@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers moved from France to Western Germany
1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 artillery moved from Belarus to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 artilleries and 5 infantry moved from Germany to Western Germany
1 bomber moved from Bryansk to Western Germany
1 artillery and 6 infantry moved from Northern Italy to Western Germany
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 113 Sea Zone
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Western Germany
Germans attack with 6 artilleries, 2 bombers, 2 fighters, 17 infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers; Americans defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
AA fire in Western Germany : 1/6 hits
1 bomber owned by the Germans lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 17 infantry and 2 tactical_bombers in Western Germany, round 2 : 8/28 hits
Americans roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 : 7/23 hits
2 aaGuns owned by the British, 6 infantry owned by the Americans and 7 infantry owned by the Germans lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 tactical_bombers in Western Germany, round 3 : 9/21 hits
Americans roll dice for 1 armour, 6 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 3 : 9/17 hits
3 mech_infantrys owned by the Americans, 3 artilleries owned by the Americans, 1 infantry owned by the Americans, 9 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Western Germany, round 4 : 1/12 hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 4 : 2/8 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
Germans roll dice for 5 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 5 : 3/10 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 5 : 5/7 hits
2 artilleries owned by the Americans, 1 armour owned by the Americans and 5 artilleries owned by the Germans lost in Western Germany
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 6 : 4/5 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in Western Germany, round 6 : 2/4 hits
1 tactical_bomber owned by the Germans, 2 tactical_bombers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Western Germany
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for French: 1 fighter
Casualties for Germans: 6 artilleries, 2 bombers, 17 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers
Casualties for Americans: 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Bryansk to Germany
2 infantry moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Rostov
3 aaGuns, 19 artilleries and 9 infantry moved from Bryansk to Ukraine
14 armour and 41 mech_infantrys moved from Bryansk to Eastern Poland
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
1 armour, 6 fighters and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers moved from France to Western Germany
1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 artillery moved from Belarus to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 artilleries and 5 infantry moved from Germany to Western Germany
1 bomber moved from Bryansk to Western Germany
1 artillery and 6 infantry moved from Northern Italy to Western Germany
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 113 Sea Zone
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Western Germany
Germans attack with 6 artilleries, 2 bombers, 2 fighters, 17 infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers; Americans defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
AA fire in Western Germany : 1/6 hits
1 bomber owned by the Germans lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 17 infantry and 2 tactical_bombers in Western Germany, round 2 : 8/28 hits
Americans roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 : 7/23 hits
2 aaGuns owned by the British, 6 infantry owned by the Americans and 7 infantry owned by the Germans lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 tactical_bombers in Western Germany, round 3 : 9/21 hits
Americans roll dice for 1 armour, 6 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 3 : 9/17 hits
3 mech_infantrys owned by the Americans, 3 artilleries owned by the Americans, 1 infantry owned by the Americans, 9 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Western Germany, round 4 : 1/12 hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 4 : 2/8 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
Germans roll dice for 5 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 5 : 3/10 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 5 : 5/7 hits
2 artilleries owned by the Americans, 1 armour owned by the Americans and 5 artilleries owned by the Germans lost in Western Germany
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 6 : 4/5 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in Western Germany, round 6 : 2/4 hits
1 tactical_bomber owned by the Germans, 2 tactical_bombers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Western Germany
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for French: 1 fighter
Casualties for Germans: 6 artilleries, 2 bombers, 17 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers
Casualties for Americans: 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Bryansk to Germany
2 infantry moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Rostov
3 aaGuns, 19 artilleries and 9 infantry moved from Bryansk to Ukraine
14 armour and 41 mech_infantrys moved from Bryansk to Eastern Poland
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
1 armour, 6 fighters and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 5 armour
EDIT: Removing units owned by Germans from Eastern Poland: 5 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 5 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Persia to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Russia to Rostov
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Tambov
7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys in Bryansk, round 2 : 17/91 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 0/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 3 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Caucasus
2 aaGuns and 10 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Kansu to Tsinghai
3 aaGuns moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Production/PUs Summary :
Germans : 49 / 52
Russians : 18 / 18
Japanese : 71 / 92
Americans : 57 / 83
Chinese : 4 / 6
British : 35 / 36
UK_Pacific : 2 / 0
Italians : 10 / 6
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
2 fighters moved from 49 Sea Zone to 32 Sea Zone
1 carrier moved from 49 Sea Zone to 32 Sea Zone
1 destroyer moved from 49 Sea Zone to 32 Sea Zone
2 submarines moved from 49 Sea Zone to 31 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
2 carriers moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 32 Sea Zone to 31 Sea Zone
2 fighters moved from 36 Sea Zone to 32 Sea Zone
2 fighters moved from 31 Sea Zone to Wake Island
1 armour and 1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 33 Sea Zone
2 armour, 4 artilleries and 8 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from French Indo China to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Guam
3 bombers moved from Kweichow to Japan
1 aaGun moved from Burma to India
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Hunan to Burma
2 infantry moved from French Indo China to Yunnan
2 battleships moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 fighters placed in French Indo China
3 infantry placed in India
1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Pacific victory is inevitable now, so the Allies surrender.
Well played :-)
Pacific victory is inevitable now, so the Allies surrender.
Well played :-)
Thanks! It has been fun to play you, I think you are rather unpredictable and you never now what happens next, makes challanging and exciting. Yeah, I didn’t see how you were going to stop a pacific win either. Germany is totally screwed over, I guess that is the end result when you pull everything out of the pacific. But on the other hand if you hadn’t done “anything” Germany was on a strong path to become a monster. That is never good for the allies
Japan had forced me into a stalemate, so I thought I might as well try to disrupt Europe.
I know I messed up the early game by playing India too defensive and not getting ANZAC air into Asia.
But once those mistakes were committed, I was never able found any weak spot in the Pacific. Japan always seemed to have exactly what it needed, where it needed.