I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers moved from France to Western Germany
1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 artillery moved from Belarus to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 artilleries and 5 infantry moved from Germany to Western Germany
1 bomber moved from Bryansk to Western Germany
1 artillery and 6 infantry moved from Northern Italy to Western Germany
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 113 Sea Zone
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Western Germany
Germans attack with 6 artilleries, 2 bombers, 2 fighters, 17 infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers; Americans defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
AA fire in Western Germany : 1/6 hits
1 bomber owned by the Germans lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 17 infantry and 2 tactical_bombers in Western Germany, round 2 : 8/28 hits
Americans roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 : 7/23 hits
2 aaGuns owned by the British, 6 infantry owned by the Americans and 7 infantry owned by the Germans lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 tactical_bombers in Western Germany, round 3 : 9/21 hits
Americans roll dice for 1 armour, 6 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 3 : 9/17 hits
3 mech_infantrys owned by the Americans, 3 artilleries owned by the Americans, 1 infantry owned by the Americans, 9 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Western Germany, round 4 : 1/12 hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 4 : 2/8 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
Germans roll dice for 5 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 5 : 3/10 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 5 : 5/7 hits
2 artilleries owned by the Americans, 1 armour owned by the Americans and 5 artilleries owned by the Germans lost in Western Germany
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 6 : 4/5 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in Western Germany, round 6 : 2/4 hits
1 tactical_bomber owned by the Germans, 2 tactical_bombers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Western Germany
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for French: 1 fighter
Casualties for Germans: 6 artilleries, 2 bombers, 17 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers
Casualties for Americans: 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Bryansk to Germany
2 infantry moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Rostov
3 aaGuns, 19 artilleries and 9 infantry moved from Bryansk to Ukraine
14 armour and 41 mech_infantrys moved from Bryansk to Eastern Poland
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
1 armour, 6 fighters and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers moved from France to Western Germany
1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 artillery moved from Belarus to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 artilleries and 5 infantry moved from Germany to Western Germany
1 bomber moved from Bryansk to Western Germany
1 artillery and 6 infantry moved from Northern Italy to Western Germany
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 113 Sea Zone
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Western Germany
Germans attack with 6 artilleries, 2 bombers, 2 fighters, 17 infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers; Americans defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
AA fire in Western Germany : 1/6 hits
1 bomber owned by the Germans lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 17 infantry and 2 tactical_bombers in Western Germany, round 2 : 8/28 hits
Americans roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 2 : 7/23 hits
2 aaGuns owned by the British, 6 infantry owned by the Americans and 7 infantry owned by the Germans lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 tactical_bombers in Western Germany, round 3 : 9/21 hits
Americans roll dice for 1 armour, 6 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Western Germany, round 3 : 9/17 hits
3 mech_infantrys owned by the Americans, 3 artilleries owned by the Americans, 1 infantry owned by the Americans, 9 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Western Germany, round 4 : 1/12 hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 4 : 2/8 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
Germans roll dice for 5 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 5 : 3/10 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Western Germany, round 5 : 5/7 hits
2 artilleries owned by the Americans, 1 armour owned by the Americans and 5 artilleries owned by the Germans lost in Western Germany
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Western Germany, round 6 : 4/5 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in Western Germany, round 6 : 2/4 hits
1 tactical_bomber owned by the Germans, 2 tactical_bombers owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Western Germany
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for French: 1 fighter
Casualties for Germans: 6 artilleries, 2 bombers, 17 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 fighter, 2 infantry and 2 tactical_bombers
Casualties for Americans: 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Bryansk to Germany
2 infantry moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Rostov
3 aaGuns, 19 artilleries and 9 infantry moved from Bryansk to Ukraine
14 armour and 41 mech_infantrys moved from Bryansk to Eastern Poland
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
1 armour, 6 fighters and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 5 armour
EDIT: Removing units owned by Germans from Eastern Poland: 5 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 5 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Persia to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Russia to Rostov
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Tambov
7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys in Bryansk, round 2 : 17/91 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 7 armour, 2 artilleries, 76 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 0/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 3 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Caucasus
2 aaGuns and 10 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Kansu to Tsinghai
3 aaGuns moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Production/PUs Summary :
Germans : 49 / 52
Russians : 18 / 18
Japanese : 71 / 92
Americans : 57 / 83
Chinese : 4 / 6
British : 35 / 36
UK_Pacific : 2 / 0
Italians : 10 / 6
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
2 fighters moved from 49 Sea Zone to 32 Sea Zone
1 carrier moved from 49 Sea Zone to 32 Sea Zone
1 destroyer moved from 49 Sea Zone to 32 Sea Zone
2 submarines moved from 49 Sea Zone to 31 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
2 carriers moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 32 Sea Zone to 31 Sea Zone
2 fighters moved from 36 Sea Zone to 32 Sea Zone
2 fighters moved from 31 Sea Zone to Wake Island
1 armour and 1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
1 armour, 2 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 33 Sea Zone
2 armour, 4 artilleries and 8 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from French Indo China to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Guam
3 bombers moved from Kweichow to Japan
1 aaGun moved from Burma to India
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Hunan to Burma
2 infantry moved from French Indo China to Yunnan
2 battleships moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 fighters placed in French Indo China
3 infantry placed in India
1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Pacific victory is inevitable now, so the Allies surrender.
Well played :-)
Pacific victory is inevitable now, so the Allies surrender.
Well played :-)
Thanks! It has been fun to play you, I think you are rather unpredictable and you never now what happens next, makes challanging and exciting. Yeah, I didn’t see how you were going to stop a pacific win either. Germany is totally screwed over, I guess that is the end result when you pull everything out of the pacific. But on the other hand if you hadn’t done “anything” Germany was on a strong path to become a monster. That is never good for the allies
Japan had forced me into a stalemate, so I thought I might as well try to disrupt Europe.
I know I messed up the early game by playing India too defensive and not getting ANZAC air into Asia.
But once those mistakes were committed, I was never able found any weak spot in the Pacific. Japan always seemed to have exactly what it needed, where it needed.