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Varaince (axis) vs suprise attack (allies) - bal mod


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 106 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Americans
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from Guam to Philippines
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from 54 Sea Zone to Queensland
                1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 submarine and 2 transports placed in 101 Sea Zone
                Americans undo move 2.
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40671_Ame2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                4 infantry moved from Szechwan to Kweichow
                4 infantry moved from Yunnan to Hunan
                1 fighter moved from Szechwan to Hopei

    triplea_40671_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                4 infantry moved from Szechwan to Kweichow
                4 infantry moved from Yunnan to Hunan
                1 fighter moved from Szechwan to Hopei

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan

    Place Units - Chinese
                2 infantry placed in Yunnan
                1 infantry placed in Yunnan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.208
            Median : 3.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_40671_Chi2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from Malta to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from India to Burma
                1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 91 Sea Zone to 93 Sea Zone

    triplea_40671_Bri2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from Malta to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from India to Burma
                1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 91 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    Russians loiter and taunt; British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 93 Sea Zone
                    British attack with 1 battleship
                    Italians defend with 1 cruiser
                        British roll dice for 1 battleship in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 93 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British lost in 93 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -20
                    Casualties for British: 1 battleship
                Battle in 98 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Denmark
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 cruiser in Trans-Jordan, round 2 :  1/1 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 :  4/5 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  2/2 hits
                        1 tactical_bomber owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Denmark from Germans, taking Trans-Jordan from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -9
                    Casualties for British: 1 artillery and 1 tactical_bomber
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 bomber moved from Trans-Jordan to Malta
                1 fighter moved from Trans-Jordan to Syria
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from Ethiopia to Egypt
                1 fighter moved from Malta to Syria
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 fighter moved from 125 Sea Zone to Scotland

    Place Units - British
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 armour
                EDIT: Adding units owned by British to Belgian Congo: 1 armour
                EDIT: Turning off Edit Mode
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour and 5 infantry

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 49

    Null / Other
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    triplea_40671_UK_2.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 cruiser
                    British defend with 1 cruiser
                        Italians roll dice for 1 bomber and 1 cruiser in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 cruiser
                    Casualties for British: 1 cruiser
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 :  4/6 hits
                        British roll dice for 1 mech_infantry in Egypt, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 artillery moved from Southern France to France
                1 aaGun moved from France to Western Germany

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 1 infantry
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery
        Slovakia Hungary : 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Western Germany : 1 aaGun
        Northern Italy : 1 factory_major and 4 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        93 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 38 / 43
        Russians : 39 / 42
        Japanese : 34 / 37
        Americans : 54 / 84
        Chinese : 10 / 13
        British : 29 / 39
        UK_Pacific : 14 / 17
        Italians : 17 / 22
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    British Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40671_Ita2.tsvg

  • 17 16 15 14 12


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 41 Sea Zone

    triplea_40671_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_40671_ANZ2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    triplea_40671_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40671_Fre2.tsvg


  • Cool I’m going to go check out your video

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Romania to Bessarabia
                4 mech_infantrys moved from Yugoslavia to Bessarabia
                6 armour moved from Yugoslavia to Bessarabia
                1 infantry moved from Eastern Poland to Baltic States
                3 armour, 3 artilleries and 13 infantry moved from Eastern Poland to Belarus
                5 armour moved from Germany to Baltic States
                5 mech_infantrys moved from Germany to Baltic States
                1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
                1 tactical_bomber moved from Slovakia Hungary to Denmark

    Combat - Germans
                Battle in Denmark
                    Germans attack with 2 artilleries, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 cruiser in Denmark, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Denmark, round 2 :  0/4 hits
                        British roll dice for 2 infantry in Denmark, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Denmark
                        Germans roll dice for 2 artilleries and 1 tactical_bomber in Denmark, round 3 :  1/3 hits
                        British roll dice for 2 infantry in Denmark, round 3 :  1/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Denmark
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Denmark, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Denmark, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Denmark, round 5 :  0/2 hits
                        British roll dice for 1 infantry in Denmark, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Denmark, round 6 :  2/2 hits
                        British roll dice for 1 infantry in Denmark, round 6 :  0/1 hits
                        1 infantry owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Baltic States
                    Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Baltic States, round 2 :  4/11 hits
                        Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 :  0/5 hits
                        4 infantry owned by the Russians lost in Baltic States
                    5 mech_infantrys owned by the Germans, 1 infantry owned by the Germans and 5 armour owned by the Germans retreated to Eastern Poland
                    Russians win with 1 artillery remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in Belarus
                    Germans attack with 3 armour, 3 artilleries and 13 infantry
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 3 armour, 3 artilleries and 13 infantry in Belarus, round 2 :  6/19 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 :  2/3 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bessarabia
                    Germans attack with 6 armour, 2 infantry and 4 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 6 armour, 2 infantry and 4 mech_infantrys in Bessarabia, round 2 :  6/12 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 6 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Eastern Poland to Poland
                1 aaGun moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Denmark to Western Germany
                1 tactical_bomber moved from Romania to Egypt
                2 infantry moved from Romania to Eastern Poland
                1 infantry moved from Normandy Bordeaux to France
                1 artillery moved from France to Western Germany
                2 infantry moved from Finland to Norway

    Place Units - Germans
                2 armour and 5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,1
                Germans collect 38 PUs (3 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Germans :

    Egypt : 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Poland : 1 aaGun and 2 mech_infantrys
        Germany : 2 armour, 1 factory_major and 5 mech_infantrys
        Norway : 4 infantry
        Denmark : 1 artillery
        Belarus : 1 flag, 1 aaGun, 3 armour, 3 artilleries and 11 infantry
        Eastern Poland : 1 flag, 5 armour, 3 infantry and 5 mech_infantrys
        Bessarabia : 1 flag, 6 armour, 2 infantry and 4 mech_infantrys
        113 Sea Zone : 1 cruiser and 1 transport
        Bulgaria : 1 flag
        114 Sea Zone : 1 destroyer and 1 submarine
        Finland : 1 flag, 1 aaGun and 5 infantry

    Production/PUs Summary :

    Germans : 41 / 44
        Russians : 38 / 42
        Japanese : 34 / 37
        Americans : 54 / 84
        Chinese : 10 / 13
        British : 27 / 39
        UK_Pacific : 14 / 17
        Italians : 17 / 22
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 17 times
                3 was rolled 13 times
                4 was rolled 16 times
                5 was rolled 10 times
                6 was rolled 23 times
            Average roll : 3.562
            Median : 4.000
            Variance : 1.011
            Standard Deviation : 1.005
            Total rolls : 96

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Germans Combat
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 13 times
                5 was rolled 5 times
                6 was rolled 13 times
            Average roll : 3.492
            Median : 4.000
            Variance : 1.121
            Standard Deviation : 1.059
            Total rolls : 59

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    triplea_40671_Ger3.tsvg

  • 17 16 15 14 12

    I am making a new one as we speak. It will explain my G1 opener.  hope to have that up later this evening


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Korea to Manchuria
                2 infantry moved from Amur to Manchuria
                2 infantry moved from Central Mongolia to Chahar
                1 infantry moved from Buyant-Uhaa to Chahar
                1 artillery moved from Baltic States to Belarus
                1 artillery moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                2 artilleries and 4 infantry moved from Bryansk to Belarus
                2 armour and 1 fighter moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Bryansk to Belarus
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    triplea_40671_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Korea to Manchuria
                2 infantry moved from Amur to Manchuria
                2 infantry moved from Central Mongolia to Chahar
                1 infantry moved from Buyant-Uhaa to Chahar
                1 artillery moved from Baltic States to Belarus
                1 artillery moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                2 artilleries and 4 infantry moved from Bryansk to Belarus
                2 armour and 1 fighter moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Bryansk to Belarus
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 armour, 4 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 3 armour, 3 artilleries and 11 infantry
                        AA fire in Belarus :  1/3 hits
                        1 fighter owned by the Russians lost in Belarus
                        Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  8/20 hits
                        Germans roll dice for 1 aaGun, 3 armour, 3 artilleries and 11 infantry in Belarus, round 2 :  8/17 hits
                        1 mech_infantry owned by the Russians, 1 aaGun owned by the Germans, 7 infantry owned by the Germans and 7 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 4 armour, 4 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  7/12 hits
                        Germans roll dice for 3 armour, 3 artilleries and 4 infantry in Belarus, round 3 :  4/10 hits
                        1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians, 4 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Belarus
                        Russians roll dice for 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Belarus, round 4 :  1/8 hits
                        Germans roll dice for 3 armour in Belarus, round 4 :  0/3 hits
                        1 armour owned by the Germans lost in Belarus
                        Russians roll dice for 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Belarus, round 5 :  7/8 hits
                        Germans roll dice for 2 armour in Belarus, round 5 :  0/2 hits
                        2 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 aaGun, 3 armour, 3 artilleries and 11 infantry
                    Casualties for Russians: 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
                Battle in Manchuria
                    Russians attack with 4 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 4 infantry in Manchuria, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Chahar
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Novgorod to Baltic States
                1 aaGun moved from Bryansk to Belarus
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 5 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Siberia to Amur
                1 artillery moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                1 artillery placed in Novgorod
                1 armour, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 13 times
                3 was rolled 13 times
                4 was rolled 22 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.337
            Median : 4.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 92

    Germans Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.486
            Median : 4.000
            Variance : 1.382
            Standard Deviation : 1.176
            Total rolls : 35

    Russians Combat
                1 was rolled 14 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.291
            Median : 3.000
            Variance : 0.796
            Standard Deviation : 0.892
            Total rolls : 55

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40671_Rus3.tsvg


  • Cool, I’ll have to check it out

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 fighter and 3 tactical_bombers moved from Kwangsi to India
                4 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
                1 fighter moved from 38 Sea Zone to India
                2 tactical_bombers moved from Kwangsi to India
                2 bombers moved from Kwangsi to India
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India
                3 carriers moved from 38 Sea Zone to 39 Sea Zone

    triplea_40671_Jap3.tsvg

  • 17 16 15 14 12

    scramble India?

  • 17 16 15 14 12

    By the way, the computer guys did some kind of software update for the site and there were problems with posting.  If you download the latest release of triple it seems to have solved the problem.  you can get it here (I used the one 3rd up from the bottom)

    https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378

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