Yep, all good with the edit, no problem
Oysteilo (axis) vs. wheatbeer (allies) BM3
-
attacker
Rolls: 3@1 3@3; Total Hits: 33@1: (1, 1, 3)3@3: (4, 4, 1)
Rolls: 3@2; Total Hits: 23@2: (2, 3, 2) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Southern France
1 armour moved from France to Southern France
2 armour moved from France to Normandy Bordeaux
2 armour moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
2 bombers moved from Western Germany to 81 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 3 armour, 1 artillery and 1 mech_infantry
French defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from French with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery
Battle in Southern France
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 factory_minor and 1 harbour; British defend with 1 infantry
Germans win, taking Southern France from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 bombers moved from 81 Sea Zone to Alexandria
1 fighter moved from 112 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 fighter and 3 tactical_bombers moved from Western Germany to Alexandria
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Greece: 4 infantry
EDIT: Changing ownership of Greece from Neutral_Allies to Germans
EDIT: Adding units owned by Germans to Greece: 3 armour and 1 infantry
EDIT: Removing units owned by Germans from Bulgaria: 5 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 3 armour
EDIT: Removing units owned by Germans from Yugoslavia: 2 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Romania: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
10 artilleries placed in Germany
7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Southern France
1 armour moved from France to Southern France
2 armour moved from France to Normandy Bordeaux
2 armour moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
2 bombers moved from Western Germany to 81 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 3 armour, 1 artillery and 1 mech_infantry
French defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from French with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery
Battle in Southern France
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 factory_minor and 1 harbour; British defend with 1 infantry
Germans win, taking Southern France from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 bombers moved from 81 Sea Zone to Alexandria
1 fighter moved from 112 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 fighter and 3 tactical_bombers moved from Western Germany to Alexandria
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Greece: 4 infantry
EDIT: Changing ownership of Greece from Neutral_Allies to Germans
EDIT: Adding units owned by Germans to Greece: 3 armour and 1 infantry
EDIT: Removing units owned by Germans from Bulgaria: 5 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 3 armour
EDIT: Removing units owned by Germans from Yugoslavia: 2 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Romania: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
10 artilleries placed in Germany
7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 118 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
2 artilleries and 6 infantry moved from Novgorod to Belarus
2 artilleries and 5 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 artillery and 2 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
1 submarine moved from 127 Sea Zone to 111 Sea ZonePlace Units - Russians
3 armour placed in Novgorod
3 armour placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs totalProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 12
British : 26 / 31
UK_Pacific : 21 / 22
Italians : 11 / 17
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to KwangtungCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Philippines from Americans with 1 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from Caroline Islands to 43 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Caroline Islands to Kwangsi
1 battleship and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Japan
1 tactical_bomber moved from 36 Sea Zone to Japan
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 artillery and 1 infantry moved from Anhwe to Hunan
2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to Manchuria
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
1 fighter placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 57 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 destroyer moved from 57 Sea Zone to 61 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Western United States to Queensland
1 armour and 1 infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 51 / 54
Americans : 50 / 81
Chinese : 5 / 12
British : 26 / 31
UK_Pacific : 10 / 22
Italians : 11 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 49 / 54
Americans : 50 / 81
Chinese : 7 / 10
British : 26 / 31
UK_Pacific : 10 / 22
Italians : 11 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 57 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 destroyer moved from 57 Sea Zone to 61 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Western United States to Queensland
1 armour and 1 infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
British buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from India to Shan State
1 fighter moved from Malta to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/7 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 73 Sea Zone
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from 98 Sea Zone to Malta
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 armour moved from Quebec to Ontario
1 infantry moved from India to Burma
1 bomber moved from Malta to Eastern Persia
1 tactical_bomber moved from Malta to MoroccoPlace Units - British
1 destroyer placed in 110 Sea Zone
1 airfield placed in Gibraltar
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,3,4,4,3,2,6,2,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 48 / 54
Americans : 50 / 81
Chinese : 7 / 10
British : 31 / 35
UK_Pacific : 11 / 13
Italians : 10 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CreteCombat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
1 bomber moved from Egypt to Greece
1 infantry moved from Albania to Greece
1 infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Italian SomalilandPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Nigeria to French Equatorial AfricaTurn Complete - French
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 48 / 54
Americans : 50 / 81
Chinese : 7 / 10
British : 29 / 35
UK_Pacific : 11 / 13
Italians : 12 / 22
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 submarines moved from 112 Sea Zone to 111 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 123 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in ScotlandNon Combat Move - Germans
10 artilleries moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
7 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern France to France
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
3 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 fighters moved from Southern Italy to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
2 bombers moved from Alexandria to Western Germany
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Southern Italy to Western Germany
3 armour moved from Greece to RomaniaPlace Units - Germans
1 infantry placed in France
1 armour, 1 infantry and 1 mech_infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
1 aaGun, 5 armour and 2 mech_infantrys moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 mech_infantry moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalProduction/PUs Summary :
Germans : 48 / 60
Russians : 37 / 37
Japanese : 48 / 54
Americans : 50 / 81
Chinese : 7 / 10
British : 27 / 35
UK_Pacific : 11 / 13
Italians : 12 / 22
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 bombers moved from Kwangsi to 44 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from 37 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 armour, 4 fighters and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
retreated to Kweichow
Chinese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
2 tactical_bombers moved from Kweichow to French Indo China
2 fighters moved from Kweichow to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from Sumatra to 41 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 bombers moved from 44 Sea Zone to French Indo China
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Adding units owned by Japanese to Guam: 1 infantry
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 48 / 60
Russians : 37 / 37
Japanese : 55 / 66
Americans : 53 / 80
Chinese : 6 / 10
British : 27 / 35
UK_Pacific : 6 / 13
Italians : 12 / 22
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 artillery moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 48 / 60
Russians : 37 / 37
Japanese : 54 / 66
Americans : 53 / 80
Chinese : 7 / 11
British : 27 / 35
UK_Pacific : 6 / 13
Italians : 12 / 22
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 artillery moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
1 bomber moved from Eastern Persia to Iraq
1 fighter moved from Malta to 99 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Iraq
2 fighters moved from India to Shan State
1 mech_infantry moved from India to Shan State
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to ScotlandCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Italian Somaliland
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Shan State to India
1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to India
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Belgian Congo to Kenya
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Morocco to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 99 Sea Zone to Cyprus
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 armour moved from Ontario to Quebec
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to OntarioPlace Units - British
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South Africa
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 37 / 37
Japanese : 53 / 66
Americans : 53 / 80
Chinese : 7 / 11
British : 33 / 34
UK_Pacific : 7 / 10
Italians : 10 / 22
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
one sec, missed a ncm
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 artillery moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
1 bomber moved from Eastern Persia to Iraq
1 fighter moved from Malta to 99 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Iraq
2 fighters moved from India to Shan State
1 mech_infantry moved from India to Shan State
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to ScotlandCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Italian Somaliland
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Shan State to India
1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to India
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Belgian Congo to Kenya
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Morocco to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 99 Sea Zone to Cyprus
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 armour moved from Ontario to Quebec
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to OntarioPlace Units - British
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South Africa
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 73 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 71 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 46 / 60
Russians : 37 / 37
Japanese : 53 / 66
Americans : 53 / 80
Chinese : 7 / 11
British : 33 / 34
UK_Pacific : 7 / 10
Italians : 10 / 22
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 artilleries and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to Bulgaria
1 bomber moved from Greece to Southern Italy
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
2 aaGuns and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from New South Wales to Queensland
1 artillery moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 46 / 60
Russians : 36 / 37
Japanese : 53 / 66
Americans : 53 / 80
Chinese : 7 / 11
British : 32 / 34
UK_Pacific : 7 / 10
Italians : 12 / 17
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





