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Team Game! World At War!

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Yamamoto
                1 Infantry moved from Tokyo to Chubu
                1 Adv.Fighter moved from Tokyo to Chubu

    Purchase Units - Yamamoto
                Yamamoto buy 1 Bunker and 16 Infantrys; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Chubu
                    Yamamoto attack with 1 Adv.Fighter and 1 Infantry
                    Anzac defend with 1 Infantry
                        Yamamoto roll dice for 1 Adv.Fighter and 1 Infantry in Chubu, round 2 :  1/2 hits
                        Anzac roll dice for 1 Infantry in Chubu, round 2 :  1/1 hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Chubu
                    Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 1 Infantry

    Non Combat Move - Yamamoto
                1 Adv.Fighter moved from Chubu to Tokyo

    Place Units - Yamamoto
                1 Bunker and 8 Infantrys placed in Tokyo
                4 Infantrys placed in Davao
                4 Infantrys placed in Banjarmasin

    Turn Complete - Yamamoto
                Yamamoto collect 26 PUs; end with 26 PUs

    triplea_40648_Yam10.tsvg

  • 20 19 18 17 16

    Game History

    Round: 10

    Combat Move - Chinese
                5 Infantrys moved from Suiyuan to Shansi
                2 Tanks moved from Shensi to Shansi
                2 Infantrys moved from Hupeh to Anhwei
                1 Tank moved from Hupeh to Anhwei
                1 Elite, 2 Fighters and 1 Infantry moved from Hupeh to Hunan

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 2 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 Elite, 2 Fighters and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Elite, 2 Fighters and 1 Infantry in Hunan, round 2 :  0/4 hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 Elite, 2 Fighters and 1 Infantry in Hunan, round 3 :  0/4 hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 3 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 Elite and 2 Fighters in Hunan, round 4 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 4 :  1/1 hits
                        1 Elite owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Hisaichi win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Chinese: 1 Elite and 1 Infantry
                Battle in Anhwei
                    Chinese attack with 2 Infantrys and 1 Tank
                    Hisaichi defend with 1 Tank
                        Chinese roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Tank in Anhwei, round 2 :  1/1 hits
                        1 Infantry owned by the Chinese and 1 Tank owned by the Hisaichi lost in Anhwei
                    Chinese win, taking Anhwei from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Chinese: 1 Infantry
                Battle in Shansi
                    Chinese attack with 5 Infantrys and 2 Tanks
                    Hisaichi defend with 2 Tanks
                        Chinese roll dice for 5 Infantrys and 2 Tanks in Shansi, round 2 :  0/7 hits
                        Hisaichi roll dice for 2 Tanks in Shansi, round 2 :  1/2 hits
                        1 Infantry owned by the Chinese lost in Shansi
                        Chinese roll dice for 4 Infantrys and 2 Tanks in Shansi, round 3 :  3/6 hits
                        Hisaichi roll dice for 2 Tanks in Shansi, round 3 :  1/2 hits
                        1 Infantry owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 2 Tanks
                    Casualties for Chinese: 2 Infantrys

    Non Combat Move - Chinese
                2 Artillerys and 6 Infantrys moved from Ningsia to Suiyuan
                5 Infantrys moved from Shensi to Shansi
                6 Infantrys moved from E.Qinghai to Ningsia
                2 Tanks moved from Hsining to Ningsia
                4 Infantrys moved from Hsining to E.Qinghai
                1 Elite and 1 Infantry moved from Gobi Altai to Ningsia
                1 Infantry moved from E.Sinkiang to Gobi Altai
                2 Fighters moved from Hunan to Hupeh
                1 Elite and 2 Infantrys moved from Chahar to Shansi
                1 Elite moved from Chahar to Shansi
                2 Mech.Infs moved from Urumqi to Krasnoyarsk
                2 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                4 Mech.Infs placed in Urumqi
                1 ArmoredCar and 2 Infantrys placed in Hupeh
                1 ArmoredCar placed in Hsining

    Turn Complete - Chinese
                Chinese collect 37 PUs; end with 37 PUs total

    Territory Summary for Chinese :

    Krasnoyarsk : 2 Mech.Infs
        Shansi : 2 Elites, 10 Infantrys and 2 Tanks
        Suiyuan : 1 AAGun, 2 Artillerys and 6 Infantrys
        E.Qinghai : 4 Infantrys
        Hupeh : 1 AAGun, 1 ArmoredCar, 3 Bunkers, 1 Factory, 2 Fighters, 2 Infantrys and 17 Tanks
        E.Sinkiang : 2 Infantrys
        Urumqi : 1 Factory and 4 Mech.Infs
        Ningsia : 1 Elite, 7 Infantrys and 2 Tanks
        Chahar : 1 Infantry
        Anhwei : 1 Infantry and 1 Tank
        Hsining : 1 ArmoredCar and 1 Factory
        Gobi Altai : 1 flag, 1 Infantry

    Production/PUs Summary :

    Germans : 116 / 118
        Russians : 63 / 70
        Italians : 72 / 72
        French : 26 / 27
        Yamamoto : 26 / 26
        Chinese : 37 / 37
        Hisaichi : 46 / 62
        British : 123 / 123
        Anzac : 47 / 52
        Dutch : 27 / 35
        Finns : 16 / 16
        Romanians : 23 / 24
        Thai : 0 / 0
        Americans : 143 / 147

    triplea_40648_Chi10.tsvg

  • 20

    I’m away from home for work for a couple days. PP could take my turn to move things along, if he wants to.

  • 25 24 23 22 21 20 19 18 17 16

    If everyone is happy to await Colt’s return, I would rather leave it for him. Having got into such a mess with Yam I do not want to muck up his Hisachi!!! :roll:

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    you all waited for me when i was sick so i’ll be more than happy to wait

  • 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Hisaichi
                1 Bomber moved from Hulunbuir to Hupeh
                2 Tanks moved from Liaoning to Chahar
                3 Tanks moved from Changchun to Kirin
                1 Infantry moved from Hunan to Kwangsi
                2 Tanks moved from Shanghai to Kwangsi
                2 Adv.Fighters moved from Shanghai to Kwangsi
                8 Tanks moved from Shantung to Shansi
                1 Artillery moved from Shanghai to Anhwei
                1 Tank moved from Shanghai to Anhwei
                2 Adv.Fighters and 1 L.Fighter moved from Hulunbuir to Anhwei
                1 Adv.Fighter moved from Hulunbuir to Chahar
                10 Tanks moved from Peking to Shansi
                5 Tanks moved from Shanghai to Shansi

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 9 Infantrys and 6 Tanks; Remaining resources: 7 PUs;

    Combat - Hisaichi
                Strategic bombing raid in Hupeh
                        AA fire in Hupeh :  0/1 hits
                    Bombing raid in Hupeh rolls: 1 and costs: 1 PU.
                    Bombing raid costs 1 PU
                Battle in Anhwei
                    Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 L.Fighter and 1 Tank
                    Chinese defend with 1 Infantry and 1 Tank
                        Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 L.Fighter and 1 Tank in Anhwei, round 2 :  2/5 hits
                        Chinese roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 :  2/2 hits
                        1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Anhwei
                    Hisaichi win with 2 Adv.Fighters and 1 L.Fighter remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Artillery and 1 Tank
                    Casualties for Chinese: 1 Infantry and 1 Tank
                Battle in Shansi
                    Hisaichi attack with 23 Tanks
                    Chinese defend with 2 Elites, 10 Infantrys and 2 Tanks
                        Hisaichi roll dice for 23 Tanks in Shansi, round 2 :  10/23 hits
                        Chinese roll dice for 2 Elites, 10 Infantrys and 2 Tanks in Shansi, round 2 :  4/14 hits
                        4 Tanks owned by the Hisaichi and 10 Infantrys owned by the Chinese lost in Shansi
                    19 Tanks retreated to Shantung
                    Chinese win with 2 Elites and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 4 Tanks
                    Casualties for Chinese: 10 Infantrys
                Battle in Chahar
                    Hisaichi attack with 1 Adv.Fighter and 2 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Adv.Fighter and 2 Tanks in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 Infantry in Chahar, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Chinese: 1 Infantry
                Battle in Kwangsi
                    Hisaichi attack with 2 Adv.Fighters, 1 Infantry and 2 Tanks
                    British defend with 4 ArmoredCars; Anzac defend with 1 Tank
                        Hisaichi roll dice for 2 Adv.Fighters, 1 Infantry and 2 Tanks in Kwangsi, round 2 :  1/5 hits
                        Chinese roll dice for 4 ArmoredCars and 1 Tank in Kwangsi, round 2 :  2/5 hits
                        1 ArmoredCar owned by the British, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Kwangsi
                    1 Tank retreated to Hunan
                    Chinese win with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 Infantry and 1 Tank
                    Casualties for British: 1 ArmoredCar
                Battle in Kirin
                    Hisaichi attack with 3 Tanks
                    Americans defend with 1 Infantry
                        Hisaichi roll dice for 3 Tanks in Kirin, round 2 :  1/3 hits
                        Americans roll dice for 1 Infantry in Kirin, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Kirin
                    Hisaichi win, taking Kirin from Americans with 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Hisaichi
                1 Infantry moved from Hong Kong to Kwangtung
                3 Artillerys and 3 Infantrys moved from Hong Kong to Kiangsi
                1 Infantry moved from Kiangsi to Hunan
                1 Infantry moved from Kiangsi to Kwangtung
                1 Artillery and 1 Infantry moved from Kiangsi to Shanghai
                1 Tank moved from Shanghai to Shantung
                1 Adv.Fighter moved from Chahar to Shantung
                2 Adv.Fighters and 1 L.Fighter moved from Anhwei to Shantung
                5 Tanks moved from Liaoning to Shantung
                2 Adv.Fighters moved from Kwangsi to Kiangsi
                5 Tanks moved from Changchun to Liaoning
                1 Artillery moved from Heilungchiang to Khabarovsk
                1 Infantry moved from Hulunbuir to Heilungchiang
                1 Artillery moved from Ayan to Chita
                1 Infantry moved from Chita to Ayan
                3 Infantrys moved from Hulunbuir to Peking
                1 Bomber moved from Hupeh to Shantung

    Place Units - Hisaichi
                2 Infantrys and 6 Tanks placed in Changchun
                1 Artillery and 2 Infantrys placed in Hulunbuir
                1 Artillery and 5 Infantrys placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 51 PUs; end with 58 PUs

    triplea_40648_His10.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - British
                1 Tank moved from West Borneo to British Borneo
                      British take British Borneo from Hisaichi
                1 Tank moved from British Borneo to West Borneo
                2 Transports moved from 66 Sea Zone to 110 Sea Zone
                5 Artillerys and 5 Elites moved from Malaya to 110 Sea Zone
                2 Infantrys moved from Sumatra to 66 Sea Zone
                2 Cruisers and 2 Infantrys moved from 66 Sea Zone to 110 Sea Zone
                5 Artillerys, 5 Elites and 2 Infantrys moved from 110 Sea Zone to West Borneo
                3 ArmoredCars moved from Kwangsi to Kwangtung
                4 ArmoredCars moved from Kweichow to Hunan
                1 Artillery moved from Yunnan to Kweichow
                1 Artillery and 6 Infantrys moved from New Valley to Kufra
                1 Infantry moved from Kufra to Tobruk
                      British take Tobruk from Italians
                1 Elite and 5 Infantrys moved from Lower Egypt to Mersa Matruh
                6 Infantrys moved from Cairo to Lower Egypt
                1 Tank moved from Kufra to Hun
                      British take Hun from Italians
                1 Tank moved from Hun to Kufra
                1 Artillery and 1 Infantry moved from N.Saudi Arabia to Palestine
                3 ArmoredCars moved from S.Saudi Arabia to Palestine
                2 Artillerys, 1 Elite and 3 Infantrys moved from W.Iran to Erzurum
                1 Infantry moved from Erzurum to Azerbaijan
                3 Infantrys moved from E.Iran to Uzbekistan
                5 ArmoredCars moved from Baluchistan to Chimkent
                5 Infantrys moved from Delhi to Bihar
                5 Infantrys moved from Madras to Hyderabad
                1 Transport moved from 58 Sea Zone to 59 Sea Zone
                2 Infantrys moved from Bombay to 59 Sea Zone
                2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
                2 Infantrys moved from 58 Sea Zone to W.Iran
                4 Fighters moved from 21 Sea Zone to 22 Sea Zone
                1 Fighter moved from Manchester to 22 Sea Zone
                1 Submarine moved from 21 Sea Zone to 22 Sea Zone

    Purchase Units - British
                British buy 3 Bunkers, 2 Destroyers, 3 Elites, 2 Fighters, 26 Infantrys and 2 Transports; Remaining resources: 0 PUs;

    Combat - British
                Battle in Kwangtung
                    British attack with 3 ArmoredCars
                    Hisaichi defend with 2 Infantrys
                        British roll dice for 3 ArmoredCars in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
                        Hisaichi roll dice for 2 Infantrys in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Hisaichi lost in Kwangtung
                    British win, taking Kwangtung from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Infantrys
                Battle in 22 Sea Zone
                    British attack with 5 Fighters and 1 Submarine
                    Germans defend with 1 Destroyer and 1 Submarine
                        British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 5 Fighters in 22 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                        Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Submarine owned by the Germans, 1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 22 Sea Zone
                    British win with 5 Fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 Destroyer and 1 Submarine
                    Casualties for British: 1 Submarine
                Battle in Hunan
                    British attack with 4 ArmoredCars
                    Hisaichi defend with 1 Infantry and 1 Tank
                        British roll dice for 4 ArmoredCars in Hunan, round 2 : 0/4 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 2/2 hits, 0.83 expected hits
                        2 ArmoredCars owned by the British lost in Hunan
                        British roll dice for 2 ArmoredCars in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 3 : 2/2 hits, 0.83 expected hits
                        2 ArmoredCars owned by the British and 1 Infantry owned by the Hisaichi lost in Hunan
                    Hisaichi win with 1 Tank remaining. Battle score for attacker is -14
                    Casualties for British: 4 ArmoredCars
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - British
                4 Fighters moved from 22 Sea Zone to 21 Sea Zone
                1 Fighter moved from 22 Sea Zone to Dover
                2 Infantrys and 3 Tanks moved from Scotland to Manchester
                2 Infantrys moved from Cape Town to South Africa
                1 AAGun moved from Kenya to Equatoria

    Place Units - British
                2 Destroyers and 1 Transport placed in 21 Sea Zone
                1 Bunker, 1 Fighter and 2 Infantrys placed in W.Iran
                1 Bunker, 1 Fighter and 2 Infantrys placed in E.Iran
                1 Bunker and 6 Infantrys placed in Cairo
                1 Transport placed in 110 Sea Zone
                3 Elites and 2 Infantrys placed in Malaya
                6 Infantrys placed in Bangkok
                2 Infantrys placed in Bombay
                5 Infantrys placed in Delhi
                1 Infantry placed in Manchester

    Turn Complete - British
                British collect 128 PUs; end with 128 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        British : 0.00
        Hisaichi : 1.67

    triplea_40648_Bri10.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Anzac
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 3 Fighters moved from Kyushu to West Borneo
                1 Tank moved from Kwangsi to Hunan
                1 Artillery, 1 Infantry and 1 Tank moved from Peleliu to 108 Sea Zone
                1 Infantry moved from West Papua to 108 Sea Zone
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 108 Sea Zone to 111 Sea Zone
                1 Artillery, 2 Infantrys and 1 Tank moved from 111 Sea Zone to Mindanao
                1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone
                2 Artillerys moved from Broome to 67 Sea Zone
                2 Infantrys moved from Northern Territory to 67 Sea Zone
                3 Artillerys, 3 Infantrys and 3 Transports moved from 67 Sea Zone to 111 Sea Zone
                2 Artillerys moved from 111 Sea Zone to Mindanao
                1 Artillery moved from 111 Sea Zone to Palawan
                      Americans take Palawan from Yamamoto
                2 Infantrys moved from 111 Sea Zone to Mindanao
                1 Infantry moved from 111 Sea Zone to Palawan
                4 Infantrys moved from Java to 110 Sea Zone
                2 Infantrys and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
                2 Infantrys moved from 92 Sea Zone to Hainan
                      Chinese take Hainan from Yamamoto
                2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
                2 Infantrys moved from 111 Sea Zone to Mindanao
                1 Infantry moved from Tohoku to 85 Sea Zone
                1 Infantry moved from Tohoku to 85 Sea Zone
                1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 76 Sea Zone
                1 Infantry moved from 76 Sea Zone to Iturup
                1 Cruiser and 1 Infantry moved from 85 Sea Zone to 76 Sea Zone
                1 Infantry moved from 76 Sea Zone to Kunashir
                2 Fighters moved from Hokkaido to Kunashir
                2 Fighters moved from Hokkaido to Iturup
                1 Transport moved from 93 Sea Zone to 111 Sea Zone
                2 Infantrys moved from Lombok to 111 Sea Zone
                2 Infantrys moved from 111 Sea Zone to Mindanao
                1 Infantry moved from Mindanao to 93 Sea Zone
                1 Cruiser and 1 Infantry moved from 93 Sea Zone to 85 Sea Zone
                1 Infantry moved from 85 Sea Zone to Chubu
                1 Adv.Fighter moved from 93 Sea Zone to Hokkaido
                3 Infantrys moved from S.French Indochina to N.French Indochina

    Purchase Units - Anzac
                Anzac buy 2 Bunkers, 1 Elite, 4 Marines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Kunashir
                    Anzac attack with 2 Fighters and 1 Infantry
                    Yamamoto defend with 1 Artillery
                        Anzac roll dice for 2 Fighters and 1 Infantry in Kunashir, round 2 : 1/3 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 Artillery in Kunashir, round 2 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Kunashir
                    Anzac win, taking Kunashir from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 1 Artillery
                    Casualties for Anzac: 1 Fighter
                Battle in Iturup
                    Anzac attack with 2 Fighters and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Anzac roll dice for 1 Cruiser in Iturup, round 2 : 0/1 hits, 0.50 expected hits
                        Anzac roll dice for 2 Fighters and 1 Infantry in Iturup, round 2 : 1/3 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Iturup
                    Anzac win, taking Iturup from Yamamoto with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Hunan
                    Anzac attack with 1 Tank
                    Hisaichi defend with 1 Tank
                        Anzac roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Hisaichi lost in Hunan
                    Anzac win, taking Hunan from Hisaichi with 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Tank

    Non Combat Move - Anzac
                1 Fighter moved from Kunashir to Hokkaido
                2 Fighters moved from Iturup to Hokkaido
                1 AAGun moved from Canberra to New South Wales
                10 Infantrys moved from Merauke to Hollandia

    Place Units - Anzac
                1 Bunker placed in Chubu
                1 Bunker placed in Tohoku
                3 Tanks placed in Hokkaido
                3 Marines placed in Broome
                1 Transport placed in 113 Sea Zone
                1 Elite and 1 Marine placed in Townsville

    Turn Complete - Anzac
                Anzac collect 49 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.50
        Yamamoto : 0.33
        Anzac : 0.33

    triplea_40648_Anz10.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Dutch
                1 Infantry and 1 Tank moved from Sumatra to 110 Sea Zone
                1 Infantry moved from Sumatra to 110 Sea Zone
                2 Infantrys and 1 Tank moved from 110 Sea Zone to West Borneo
                2 Destroyers moved from 110 Sea Zone to 92 Sea Zone

    Purchase Units - Dutch
                Dutch buy 1 Factory, 1 Marine and 1 Tank; Remaining resources: 11 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Factory placed in West Borneo
                1 Marine and 1 Tank placed in Sumatra

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    triplea_40648_Dut10.tsvg

  • 2026 23 21 20 19 17 16 15 13

    Game History

    Round: 10

    Combat Move - Finns
                1 Artillery moved from Leningrad to Novgorod
                1 Tank moved from Leningrad to Novgorod
                1 Fighter moved from Leningrad to Novgorod
                1 Artillery and 1 Mech.Inf moved from Leningrad to S.Karelia
                2 Infantrys moved from Vyborg to S.Karelia
                1 Infantry moved from N.Karelia to S.Karelia
                2 ArmoredCars and 1 Tank moved from Oulu to S.Karelia

    Purchase Units - Finns
                Finns buy 2 ArmoredCars, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in S.Karelia
                    Finns attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank
                    Russians defend with 2 Infantrys and 1 Tank
                    Finns win, taking S.Karelia from Russians with 1 ArmoredCar, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 Infantrys and 1 Tank
                    Casualties for Finns: 1 ArmoredCar and 1 Infantry
                Battle in Novgorod
                    Finns attack with 1 Artillery, 1 Fighter and 1 Tank
                    Russians defend with 1 Infantry
                    Finns win, taking Novgorod from Russians with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                3 Tanks moved from Leningrad to S.Karelia
                2 ArmoredCars and 1 Tank moved from Helsinki to Oulu
                2 Infantrys moved from Helsinki to 24 Sea Zone
                1 Infantry moved from Helsinki to Tampere
                2 Infantrys moved from 24 Sea Zone to Leningrad
                1 Fighter moved from Novgorod to Leningrad

    Place Units - Finns
                2 ArmoredCars, 2 Infantrys and 1 Tank placed in Helsinki

    Turn Complete - Finns
                Finns collect 20 PUs; end with 20 PUs total

    Production/PUs Summary :

    Germans : 116 / 118
        Russians : 59 / 70
        Italians : 68 / 72
        French : 26 / 27
        Yamamoto : 21 / 26
        Chinese : 39 / 36
        Hisaichi : 48 / 58
        British : 128 / 128
        Anzac : 49 / 49
        Dutch : 27 / 38
        Finns : 20 / 20
        Romanians : 23 / 24
        Thai : 0 / 0
        Americans : 141 / 147

  • 2026 23 21 20 19 17 16 15 13

    Game History

    Round: 10

    Combat Move - Romanians
                1 Artillery and 2 Infantrys moved from Kursk to Smolensk
                1 Artillery and 2 Elites moved from Kursk to Minsk
                1 Mech.Inf moved from Donetsk to Minsk
                1 Fighter moved from Donetsk to Minsk
                1 Tank moved from Kursk to Minsk

    Purchase Units - Romanians
                Romanians buy 3 Elites, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Minsk
                    Romanians attack with 1 Artillery, 2 Elites, 1 Fighter, 1 Mech.Inf and 1 Tank
                    Russians defend with 1 Artillery and 3 Infantrys
                    Romanians win, taking Minsk from Russians with 1 Artillery, 1 Elite, 1 Fighter, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Romanians: 1 Elite
                    Casualties for Russians: 1 Artillery and 3 Infantrys
                Battle in Smolensk
                    Romanians attack with 1 Artillery and 2 Infantrys
                    Russians defend with 1 Infantry
                    Romanians win, taking Smolensk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Artillery and 1 Infantry moved from Kursk to Tula
                2 Mot.Infs and 3 Tanks moved from Kursk to Tula
                1 Mot.Inf moved from Donetsk to Tula
                2 Infantrys moved from Vinnytsia to Kiev
                2 Infantrys moved from E.Romania to Vinnytsia
                2 Mot.Infs moved from Bucharest to Donetsk
                2 Tanks moved from Bucharest to Vinnytsia
                1 Fighter moved from Minsk to Kursk

    Place Units - Romanians
                3 Elites placed in Kursk
                1 Mot.Inf and 2 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 25 PUs; end with 25 PUs total

    Production/PUs Summary :

    Germans : 116 / 118
        Russians : 57 / 70
        Italians : 68 / 72
        French : 26 / 27
        Yamamoto : 21 / 26
        Chinese : 39 / 36
        Hisaichi : 48 / 58
        British : 128 / 128
        Anzac : 49 / 49
        Dutch : 27 / 38
        Finns : 20 / 20
        Romanians : 25 / 25
        Thai : 0 / 0
        Americans : 141 / 147

    triplea_40648_Rom10.tsvg

  • 20 19 18 17 16

    Game History

    Round: 10

    Combat Move - Americans
                2 units repaired.
                1 Artillery and 1 Marine moved from Minamitori to 86 Sea Zone
                1 Artillery, 1 Marine and 1 Transport moved from 86 Sea Zone to 84 Sea Zone
                1 Artillery and 1 Marine moved from 84 Sea Zone to Changchun
                2 S.Bombers moved from Kyushu to Changchun
                2 Fighters moved from 85 Sea Zone to Changchun
                2 L.Fighters moved from 86 Sea Zone to Changchun
                1 Bomber moved from Kyushu to Changchun
                2 S.Bombers moved from Kyushu to Kirin
                1 Marine moved from Vladivostok to Kirin
                1 S.Submarine moved from 93 Sea Zone to 94 Sea Zone
                1 Infantry moved from Guam to 94 Sea Zone
                1 Infantry and 1 S.Submarine moved from 94 Sea Zone to 84 Sea Zone
                1 Infantry moved from 84 Sea Zone to Changchun
                2 Artillerys and 1 Elite moved from Bahia to 32 Sea Zone
                1 ArmoredCar and 1 Tank moved from Bahia to 32 Sea Zone
                1 ArmoredCar, 2 Artillerys, 1 B.Carrier, 2 B.Transports, 1 Elite, 1 Fighter, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
                2 Fighters moved from Salvador to 34 Sea Zone
                2 Artillerys and 1 Elite moved from 34 Sea Zone to Rio de Oro
                1 ArmoredCar and 1 Tank moved from 34 Sea Zone to Rio de Oro
                2 Artillerys moved from French Equatorial Africa to Darfur
                1 Artillery moved from Argentina to Rio De Janeiro
                1 Tank moved from Central America to Amazon
                1 Artillery and 1 Infantry moved from E.Mexico to Central America

    Purchase Units - Americans
                Americans buy 2 Adv.Fighters, 4 Artillerys, 1 B.Transport, 1 Battleship, 1 Bunker, 2 Destroyers, 2 Elites, 5 Marines, 2 Mech.Infs, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Kirin
                    Americans attack with 1 Marine and 2 S.Bombers
                    Hisaichi defend with 3 Tanks
                        Americans roll dice for 1 Marine and 2 S.Bombers in Kirin, round 2 :  2/3 hits
                        Hisaichi roll dice for 3 Tanks in Kirin, round 2 :  2/3 hits
                    2 S.Bombers owned by the Americans and 2 Tanks owned by the Hisaichi lost in Kirin
                        Americans roll dice for 1 Marine in Kirin, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Tank in Kirin, round 3 :  1/1 hits
                        1 Marine owned by the Americans lost in Kirin
                    Hisaichi win with 1 Tank remaining. Battle score for attacker is -30
                    Casualties for Hisaichi: 2 Tanks
                    Casualties for Americans: 1 Marine and 2 S.Bombers
                Battle in Changchun
                    Americans attack with 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry, 2 L.Fighters, 1 Marine and 2 S.Bombers
                    Hisaichi defend with 1 Factory, 2 Infantrys and 6 Tanks
                        Americans roll dice for 2 Battleships in Changchun, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi lost in Changchun
                        Americans roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry, 2 L.Fighters, 1 Marine and 2 S.Bombers in Changchun, round 2 :  8/10 hits
                        Hisaichi roll dice for 1 Infantry and 6 Tanks in Changchun, round 2 :  3/7 hits
                        1 Infantry owned by the Hisaichi, 1 Fighter owned by the Americans, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 6 Tanks owned by the Hisaichi lost in Changchun
                    Americans captures 58PUs while taking Hisaichi capital
                    Americans win, taking Changchun from Hisaichi with 1 Bomber, 1 Fighter, 2 L.Fighters, 1 Marine and 2 S.Bombers remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 2 Infantrys and 6 Tanks
                    Casualties for Americans: 1 Artillery, 1 Fighter and 1 Infantry

    Non Combat Move - Americans
                1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone
                1 B.Carrier moved from 85 Sea Zone to 84 Sea Zone
                1 B.Carrier moved from 86 Sea Zone to 84 Sea Zone
                1 Artillery moved from Pearl Harbor to 91 Sea Zone
                1 Artillery and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
                1 Artillery moved from 88 Sea Zone to Wake
                1 Artillery and 1 Marine moved from Wake to 95 Sea Zone
                1 Artillery, 1 Marine and 1 Transport moved from 95 Sea Zone to 85 Sea Zone
                1 Artillery and 1 Marine moved from 85 Sea Zone to Kyushu
                1 Bomber moved from Changchun to Kyushu
                2 S.Bombers moved from Changchun to Kyushu
                1 Fighter moved from Changchun to 84 Sea Zone
                2 L.Fighters moved from Changchun to 84 Sea Zone
                1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone
                2 Destroyers moved from 38 Sea Zone to 34 Sea Zone

    Place Units - Americans
                3 Tanks placed in Rio de Oro
                2 Mech.Infs placed in Belgian Congo
                2 Artillerys and 1 Marine placed in Kyushu
                1 Artillery and 1 Marine placed in Iwo Jima
                2 Marines placed in Manila
                1 Bunker placed in Kyushu
                1 Elite placed in Wake
                1 B.Transport placed in 86 Sea Zone
                1 Elite placed in Minamitori
                2 Adv.Fighters placed in Pearl Harbor
                1 Battleship placed in 35 Sea Zone
                2 Destroyers placed in 25 Sea Zone
                1 S.Submarine placed in 32 Sea Zone
                1 Artillery placed in Bahia
                Americans undo move 14.
                1 Marine placed in Bahia
                1 Artillery placed in Colombia

    Turn Complete - Americans
                Americans collect 149 PUs; end with 207 PUs total

    Territory Summary for Americans :

    Kusaie : 1 flag
        Minamitori : 1 flag, 1 Elite and 1 Factory
        Shikoku : 1 flag
        Kwajalein : 1 flag
        Ulithi : 1 flag, 1 Infantry
        Eniwetok : 1 flag
        Rongelap : 1 flag, 1 Artillery
        Iwo Jima : 1 flag, 3 Artillerys, 1 Bunker, 1 Factory and 1 Marine
        Jaluit : 1 flag
        Yap : 1 flag, 1 Tank
        Kyushu : 1 flag, 4 Artillerys, 1 Bomber, 2 Bunkers, 1 Factory, 2 Marines and 2 S.Bombers
        Changchun : 1 flag, 1 Factory and 1 Marine
        Darfur : 2 Artillerys
        New Caledonia : 1 Infantry
        Washington : 1 AAGun and 1 Factory
        San Francisco : 1 Factory
        Pearl Harbor : 1 AAGun, 2 Adv.Fighters and 1 Factory
        South Central USA : 1 Factory
        Wake : 1 Artillery, 1 Bunker, 1 Elite and 1 Factory
        Alaska : 1 Artillery and 1 Infantry
        Colombia : 1 AAGun, 1 Artillery and 1 Factory
        Manila : 1 Bunker, 1 Factory and 2 Marines
        Kermandec : 1 Infantry
        South Atlantic USA : 1 Factory
        Bahia : 1 flag, 2 AAGuns, 1 Factory and 1 Marine
        W.Mexico : 1 flag
        Bolivia : 1 flag
        Salvador : 1 flag, 1 Factory
        Peru : 1 flag
        Rio De Janeiro : 1 flag, 1 Artillery
        Belgian Congo : 1 flag, 1 Factory and 2 Mech.Infs
        Central America : 1 flag, 1 Artillery and 1 Infantry
        Rio de Oro : 1 flag, 1 AAGun, 1 ArmoredCar, 8 Artillerys, 1 Bunker, 2 Elites, 1 Factory, 6 Infantrys and 9 Tanks
        Amazon : 1 Tank
        E.Mexico : 1 flag
        Argentina : 1 flag
        Venezuela : 1 flag
        31 Sea Zone : 1 Destroyer
        35 Sea Zone : 1 Battleship
        32 Sea Zone : 1 S.Submarine
        25 Sea Zone : 2 Destroyers
        85 Sea Zone : 1 Transport
        84 Sea Zone : 2 B.Carriers, 2 Battleships, 1 Fighter, 2 L.Fighters, 1 S.Submarine and 1 Transport
        93 Sea Zone : 2 S.Submarines
        86 Sea Zone : 1 B.Transport
        88 Sea Zone : 1 Transport
        34 Sea Zone : 1 B.Carrier, 3 B.Transports, 1 Battleship, 1 Carrier, 5 Destroyers, 5 Fighters and 2 Transports

    Production/PUs Summary :

    Germans : 116 / 118
        Russians : 57 / 70
        Italians : 68 / 72
        French : 26 / 27
        Yamamoto : 21 / 26
        Chinese : 39 / 36
        Hisaichi : 40 / 0
        British : 128 / 128
        Anzac : 49 / 49
        Dutch : 27 / 38
        Finns : 20 / 20
        Romanians : 25 / 25
        Thai : 0 / 0
        Americans : 149 / 207

  • 20 19 18 17 16

  • 2026 23 21 20 19 17 16 15 13

    Game History

    Round: 11

    Combat Move - Germans
                1 ArmoredCar moved from Leningrad to Vologda
                      Germans take Vologda from Russians
                4 Infantrys moved from Penza to Kuybyshev
                3 Stukas moved from Rostov to Kuybyshev
                1 Bomber moved from Leningrad to Kuybyshev
                1 Mot.Inf moved from Rostov to Kuybyshev

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 6 Artillerys, 2 HeavyTanks, 16 Infantrys, 4 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Kuybyshev
                    Germans attack with 1 Bomber, 4 Infantrys, 1 Mot.Inf and 3 Stukas
                    Russians defend with 1 Infantry; British defend with 3 Mot.Infs
                    Germans win, taking Kuybyshev from Russians with 1 Bomber, 2 Infantrys, 1 Mot.Inf and 3 Stukas remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 Infantrys
                    Casualties for British: 3 Mot.Infs
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                1 Bomber moved from Kuybyshev to Rostov
                3 Stukas moved from Kuybyshev to Rostov
                6 Artillerys, 6 Elites and 1 Infantry moved from Rostov to Penza
                7 Infantrys moved from Rostov to Penza
                4 Mech.Infs and 4 Tanks moved from Rostov to Penza
                1 Mech.Inf moved from Donetsk to Penza
                4 Infantrys moved from Donetsk to Rostov
                1 Elite moved from Donetsk to Rostov
                2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Kiev to Rostov
                2 ArmoredCars and 1 HeavyTank moved from Vinnytsia to Rostov
                2 Tanks moved from Vinnytsia to Rostov
                3 Elites moved from Donetsk to Rostov
                3 Elites moved from Vinnytsia to Donetsk
                4 Infantrys moved from Vinnytsia to Donetsk
                1 Mech.Inf and 2 Mot.Infs moved from Vinnytsia to Penza
                10 Infantrys moved from Leningrad to S.Karelia
                1 Tank moved from Leningrad to S.Karelia
                1 ArmoredCar moved from Leningrad to S.Karelia
                3 Artillerys moved from Leningrad to S.Karelia
                1 HeavyTank moved from Leningrad to S.Karelia
                4 Infantrys moved from Latvia to Minsk
                2 ArmoredCars moved from Warsaw to Kiev
                2 Tanks moved from Warsaw to Kiev
                3 Tanks moved from Bohemia to Vinnytsia
                1 Mech.Inf moved from Bohemia to Donetsk
                4 Transports moved from 24 Sea Zone to 23 Sea Zone
                1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
                2 ArmoredCars moved from Pomerania to 23 Sea Zone
                2 Infantrys moved from Hamburg to 23 Sea Zone
                2 ArmoredCars, 1 Artillery, 5 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
                2 ArmoredCars, 1 Artillery and 5 Infantrys moved from 24 Sea Zone to Leningrad
                1 Artillery and 1 Infantry moved from S.Tunisia to Ghadames
                1 Infantry moved from N.Tunisia to S.Tunisia
                1 Transport moved from 45 Sea Zone to 43 Sea Zone
                1 Infantry and 1 Tank moved from Languedoc to 43 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 43 Sea Zone to 45 Sea Zone
                1 Infantry and 1 Tank moved from 45 Sea Zone to N.Tunisia
                4 Infantrys moved from Rhine to Hamburg
                1 Infantry moved from Orleanais to Languedoc
                2 Infantrys moved from Orleanais to Languedoc
                2 ArmoredCars and 2 Tanks moved from Orleanais to Languedoc
                2 Infantrys moved from Paris to Orleanais
                1 Artillery moved from Paris to Orleanais

    Place Units - Germans
                2 HeavyTanks and 2 Tanks placed in Vinnytsia
                4 Mech.Infs placed in Warsaw
                2 ArmoredCars and 2 Tanks placed in Leningrad
                1 Artillery and 5 Infantrys placed in Hamburg
                1 Artillery and 3 Infantrys placed in Rhine
                2 Artillerys and 6 Infantrys placed in Paris
                1 Artillery placed in Normandy
                1 Artillery and 2 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 118 PUs; end with 118 PUs total

    Production/PUs Summary :

    Germans : 118 / 118
        Russians : 55 / 70
        Italians : 68 / 72
        French : 26 / 27
        Yamamoto : 21 / 26
        Chinese : 39 / 36
        Hisaichi : 40 / 0
        British : 128 / 128
        Anzac : 49 / 49
        Dutch : 27 / 38
        Finns : 20 / 20
        Romanians : 25 / 25
        Thai : 0 / 0
        Americans : 149 / 207

    triplea_40648_Ger11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 Bunkers and 26 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Russians
                2 Infantrys moved from Evenkia to Yeniseysk
                1 Artillery and 12 Infantrys moved from Evenkia to Yeniseysk

    Place Units - Russians
                1 Bunker and 10 Infantrys placed in Moscow
                1 Bunker and 5 Infantrys placed in Sverdlovsk
                1 Bunker and 6 Infantrys placed in Sibirsky
                4 Infantrys placed in Arkhangelsk
                1 Infantry placed in Tashkent

    Turn Complete - Russians
                Russians collect 55 PUs; end with 55 PUs

    triplea_40648_Rus11.tsvg

  • 2026 23 21 20 19 17 16 15 13

    this game was pretty much over several rounds ago…with  the fall of Hisachi’s capital there’s really no point of continuing.

  • 25 24 23 22 21 20 19 18 17 16

    I agree. Hisachi may have lost its capital, but Yamamoto was the real disaster on the axis side. :roll: My apologies to my fellow axis players! :cry:

    I will duck out of the next WaW team game.

  • 20

    I should’ve taken a harder look to see how much he had in range  :-o
    I’m sorry too and will also sit out a possible new game.

  • 21 19 18 17 16

    I’m game for setting up the next game, I see the Napoleon game is stopping as well.  Let me know what the plan is, to set up two sign up threads for the next two games?

  • 2026 23 21 20 19 17 16 15 13

    I’ll start another sign up thread…I think we have enough players already though.

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