Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
17L BM3, cyanight (Axis+3) vs JWW(Allies)
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Which version of the game are you running. I still cant post but MARTI works in my version.
go to triple and download the newest version. That is all I have down and everything works fine.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from ItaliansCombat - Russians
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Jehol to ChaharTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag
Chahar : 2 aaGuns and 10 infantry
Rostov : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 63 / 113
Russians : 17 / 0
Japanese : 12 / 23
Americans : 61 / 91
Chinese : 22 / 25
British : 37 / 41
UK_Pacific : 24 / 27
Italians : 18 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
wow Russia didn’t go to well for me
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Version 7378 is the latest version it lets me download. It works for mart but not with the forum
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
6 mech_infantrys moved from Kweichow to Shensi
9 mech_infantrys moved from Kweichow to Shensi
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
2 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
4 artilleries moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
6 fighters moved from Kweichow to ShensiCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 infantry and 4 transports
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 4 transports in 80 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 4 tactical_bombers in 39 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Persia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Persia : 1/2 hits
1 tactical_bomber owned by the Japanese lost in Persia
Japanese roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits
British roll dice for 1 aaGun and 1 infantry in Persia, round 2 : 0/1 hits
1 aaGun owned by the British lost in Persia
Japanese roll dice for 1 fighter and 2 infantry in Persia, round 3 : 1/3 hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 aaGun and 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Japanese attack with 2 armour, 6 artilleries, 6 fighters, 1 infantry and 15 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 6 fighters, 1 infantry and 15 mech_infantrys in Shensi, round 2 : 7/30 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 6 artilleries, 6 fighters, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
6 fighters moved from Shensi to Caucasus
1 fighter moved from Persia to 80 Sea Zone
3 fighters moved from 39 Sea Zone to 80 Sea Zone
4 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Okinawa to JapanPlace Units - Japanese
1 artillery, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,5,4,6
Japanese collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun
EDIT: Adding units owned by Japanese to Shensi: 1 aaGun
EDIT: Turning off Edit Mode -
blockade damage in sz6 was four 4’s, a 5 and a 6……a synopsis of my year…
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Battle in Okinawa
Battle in Gibraltar
Battle in Hainan
Battle in Formosa
Battle in Morocco
Americans attack with 1 armour and 3 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Okinawa from Japanese, taking Gibraltar from Italians, taking Hainan from Japanese, taking Formosa from Japanese, taking Morocco from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
3 carriers, 5 destroyers, 4 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
7 submarines moved from 64 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Southeast Mexico to Central United States
2 carriers, 1 cruiser and 3 fighters moved from 26 Sea Zone to 64 Sea Zone
1 armour moved from Western Australia to Queensland
2 carriers moved from 34 Sea Zone to 19 Sea Zone
4 fighters moved from 34 Sea Zone to 19 Sea Zone
1 battleship moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 destroyers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser moved from 34 Sea Zone to 19 Sea Zone
1 carrier and 2 fighters moved from 34 Sea Zone to 19 Sea Zone
2 submarines moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 submarines moved from 34 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Dutch New Guinea to New GuineaPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
6 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 flag, 1 infantry and 1 mech_infantry
Hainan : 1 flag, 1 marine
Queensland : 1 armour and 1 infantry
New Guinea : 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer and 2 submarines
36 Sea Zone : 1 cruiser
26 Sea Zone : 3 destroyers and 3 submarines
20 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 6 fighters, 2 submarines and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 submarines
54 Sea Zone : 1 flag
Central United States : 1 factory_major and 1 infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 2 infantry
Gibraltar : 1 aaGun and 3 infantry
Morocco : 1 flag, 1 armour and 3 infantry
64 Sea Zone : 2 carriers, 1 cruiser and 3 fighters
101 Sea Zone : 1 carrier and 1 transport
Brazil : 1 flag
91 Sea Zone : 3 carriers, 5 destroyers, 4 fighters, 8 submarines and 4 transportsProduction/PUs Summary :
Germans : 63 / 113
Russians : 17 / 0
Japanese : 13 / 17
Americans : 64 / 96
Chinese : 21 / 25
British : 35 / 41
UK_Pacific : 24 / 27
Italians : 17 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in KweichowCombat - Chinese
Chinese creates battle in territory KweichowNon Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
4 artilleries, 1 fighter and 19 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
4 artilleries and 1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUsTerritory Summary for Chinese :
Kwangsi : 2 artilleries
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Szechwan : 8 artilleries, 1 fighter and 20 infantry
Sikang : 1 infantry
Anhwe : 2 infantryProduction/PUs Summary :
Germans : 63 / 113
Russians : 17 / 0
Japanese : 12 / 17
Americans : 64 / 96
Chinese : 22 / 25
British : 35 / 41
UK_Pacific : 24 / 27
Italians : 17 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Combat Move - British
1 armour and 3 infantry moved from Northwest Persia to Persia
1 tactical_bomber moved from India to Persia -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - British
British buy 1 aaGun, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 armour and 3 infantry moved from Northwest Persia to Persia
1 tactical_bomber moved from India to PersiaCombat - British
Battle in Persia
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Persia
British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Persia, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Persia to Eastern Persia
2 fighters moved from India to Eastern Persia
1 armour and 6 mech_infantrys moved from India to Eastern Persia
2 marines moved from Yunnan to Burma
3 aaGuns, 2 artilleries and 9 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 51 Sea Zone to 64 Sea Zone
1 fighter moved from New Zealand to 64 Sea Zone
2 fighters moved from 64 Sea Zone to Southeast Mexico
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast MexicoPlace Units - British
1 aaGun and 2 infantry placed in Egypt
3 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,4,3,3,5,6,2,2,2,2,1,3,3,4,6,5,1,5,6,6
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 2 fighters placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 21 PUs (3 lost to blockades); end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour and 2 fightersTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag
Kweichow : 1 infantry
Szechwan : 3 aaGuns, 2 artilleries and 9 infantry
Burma : 2 marines
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Malaya : 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag
Southeast Mexico : 1 artillery, 2 fighters and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
Union of South Africa : 1 factory_minor, 3 fighters and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
64 Sea Zone : 1 carrier and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
81 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 63 / 113
Russians : 17 / 0
Japanese : 10 / 17
Americans : 64 / 96
Chinese : 22 / 25
British : 37 / 36
UK_Pacific : 24 / 28
Italians : 17 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 marine moved from Syria to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
3 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to 98 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 fighter moved from Volgograd to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
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Scramble in Egypt?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 marine moved from Syria to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
3 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to 98 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 fighter moved from Volgograd to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 4 fighters, 3 infantry and 1 marine
British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry; ANZAC defend with 1 infantry
AA fire in Egypt : 2/4 hits
2 fighters owned by the Italians lost in Egypt
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Egypt, round 2 : 1/7 hits
British roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 15 infantry in Egypt, round 2 : 7/19 hits
1 aaGun owned by the British, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 marine owned by the Italians and 3 infantry owned by the Italians lost in Egypt
British win with 1 aaGun, 2 artilleries, 2 fighters and 15 infantry remaining. Battle score for attacker is -53
Casualties for Italians: 1 artillery, 4 fighters, 3 infantry and 1 marine
Casualties for British: 1 aaGunNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Syria
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 aaGuns moved from Volgograd to CaucasusPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
I was trying to cancel out the sequence saying no scramble and no BB barrage just to close the program but this new version just started rolling dice.
Anyways, I should have an attack with BB so I will roll it here.
Rolls: 1@4; Total Hits: 11@4: (4)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 marine moved from Syria to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
3 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to 98 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 fighter moved from Volgograd to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 4 fighters, 3 infantry and 1 marine
British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry; ANZAC defend with 1 infantry
AA fire in Egypt : 2/4 hits
2 fighters owned by the Italians lost in Egypt
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Egypt, round 2 : 1/7 hits
British roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 15 infantry in Egypt, round 2 : 7/19 hits
1 aaGun owned by the British, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 marine owned by the Italians and 3 infantry owned by the Italians lost in Egypt
British win with 1 aaGun, 2 artilleries, 2 fighters and 15 infantry remaining. Battle score for attacker is -53
Casualties for Italians: 1 artillery, 4 fighters, 3 infantry and 1 marine
Casualties for British: 1 aaGunNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Syria
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 aaGuns moved from Volgograd to CaucasusPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 aaGun
EDIT: Turning off Edit Mode -
I removed another AA gun since I got a hit with my BB. If you want to edit the AA guns back and remove something else please feel free.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 marine moved from Syria to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
3 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to 98 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 fighter moved from Volgograd to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 4 fighters, 3 infantry and 1 marine
British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry; ANZAC defend with 1 infantry
AA fire in Egypt : 2/4 hits
2 fighters owned by the Italians lost in Egypt
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Egypt, round 2 : 1/7 hits
British roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 15 infantry in Egypt, round 2 : 7/19 hits
1 aaGun owned by the British, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 marine owned by the Italians and 3 infantry owned by the Italians lost in Egypt
British win with 1 aaGun, 2 artilleries, 2 fighters and 15 infantry remaining. Battle score for attacker is -53
Casualties for Italians: 1 artillery, 4 fighters, 3 infantry and 1 marine
Casualties for British: 1 aaGunNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Syria
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 aaGuns moved from Volgograd to CaucasusPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 aaGun
EDIT: Turning off Edit Mode -
Nevermind the roll on here for the BB. I see that it rolled it after the AA. I thought it was rolled first and missed it. The BB missed with a 6 so I edited your AA back. You can still edit the other AA for a inf if you want. Sorry for the confusion
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Nevermind the roll on here for the BB. I see that it rolled it after the AA. I thought it was rolled first and missed it. The BB missed with a 6 so I edited your AA back. You can still edit the other AA for a inf if you want. Sorry for the confusion
ok, I will take a look.