0% for April

Varaince (axis) vs suprise attack (allies) - bal mod


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Korea to Manchuria
                2 infantry moved from Amur to Manchuria
                2 infantry moved from Central Mongolia to Chahar
                1 infantry moved from Buyant-Uhaa to Chahar
                1 artillery moved from Baltic States to Belarus
                1 artillery moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                2 artilleries and 4 infantry moved from Bryansk to Belarus
                2 armour and 1 fighter moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Bryansk to Belarus
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    triplea_40671_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Korea to Manchuria
                2 infantry moved from Amur to Manchuria
                2 infantry moved from Central Mongolia to Chahar
                1 infantry moved from Buyant-Uhaa to Chahar
                1 artillery moved from Baltic States to Belarus
                1 artillery moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                2 artilleries and 4 infantry moved from Bryansk to Belarus
                2 armour and 1 fighter moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Bryansk to Belarus
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 armour, 4 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 3 armour, 3 artilleries and 11 infantry
                        AA fire in Belarus :  1/3 hits
                        1 fighter owned by the Russians lost in Belarus
                        Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  8/20 hits
                        Germans roll dice for 1 aaGun, 3 armour, 3 artilleries and 11 infantry in Belarus, round 2 :  8/17 hits
                        1 mech_infantry owned by the Russians, 1 aaGun owned by the Germans, 7 infantry owned by the Germans and 7 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  7/12 hits
                        Germans roll dice for 3 armour, 3 artilleries and 4 infantry in Belarus, round 3 :  4/10 hits
                        1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians, 4 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Belarus
                        Russians roll dice for 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Belarus, round 4 :  1/8 hits
                        Germans roll dice for 3 armour in Belarus, round 4 :  0/3 hits
                        1 armour owned by the Germans lost in Belarus
                        Russians roll dice for 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Belarus, round 5 :  7/8 hits
                        Germans roll dice for 2 armour in Belarus, round 5 :  0/2 hits
                        2 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 aaGun, 3 armour, 3 artilleries and 11 infantry
                    Casualties for Russians: 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
                Battle in Manchuria
                    Russians attack with 4 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 4 infantry in Manchuria, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Chahar
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Novgorod to Baltic States
                1 aaGun moved from Bryansk to Belarus
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 5 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Siberia to Amur
                1 artillery moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                1 artillery placed in Novgorod
                1 armour, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 13 times
                3 was rolled 13 times
                4 was rolled 22 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.337
            Median : 4.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 92

    Germans Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.486
            Median : 4.000
            Variance : 1.382
            Standard Deviation : 1.176
            Total rolls : 35

    Russians Combat
                1 was rolled 14 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.291
            Median : 3.000
            Variance : 0.796
            Standard Deviation : 0.892
            Total rolls : 55

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40671_Rus3.tsvg


  • Cool, I’ll have to check it out

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 fighter and 3 tactical_bombers moved from Kwangsi to India
                4 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
                1 fighter moved from 38 Sea Zone to India
                2 tactical_bombers moved from Kwangsi to India
                2 bombers moved from Kwangsi to India
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India
                3 carriers moved from 38 Sea Zone to 39 Sea Zone

    triplea_40671_Jap3.tsvg

  • 17 16 15 14 12

    scramble India?

  • 17 16 15 14 12

    By the way, the computer guys did some kind of software update for the site and there were problems with posting.  If you download the latest release of triple it seems to have solved the problem.  you can get it here (I used the one 3rd up from the bottom)

    https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378

  • 17 16 15 14 12

    bump


  • Nothing but 301 problems

  • 17 16 15 14 12

    you might need to un-install your triplea and then install the latest one


  • No scramble

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 fighter and 3 tactical_bombers moved from Kwangsi to India
                4 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
                1 fighter moved from 38 Sea Zone to India
                2 tactical_bombers moved from Kwangsi to India
                2 bombers moved from Kwangsi to India
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India
                3 carriers moved from 38 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 6 transports
                    British defend with 1 battleship
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 6 transports in 39 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 battleship in 39 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 battleship owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 6 transports remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in India
                    Japanese attack with 1 armour, 5 artilleries, 2 bombers, 6 fighters, 6 infantry and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  1/9 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters, 6 infantry and 6 tactical_bombers in India, round 2 :  9/25 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in India, round 2 :  6/12 hits
                        6 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters and 6 tactical_bombers in India, round 3 :  10/19 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 3 :  4/6 hits
                        4 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 2 fighters owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                    Japanese captures 17PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
                    Casualties for Japanese: 4 artilleries, 1 fighter and 6 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                2 fighters could not land in 25 Sea Zone and were removed
                1 tactical_bomber moved from India to Shan State
                5 tactical_bombers moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                4 fighters moved from India to Shan State
                1 artillery and 2 infantry moved from Kwangtung to Kiangsi
                1 aaGun and 1 infantry moved from Anhwe to Kiangsi
                2 bombers moved from India to Shan State

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                2 fighters placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 51 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs

    triplea_40671_Jap3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 42 Sea Zone to 40 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 fighter moved from Philippines to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                2 submarines moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to India
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    triplea_40671_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 42 Sea Zone to 40 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 fighter moved from Philippines to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                2 submarines moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to India
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India causes 4 damage total.
                Battle in Malaya
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Malaya from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from India to West India

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                2 infantry placed in Central United States
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_40671_Ame3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                4 infantry moved from Hunan to Kiangsi
                1 fighter moved from Szechwan to Kiangsi
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma

    triplea_40671_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                4 infantry moved from Hunan to Kiangsi
                1 fighter moved from Szechwan to Kiangsi
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 3 infantry
                        AA fire in Kiangsi :  1/1 hits
                        1 fighter owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 infantry in Kiangsi, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Kiangsi, round 2 :  1/4 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 3 infantry in Kiangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Kiangsi, round 3 :  2/4 hits
                        2 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Kiangsi
                    1 infantry owned by the Chinese retreated to Hunan
                    Japanese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -14
                    Casualties for Chinese: 1 fighter and 3 infantry
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Yunnan to Burma
                3 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Kweichow
                2 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Kwangsi
                1 infantry placed in Hunan
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.821
            Median : 4.000
            Variance : 0.815
            Standard Deviation : 0.903
            Total rolls : 28

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.286
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    triplea_40671_Chi3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                2 fighters moved from Syria to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 bomber moved from Malta to Anglo Egyptian Sudan

    triplea_40671_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                2 fighters moved from Syria to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 bomber moved from Malta to Anglo Egyptian Sudan

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Normandy Bordeaux from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 2 fighters and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 2 fighters and 3 infantry in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 2 fighters and 2 infantry in Iraq, round 3 :  4/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  2/2 hits
                        2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                2 fighters moved from Iraq to Persia
                2 infantry moved from 72 Sea Zone to Kenya
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 artilleries and 3 infantry placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.755
            Median : 4.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 53

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Italians Combat
                6 was rolled 3 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.286
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Neutral_Axis Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_40671_UK_3.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Northern Italy to France
                1 mech_infantry moved from France to Normandy Bordeaux
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  0/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 :  1/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/2 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 :  3/3 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 artillery owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                3 armour, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_40671_Ita3.tsvg

  • 17 16 15 14 12

    Glad you got the computer back on its feet


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Sumatra to India
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    triplea_40671_ANZ3.tsvg

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