here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
WWII Europe - Bubbs vs. Old Man
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TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 5 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - Americans
1 armour moved from West US to Panama
1 bomber moved from West US to Panama -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 5 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - Americans
1 armour moved from West US to Panama
1 bomber moved from West US to PanamaCombat - Americans
Battle in Panama
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Panama, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Panama, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Panama
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from Alaska to West Canada
1 infantry moved from West US to Mexico
9 infantry moved from West US to West Canada
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
6 infantry moved from Finland Norway to Karelia S.S.R.
1 transport moved from North Sea Zone to East Canada Sea Zone
1 transport moved from East Canada Sea Zone to North Sea Zone
2 infantry moved from West Canada to East Canada
1 battleship moved from East US Sea Zone to North Sea Zone
1 fighter moved from United Kingdom to Karelia S.S.R.
1 bomber moved from Panama to East CanadaPlace Units - Americans
1 submarine placed in East US Sea Zone
1 armour and 5 infantry placed in East USTurn Complete - Americans
Americans collect 32 PUs; end with 37 PUs totalTerritory Summary for Americans :
East Canada : 1 bomber and 2 infantry
East US : 1 aaGun, 1 armour, 1 factory and 5 infantry
Finland Norway : 2 infantry
India : 2 infantry
Karelia S.S.R. : 1 fighter and 6 infantry
Mexico : 1 infantry
Midway : 1 infantry
West Canada : 10 infantry
West US : 1 aaGun and 1 factory
East US Sea Zone : 1 submarine
North Sea Zone : 1 battleship, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 27 / 27
Germans : 26 / 27
British : 31 / 32
Japanese : 31 / 31
Americans : 32 / 37Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
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TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
3 infantry moved from Russia to Novosibirsk
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Novosibirsk to Yakut S.S.R.Place Units - Russians
3 infantry placed in Russia
6 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Finland Norway : 1 flag
Karelia S.S.R. : 1 aaGun, 1 factory, 2 fighters and 23 infantry
Novosibirsk : 1 armour and 5 infantry
Russia : 1 aaGun, 3 armour, 1 factory and 3 infantry
Sinkiang : 2 infantry
Ukraine S.S.R. : 1 flag, 9 infantry
Yakut S.S.R. : 2 infantry
North Sea Zone : 1 transportProduction/PUs Summary :
Russians : 27 / 27
Germans : 26 / 27
British : 31 / 32
Japanese : 31 / 31
Americans : 32 / 37Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship and 2 submarines moved from West Spain Sea Zone to North Sea Zone
2 bombers moved from Germany to North Sea Zone
1 fighter moved from East Europe to North Sea Zone -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship and 2 submarines moved from West Spain Sea Zone to North Sea Zone
2 bombers moved from Germany to North Sea Zone
1 fighter moved from East Europe to North Sea ZoneCombat - Germans
Battle in North Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter and 2 submarines
British defend with 1 carrier, 2 submarines and 2 transports; Russians defend with 1 transport; Americans defend with 1 battleship, 2 fighters and 4 transports
Germans roll dice for 2 submarines in North Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 2 bombers and 1 fighter in North Sea Zone, round 2 : 4/4 hits
Americans roll dice for 2 submarines in North Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 7 transports in North Sea Zone, round 2 : 4/11 hits
1 battleship owned by the Germans, 1 bomber owned by the Germans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the British, 1 transport owned by the Russians and 2 transports owned by the Americans lost in North Sea Zone
retreated to North Sea Zone
Americans win with 1 battleship, 1 carrier, 2 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is -35
Casualties for Germans: 1 battleship, 1 bomber, 1 fighter and 2 submarines
Casualties for British: 1 transport
Casualties for Russians: 1 transport
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 bomber moved from North Sea Zone to Germany
2 armour moved from Germany to East Europe
1 infantry moved from South Europe to West EuropePlace Units - Germans
1 armour and 4 infantry placed in Germany
2 armour placed in South EuropeTurn Complete - Germans
Germans collect 26 PUs; end with 26 PUs totalTerritory Summary for Germans :
East Europe : 8 armour and 21 infantry
Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory and 4 infantry
South Europe : 1 aaGun, 2 armour and 1 factory
West Europe : 1 aaGun and 3 infantryProduction/PUs Summary :
Russians : 27 / 27
Germans : 26 / 26
British : 31 / 32
Japanese : 31 / 31
Americans : 32 / 37Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.316
Median : 3.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.154
Median : 2.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 5 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Karelia S.S.R. to Germany -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 5 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Karelia S.S.R. to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUsNon Combat Move - British
1 bomber moved from Germany to Karelia S.S.R.
1 infantry moved from Anglo Sudan Egypt to Libya
2 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
2 infantry moved from Baltic Sea Zone to Karelia S.S.R.
1 submarine moved from North Sea Zone to Baltic Sea Zone
1 carrier and 2 fighters moved from North Sea Zone to Baltic Sea ZonePlace Units - British
2 transports placed in North Sea Zone
5 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs totalTerritory Summary for British :
Alaska : 1 infantry
India : 5 infantry
Karelia S.S.R. : 1 armour, 1 bomber, 3 fighters and 6 infantry
Libya : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 1 factory and 10 infantry
Baltic Sea Zone : 1 carrier, 1 submarine and 1 transport
North Sea Zone : 1 submarine and 2 transports
Red Sea Zone : 1 transportProduction/PUs Summary :
Russians : 27 / 27
Germans : 26 / 22
British : 31 / 32
Japanese : 31 / 31
Americans : 32 / 37Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 submarines moved from French Indo China Sea Zone to Red Sea Zone
3 infantry moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Japan to India
2 fighters moved from French Indo China to India
1 fighter moved from China to India
4 infantry moved from French Indo China to India
1 armour moved from Manchuria to Sinkiang
3 infantry moved from China to Sinkiang
1 fighter moved from Manchuria to India
1 fighter moved from Manchuria to India
2 infantry moved from Manchuria to Yakut S.S.R. -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 submarines moved from French Indo China Sea Zone to Red Sea Zone
3 infantry moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Japan to India
2 fighters moved from French Indo China to India
1 fighter moved from China to India
4 infantry moved from French Indo China to India
1 armour moved from Manchuria to Sinkiang
3 infantry moved from China to Sinkiang
1 fighter moved from Manchuria to India
1 fighter moved from Manchuria to India
2 infantry moved from Manchuria to Yakut S.S.R.Combat - Japanese
Battle in Red Sea Zone
Japanese attack with 2 submarines
British defend with 1 transport
Japanese roll dice for 2 submarines in Red Sea Zone, round 2 : 1/2 hits
1 transport owned by the British lost in Red Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Sinkiang
Japanese attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 3 infantry in Sinkiang, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 5 infantry
Russians defend with 2 infantry
Japanese roll dice for 5 infantry in Yakut S.S.R., round 2 : 0/5 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits
2 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 3 infantry in Yakut S.S.R., round 3 : 1/3 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits
1 infantry owned by the Japanese retreated to Manchuria
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 4 infantry
Battle in India
Japanese attack with 1 bomber, 5 fighters and 4 infantry
British defend with 5 infantry; Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 5 fighters and 4 infantry in India, round 2 : 3/10 hits
British roll dice for 7 infantry in India, round 2 : 4/7 hits
3 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 2 infantry owned by the British lost in India
Japanese roll dice for 1 bomber, 4 fighters and 1 infantry in India, round 3 : 2/6 hits
British roll dice for 4 infantry in India, round 3 : 0/4 hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in India
Japanese roll dice for 1 bomber, 4 fighters and 1 infantry in India, round 4 : 3/6 hits
British roll dice for 2 infantry in India, round 4 : 0/2 hits
2 infantry owned by the British lost in India
Japanese win, taking India from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 5 infantry
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter and 3 infantryNon Combat Move - Japanese
4 fighters moved from India to French Indo China
1 bomber moved from India to French Indo China
4 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to Soviet Far East Sea Zone
4 infantry moved from Soviet Far East Sea Zone to Soviet Far East
2 infantry moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 transport moved from West Panama Sea Zone to Hawaii Sea ZonePlace Units - Japanese
2 transports placed in Japan Sea Zone
3 armour placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Borneo Celebes : 1 infantry
Caroline Islands : 1 infantry
China : 1 flag
East Indies : 1 infantry
French Indo China : 1 bomber and 4 fighters
Hawaiian Islands : 1 flag
India : 1 flag, 1 infantry
Japan : 1 aaGun, 3 armour and 1 factory
Manchuria : 1 armour and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Panama : 1 flag
Sinkiang : 1 flag, 1 armour and 3 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 4 infantry
Wake Island : 1 infantry
Hawaii Sea Zone : 2 battleships and 1 transport
Japan Sea Zone : 4 transports
Red Sea Zone : 2 submarines
Soviet Far East Sea Zone : 2 transports
West Panama Sea Zone : 1 carrierProduction/PUs Summary :
Russians : 27 / 27
Germans : 26 / 22
British : 28 / 32
Japanese : 36 / 36
Americans : 30 / 37Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.439
Median : 3.000
Variance : 1.089
Standard Deviation : 1.044
Total rolls : 57Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 1.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Americans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.757
Median : 4.000
Variance : 1.194
Standard Deviation : 1.093
Total rolls : 37





