans 
 1 artillery and 2 infantry placed in France
 1 fighter and 2 mech_infantrys placed in Western Germany
 1 armour and 3 mech_infantrys placed in Germany
 Germans undo move 3.
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
 EDIT: Adding units owned by Germans to 104 Sea Zone: 1 cruiser
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 104 Sea Zone: 1 cruiser
 EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser
 EDIT: Turning off Edit Mode
 1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
 EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Russians 
 Russians buy 6 artilleries and 4 infantry; Remaining resources: 4 PUs;Combat Move - Russians 
 1 armour moved from Bryansk to Western Ukraine
 Russians take Western Ukraine from Germans
 1 armour moved from Western Ukraine to Bryansk
 1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians 
 Battle in 110 Sea Zone
 Russians attack with 1 submarine
 Germans defend with 1 destroyer
 Russians win with 1 submarine remaining. Battle score for attacker is 8
 Casualties for Germans: 1 destroyerNon Combat Move - Russians 
 3 artilleries and 1 infantry moved from Ukraine to Bryansk
 4 artilleries and 3 infantry moved from Russia to Bryansk
 3 infantry moved from Archangel to Vologda
 6 infantry moved from Yenisey to Timguska
 2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians 
 6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 31 PUs; end with 35 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Japanese 
 Japanese buy 4 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 2 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
 1 carrier moved from 26 Sea Zone to 63 Sea Zone
 2 artilleries and 1 infantry moved from 63 Sea Zone to New Zealand
 1 infantry moved from Sumatra to 41 Sea Zone
 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
 1 infantry moved from 37 Sea Zone to Malaya
 2 bombers moved from French Indo China to Malaya
 1 battleship moved from 41 Sea Zone to 37 Sea Zone
 1 armour and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
 1 armour and 1 infantry moved from 61 Sea Zone to South Australia
 1 carrier moved from 42 Sea Zone to 61 Sea Zone
 1 battleship moved from 42 Sea Zone to 61 Sea Zone
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to South Australia
 1 destroyer moved from 42 Sea Zone to 61 Sea Zone
 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
 1 destroyer moved from 41 Sea Zone to 56 Sea Zone
 1 infantry moved from Suiyuyan to Shensi
 Japanese take Shensi from Chinese
 1 infantry moved from Hopei to Shensi
 1 artillery moved from Kweichow to Yunnan
 1 infantry moved from French Indo China to Siam
 1 artillery and 1 infantry moved from Kwangsi to Yunnan
 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
 1 fighter and 1 tactical_bomber moved from French Indo China to Siam
 1 fighter and 1 tactical_bomber moved from French Indo China to YunnanCombat - Japanese 
 Battle in Western Australia
 Battle in Siam
 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese win, taking Western Australia from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Malaya
 Japanese attack with 2 bombers and 1 infantry
 UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
 Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 bomber
 Battle in Yunnan
 Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
 Chinese defend with 4 infantry
 Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
 Casualties for Chinese: 4 infantry
 Casualties for Japanese: 1 artillery and 1 infantry
 Battle in New Zealand
 Japanese attack with 2 artilleries and 1 infantry
 ANZAC defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry
 ANZAC win with 1 fighter remaining. Battle score for attacker is -8
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 2 artilleries and 1 infantry
 Battle in South Australia
 Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
 ANZAC defend with 1 artillery and 2 infantry
 Japanese win, taking South Australia from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
 Casualties for ANZAC: 1 artillery and 2 infantryNon Combat Move - Japanese 
 1 fighter and 1 tactical_bomber moved from South Australia to 61 Sea Zone
 2 fighters moved from 26 Sea Zone to 63 Sea Zone
 2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
 1 fighter and 1 tactical_bomber moved from Siam to Kweichow
 1 bomber moved from Malaya to Kweichow
 1 submarine moved from 45 Sea Zone to 33 Sea Zone
 1 submarine moved from 26 Sea Zone to 6 Sea Zone
 1 fighter moved from Caroline Islands to Japan
 1 aaGun and 6 infantry moved from Chahar to Suiyuyan
 4 infantry moved from Jehol to Chahar
 1 armour and 2 mech_infantrys moved from Manchuria to Chahar
 1 infantry moved from Japan to 6 Sea Zone
 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
 1 infantry moved from Iwo Jima to 17 Sea Zone
 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese 
 1 factory_minor placed in Kiangsu
 2 armour and 1 mech_infantry placed in Manchuria
 2 armour and 1 mech_infantry placed in French Indo China
 2 fighters placed in JapanTurn Complete - Japanese 
 Japanese collect 61 PUs; end with 62 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Americans 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Americans 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
 Americans buy 1 carrier, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 bombers moved from Western United States to 54 Sea Zone
 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
 1 bomber moved from United Kingdom to 112 Sea Zone
 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to NorwayCombat - Americans 
 Battle in 54 Sea Zone
 Americans attack with 2 bombers
 Japanese defend with 1 destroyer
 Americans win with 2 bombers remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in Hawaiian Islands
 Battle in 112 Sea Zone
 British loiter and taunt; Americans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports
 Germans defend with 1 cruiser and 1 submarine
 Americans win, taking Hawaiian Islands from Japanese with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 10
 Casualties for Germans: 1 cruiser and 1 submarine
 Casualties for Americans: 1 destroyer
 Battle in NorwayNon Combat Move - Americans 
 1 bomber moved from 112 Sea Zone to United Kingdom
 2 bombers moved from 54 Sea Zone to Queensland
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 mech_infantry moved from Central United States to 101 Sea Zone
 1 aaGun moved from Eastern United States to 101 Sea Zone
 2 infantry moved from Central United States to 101 Sea Zone
 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
 2 infantry moved from Brazil to 86 Sea Zone
 2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
 2 infantry moved from 89 Sea Zone to Southeast Mexico
 1 fighter moved from Western United States to 10 Sea Zone
 1 aaGun, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to IcelandPlace Units - Americans 
 1 carrier and 2 transports placed in 10 Sea Zone
 2 infantry placed in Western United States
 1 tactical_bomber placed in 10 Sea Zone
 2 transports placed in 101 Sea Zone
 2 infantry placed in Central United StatesTurn Complete - Americans 
 Americans collect 55 PUs; end with 55 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Non Combat Move - Chinese 
 1 infantry moved from Kansu to TsinghaiPlace Units - Chinese 
 4 infantry placed in TsinghaiTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 4 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Americans 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
 Americans buy 1 carrier, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 bombers moved from Western United States to 54 Sea Zone
 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
 1 bomber moved from United Kingdom to 112 Sea Zone
 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to NorwayCombat - Americans 
 Battle in 54 Sea Zone
 Americans attack with 2 bombers
 Japanese defend with 1 destroyer
 Americans win with 2 bombers remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in Hawaiian Islands
 Battle in 112 Sea Zone
 British loiter and taunt; Americans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports
 Germans defend with 1 cruiser and 1 submarine
 Americans win, taking Hawaiian Islands from Japanese with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 10
 Casualties for Germans: 1 cruiser and 1 submarine
 Casualties for Americans: 1 destroyer
 Battle in NorwayNon Combat Move - Americans 
 1 bomber moved from 112 Sea Zone to United Kingdom
 2 bombers moved from 54 Sea Zone to Queensland
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 mech_infantry moved from Central United States to 101 Sea Zone
 1 aaGun moved from Eastern United States to 101 Sea Zone
 2 infantry moved from Central United States to 101 Sea Zone
 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
 2 infantry moved from Brazil to 86 Sea Zone
 2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
 2 infantry moved from 89 Sea Zone to Southeast Mexico
 1 fighter moved from Western United States to 10 Sea Zone
 1 aaGun, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to IcelandPlace Units - Americans 
 1 carrier and 2 transports placed in 10 Sea Zone
 2 infantry placed in Western United States
 1 tactical_bomber placed in 10 Sea Zone
 2 transports placed in 101 Sea Zone
 2 infantry placed in Central United StatesTurn Complete - Americans 
 Americans collect 55 PUs; end with 55 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Non Combat Move - Chinese 
 1 infantry moved from Kansu to TsinghaiPlace Units - Chinese 
 4 infantry placed in TsinghaiTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 4 PUs totalPurchase Units - British 
 British buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 10 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 infantry moved from Morocco to Algeria
 1 armour moved from Morocco to Algeria
 1 artillery moved from Morocco to Algeria
 1 infantry moved from Egypt to Alexandria
 British take Alexandria from Italians
 1 armour moved from Egypt to Anglo Egyptian Sudan
 British take Anglo Egyptian Sudan from Italians
 1 armour moved from Anglo Egyptian Sudan to Belgian Congo
 1 infantry moved from Union of South Africa to 71 Sea Zone
 1 artillery moved from Union of South Africa to 71 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
 1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
 3 fighters and 2 tactical_bombers moved from Egypt to Belgian Congo
 1 infantry moved from Morocco to 91 Sea Zone
 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
 1 infantry moved from 112 Sea Zone to Denmark
 1 fighter moved from United Kingdom to 112 Sea Zone
 1 infantry moved from Persia to 80 Sea Zone
 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
 1 infantry moved from 72 Sea Zone to KenyaCombat - British 
 Battle in Denmark
 Battle in Belgian Congo
 British attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
 Italians defend with 1 artillery and 2 infantry
 British win, taking Denmark from Germans, taking Belgian Congo from Italians with 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
 Casualties for British: 1 infantry
 Casualties for Italians: 1 artillery and 2 infantry
 Battle in Algeria
 British attack with 1 armour, 1 artillery and 1 infantry
 Italians defend with 1 artillery
 British win, taking Algeria from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Italians: 1 artillery
 Battle in KenyaNon Combat Move - British 
 3 fighters and 2 tactical_bombers moved from Belgian Congo to Egypt
 1 transport moved from 91 Sea Zone to 110 Sea Zone
 1 aaGun moved from United Kingdom to 110 Sea Zone
 1 infantry moved from United Kingdom to 110 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
 1 aaGun, 2 fighters and 1 infantry moved from 112 Sea Zone to Norway
 1 artillery moved from Persia to 80 Sea Zone
 1 infantry moved from Persia to 80 Sea Zone
 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
 1 artillery and 1 infantry moved from 39 Sea Zone to India
 2 infantry moved from Burma to IndiaPlace Units - British 
 1 armour, 1 fighter and 1 mech_infantry placed in Iraq
 Turning on Edit Mode
 EDIT: Removing units owned by British from Egypt: 1 bomber
 EDIT: Adding units owned by British to India: 1 bomber
 EDIT: Turning off Edit ModeTurn Complete - British 
 British collect 35 PUs; end with 45 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific 
 2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
 UK_Pacific collect 8 PUs; end with 8 PUs total
 Some Units in India change ownership: 2 artilleries and 1 infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Italians 
 Italians buy 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Politics - Italians 
 Italians takes Political Action: Political Action Axis To War With Russians
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
 Italians takes Political Action: Political Action Italians To War With Chinese
 Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians 
 1 submarine moved from 95 Sea Zone to 91 Sea Zone
 1 bomber moved from Southern Italy to 91 Sea Zone
 2 infantry moved from Southern Italy to 95 Sea Zone
 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
 2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians 
 Battle in Gibraltar
 Battle in 91 Sea Zone
 Italians attack with 1 bomber and 1 submarine
 French defend with 1 cruiser and 1 destroyer
 Italians win, taking Gibraltar from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 20
 Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Italians 
 1 bomber moved from 91 Sea Zone to Southern France
 1 transport moved from 97 Sea Zone to 95 Sea Zone
 2 aaGuns moved from Northern Italy to Southern France
 4 artilleries and 1 infantry moved from Northern Italy to Western Germany
 2 aaGuns moved from Southern Italy to Northern Italy
 4 infantry moved from Southern Italy to Northern Italy
 1 armour moved from Romania to Belarus
 1 fighter moved from Southern Italy to BelarusPlace Units - Italians 
 2 mech_infantrys placed in Northern Italy
 1 fighter placed in Southern Italy
 1 submarine placed in 93 Sea ZoneTurn Complete - Italians 
 Italians collect 16 PUs; end with 17 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - ANZAC 
 ANZAC buy 3 armour; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 fighter moved from New Zealand to South Australia
 1 fighter moved from New South Wales to South Australia
 1 artillery moved from New South Wales to South Australia
 1 submarine moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC 
 Battle in 33 Sea Zone
 ANZAC attack with 1 submarine
 Japanese defend with 1 submarine and 2 transports
 ANZAC win with 1 submarine remaining. Battle score for attacker is 20
 Casualties for Japanese: 1 submarine and 2 transports
 Battle in South Australia
 ANZAC attack with 1 artillery and 2 fighters
 Japanese defend with 1 armour and 1 infantry
 Japanese win with 1 armour remaining. Battle score for attacker is -21
 Casualties for ANZAC: 1 artillery and 2 fighters
 Casualties for Japanese: 1 infantryNon Combat Move - ANZAC Place Units - ANZAC 
 3 armour placed in New South WalesTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,4,2,6,5,2
 ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - ANZAC 
 ANZAC buy 3 armour; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 fighter moved from New Zealand to South Australia
 1 fighter moved from New South Wales to South Australia
 1 artillery moved from New South Wales to South Australia
 1 submarine moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC 
 Battle in 33 Sea Zone
 ANZAC attack with 1 submarine
 Japanese defend with 1 submarine and 2 transports
 ANZAC win with 1 submarine remaining. Battle score for attacker is 20
 Casualties for Japanese: 1 submarine and 2 transports
 Battle in South Australia
 ANZAC attack with 1 artillery and 2 fighters
 Japanese defend with 1 armour and 1 infantry
 Japanese win with 1 armour remaining. Battle score for attacker is -21
 Casualties for ANZAC: 1 artillery and 2 fighters
 Casualties for Japanese: 1 infantryNon Combat Move - ANZAC Place Units - ANZAC 
 3 armour placed in New South WalesTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,4,2,6,5,2
 ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsCombat Move - French 
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 1 destroyer moved from 83 Sea Zone to 91 Sea ZoneCombat - French 
 Battle in 91 Sea Zone
 French attack with 1 destroyer
 Italians defend with 1 submarine
 French win with 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Italians: 1 submarineNon Combat Move - French 
 1 fighter moved from United Kingdom to 112 Sea ZoneTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 mech_infantrys moved from Western Germany to Denmark
 1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
 1 bomber moved from Western Germany to Belarus
 1 armour, 1 artillery and 7 infantry moved from Novgorod to Belarus
 1 infantry moved from Vyborg to Finland
 1 mech_infantry moved from Germany to Eastern Poland
 5 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
 1 mech_infantry moved from Western Germany to Germany
 2 infantry moved from France to Western Germany
 2 artilleries moved from France to Western Germany
 1 armour moved from Eastern Poland to Western Ukraine
 Germans take Western Ukraine from Russians
 1 armour moved from Western Ukraine to Eastern Poland
 2 fighters moved from Southern Italy to Belarus
 2 tactical_bombers moved from Southern Italy to Belarus
 2 mech_infantrys moved from Eastern Poland to Novgorod
 1 bomber moved from Eastern Poland to Russia
 7 armour, 5 artilleries, 26 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
 1 artillery moved from France to Western GermanyCombat - Germans 
 Strategic bombing raid in Russia
 Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
 Bombing raid in Russia causes 8 damage total.
 Battle in Denmark
 Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
 British defend with 1 infantry
 Germans win, taking Denmark from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 infantryNon Combat Move - Germans 
 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
 2 aaGuns moved from Western Germany to Germany
 1 bomber moved from Russia to Belarus
 2 aaGuns moved from Eastern Poland to Belarus
 1 transport moved from 115 Sea Zone to 114 Sea Zone
 1 armour moved from Germany to 114 Sea Zone
 1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
 1 armour moved from 115 Sea Zone to NovgorodPlace Units - Germans 
 3 artilleries placed in Novgorod
 1 fighter placed in Western Germany
 2 mech_infantrys placed in Western Germany
 4 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans 
 Germans collect 46 PUs; end with 46 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Russians 
 Russians repair damage of 6x factory_major; Remaining resources: 34 PUs;
 Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Bryansk to Western Ukraine
 Russians take Western Ukraine from GermansCombat - Russians Non Combat Move - Russians 
 1 submarine moved from 110 Sea Zone to 91 Sea Zone
 1 infantry moved from Archangel to Smolensk
 3 infantry moved from Vologda to Russia
 6 infantry moved from Timguska to Novosibirsk
 2 aaGuns and 12 infantry moved from Yenisey to Timguska
 2 mech_infantrys moved from Bryansk to Volgograd
 2 armour moved from Bryansk to Volgograd
 4 aaGuns, 1 armour, 14 artilleries, 2 fighters, 28 infantry and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians 
 8 infantry placed in Russia
 1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 31 PUs; end with 31 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Japanese 
 Japanese buy 1 airfield, 2 armour, 3 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Russians
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese 
 1 armour moved from Manchuria to Siberia
 Japanese take Amur from Russians
 Japanese take Siberia from Russians
 1 armour moved from Manchuria to Buryatia
 Japanese take Buryatia from Russians
 1 infantry moved from Malaya to Shan State
 Japanese take Shan State from UK_Pacific
 1 infantry moved from Suiyuyan to Kansu
 Japanese take Kansu from Chinese
 1 artillery moved from Yunnan to Szechwan
 Japanese take Szechwan from Chinese
 1 mech_infantry moved from French Indo China to Siam
 Japanese take Siam from UK_Pacific
 2 armour moved from French Indo China to Szechwan
 2 infantry moved from Shensi to Tsinghai
 1 tactical_bomber moved from Anhwe to Tsinghai
 1 bomber moved from Kweichow to India
 2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
 1 battleship moved from 61 Sea Zone to 62 Sea Zone
 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
 1 armour moved from South Australia to New South Wales
 2 fighters moved from 63 Sea Zone to New South Wales
 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to New South WalesCombat - Japanese 
 Air Battle in India
 Japanese attacks with 1 units heading to India
 UK_Pacific launches 1 interceptors out of India
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in India
 Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
 Bombing raid in India causes 4 damage total.
 Battle in Tsinghai
 Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
 Chinese defend with 5 infantry
 retreated to Tsinghai
 Chinese win with 3 infantry remaining. Battle score for attacker is 0
 Casualties for Chinese: 2 infantry
 Casualties for Japanese: 2 infantry
 Battle in New South Wales
 Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
 ANZAC defend with 2 aaGuns, 3 armour, 1 factory_minor and 1 harbour
 Japanese captures 13PUs while taking ANZAC capital
 Japanese win, taking New South Wales from ANZAC with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
 Casualties for ANZAC: 2 aaGuns and 3 armour
 Casualties for Japanese: 1 artillery and 1 infantry
 Cleaning up after air battles
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 1 carrier moved from 63 Sea Zone to 62 Sea Zone
 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
 1 carrier moved from 61 Sea Zone to 62 Sea Zone
 1 transport moved from 61 Sea Zone to 62 Sea Zone
 2 transports moved from 63 Sea Zone to 62 Sea Zone
 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
 1 transport moved from 37 Sea Zone to 20 Sea Zone
 1 battleship moved from 37 Sea Zone to 20 Sea Zone
 3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
 5 infantry moved from Suiyuyan to Shensi
 1 aaGun moved from Suiyuyan to Shensi
 1 armour moved from Chahar to Shensi
 4 infantry moved from Chahar to Suiyuyan
 2 mech_infantrys moved from Chahar to Shensi
 2 fighters and 1 tactical_bomber moved from Anhwe to Korea
 2 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
 1 mech_infantry moved from Manchuria to Chahar
 1 bomber moved from India to French Indo ChinaPlace Units - Japanese 
 1 airfield placed in Korea
 1 transport placed in 6 Sea Zone
 1 armour and 2 mech_infantrys placed in French Indo China
 Japanese undo move 3.
 3 mech_infantrys placed in French Indo China
 1 armour and 2 mech_infantrys placed in Kiangsu
 1 armour and 2 mech_infantrys placed in Manchuria
 3 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 69 PUs; end with 83 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Americans 
 Americans buy 1 airfield, 2 cruisers, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans 
 1 infantry moved from Norway to 112 Sea Zone
 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Norway to Finland
 3 fighters moved from 112 Sea Zone to Finland
 1 bomber moved from United Kingdom to 115 Sea Zone
 2 bombers moved from Queensland to New South WalesCombat - Americans 
 Battle in New South Wales
 Americans attack with 2 bombers
 Japanese defend with 1 armour, 1 factory_minor and 1 harbour
 Americans win with 1 bomber remaining. Battle score for attacker is -6
 Casualties for Americans: 1 bomber
 Casualties for Japanese: 1 armour
 Battle in Finland
 Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
 Germans defend with 1 infantry
 Americans win, taking Finland from Germans with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in 115 Sea Zone
 Americans attack with 1 bomber
 Germans defend with 1 transport
 Americans win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for Germans: 1 transport
 Battle in Normandy BordeauxNon Combat Move - Americans 
 1 bomber moved from New South Wales to Hawaiian Islands
 2 infantry moved from Western United States to 10 Sea Zone
 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
 2 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 mech_infantry moved from Central United States to Western United States
 1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 125 Sea Zone
 3 fighters moved from Finland to Norway
 1 bomber moved from 115 Sea Zone to Norway
 1 aaGun, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
 1 aaGun, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
 1 aaGun moved from Eastern United States to 101 Sea Zone
 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
 1 aaGun, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
 2 infantry moved from Southeast Mexico to 89 Sea Zone
 2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
 2 infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans 
 1 airfield and 1 factory_minor placed in Norway
 1 transport placed in 101 Sea Zone
 2 infantry placed in Central United States
 1 infantry placed in Western United States
 2 cruisers and 1 destroyer placed in 10 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
 EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
 EDIT: Turning off Edit ModeTurn Complete - Americans 
 Americans collect 59 PUs; end with 59 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


 
		 
		





