@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 transport moved from 62 Sea Zone to 66 Sea Zone
1 armour and 1 infantry moved from New South Wales to South Australia
3 fighters moved from Queensland to New Zealand
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Turn Complete - French
Production/PUs Summary :
Germans : 59 / 87
Russians : 13 / 31
Japanese : 63 / 72
Americans : 50 / 76
Chinese : 6 / 6
British : 34 / 30
UK_Pacific : 5 / 3
Italians : 16 / 16
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x airfield; Remaining resources: 86 PUs;
Germans buy 5 artilleries, 1 destroyer, 1 fighter and 16 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Bryansk to Samara
2 fighters and 1 tactical_bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 submarine moved from 122 Sea Zone to 106 Sea Zone
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 1/1 hits
Germans win, taking 106 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber, 2 fighters and 1 tactical_bomber moved from Samara to Bryansk
1 bomber moved from Smolensk to Bryansk
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
1 artillery moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
2 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
2 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary
4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 fighter and 3 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 artilleries and 1 infantry placed in France
2 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
2 aaGuns and 15 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Central Mongolia to Tsagaan Olom
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 14 PUs
Production/PUs Summary :
Germans : 59 / 81
Russians : 13 / 14
Japanese : 63 / 72
Americans : 50 / 76
Chinese : 6 / 6
British : 34 / 30
UK_Pacific : 5 / 3
Italians : 16 / 16
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Hopei to Kweichow
2 tactical_bombers moved from Kwangsi to Kweichow
2 bombers moved from Kwangtung to Kweichow
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to Burma
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Sakha to Buryatia
2 infantry moved from Manchuria to Amur
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Burma
2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
3 fighters moved from Kwangtung to Burma
2 bombers moved from Kweichow to Burma
2 tactical_bombers moved from Kweichow to Burma
1 carrier, 1 destroyer and 1 fighter moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 fighter moved from 20 Sea Zone to 38 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to Burma
1 fighter moved from Burma to 38 Sea Zone
1 fighter moved from 35 Sea Zone to Burma
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 20 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
1 aaGun moved from Kwangsi to Yunnan
1 armour moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Hopei
Place Units - Japanese
3 infantry placed in Manchuria
2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Hopei to Kweichow
2 tactical_bombers moved from Kwangsi to Kweichow
2 bombers moved from Kwangtung to Kweichow
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to Burma
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Sakha to Buryatia
2 infantry moved from Manchuria to Amur
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Burma
2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
3 fighters moved from Kwangtung to Burma
2 bombers moved from Kweichow to Burma
2 tactical_bombers moved from Kweichow to Burma
1 carrier, 1 destroyer and 1 fighter moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 fighter moved from 20 Sea Zone to 38 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to Burma
1 fighter moved from Burma to 38 Sea Zone
1 fighter moved from 35 Sea Zone to Burma
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 20 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
1 aaGun moved from Kwangsi to Yunnan
1 armour moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Hopei
Place Units - Japanese
3 infantry placed in Manchuria
2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Eastern United States to 106 Sea Zone
1 submarine moved from 64 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 64 Sea Zone to 91 Sea Zone
6 fighters moved from 64 Sea Zone to Gibraltar
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
1 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 7 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from Central United States to Southeast Mexico
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
Americans undo move 2.
2 infantry placed in Eastern United States
5 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Production/PUs Summary :
Germans : 59 / 81
Russians : 11 / 14
Japanese : 66 / 74
Americans : 50 / 75
Chinese : 5 / 6
British : 34 / 30
UK_Pacific : 5 / 3
Italians : 16 / 16
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Production/PUs Summary :
Germans : 59 / 81
Russians : 11 / 14
Japanese : 66 / 74
Americans : 50 / 75
Chinese : 5 / 5
British : 34 / 30
UK_Pacific : 5 / 3
Italians : 16 / 16
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - British
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser, 2 destroyers and 1 fighter moved from 92 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from Iraq to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from South West Africa to Rhodesia
British take Rhodesia from Italians
Scramble SZ97?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Eastern United States to 106 Sea Zone
1 submarine moved from 64 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 106 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 64 Sea Zone to 91 Sea Zone
6 fighters moved from 64 Sea Zone to Gibraltar
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
1 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 7 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from Central United States to Southeast Mexico
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
Americans undo move 2.
2 infantry placed in Eastern United States
5 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser, 2 destroyers and 1 fighter moved from 92 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from Iraq to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from South West Africa to Rhodesia
British take Rhodesia from Italians
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits
1 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 7 : 1/1 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers; Americans loiter and taunt
Italians defend with 1 cruiser, 1 destroyer and 2 submarines
British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 submarines owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Italians: 1 cruiser, 1 destroyer and 2 submarines
Battle in Northwest Persia
British attack with 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 0/5 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Northwest Persia, round 3 : 1/5 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 aaGuns, 4 artilleries, 19 infantry and 2 mech_infantrys moved from India to West India
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 transport placed in 106 Sea Zone
1 carrier placed in 110 Sea Zone
1 artillery and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,3,1,2,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
British collect 32 PUs (5 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry
Production/PUs Summary :
Germans : 57 / 81
Russians : 11 / 14
Japanese : 66 / 74
Americans : 50 / 75
Chinese : 5 / 5
British : 37 / 35
UK_Pacific : 5 / 5
Italians : 15 / 16
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Caucasus to Rostov
1 armour and 1 artillery moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 aaGun, 2 artilleries and 9 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Slovakia Hungary to Western Germany
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,3,5,3,3,4,1,6
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 submarine moved from 63 Sea Zone to 64 Sea Zone
1 transport moved from 66 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from New Zealand to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Production/PUs Summary :
Germans : 57 / 81
Russians : 11 / 14
Japanese : 66 / 74
Americans : 50 / 75
Chinese : 5 / 5
British : 37 / 35
UK_Pacific : 5 / 5
Italians : 15 / 7
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 submarine moved from 63 Sea Zone to 64 Sea Zone
1 transport moved from 66 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from New Zealand to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to Algeria
Turn Complete - French
Production/PUs Summary :
Germans : 57 / 81
Russians : 11 / 14
Japanese : 66 / 74
Americans : 50 / 75
Chinese : 5 / 5
British : 37 / 35
UK_Pacific : 5 / 5
Italians : 15 / 7
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Samara
1 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Vologda
1 bomber moved from Bryansk to Vologda
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 destroyer and 5 submarines moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 5 submarines
Russians defend with 1 cruiser
Germans roll dice for 5 submarines in 114 Sea Zone, round 2 : 2/5 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 5 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 112 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 bomber and 1 fighter moved from Vologda to Bryansk
1 bomber moved from Bryansk to France
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
1 artillery moved from France to Northern Italy
6 infantry moved from Western Germany to Northern Italy
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries and 8 infantry placed in Germany
2 infantry placed in Southern France
2 infantry placed in Volgograd
2 infantry placed in Ukraine
2 infantry placed in Novgorod
3 infantry placed in Western Germany
1 infantry placed in Ukraine
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,6,2,1,4,4,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Samara
1 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Vologda
1 bomber moved from Bryansk to Vologda
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 destroyer and 5 submarines moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 5 submarines
Russians defend with 1 cruiser
Germans roll dice for 5 submarines in 114 Sea Zone, round 2 : 2/5 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 5 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 112 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 bomber and 1 fighter moved from Vologda to Bryansk
1 bomber moved from Bryansk to France
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
1 artillery moved from France to Northern Italy
6 infantry moved from Western Germany to Northern Italy
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries and 8 infantry placed in Germany
2 infantry placed in Southern France
2 infantry placed in Volgograd
2 infantry placed in Ukraine
2 infantry placed in Novgorod
3 infantry placed in Western Germany
1 infantry placed in Ukraine
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,6,2,1,4,4,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Kazakhstan to Caucasus
3 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Caucasus
1 armour and 1 mech_infantry moved from Russia to Archangel
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
2 fighters moved from Volgograd to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Tsagaan Olom to Kansu
2 aaGuns and 10 infantry moved from Kazakhstan to Turkmenistan
1 tactical_bomber moved from Caucasus to Persia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Production/PUs Summary :
Germans : 56 / 75
Russians : 16 / 22
Japanese : 66 / 74
Americans : 50 / 75
Chinese : 5 / 5
British : 35 / 35
UK_Pacific : 5 / 5
Italians : 13 / 7
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 harbour, 3 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
5 artilleries, 14 infantry and 3 mech_infantrys moved from Burma to India
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 45 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in Solomon Islands
Battle in New Guinea
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters and 2 tactical_bombers in New Guinea, round 2 : 2/6 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Solomon Islands from ANZAC with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 5 artilleries, 14 infantry and 3 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 5 artilleries, 14 infantry and 3 mech_infantrys in India, round 2 : 3/22 hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 45 Sea Zone to 49 Sea Zone
2 submarines moved from 33 Sea Zone to 49 Sea Zone
2 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 31 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
4 fighters moved from Burma to French Indo China
4 tactical_bombers moved from Burma to Siam
4 tactical_bombers moved from Siam to French Indo China
2 bombers moved from Burma to Kweichow
1 bomber moved from French Indo China to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Shan State to French Indo China
1 carrier, 2 fighters and 2 transports moved from 38 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 aaGun moved from Burma to India
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 fighters moved from New Guinea to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from New Guinea to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 aaGun moved from Yunnan to Burma
1 artillery and 1 infantry moved from Chahar to Hopei
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Korea
2 infantry moved from Amur to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 transport
EDIT: Changing ownership of Wake Island from Americans to Japanese
EDIT: Adding units owned by Japanese to Wake Island: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
5 transports placed in 6 Sea Zone
1 harbour placed in Hainan
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 battleships
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 battleships
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 73 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 6 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 6 artilleries, 10 infantry, 3 mech_infantrys and 10 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western Germany
2 fighters moved from Gibraltar to 112 Sea Zone
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 11 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 11 transports in 112 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 cruiser, 2 destroyers, 2 fighters and 11 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Denmark
Battle in Western Germany
Americans attack with 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry; Italians defend with 1 bomber
Americans roll dice for 1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys in Western Germany, round 2 : 7/20 hits
Germans roll dice for 1 aaGun, 1 bomber and 5 infantry in Western Germany, round 2 : 3/6 hits
1 aaGun owned by the Germans, 1 bomber owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Denmark from Germans, taking Western Germany from Germans with 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Italians: 1 bomber
Casualties for Americans: 3 infantry
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 112 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 carriers, 1 cruiser and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Gibraltar to United Kingdom
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
5 fighters and 2 tactical_bombers moved from Gibraltar to 112 Sea Zone
1 battleship and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 2 tactical_bombers moved from 95 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 64 Sea Zone
Place Units - Americans
2 fighters placed in 10 Sea Zone
2 artilleries, 4 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Production/PUs Summary :
Germans : 49 / 75
Russians : 15 / 22
Japanese : 73 / 92
Americans : 57 / 83
Chinese : 2 / 5
British : 35 / 35
UK_Pacific : 2 / 0
Italians : 13 / 7
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Tsinghai to Sikang
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Production/PUs Summary :
Germans : 49 / 75
Russians : 15 / 22
Japanese : 71 / 92
Americans : 57 / 83
Chinese : 4 / 6
British : 35 / 35
UK_Pacific : 2 / 0
Italians : 13 / 7
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0