Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
I did a manual post.
Change:
SZ110:Â 2 subs, 3 fig, 3 tactical, 1 bombers
SZ111:Â 2 subs, 1 battleship, 1 fighter, 1 tactical, 1 bomber
Scramble? OOL?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - Germans
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
Purchase Units - Germans
Germans buy 5 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat - Germans
Re-posted to show my buy.
Problem I already see with combat moves first is that I can’t post combat moves before you’re asked to scramble or not. In the future I won’t play the game this way.
SZ110: 2 subs, 2 fighters, 2 tactical bombers, 2 bombers
SZ111: 2 subs, 1 battleship, 2 fighters, 2 tactical bombers
There is a manual post button under the file menu. Just use that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - Germans
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
Purchase Units - Germans
Germans buy 5 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in France, round 2 : 3/19 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
1 aaGun owned by the French, 2 infantry owned by the French and 4 infantry owned by the Germans lost in France
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in France, round 3 : 7/15 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 2/9 hits
1 armour owned by the British, 4 infantry owned by the French, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in France, round 4 : 4/13 hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits
1 fighter owned by the French, 1 infantry owned by the Germans and 1 armour owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 32
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 7 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/11 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits
3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 4/8 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits
1 tactical_bomber owned by the Germans, 2 fighters owned by the Germans, 1 fighter owned by the French, 2 fighters owned by the British, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for French: 1 cruiser and 1 fighter
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the Germans
2 submarines owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 4/4 hits
British roll dice for 1 battleship and 2 fighters in 111 Sea Zone, round 3 : 3/3 hits
1 battleship owned by the British, 1 tactical_bomber owned by the Germans, 1 battleship owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 111 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 armour and 2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Romania to Poland
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 bomber, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Holland Belgium to Western Germany
2 aaGuns moved from Western Germany to Holland Belgium
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
5 artilleries placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Combat Move - Russians
2 infantry moved from Karelia to Vyborg
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs;
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Vyborg
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 tactical_bombers moved from Manchuria to Hunan
2 fighters moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to Hunan
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Japanese
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 cruiser moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 fighter moved from Okinawa to Kwangsi
3 fighters moved from Hunan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 infantry moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 34 Sea Zone
1 artillery moved from Kiangsu to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Korea to 34 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
2 tactical_bombers moved from Japan to Kwangsi
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Combat - British
Scramble to Taranto?
Yes. Scramble 3 fighters.
OOL: tip, cruiser, 1 Italian fighter, German fighter, Italian fighter, battleship.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Non Combat Move - Americans
1 armour and 1 infantry moved from Central United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 35 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Move - British
1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Purchase Units - British
British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits
2 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits
British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 4 : 2/3 hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Ethiopia
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -14
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Italians lost in 96 Sea Zone
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits
1 carrier owned by the British, 1 fighter owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Italians lost in 97 Sea Zone
1 battleship owned by the Italians, 1 tactical_bomber owned by the British, 1 submarine owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - British
1 bomber and 1 fighter moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 armour and 1 infantry moved from Alexandria to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 infantry moved from Malaya to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 aaGuns, 1 artillery, 4 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Burma to India
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Albania to Romania
2 infantry moved from Albania to Bulgaria
2 artilleries moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 cruiser
Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs (3 lost to blockades); end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 1
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser and 1 destroyer
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
French roll dice for 1 cruiser in 96 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 5 : 1/1 hits
1 cruiser owned by the French lost in 96 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
I remember why I stopped doing the Ethiopia crush now. Consequences are too severe if it fails.
I never do the Ethiopia thing myself.
Are you in Europe by the way?
You are also tempting me to drop 9 transports for Sea Lion due to scrambling SZ110 / 111 and then placing 12 IPCs in SA. It’s like a 90% chance of success.
I never do the Ethiopia thing myself.
Are you in Europe by the way?
You are also tempting me to drop 9 transports for Sea Lion due to scrambling SZ110 / 111 and then placing 12 IPCs in SA. It’s like a 90% chance of success.
Plus the troops taken from Canada that can’t get to London (including 1 tank).
I’m in Sydney, au.
Could you hold London as Germany though? I guess we’d find out.
Depends how much the US wants to liberate London and how soon. Of course Germany could lose a 90% odds battle or 3 out of 8 planes which is outside fair dice expectations (the UK obviously got diced at Ethiopia; it could happen).
Some day I hope to make it to Australia for a tourist vacation! Beautiful country on natural geographic type documentaries. Also, I like the stereotypes of the tough Australian outdoorsman! Reminds me of the American west during our expansion times.
I will always remember the Australian Soldiers I’ve come across in Iraq and various exchange officers during my
military career.