AI completed the game:
FranceNeedsMorePower 1942 Game 1 AI Complete.tsvg
Unsurprisingly, the Allies won. The Soviets did really well.
Simon, if there is also a US sub in SZ6; then I need it just be 1 Kami on a cruiser and no scramble. Sorry about this 3rd reply.
np
I really want to concede the game. I’ve made too many mistakes that I can’t abide by even if the Axis could still win the game. For instance, I intended to place 2 planes on S. Italy, I didnt need them all in Alexandria. Please let me know if you accept a surrender?
I’d be happy to start a new game with you? We could switch sides if you want? I’ll play allies for 16 IPCs.
Good job killing my Italian transports!
You were about to take Calcutta and had Egypt but I think you needed to be able to take Persia too; which was far from secure for me. Otherwise I could probably retake Egypt in time.
I wasn’t expecting a concession so soon!
I only killed an undefended TT, although I did kill the ship which would have escorted the 2 remaining TTs.
I tend to think that the US Norway gambit requires a very strong Axis defence, blocker (x2) or counter attack. Your Luftwaffe couldn’t be everywhere at once.
We can swap sides if you want. What placements do you want?
I thought you took out my transports in sz97.
Can we play play on a few more rounds then please? I might not be able to get to Italy until late your time because I actually have to go into work today.
Normally I’ll load the file and take a look before replying about a scramble or something. I should stop responding so quick; just don’t want to hold you up.
We could have another game going on at the same time.
I’ll take allies.
China - 1 inf Yunnan
Malta - 1 fighter
Egypt - 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 bomber moved from Tunisia to Egypt
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Russians to Italians
EDIT: Turning off Edit Mode
1 armour moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Romania to Eastern Poland
1 aaGun moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - ANZAC
2 fighters moved from India to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from India to Iraq
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 3 PUs;
Combat - ANZAC
Battle in Iraq
ANZAC attack with 3 fighters and 2 infantry
Neutral_Axis defend with 3 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the ANZAC lost in Iraq
ANZAC roll dice for 3 fighters and 1 infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
ANZAC roll dice for 3 fighters and 1 infantry in Iraq, round 4 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 fighter owned by the ANZAC lost in Iraq
ANZAC win, taking Iraq from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - ANZAC
2 fighters moved from Iraq to Northwest Persia
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Morocco to Algeria
Combat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
I thought you took out my transports in sz97.
Can we play play on a few more rounds then please? I might not be able to get to Italy until late your time because I actually have to go into work today.
Normally I’ll load the file and take a look before replying about a scramble or something. I should stop responding so quick; just don’t want to hold you up.
We could have another game going on at the same time.
I’ll take allies.
China - 1 inf Yunnan
Malta - 1 fighter
Egypt - 1 infantry
thread up: http://www.axisandallies.org/forums/index.php?topic=40712.0
Scramble?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
3 infantry moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Belarus
1 fighter moved from Western Germany to Egypt
19 armour, 8 artilleries, 20 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Trans-Jordan
Germans attack with 2 fighters and 3 tactical_bombers
French defend with 1 infantry
Germans roll dice for 2 fighters and 3 tactical_bombers in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
2 infantry owned by the Germans retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Baltic States to Novgorod
1 armour moved from Poland to Novgorod
1 aaGun moved from Poland to Eastern Poland
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Trans-Jordan to Egypt
1 aaGun, 2 artilleries and 6 infantry moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Belarus to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Baltic States
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in France
2 infantry placed in Germany
Germans undo move 4.
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 1 PUs;
Combat - Russians
Non Combat Move - Russians
1 aaGun, 2 armour, 7 infantry and 2 mech_infantrys moved from Archangel to Vologda
2 fighters, 10 infantry and 1 tactical_bomber moved from Russia to Vologda
4 infantry moved from Samara to Vologda
1 infantry moved from Kazakhstan to Samara
3 infantry moved from Volgograd to Samara
2 aaGuns, 2 artilleries and 24 infantry moved from Bryansk to Russia
1 infantry moved from Belarus to Archangel
1 aaGun, 4 artilleries and 2 infantry moved from Finland to Norway
1 fighter moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 1 PUs;
Combat - Russians
Non Combat Move - Russians
1 aaGun, 2 armour, 7 infantry and 2 mech_infantrys moved from Archangel to Vologda
2 fighters, 10 infantry and 1 tactical_bomber moved from Russia to Vologda
4 infantry moved from Samara to Vologda
1 infantry moved from Kazakhstan to Samara
3 infantry moved from Volgograd to Samara
2 aaGuns, 2 artilleries and 24 infantry moved from Bryansk to Russia
1 infantry moved from Belarus to Archangel
1 aaGun, 4 artilleries and 2 infantry moved from Finland to Norway
1 fighter moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
EDIT: Adding units owned by Russians to Iraq: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour moved from Burma to India
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
3 fighters moved from 38 Sea Zone to India
3 tactical_bombers moved from 38 Sea Zone to India
2 bombers, 5 fighters and 5 tactical_bombers moved from Siam to Szechwan
Purchase Units - Japanese
Japanese buy 1 artillery, 3 factory_minors and 1 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Szechwan, round 2 : 9/12 hits
Chinese roll dice for 9 infantry in Szechwan, round 2 : 3/9 hits
9 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 9 infantry
Casualties for Japanese: 3 fighters
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Ceylon
Battle in India
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 2 : 5/9 hits
UK_Pacific roll dice for 2 infantry and 1 mech_infantry in India, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Celebes from Dutch, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from India to 39 Sea Zone
3 tactical_bombers moved from India to 39 Sea Zone
3 carriers moved from 38 Sea Zone to 39 Sea Zone
2 submarines moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
5 infantry moved from Anhwe to Hopei
2 bombers, 2 fighters and 5 tactical_bombers moved from Szechwan to Anhwe
1 fighter moved from Japan to Shantung
3 artilleries moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Shantung
2 infantry moved from Anhwe to Shantung
Place Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,6,5,6,4,4,4,2,3,3,5,5,3,3
Japanese collect 42 PUs (11 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
You grabbed the post before I moved the USSR troop to Iraq. I assume it’s still ok.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 6 Sea Zone to 8 Sea Zone
2 transports moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
EDIT: 1 infantry moved from Northwest Persia to Iraq
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 5 PUs;
Combat - Americans
Amphibious assault allows you to Kamikaze in SZ6. Do you want to use any?
Yes, thanks for asking!
I will use all but 1 Kamikaze (please make sure before clicking done. I believe I have 5 left).
1 cruiser
1 cruiser
1 destroyer
1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 6 Sea Zone to 8 Sea Zone
2 transports moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
EDIT: 1 infantry moved from Northwest Persia to Iraq
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 5 PUs;
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Battle in Korea
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 8 Sea Zone
1 armour, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to Midway
1 fighter moved from Finland to Russia
2 fighters moved from 125 Sea Zone to Norway
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 125 Sea Zone to 123 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Move - Chinese
5 infantry moved from Shensi to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery, 1 fighter and 2 infantry moved from West India to India
1 fighter moved from Norway to Vologda
1 bomber moved from Anglo Egyptian Sudan to Rhodesia
1 mech_infantry moved from Belgian Congo to Rhodesia
1 armour moved from French Equatorial Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat - British
Battle in 98 Sea Zone
British attack with 2 fighters
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Rhodesia
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Rhodesia, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 0/4 hits
Japanese roll dice for 1 armour and 1 artillery in India, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 1 artillery in India, round 3 : 0/2 hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - British
3 infantry moved from Eastern Persia to West India
2 fighters moved from West India to Iraq
1 fighter moved from India to Persia
2 fighters moved from 98 Sea Zone to Iraq
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from French West Africa to Nigeria
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 bomber moved from Rhodesia to French Madagascar
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,4,2,2,6,2,2,4,4,4,3,2,1,5,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Eastern Poland to Belarus
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 33 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 2 fighters and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,1,6
ANZAC collect 12 PUs (4 lost to blockades); end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 33 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 2 fighters and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,1,6
ANZAC collect 12 PUs (4 lost to blockades); end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 2 fighters
EDIT: Adding units owned by ANZAC to Persia: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Baltic States to Western Ukraine
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
Germans take Finland from Russians
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
2 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Western Germany to 115 Sea Zone
Purchase Units - Germans
Germans buy 1 armour, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 115 Sea Zone, round 2 : 2/5 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
2 fighters moved from 115 Sea Zone to Novgorod
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
4 mech_infantrys moved from Novgorod to Finland
6 armour moved from Novgorod to Finland
2 armour moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 aaGun moved from Baltic States to Belarus
4 mech_infantrys moved from Baltic States to Belarus
1 aaGun, 9 armour, 8 artilleries and 20 infantry moved from Novgorod to Belarus
2 artilleries and 6 infantry moved from Baltic States to Belarus
3 tactical_bombers moved from Egypt to Romania
3 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
2 bombers moved from Western Ukraine to Novgorod
Place Units - Germans
2 fighters placed in Western Germany
1 armour and 2 infantry placed in Novgorod
1 infantry placed in France
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 3 tactical_bombers
EDIT: Adding units owned by Germans to Southern Italy: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs