@dawgoneit france is up
Team Game! World At War!
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Use this file…I forgot a Finn ncm…
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Fighter moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 1 Fighter and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/2 hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 8 PUs; end with 8 PUs -
Game History
Round: 5
Combat Move - Americans
4 Fighters moved from S.French Indochina to Sumatra
2 Adv.Fighters, 3 Battleships, 3 Carriers, 1 Cruiser, 6 Destroyers, 2 Fighters and 2 Submarines moved from 95 Sea Zone to 85 Sea Zone
3 Fighters moved from Wake to 85 Sea Zone
2 Adv.Fighters moved from Wake to 85 Sea Zone
1 Submarine moved from 72 Sea Zone to 85 Sea Zone
2 S.Bombers moved from San Francisco to 108 Sea Zone
1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Rongelap
1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Iwo Jima
1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Iwo Jima
1 Infantry and 1 Tank moved from Wake to 95 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
1 Infantry moved from 101 Sea Zone to Yap
Americans take Yap from Yamamoto
1 Tank moved from 101 Sea Zone to Yap
1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone
1 Infantry moved from Midway to 97 Sea Zone
1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Infantry moved from Wake to 88 Sea Zone
1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Rongelap
1 S.Submarine moved from 91 Sea Zone to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 96 Sea Zone
1 Infantry moved from 96 Sea Zone to Kwajalein
1 Bomber moved from Malaya to 85 Sea Zone
2 ArmoredCars, 1 Infantry and 3 Tanks moved from Bahia to Salvador
1 Fighter moved from Amazon to Salvador
1 Artillery and 1 Infantry moved from Colombia to 25 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
1 Artillery and 1 Infantry moved from 32 Sea Zone to Bahia
2 Artillerys moved from South Atlantic USA to 26 Sea Zone
4 Infantrys moved from Venezuela to 26 Sea Zone
2 Artillerys, 2 B.Transports, 1 Destroyer and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
2 Artillerys and 4 Infantrys moved from 32 Sea Zone to Bahia
1 Infantry moved from Colombia to Amazon
2 ArmoredCars moved from E.Mexico to Colombia
2 Artillerys and 1 Infantry moved from W.Mexico to E.Mexico
1 Battleship, 1 Destroyer and 1 Submarine moved from 96 Sea Zone to 95 Sea Zone
2 Destroyers moved from 91 Sea Zone to 96 Sea ZonePurchase Units - Americans
Americans buy 2 Artillerys, 1 Carrier, 2 Factorys, 2 Fighters, 2 Infantrys, 1 S.Bomber, 1 S.Submarine and 1 Transport; Remaining resources: 1 PUs;Combat - Americans
Battle in 108 Sea Zone
Americans attack with 2 S.Bombers
Yamamoto defend with 1 Submarine
Americans roll dice for 2 S.Bombers in 108 Sea Zone, round 2 : 2/2 hits
1 Submarine owned by the Yamamoto lost in 108 Sea Zone
Americans win with 2 S.Bombers remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Salvador
Americans attack with 2 ArmoredCars, 1 Fighter, 1 Infantry and 3 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
AA fire in Salvador : 0/1 hits
Americans roll dice for 2 ArmoredCars, 1 Fighter, 1 Infantry and 3 Tanks in Salvador, round 2 : 2/7 hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Americans lost in Salvador
Americans roll dice for 2 ArmoredCars, 1 Fighter and 3 Tanks in Salvador, round 3 : 3/6 hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 0/2 hits
2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 2 ArmoredCars, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 2 Infantrys and 2 Tanks
Casualties for Americans: 1 Infantry
Battle in Iwo Jima
Americans attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Artillerys and 2 Infantrys in Iwo Jima, round 2 : 0/4 hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 2 Artillerys and 2 Infantrys in Iwo Jima, round 3 : 3/4 hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 3 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in 85 Sea Zone
Americans attack with 4 Adv.Fighters, 3 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters and 3 Submarines
Yamamoto defend with 9 Adv.Fighters, 1 Battleship, 6 Carriers, 4 Destroyers, 2 Fighters, 2 Submarines and 3 Transports
Americans roll dice for 3 Submarines in 85 Sea Zone, round 2 : 0/3 hits
Yamamoto roll dice for 2 Submarines in 85 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 4 Adv.Fighters, 3 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 6 Destroyers and 5 Fighters in 85 Sea Zone, round 2 : 8/23 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 9 Adv.Fighters, 1 Battleship, 6 Carriers, 4 Destroyers, 2 Fighters and 3 Transports in 85 Sea Zone, round 2 : 9/25 hits
Units damaged: 3 Battleships owned by the Americans
3 Transports owned by the Yamamoto, 3 Submarines owned by the Americans, 3 Carriers owned by the Americans, 2 Destroyers owned by the Yamamoto and 2 Submarines owned by the Yamamoto lost in 85 Sea Zone
Americans roll dice for 4 Adv.Fighters, 3 Battleships, 1 Bomber, 1 Cruiser, 6 Destroyers and 5 Fighters in 85 Sea Zone, round 3 : 8/20 hits
Yamamoto roll dice for 9 Adv.Fighters, 1 Battleship, 6 Carriers, 2 Destroyers and 2 Fighters in 85 Sea Zone, round 3 : 12/20 hits
1 Adv.Fighter owned by the Americans, 5 Fighters owned by the Americans, 2 Fighters owned by the Yamamoto, 6 Destroyers owned by the Americans, 4 Carriers owned by the Yamamoto and 2 Destroyers owned by the Yamamoto lost in 85 Sea Zone
3 Battleships and 1 Cruiser retreated to 86 Sea Zone
Yamamoto win with 9 Adv.Fighters, 1 Battleship and 2 Carriers remaining. Battle score for attacker is -25
Casualties for Americans: 1 Adv.Fighter, 3 Carriers, 6 Destroyers, 5 Fighters and 3 Submarines
Casualties for Yamamoto: 4 Carriers, 4 Destroyers, 2 Fighters, 2 Submarines and 3 Transports
Battle in Rongelap
Americans attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Rongelap, round 2 : 0/1 hits
Americans roll dice for 1 Artillery and 2 Infantrys in Rongelap, round 2 : 2/3 hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
5 Adv.Fighters owned by the Yamamoto forced to land in TokyoNon Combat Move - Americans
1 Adv.Fighter could not land in 85 Sea Zone and was removed
1 Bomber moved from 85 Sea Zone to Minamitori
2 Adv.Fighters moved from 85 Sea Zone to Minamitori
2 S.Bombers moved from 108 Sea Zone to Hollandia
1 AAGun moved from E.Mexico to Central America
1 AAGun moved from W.Mexico to E.Mexico
1 Fighter moved from Salvador to BahiaPlace Units - Americans
1 Factory placed in Bahia
1 Factory placed in Minamitori
1 Transport placed in 25 Sea Zone
1 Infantry placed in South Atlantic USA
1 S.Bomber placed in Pearl Harbor
1 S.Submarine placed in 91 Sea Zone
1 Infantry placed in Pearl Harbor
1 Carrier placed in 95 Sea Zone
1 Fighter placed in 95 Sea Zone
2 Artillerys placed in Colombia
1 Fighter placed in South Atlantic USATurn Complete - Americans
Americans collect 113 PUs; end with 114 PUs totalProduction/PUs Summary :
Germans : 112 / 112
Russians : 88 / 91
Italians : 60 / 62
French : 25 / 25
Yamamoto : 54 / 68
Chinese : 27 / 30
Hisaichi : 67 / 69
British : 103 / 105
Anzac : 36 / 36
Dutch : 18 / 28
Finns : 16 / 16
Romanians : 13 / 13
Thai : 8 / 8
Americans : 113 / 114 -
Sorry about the delay guys. I broke my foot this past weekend and things have been somewhat hectic because of it. Found out yesterday it’s bad enough I need to have surgery on it…
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Sorry about the delay guys. I broke my foot this past weekend and things have been somewhat hectic because of it. Found out yesterday it’s bad enough I need to have surgery on it…
:-o :-o :-o
Wow! Sorry to hear that. I wish you a speedy recovering. That sounds very inconvenient around the holidays.
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I hope the surgery goes as expected and you’re up and running in no time!
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Game History
Round: 6
Combat Move - Germans
1 Artillery moved from Kiev to Donetsk
1 Bomber moved from Brest to Donetsk
2 Stukas moved from Krakow to Donetsk
3 Infantrys moved from Odessa to Donetsk
1 Fighter moved from Brest to Leningrad
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Estonia to Leningrad
2 Artillerys and 6 Infantrys moved from Latvia to Leningrad
1 Tank moved from Latvia to Leningrad
1 HeavyTank and 6 Tanks moved from Lithuania to Leningrad
1 Artillery and 2 Elites moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Cruiser, 2 Elites and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 2 Elites moved from 24 Sea Zone to Leningrad
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys and 2 Tanks moved from Pomerania to 23 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Battleship moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Leningrad
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Elite moved from Lapland to 24 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 24 Sea Zone to Leningrad
2 Fighters moved from 23 Sea Zone to Leningrad
2 Stukas moved from Hamburg to LeningradPurchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 24 Infantrys, 2 Mot.Infs, 2 Stukas, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Donetsk
Germans attack with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Stukas
Russians defend with 2 Infantrys
Germans win, taking Donetsk from Russians with 1 Artillery, 1 Bomber, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Leningrad
Germans attack with 4 Artillerys, 3 Elites, 3 Fighters, 1 HeavyTank, 12 Infantrys, 2 Stukas and 9 Tanks
Russians defend with 1 AAGun, 1 Adv.Fighter, 3 Bunkers, 1 Factory, 1 HeavyTank, 14 Infantrys and 2 Tanks
Units damaged: 2 Bunkers owned by the Russians
Units damaged: 1 Bunker owned by the Russians
Germans win, taking Leningrad from Russians with 2 Artillerys, 3 Elites, 2 Fighters, 1 HeavyTank, 1 Stuka and 9 Tanks remaining. Battle score for attacker is 25
Casualties for Germans: 2 Artillerys, 1 Fighter, 12 Infantrys and 1 Stuka
Casualties for Russians: 1 Adv.Fighter, 3 Bunkers, 1 HeavyTank, 14 Infantrys and 2 TanksNon Combat Move - Germans
2 Fighters moved from Leningrad to 24 Sea Zone
1 Stuka moved from Leningrad to Vyborg
1 Carrier, 2 Destroyers and 2 Submarines moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Minsk to Novgorod
1 Artillery and 2 Infantrys moved from Lithuania to Latvia
1 Elite moved from Brest to Vinnytsia
1 Artillery and 1 Infantry moved from Brest to Vinnytsia
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Krakow to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
1 Tank moved from Bohemia to Krakow
3 Infantrys moved from Brandenburg to Pomerania
1 Tank moved from Berlin to Pomerania
1 Mot.Inf moved from Bavaria to Vinnytsia
1 Tank moved from Bavaria to Krakow
1 Tank moved from Krakow to Vinnytsia
2 Stukas moved from Donetsk to Krakow
1 Bomber moved from Donetsk to Krakow
4 Infantrys moved from Warsaw to Brest
1 Artillery and 1 Tank moved from Netherlands to Hamburg
1 Infantry moved from Netherlands to Hamburg
1 Artillery and 2 Infantrys moved from Rhine to Hamburg
2 Infantrys moved from N.Tunisia to 45 Sea Zone
2 Infantrys and 1 Transport moved from 45 Sea Zone to 48 Sea Zone
2 Tanks moved from N.Tunisia to Ghadames
2 Infantrys moved from 48 Sea Zone to Tobruk
1 Transport moved from 45 Sea Zone to 43 Sea Zone
1 Tank moved from Languedoc to 43 Sea Zone
1 Tank and 1 Transport moved from 43 Sea Zone to 45 Sea Zone
1 Tank moved from 45 Sea Zone to N.Tunisia
1 Artillery and 3 Infantrys moved from Orleanais to Languedoc
3 Infantrys moved from Paris to Orleanais
1 Destroyer moved from 23 Sea Zone to 24 Sea ZonePlace Units - Germans
2 Submarines placed in 22 Sea Zone
4 Infantrys placed in Warsaw
4 Infantrys placed in Vinnytsia
4 Infantrys and 1 Tank placed in Bohemia
2 Mot.Infs placed in Bavaria
2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Paris
2 Infantrys and 1 Stuka placed in Normandy
3 Infantrys and 1 Stuka placed in Rhine
1 Artillery and 3 Infantrys placed in Hamburg
1 Infantry and 1 Tank placed in Berlin
Germans undo move 9.
1 Artillery and 1 Infantry placed in Berlin
1 Infantry placed in Bavaria
1 Infantry placed in HamburgTurn Complete - Germans
Germans collect 118 PUs; end with 118 PUs totalProduction/PUs Summary :
Germans : 118 / 118
Russians : 82 / 91
Italians : 60 / 62
French : 25 / 25
Yamamoto : 54 / 68
Chinese : 27 / 30
Hisaichi : 67 / 69
British : 103 / 105
Anzac : 36 / 36
Dutch : 18 / 28
Finns : 16 / 16
Romanians : 13 / 13
Thai : 8 / 8
Americans : 113 / 114 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
2 Infantrys moved from Kursk to Kiev
1 Fighter moved from Kursk to Kiev
5 Infantrys moved from Rostov to Donetsk
1 Artillery moved from Kursk to Donetsk
2 Infantrys moved from Kursk to Minsk
1 ArmoredCar moved from Kursk to Minsk
1 Infantry moved from Smolensk to Novgorod
1 ArmoredCar moved from Kursk to Novgorod
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Rostov to Donetsk
2 Infantrys moved from Chita to Heilungchiang
6 Tanks moved from Chita to Ayan
1 ArmoredCar moved from Chita to Heilungchiang
1 Infantry moved from Chita to Heilungchiang
3 ArmoredCars, 1 Artillery and 6 Infantrys moved from Chita to Ayan
2 ArmoredCars and 1 Tank moved from Olyokminsk to Ayan
1 Infantry and 1 Mech.Inf moved from N.Buryat Mongolia to AyanPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 5 Bunkers, 1 Elite, 1 HeavyTank, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Heilungchiang
Russians attack with 1 ArmoredCar and 3 Infantrys
Hisaichi defend with 1 Tank
Russians roll dice for 1 ArmoredCar and 3 Infantrys in Heilungchiang, round 2 : 0/4 hits
Hisaichi roll dice for 1 Tank in Heilungchiang, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Heilungchiang
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Heilungchiang, round 3 : 1/3 hits
Hisaichi roll dice for 1 Tank in Heilungchiang, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 2 Infantrys
Battle in Kiev
Russians attack with 1 Fighter and 3 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Fighter and 3 Infantrys in Kiev, round 2 : 0/4 hits
Germans roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits
Russians roll dice for 1 Fighter and 3 Infantrys in Kiev, round 3 : 0/4 hits
Germans roll dice for 2 Infantrys in Kiev, round 3 : 1/2 hits
1 Infantry owned by the Russians lost in Kiev
Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 4 : 2/3 hits
Germans roll dice for 2 Infantrys in Kiev, round 4 : 1/2 hits
2 Infantrys owned by the Germans and 1 Infantry owned by the Russians lost in Kiev
Russians win, taking Kiev from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Ayan
Russians attack with 5 ArmoredCars, 1 Artillery, 7 Infantrys, 1 Mech.Inf and 7 Tanks
Hisaichi defend with 1 Mech.Inf and 4 Tanks
Russians roll dice for 5 ArmoredCars, 1 Artillery, 7 Infantrys, 1 Mech.Inf and 7 Tanks in Ayan, round 2 : 10/21 hits
Hisaichi roll dice for 1 Mech.Inf and 4 Tanks in Ayan, round 2 : 3/5 hits
3 Infantrys owned by the Russians, 4 Tanks owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 5 ArmoredCars, 1 Artillery, 4 Infantrys, 1 Mech.Inf and 7 Tanks remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Mech.Inf and 4 Tanks
Casualties for Russians: 3 Infantrys
Battle in Minsk
Russians attack with 1 ArmoredCar and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 2 : 0/3 hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 3 : 1/3 hits
Germans roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
Russians win, taking Minsk from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 6 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery and 6 Infantrys in Donetsk, round 2 : 2/7 hits
Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the Russians lost in Donetsk
Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 3 : 0/5 hits
Germans roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits
Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 4 : 2/5 hits
Germans roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Novgorod
Russians attack with 1 ArmoredCar and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 1 Infantry in Novgorod, round 2 : 0/2 hits
Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 ArmoredCar in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 ArmoredCar in Novgorod, round 4 : 0/1 hits
Germans roll dice for 1 Infantry in Novgorod, round 4 : 0/1 hits
Russians roll dice for 1 ArmoredCar in Novgorod, round 5 : 0/1 hits
Germans roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits
Russians roll dice for 1 ArmoredCar in Novgorod, round 6 : 1/1 hits
Germans roll dice for 1 Infantry in Novgorod, round 6 : 1/1 hits
1 Infantry owned by the Germans and 1 ArmoredCar owned by the Russians lost in Novgorod
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 ArmoredCar and 1 InfantryNon Combat Move - Russians
10 Infantrys moved from Yaroslavl to S.Karelia
5 Infantrys moved from Vologda to S.Karelia
4 Infantrys moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Kirov to Vologda
3 Artillerys, 39 Infantrys and 4 Tanks moved from Kursk to Kiev
1 Fighter moved from Kiev to Kursk
2 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to W.Iran
1 Artillery moved from Erzurum to W.Iran
2 Infantrys moved from Tashkent to Chimkent
5 Infantrys moved from Perm to Kirov
10 Infantrys moved from Moscow to Yaroslavl
1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
1 Infantry moved from Sibirsky to Evenkia
5 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Kamchatka to Koryakia
1 Destroyer and 2 Transports moved from 5 Sea Zone to 21 Sea ZonePlace Units - Russians
1 Bunker placed in S.Karelia
1 Bunker and 3 Infantrys placed in Kursk
5 Infantrys placed in Stalingrad
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in S.Buryat Mongolia
2 ArmoredCars, 1 Artillery, 1 HeavyTank and 2 Infantrys placed in Sibirsky
1 Bunker and 4 Infantrys placed in Arkhangelsk
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in MoscowTurn Complete - Russians
Russians collect 93 PUs; end with 93 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
3 Tanks moved from E.Romania to Vinnytsia
2 Mech.Infs and 2 Mot.Infs moved from W.Romania to Vinnytsia
8 Artillerys and 12 Infantrys moved from W.Romania to E.Romania
2 Fighters, 1 Mech.Inf and 5 Mot.Infs moved from Brest to Vinnytsia
4 Artillerys, 1 Elite and 3 Infantrys moved from Syria to 55 Sea Zone
4 Artillerys, 1 Battleship, 3 Destroyers, 1 Elite, 3 Infantrys and 4 Transports moved from 55 Sea Zone to 56 Sea Zone
4 Artillerys, 1 Elite and 3 Infantrys moved from 56 Sea Zone to Lower Egypt
3 Artillerys and 4 Infantrys moved from New Valley to Lower Egypt
1 Fighter and 6 Infantrys moved from Mersa Matruh to Lower Egypt
1 Mech.Inf and 1 Mot.Inf moved from El Agheila to Lower Egypt
2 Mot.Infs moved from Lombardy to W.Romania
2 Mot.Infs moved from Tunis to El Agheila
1 Infantry moved from N.Algeria to N.TunisiaPurchase Units - Italians
Italians buy 1 Bomber, 13 Infantrys, 2 Mech.Infs and 2 Mot.Infs; Remaining resources: 0 PUs;Combat - Italians
Battle in Lower Egypt
Italians attack with 7 Artillerys, 1 Elite, 1 Fighter, 13 Infantrys, 1 Mech.Inf and 1 Mot.Inf
British defend with 1 Artillery and 19 Infantrys
Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits
1 Infantry owned by the British lost in Lower Egypt
Italians roll dice for 7 Artillerys, 1 Elite, 1 Fighter, 13 Infantrys, 1 Mech.Inf and 1 Mot.Inf in Lower Egypt, round 2 : 10/24 hits
British roll dice for 1 Artillery and 18 Infantrys in Lower Egypt, round 2 : 7/19 hits
7 Infantrys owned by the Italians and 10 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 7 Artillerys, 1 Elite, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 1 Mot.Inf in Lower Egypt, round 3 : 4/17 hits
British roll dice for 1 Artillery and 8 Infantrys in Lower Egypt, round 3 : 0/9 hits
4 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 7 Artillerys, 1 Elite, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 1 Mot.Inf in Lower Egypt, round 4 : 5/17 hits
British roll dice for 1 Artillery and 4 Infantrys in Lower Egypt, round 4 : 0/5 hits
4 Infantrys owned by the British and 1 Artillery owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 7 Artillerys, 1 Elite, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 1 Mot.Inf remaining. Battle score for attacker is 28
Casualties for British: 1 Artillery and 19 Infantrys
Casualties for Italians: 7 InfantrysNon Combat Move - Italians
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Tobruk
1 Artillery moved from N.Tunisia to S.Tunisia
1 Infantry moved from Tunis to S.Tunisia
1 Fighter moved from Lower Egypt to Tobruk
2 Fighters moved from Rome to Tobruk
1 Infantry moved from Rome to CampaniaPlace Units - Italians
2 Infantrys placed in Syria
2 Infantrys, 1 Mech.Inf and 1 Mot.Inf placed in Tunis
1 Mech.Inf and 1 Mot.Inf placed in Lombardy
4 Infantrys placed in Provence
1 Bomber and 5 Infantrys placed in RomeTurn Complete - Italians
Italians collect 61 PUs; end with 61 PUs -
Game History
Round: 6
Combat Move - French
1 Infantry moved from E.Morocco to N.Algeria
French take N.Algeria from Italians
1 Artillery moved from Azores to 29 Sea Zone
1 Artillery, 1 Destroyer and 1 Transport moved from 29 Sea Zone to 31 Sea Zone
1 Artillery moved from 31 Sea Zone to W.MoroccoPurchase Units - French
French buy 2 Artillerys, 1 Infantry, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - French
Non Combat Move - French
1 Infantry moved from French Somaliland to Italian East AfricaPlace Units - French
1 Infantry, 1 Mech.Inf and 2 Tanks placed in E.Morocco
2 Artillerys placed in French Equatorial AfricaTurn Complete - French
French collect 26 PUs; end with 26 PUs totalProduction/PUs Summary :
Germans : 112 / 118
Russians : 93 / 93
Italians : 60 / 61
French : 26 / 26
Yamamoto : 54 / 68
Chinese : 27 / 30
Hisaichi : 62 / 69
British : 102 / 105
Anzac : 36 / 36
Dutch : 18 / 28
Finns : 16 / 16
Romanians : 13 / 13
Thai : 8 / 8
Americans : 113 / 114 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 unit repaired.
5 Adv.Fighters moved from Tokyo to 86 Sea Zone
3 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 101 Sea Zone
4 Adv.Fighters moved from 110 Sea Zone to 107 Sea Zone
5 Fighters moved from Bangkok to 107 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 B.Carrier, 8 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 101 Sea Zone
Yamamoto attack with 1 Adv.Fighter
Americans defend with 1 Transport
Yamamoto roll dice for 1 Adv.Fighter in 101 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the Americans lost in 101 Sea Zone
Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in 86 Sea Zone
Yamamoto attack with 8 Adv.Fighters
Americans defend with 3 Battleships, 1 Cruiser and 2 Transports
Yamamoto roll dice for 8 Adv.Fighters in 86 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 3 Battleships, 1 Cruiser and 2 Transports in 86 Sea Zone, round 2 : 4/6 hits
4 Adv.Fighters owned by the Yamamoto, 2 Transports owned by the Americans and 1 Cruiser owned by the Americans lost in 86 Sea Zone
Yamamoto roll dice for 4 Adv.Fighters in 86 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 3 Battleships in 86 Sea Zone, round 3 : 1/3 hits
1 Adv.Fighter owned by the Yamamoto and 3 Battleships owned by the Americans lost in 86 Sea Zone
Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 34
Casualties for Yamamoto: 5 Adv.Fighters
Casualties for Americans: 3 Battleships, 1 Cruiser and 2 Transports
Battle in 107 Sea Zone
Yamamoto attack with 4 Adv.Fighters and 5 Fighters
Anzac defend with 2 Cruisers and 4 Transports
Yamamoto roll dice for 4 Adv.Fighters and 5 Fighters in 107 Sea Zone, round 2 : 6/9 hits
Anzac roll dice for 2 Cruisers and 4 Transports in 107 Sea Zone, round 2 : 4/6 hits
4 Transports owned by the Anzac, 2 Cruisers owned by the Anzac and 4 Fighters owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 16
Casualties for Yamamoto: 4 Fighters
Casualties for Anzac: 2 Cruisers and 4 TransportsNon Combat Move - Yamamoto
4 Adv.Fighters moved from 107 Sea Zone to 110 Sea Zone
3 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
1 Adv.Fighter moved from 101 Sea Zone to 85 Sea Zone
1 T.Boat moved from 84 Sea Zone to 85 Sea ZonePlace Units - Yamamoto
2 Adv.Fighters, 1 B.Carrier and 2 Transports placed in 85 Sea Zone
4 Infantrys placed in Davao
4 Infantrys placed in Banjarmasin
1 Fighter could not land in 107 Sea Zone and was removedTurn Complete - Yamamoto
Yamamoto collect 54 PUs; end with 54 PUs -
Forgot to say ….
There was an illegal move there. A fig from Thailand could not land. Rather than lose the carrier I dumped the fig.
Very naughty of me. Sorry! The allies may wish to insist I stick to the rules?
-
You should probably move one of the carriers there are rules regarding this….
*Aircraft-Carrier Combat Move - During combat movement, the movement of any aircrafts requiring landing on carriers is legal only if a minimum number of carriers required for landing all aircrafts either: - Move to the landing zones, during combat movement (even if they have no chance of winning the battle, if any). - Can move to the landing zones, during non combat movement, without moving into or through any sea zones that are hostile at the start of the turn. (in any case, as per normal rules, you are allowed to move a carrier during combat movement only if starting or ending movement in a hostile sea zone (to escape combat or to do combat or both); otherwise, you must wait non combat movement, to move the carrier at all) (all the restrictions at this point apply only and exclusively to determine what movements are allowed during combat movement, and have no relevance anymore once the combat movement phase is over; not restricting casualties’ selection, retreat choices or non combat movement (see below))
*Aircraft-Carrier Non Combat Move - During non combat movement, if there are any aircrafts requiring landing on carriers, then moves must be made by carriers and aircrafts under the only special limit to maximize the number of aircrafts that can safely land (eventually also by moving into or through non-hostile (no enemy units but submerged submarines) sea zones that were hostile at the start of the turn, if needed or preferred), no matter what movements carriers were previously assumed eventually to make, nor what carriers were supposed to pick up which fighters, during combat movement (if the aircrafts are killed in combat or other carriers are available due to retreating, the carriers accounted for validating combat movements that are not anymore needed to safely land any aircrafts can move wherever). -
Yes CW. I knew I had cheated, as I was admitting to in my post. I had hoped to be allowed to get away with it!!! :-o
Very naughty of me! :roll:
Oh well - I will edit and re-post. Apologies for even asking for everyone’s forbearance. :cry:
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 unit repaired.
5 Adv.Fighters moved from Tokyo to 86 Sea Zone
3 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 101 Sea Zone
4 Adv.Fighters moved from 110 Sea Zone to 107 Sea Zone
5 Fighters moved from Bangkok to 107 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 B.Carrier, 8 Infantrys and 2 Transports; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 101 Sea Zone
Yamamoto attack with 1 Adv.Fighter
Americans defend with 1 Transport
Yamamoto roll dice for 1 Adv.Fighter in 101 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the Americans lost in 101 Sea Zone
Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in 86 Sea Zone
Yamamoto attack with 8 Adv.Fighters
Americans defend with 3 Battleships, 1 Cruiser and 2 Transports
Yamamoto roll dice for 8 Adv.Fighters in 86 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 3 Battleships, 1 Cruiser and 2 Transports in 86 Sea Zone, round 2 : 4/6 hits
4 Adv.Fighters owned by the Yamamoto, 2 Transports owned by the Americans and 1 Cruiser owned by the Americans lost in 86 Sea Zone
Yamamoto roll dice for 4 Adv.Fighters in 86 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 3 Battleships in 86 Sea Zone, round 3 : 1/3 hits
1 Adv.Fighter owned by the Yamamoto and 3 Battleships owned by the Americans lost in 86 Sea Zone
Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 34
Casualties for Yamamoto: 5 Adv.Fighters
Casualties for Americans: 3 Battleships, 1 Cruiser and 2 Transports
Battle in 107 Sea Zone
Yamamoto attack with 4 Adv.Fighters and 5 Fighters
Anzac defend with 2 Cruisers and 4 Transports
Yamamoto roll dice for 4 Adv.Fighters and 5 Fighters in 107 Sea Zone, round 2 : 6/9 hits
Anzac roll dice for 2 Cruisers and 4 Transports in 107 Sea Zone, round 2 : 4/6 hits
4 Transports owned by the Anzac, 2 Cruisers owned by the Anzac and 4 Fighters owned by the Yamamoto lost in 107 Sea Zone
Yamamoto win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 16
Casualties for Yamamoto: 4 Fighters
Casualties for Anzac: 2 Cruisers and 4 TransportsNon Combat Move - Yamamoto
4 Adv.Fighters moved from 107 Sea Zone to 110 Sea Zone
3 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
1 Adv.Fighter moved from 101 Sea Zone to 85 Sea Zone
1 T.Boat moved from 84 Sea Zone to 85 Sea ZonePlace Units - Yamamoto
2 Adv.Fighters, 1 B.Carrier and 2 Transports placed in 85 Sea Zone
4 Infantrys placed in Davao
4 Infantrys placed in Banjarmasin
1 Fighter could not land in 107 Sea Zone and was removedTurn Complete - Yamamoto
Yamamoto collect 54 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 110 Sea Zone: 2 Adv.Fighters and 1 Carrier
EDIT: Adding units owned by Yamamoto to Davao: 2 Adv.Fighters
EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 1 Carrier and 1 Fighter
EDIT: Turning off Edit Mode -
I hope everyone has a Merry Christmas!
-
Game History
Round: 6
Combat Move - Chinese
1 Elite and 2 Infantrys moved from Shensi to Shansi
1 Fighter moved from Hupeh to Shansi
1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
1 Artillery and 2 Infantrys moved from Hupeh to HunanPurchase Units - Chinese
Chinese buy 1 Fighter, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Anhwei
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shansi
Chinese attack with 1 Elite, 1 Fighter and 2 Infantrys
Hisaichi defend with 2 Artillerys
Chinese roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/4 hits
Hisaichi roll dice for 2 Artillerys in Shansi, round 2 : 1/2 hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Elite, 1 Fighter and 1 Infantry in Shansi, round 3 : 0/3 hits
Hisaichi roll dice for 2 Artillerys in Shansi, round 3 : 2/2 hits
1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
retreated to Shansi
Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -7
Casualties for Chinese: 1 Elite and 2 InfantrysNon Combat Move - Chinese
1 Infantry and 4 Tanks moved from Shensi to Hupeh
1 Fighter moved from Shansi to Hupeh
7 Infantrys moved from Ningsia to Shensi
4 Tanks moved from Gobi Altai to Shensi
1 AAGun, 2 Elites and 4 Infantrys moved from E.Qinghai to Ningsia
2 Elites and 4 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Infantry moved from Kweichow to HunanPlace Units - Chinese
6 Infantrys placed in Hsining
1 Fighter, 2 Infantrys and 1 Mech.Inf placed in UrumqiTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs totalProduction/PUs Summary :
Germans : 112 / 118
Russians : 93 / 93
Italians : 60 / 61
French : 26 / 26
Yamamoto : 54 / 54
Chinese : 30 / 30
Hisaichi : 59 / 69
British : 102 / 105
Anzac : 36 / 36
Dutch : 18 / 28
Finns : 16 / 16
Romanians : 13 / 13
Thai : 8 / 8
Americans : 113 / 114 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 Infantry moved from Yunnan to Szechwan
Hisaichi take Szechwan from Chinese
1 Artillery moved from Yunnan to Kweichow
Hisaichi take Kweichow from Chinese
1 Infantry moved from Shanghai to Anhwei
1 Artillery moved from Shantung to Anhwei
1 Adv.Fighter and 1 Fighter moved from Hulunbuir to Anhwei
2 Adv.Fighters moved from Hulunbuir to Suiyuan
1 Infantry moved from Chahar to Suiyuan
1 Artillery and 1 Infantry moved from Hulunbuir to Heilungchiang
1 Adv.Fighter and 1 Fighter moved from Hulunbuir to Heilungchiang
1 Infantry moved from Hulunbuir to Chita
1 Infantry moved from Hulunbuir to Chita
1 Bomber moved from Hulunbuir to ChitaPurchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 4 Infantrys and 7 Tanks; Remaining resources: 5 PUs;Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi win, taking Chita from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 ArmoredCar and 1 Infantry
Hisaichi win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi win, taking Anhwei from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Suiyuan
Hisaichi attack with 2 Adv.Fighters and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 Artillery moved from Shansi to Chahar
2 Adv.Fighters moved from Suiyuan to Chahar
1 Infantry moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kiangsi
4 Tanks moved from Hong Kong to Shanghai
1 Tank moved from Liaoning to Khabarovsk
4 Infantrys moved from Changchun to Kirin
1 Adv.Fighter and 1 Fighter moved from Anhwei to Shanghai
1 Tank moved from Peking to Shanghai
1 Adv.Fighter and 1 Fighter moved from Hulunbuir to Shanghai
2 Tanks moved from Peking to Shanghai
2 Tanks moved from Liaoning to Chahar
2 Tanks moved from Liaoning to Shantung
1 Mech.Inf moved from Hulunbuir to Peking
1 Adv.Fighter and 1 Fighter moved from Heilungchiang to Shanghai
1 Bomber moved from Chita to Hulunbuir
1 Bomber moved from Hulunbuir to PekingPlace Units - Hisaichi
1 Artillery and 2 Infantrys placed in Hulunbuir
1 Artillery, 2 Infantrys and 3 Tanks placed in Hong Kong
Hisaichi undo move 2.
2 Artillerys, 2 Infantrys and 2 Tanks placed in Hong Kong
3 Artillerys and 5 Tanks placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 75 PUs -
Game History
Round: 6
Combat Move - British
2 Infantrys moved from Assam to Yunnan
1 Fighter moved from Calcutta to Yunnan
1 Infantry moved from N.French Indochina to Kwangsi
Chinese take Kwangsi from Hisaichi
1 Infantry moved from N.French Indochina to Kweichow
1 Tank moved from N.Thailand to Kweichow
3 Transports moved from 65 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
5 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
5 Infantrys moved from 65 Sea Zone to S.Thailand
1 Fighter and 2 Tanks moved from N.Thailand to S.Thailand
5 Infantrys moved from Malaya to S.Thailand
4 Infantrys moved from Sumatra to Java
1 Tank moved from Sumatra to Java
2 Fighters moved from Lombok to Java
2 Transports moved from 57 Sea Zone to 58 Sea Zone
2 Artillerys moved from W.Iran to 58 Sea Zone
1 Infantry moved from Italian East Africa to 58 Sea Zone
1 Infantry moved from Iraq to 58 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Lower Egypt
1 Artillery and 4 Infantrys moved from Nubia to Lower Egypt
1 Tank moved from Nubia to New Valley
British take New Valley from Germans
1 Tank moved from New Valley to Lower Egypt
1 Tank moved from Nubia to Lower Egypt
11 Infantrys moved from Cairo to Lower Egypt
2 Fighters moved from Iraq to Lower Egypt
3 Fighters and 4 Infantrys moved from Iraq to Syria
1 Artillery moved from W.Iran to Iraq
1 Infantry moved from Rhodesia to Kenya
1 Artillery moved from Delhi to Bihar
2 Infantrys moved from Koryakia to 72 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
1 Infantry moved from Okhotsk to Ayan
2 Infantrys moved from Kolyma to Okhotsk
1 Tank moved from Olyokminsk to Chita
2 Infantrys moved from 75 Sea Zone to S.Sakhalin
British take S.Sakhalin from Hisaichi
1 Submarine moved from 21 Sea Zone to 22 Sea Zone
4 Fighters moved from 21 Sea Zone to 22 Sea ZonePurchase Units - British
British buy 6 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Factory, 6 Infantrys, 3 Mot.Infs and 2 Submarines; Remaining resources: 1 PUs;Combat - British
Battle in 22 Sea Zone
British attack with 4 Fighters and 1 Submarine
Germans defend with 2 Submarines and 1 T.Boat
1 T.Boat owned by the Germans lost in 22 Sea Zone
British win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 20
Casualties for Germans: 2 Submarines and 1 T.Boat
Battle in Yunnan
British attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery
British win, taking Yunnan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Lower Egypt
British attack with 3 Artillerys, 2 Fighters, 17 Infantrys and 2 Tanks
Italians defend with 7 Artillerys, 1 Elite, 6 Infantrys, 1 Mech.Inf and 1 Mot.Inf
British win, taking Lower Egypt from Italians with 3 Artillerys, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 22
Casualties for British: 16 Infantrys
Casualties for Italians: 7 Artillerys, 1 Elite, 6 Infantrys, 1 Mech.Inf and 1 Mot.Inf
Battle in Syria
British attack with 3 Fighters and 4 Infantrys
Italians defend with 1 AAGun, 1 Factory and 2 Infantrys
British win, taking Syria from Italians with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is -6
Casualties for British: 1 Fighter and 1 Infantry
Casualties for Italians: 2 Infantrys
Battle in S.Thailand
British attack with 1 Fighter, 10 Infantrys and 2 Tanks
Thai defend with 1 Infantry
British win, taking S.Thailand from Thai with 1 Fighter, 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Chita
British attack with 1 Tank
Hisaichi defend with 2 Infantrys
Hisaichi win with 2 Infantrys remaining. Battle score for attacker is -5
Casualties for British: 1 Tank
Battle in Kweichow
British attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery
British win, taking Kweichow from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArtilleryNon Combat Move - British
1 Fighter moved from Yunnan to Burma
1 AAGun moved from Calcutta to Assam
1 Transport moved from 65 Sea Zone to 60 Sea Zone
1 AAGun moved from Calcutta to 60 Sea Zone
1 AAGun and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 AAGun moved from 65 Sea Zone to Sumatra
1 AAGun moved from Bombay to Rajputana
2 Fighters moved from Syria to Cairo
2 Fighters moved from Lower Egypt to Cairo
1 AAGun moved from Rhodesia to Kenya
1 AAGun moved from Iraq to W.Iran
1 Fighter moved from S.Thailand to Java
4 Fighters moved from 22 Sea Zone to 21 Sea ZonePlace Units - British
2 Submarines placed in 21 Sea Zone
1 Factory placed in E.Iran
3 Mot.Infs placed in W.Iran
6 Infantrys placed in Cairo
6 Artillerys placed in Malaya
2 ArmoredCars placed in Cape Town
1 Bunker placed in W.Iran
4 ArmoredCars placed in DelhiTurn Complete - British
British collect 107 PUs; end with 108 PUs total -
Game History
Round: 6
Combat Move - Anzac
4 Fighters moved from Sumatra to Timor
1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Timor
4 Infantrys moved from Canberra to New South Wales
3 Infantrys moved from New South Wales to South Australia
2 Infantrys moved from Townsville to Northern Territory
3 Infantrys moved from Northern Territory to Western Australia
3 Infantrys moved from Port Moresby to West Papua
3 Infantrys moved from West Papua to HollandiaPurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser and 6 Infantrys; Remaining resources: 2 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
2 Infantrys placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 38 PUs total





