Oysteilo (axis) vs. wheatbeer (allies) BM3

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Tsinghai to Sikang
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 15 / 22
        Japanese : 71 / 92
        Americans : 57 / 83
        Chinese : 4 / 6
        British : 35 / 35
        UK_Pacific : 2 / 0
        Italians : 13 / 7
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40630_Chi9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 6 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 6 artilleries, 10 infantry, 3 mech_infantrys and 10 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western Germany
                2 fighters moved from Gibraltar to 112 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 11 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 11 transports in 112 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 cruiser, 2 destroyers, 2 fighters and 11 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Denmark
                Battle in Western Germany
                    Americans attack with 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry; Italians defend with 1 bomber
                        Americans roll dice for 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys in Western Germany, round 2 :  7/20 hits
                        Germans roll dice for 1 aaGun, 1 bomber and 5 infantry in Western Germany, round 2 :  3/6 hits
                        1 aaGun owned by the Germans, 1 bomber owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Germans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking Denmark from Germans, taking Western Germany from Germans with 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 aaGun and 5 infantry
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                5 fighters moved from Western United States to Hawaiian Islands
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 carriers, 1 cruiser and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                2 bombers moved from Gibraltar to United Kingdom
                2 infantry moved from Southeast Mexico to 64 Sea Zone
                2 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
                5 fighters and 2 tactical_bombers moved from Gibraltar to 112 Sea Zone
                1 battleship and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 carrier and 2 tactical_bombers moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer and 1 submarine moved from 106 Sea Zone to 64 Sea Zone

    Place Units - Americans
                2 fighters placed in 10 Sea Zone
                2 artilleries, 4 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Tsinghai to Sikang
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Germany
                2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Germany

    Combat - British
                Battle in Germany
                    British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 2 artilleries, 1 factory_major and 8 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Germany, round 2 :  3/6 hits
                        Germans roll dice for 2 artilleries and 8 infantry in Germany, round 2 :  3/10 hits
                        1 fighter owned by the British, 1 artillery owned by the British, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Germany
                    Germans win with 2 artilleries and 5 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery, 1 fighter and 1 infantry
                    2 tactical_bombers owned by the British and 1 fighter owned by the British retreated

    Non Combat Move - British
                1 fighter and 2 tactical_bombers moved from Germany to Western Germany
                1 carrier moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                3 aaGuns, 4 artilleries, 19 infantry and 2 mech_infantrys moved from West India to Eastern Persia
                2 mech_infantrys moved from Eastern Persia to Persia
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns and 2 infantry moved from 112 Sea Zone to Western Germany

    Place Units - British
                2 fighters placed in United Kingdom
                1 destroyer placed in 109 Sea Zone
                1 artillery and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,3,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5
                British collect 30 PUs (5 lost to blockades); end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 15 / 22
        Japanese : 71 / 92
        Americans : 57 / 83
        Chinese : 4 / 6
        British : 35 / 36
        UK_Pacific : 2 / 0
        Italians : 13 / 7
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40630_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                4 fighters moved from Southern Italy to Germany
                1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from Rostov to Ukraine

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,4,2,6
                Italians collect 6 PUs (7 lost to blockades); end with 6 PUs

    triplea_40630_Ita9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to South Australia
                1 submarine and 1 transport moved from 64 Sea Zone to 106 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 15 / 22
        Japanese : 71 / 92
        Americans : 57 / 83
        Chinese : 4 / 6
        British : 35 / 36
        UK_Pacific : 2 / 0
        Italians : 13 / 6
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40630_ANZ9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to South Australia
                1 submarine and 1 transport moved from 64 Sea Zone to 106 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Western Germany
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Production/PUs Summary :

    Germans : 49 / 75
        Russians : 15 / 22
        Japanese : 71 / 92
        Americans : 57 / 83
        Chinese : 4 / 6
        British : 35 / 36
        UK_Pacific : 2 / 0
        Italians : 13 / 6
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40630_Fre9.tsvg


  • I am going to attack w germany with everything I have (maybe 1 or 2 inf left behind in Germany ). Order of loss according to triple A, or you want to see the file?

  • '17

    OOL:
    aa guns
    inf (UK then US)
    mechs
    art
    tank
    tacts
    fighters (French then UK)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers moved from France to Western Germany
                1 infantry moved from Smolensk to Vologda
                1 armour and 1 mech_infantry moved from Bryansk to Vologda
                1 artillery moved from Belarus to Archangel
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                2 artilleries and 5 infantry moved from Germany to Western Germany
                1 bomber moved from Bryansk to Western Germany
                1 artillery and 6 infantry moved from Northern Italy to Western Germany

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 113 Sea Zone
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Vologda
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Western Germany
                    Germans attack with 6 artilleries, 2 bombers, 2 fighters, 17 infantry and 2 tactical_bombers
                    French defend with 1 fighter; British defend with 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers; Americans defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
                        AA fire in Western Germany :  1/6 hits
                        1 bomber owned by the Germans lost in Western Germany
                        Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 17 infantry and 2 tactical_bombers in Western Germany, round 2 :  8/28 hits
                        Americans roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 :  7/23 hits
                        2 aaGuns owned by the British, 6 infantry owned by the Americans and 7 infantry owned by the Germans lost in Western Germany
                        Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 tactical_bombers in Western Germany, round 3 :  9/21 hits
                        Americans roll dice for 1 armour, 6 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 3 :  9/17 hits
                        3 mech_infantrys owned by the Americans, 3 artilleries owned by the Americans, 1 infantry owned by the Americans, 9 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                        Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Western Germany, round 4 :  1/12 hits
                        Americans roll dice for 1 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 4 :  2/8 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
                        Germans roll dice for 5 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 5 :  3/10 hits
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 5 :  5/7 hits
                        2 artilleries owned by the Americans, 1 armour owned by the Americans and 5 artilleries owned by the Germans lost in Western Germany
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 6 :  4/5 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in Western Germany, round 6 :  2/4 hits
                        1 tactical_bomber owned by the Germans, 2 tactical_bombers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Western Germany
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for French: 1 fighter
                    Casualties for Germans: 6 artilleries, 2 bombers, 17 infantry and 1 tactical_bomber
                    Casualties for British: 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers
                    Casualties for Americans: 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Western Germany to Germany
                2 fighters and 1 tactical_bomber moved from Bryansk to Germany
                2 infantry moved from Normandy Bordeaux to France
                1 armour and 2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Bryansk to Rostov
                3 aaGuns, 19 artilleries and 9 infantry moved from Bryansk to Ukraine
                14 armour and 41 mech_infantrys moved from Bryansk to Eastern Poland
                1 infantry moved from Southern France to Northern Italy
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 armour, 6 fighters and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2,2,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_40630_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers moved from France to Western Germany
                1 infantry moved from Smolensk to Vologda
                1 armour and 1 mech_infantry moved from Bryansk to Vologda
                1 artillery moved from Belarus to Archangel
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                2 artilleries and 5 infantry moved from Germany to Western Germany
                1 bomber moved from Bryansk to Western Germany
                1 artillery and 6 infantry moved from Northern Italy to Western Germany

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 113 Sea Zone
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Vologda
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Western Germany
                    Germans attack with 6 artilleries, 2 bombers, 2 fighters, 17 infantry and 2 tactical_bombers
                    French defend with 1 fighter; British defend with 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers; Americans defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
                        AA fire in Western Germany :  1/6 hits
                        1 bomber owned by the Germans lost in Western Germany
                        Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 17 infantry and 2 tactical_bombers in Western Germany, round 2 :  8/28 hits
                        Americans roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 :  7/23 hits
                        2 aaGuns owned by the British, 6 infantry owned by the Americans and 7 infantry owned by the Germans lost in Western Germany
                        Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 tactical_bombers in Western Germany, round 3 :  9/21 hits
                        Americans roll dice for 1 armour, 6 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 3 :  9/17 hits
                        3 mech_infantrys owned by the Americans, 3 artilleries owned by the Americans, 1 infantry owned by the Americans, 9 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                        Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Western Germany, round 4 :  1/12 hits
                        Americans roll dice for 1 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 4 :  2/8 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
                        Germans roll dice for 5 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 5 :  3/10 hits
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 5 :  5/7 hits
                        2 artilleries owned by the Americans, 1 armour owned by the Americans and 5 artilleries owned by the Germans lost in Western Germany
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 6 :  4/5 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in Western Germany, round 6 :  2/4 hits
                        1 tactical_bomber owned by the Germans, 2 tactical_bombers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Western Germany
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for French: 1 fighter
                    Casualties for Germans: 6 artilleries, 2 bombers, 17 infantry and 1 tactical_bomber
                    Casualties for British: 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers
                    Casualties for Americans: 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Western Germany to Germany
                2 fighters and 1 tactical_bomber moved from Bryansk to Germany
                2 infantry moved from Normandy Bordeaux to France
                1 armour and 2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Bryansk to Rostov
                3 aaGuns, 19 artilleries and 9 infantry moved from Bryansk to Ukraine
                14 armour and 41 mech_infantrys moved from Bryansk to Eastern Poland
                1 infantry moved from Southern France to Northern Italy
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 armour, 6 fighters and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2,2,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 5 armour
                EDIT: Removing units owned by Germans from Eastern Poland: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Ukraine: 5 armour and 5 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_40630_Ger10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Persia to Rostov
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Nenetsia to Vologda
                1 fighter moved from Russia to Rostov
                1 infantry moved from Samara to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys in Bryansk, round 2 :  17/91 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 :  0/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 3 :  2/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Caucasus
                2 aaGuns and 10 infantry moved from Turkmenistan to Eastern Persia
                1 infantry moved from Kansu to Tsinghai
                3 aaGuns moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 18 / 18
        Japanese : 71 / 92
        Americans : 57 / 83
        Chinese : 4 / 6
        British : 35 / 36
        UK_Pacific : 2 / 0
        Italians : 10 / 6
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40630_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 submarine moved from 31 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 25 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 5 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 :  6/9 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                5 fighters and 4 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
                2 fighters moved from 49 Sea Zone to 32 Sea Zone
                1 carrier moved from 49 Sea Zone to 32 Sea Zone
                1 destroyer moved from 49 Sea Zone to 32 Sea Zone
                2 submarines moved from 49 Sea Zone to 31 Sea Zone
                1 infantry moved from Solomon Islands to 49 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 36 Sea Zone to 33 Sea Zone
                1 fighter moved from 31 Sea Zone to Wake Island
                2 carriers moved from 33 Sea Zone to 31 Sea Zone
                2 fighters moved from 32 Sea Zone to 31 Sea Zone
                2 fighters moved from 36 Sea Zone to 32 Sea Zone
                2 fighters moved from 31 Sea Zone to Wake Island
                1 armour and 1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from Korea to 6 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 33 Sea Zone
                2 armour, 4 artilleries and 8 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from French Indo China to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to Guam
                3 bombers moved from Kweichow to Japan
                1 aaGun moved from Burma to India
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Szechwan to Burma
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Hunan to Burma
                2 infantry moved from French Indo China to Yunnan
                2 battleships moved from 6 Sea Zone to 31 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                2 fighters placed in French Indo China
                3 infantry placed in India
                1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs

    triplea_40630_Jap10.tsvg

  • '17

    Pacific victory is inevitable now, so the Allies surrender.

    Well played  :-)


  • @wheatbeer:

    Pacific victory is inevitable now, so the Allies surrender.

    Well played  :-)

    Thanks! It has been fun to play you, I think you are rather unpredictable and you never now what happens next, makes challanging and exciting. Yeah, I didn’t see how you were going to stop a pacific win either. Germany is totally screwed over, I guess that is the end result when you pull everything out of the pacific. But on the other hand if you hadn’t done “anything” Germany was on a strong path to become a monster. That is never good for the allies

  • '17

    Japan had forced me into a stalemate, so I thought I might as well try to disrupt Europe.

    I know I messed up the early game by playing India too defensive and not getting ANZAC air into Asia.

    But once those mistakes were committed, I was never able found any weak spot in the Pacific. Japan always seemed to have exactly what it needed, where it needed.

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