You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
Drejemester (AXIS) vs Dawgoneit (ALLIES) BM 3.0
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - British
1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to MaltaCombat - British
Germans scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 2 fighters, 3 tactical_bombers and 2 transports; Italians defend with 1 cruiser, 1 destroyer and 2 transports -
4 hits. OOL please
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4 hits. OOL please
2 hit on the carrier.
1 hit for the destroyer.
1 hit for a tactical bomber. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 32 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 submarine moved from 101 Sea Zone to 117 Sea Zone
Americans take 101 Sea Zone from Germans
1 submarine moved from 101 Sea Zone to 117 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Wake Island
Battle in Gibraltar
Battle in Morocco
Battle in Marshall Islands
Battle in 117 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 carrier
Germans win, taking Wake Island from Japanese, taking Gibraltar from Germans, taking Morocco from Italians, taking Marshall Islands from Japanese with 1 carrier remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarinesNon Combat Move - Americans
Place Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
Americans undo move 1.
2 destroyers placed in 10 Sea Zone
3 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 artilleries moved from Anhwe to Kweichow
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Chahar to Hopei
1 fighter moved from Suiyuyan to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUsPurchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to MaltaCombat - British
Germans scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 2 fighters, 3 tactical_bombers and 2 transports; Italians defend with 1 cruiser, 1 destroyer and 2 transports
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 carrier, 2 fighters, 3 tactical_bombers and 2 transports
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 3 fighters
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Battle in MaltaNon Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to Egypt
4 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 aaGun and 3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Shan State to Malaya
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to BurmaPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,4,4,6,5,6,2,1,4,2,2,1,6,1,1,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
2 infantry moved from Yugoslavia to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Southern Italy to 96 Sea Zone
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs totalCombat Move - French
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Eastern Poland to Ukraine
3 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to ArchangelCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 4 bombers and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 1 armour, 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 3 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Archangel
Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Archangel from Russians with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
1 carrier moved from 117 Sea Zone to 109 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
6 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
4 bombers moved from Belarus to Western Germany
4 bombers moved from Archangel to Germany
1 artillery moved from Scotland to United Kingdom
3 bombers moved from Ukraine to GreecePlace Units - Germans
3 fighters placed in United Kingdom
2 armour and 2 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
2 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Germans collect 64 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
3 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to ArchangelCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Archangel
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier and 1 submarine -
a hit in sz109. ool please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
3 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to ArchangelCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Archangel
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier and 1 submarine
Russians win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 22
Casualties for Germans: 1 carrier and 1 submarine
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
2 aaGuns and 15 infantry moved from Vologda to RussiaPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangtung to Shantung
1 fighter moved from Kiangsu to Jehol
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to Shantung
2 fighters moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from ANZAC
2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shantung to Japan
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Jehol to KiangsuPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
8 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 49 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 49 Sea Zone
2 infantry and 2 mech_infantrys moved from 49 Sea Zone to Solomon Islands
2 destroyers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Solomon Islands
Battle in 42 Sea Zone
Americans attack with 8 submarines
Japanese defend with 1 destroyer
Americans win, taking Solomon Islands from Japanese, taking 42 Sea Zone from Neutral with 8 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
8 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 49 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 49 Sea Zone
2 infantry and 2 mech_infantrys moved from 49 Sea Zone to Solomon Islands
2 destroyers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Solomon Islands
Battle in 42 Sea Zone
Americans attack with 8 submarines
Japanese defend with 1 destroyer
Americans win, taking Solomon Islands from Japanese, taking 42 Sea Zone from Neutral with 8 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser, 2 destroyers and 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 artillery moved from Hunan to Yunnan
3 artilleries moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kweichow to Hopei
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 4 artilleries and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Hopei
2 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
8 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 49 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 49 Sea Zone
2 infantry and 2 mech_infantrys moved from 49 Sea Zone to Solomon Islands
2 destroyers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Solomon Islands
Battle in 42 Sea Zone
Americans attack with 8 submarines
Japanese defend with 1 destroyer
Americans win, taking Solomon Islands from Japanese, taking 42 Sea Zone from Neutral with 8 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser, 2 destroyers and 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 artillery moved from Hunan to Yunnan
3 artilleries moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kweichow to Hopei
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 4 artilleries and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Hopei
2 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsPurchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
3 infantry moved from India to West India
1 artillery and 1 infantry moved from Burma to YunnanNon Combat Move - British
Place Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,6,2,4,3,5,2,1,1
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
2 bombers moved from Southern Italy to Gibraltar
1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Algeria
2 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Romania to UkraineCombat - Italians
Battle in Algeria
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Gibraltar
Italians attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine
Italians win, taking Gibraltar from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 bomber and 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 marineNon Combat Move - Italians
3 fighters moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 2 destroyers and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 submarines
Japanese defend with 1 carrier, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
3 submarines owned by the ANZAC Submerged
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser and 2 destroyers
Casualties for Japanese: 1 carrier
2 fighters owned by the Japanese forced to land in SumatraNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 56 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs