@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 17 PUs;
Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries and 4 infantry moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 infantry moved from France to Southern France
1 bomber moved from Ukraine to Southern France
1 infantry moved from France to Southern France
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 4 artilleries and 4 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 4 artilleries and 4 infantry in Trans-Jordan, round 2 : 0/9 hits, 3.17 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 4 artilleries and 2 infantry in Trans-Jordan, round 3 : 2/7 hits, 2.50 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 4 artilleries remaining. Battle score for attacker is -6
Casualties for Italians: 4 infantry
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 bomber and 1 infantry in Southern France, round 4 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to France
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from France to Germany
1 armour moved from France to Germany
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -4.50
British : 2.67
Americans : 0.00
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour and 4 artilleries
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 bomber, 1 factory_minor, 4 infantry and 2 mech_infantrys
Western Germany : 1 aaGun
Germany : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Eastern Poland : 1 mech_infantry
Greece : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 82
Russians : 24 / 34
Japanese : 49 / 63
Americans : 64 / 112
Chinese : 9 / 9
British : 30 / 40
UK_Pacific : 0 / 0
Italians : 21 / 20
ANZAC : 17 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Lol TJ was bullshit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from Queensland to 35 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Nenetsia
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
1 bomber moved from Ukraine to Volgograd
3 fighters moved from Ukraine to Rostov
2 infantry moved from France to Holland Belgium
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Ukraine to Rostov
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Smolensk, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Rostov to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Volgograd to Ukraine
1 bomber moved from Volgograd to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Smolensk to Ukraine
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Archangel to Nenetsia
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to France
1 infantry moved from France to Western Germany
1 armour moved from Western Germany to Poland
3 fighters and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Trans-Jordan
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
1 artillery placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Persia
3 fighters placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.83
Americans : -0.33
Russians : -1.33
Territory Summary for Germans :
Kazakhstan : 1 flag
Trans-Jordan : 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
France : 4 artilleries and 11 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 marines
Poland : 1 armour
Germany : 1 factory_major and 2 mech_infantrys
Holland Belgium : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 4 aaGuns, 1 airfield, 17 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Caucasus : 1 flag
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 9 submarines, 1 tactical_bomber and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 77
Russians : 18 / 34
Japanese : 45 / 63
Americans : 61 / 112
Chinese : 9 / 9
British : 30 / 40
UK_Pacific : 0 / 0
Italians : 21 / 20
ANZAC : 21 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Russians take Caucasus from Germans
1 armour and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 infantry moved from Bryansk to Belarus
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Smolensk to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
cool game
What crazy stuff is this about the expected hits in the history? A box you can tick?
What crazy stuff is this about the expected hits in the history? A box you can tick?
Not sure what you mean but it’s a feature to measure luck in games, spearheaded by Garg.
I mean, where does this come from? Is there a new version out? I haven’t seen this before. What do you need to do to show this stats?
I mean, where does this come from? Is there a new version out? I haven’t seen this before. What do you need to do to show this stats?
Yeah latest version of TripleA.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Manchuria to Anhwe
1 fighter moved from Manchuria to Anhwe
1 mech_infantry moved from Yunnan to Kweichow
1 bomber moved from India to Kweichow
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Kweichow, round 4 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Anhwe, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Anhwe to Manchuria
1 bomber moved from Kweichow to India
1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier, 1 fighter and 1 submarine placed in 36 Sea Zone
1 transport placed in 39 Sea Zone
1 infantry and 1 mech_infantry placed in India
1 infantry and 2 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
Japanese collect 47 PUs (1 lost to blockades); end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -1.17
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield and 1 harbour
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 13 infantry and 2 mech_infantrys
Yunnan : 1 flag
Hunan : 1 flag, 1 artillery
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 armour
Anhwe : 1 flag, 1 armour
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 factory_minor
36 Sea Zone : 3 battleships, 8 carriers, 1 cruiser, 5 destroyers, 9 fighters, 1 marine, 5 submarines and 6 tactical_bombers
39 Sea Zone : 1 flag, 1 transport
West India : 1 flag
French Madagascar : 1 flag
Urals : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 77
Russians : 24 / 36
Japanese : 48 / 55
Americans : 61 / 112
Chinese : 7 / 9
British : 30 / 40
UK_Pacific : 0 / 0
Italians : 21 / 20
ANZAC : 21 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
4 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 bomber moved from Shensi to Szechwan
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Sicily
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Sicily from Italians, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Szechwan to Russia
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 marines moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 marines and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
2 marines moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Southern France to Tobruk
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Normandy Bordeaux
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Southern France to Tobruk
1 fighter moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 bomber and 3 fighters placed in Eastern United States
2 armour and 1 infantry placed in Normandy Bordeaux
2 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Hopei to Anhwe
3 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Szechwan
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 3/3 hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 armour
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits
Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Chahar, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
2 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
2 infantry moved from Shensi to Hopei
4 infantry moved from Tsinghai to Shensi
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
Combat - British
Non Combat Move - British
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Nigeria to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
3 armour placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from France to Rostov
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from France to Southern Italy
1 armour and 4 artilleries moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Rostov to Ukraine
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
1 armour moved from Western Germany to France
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,3,5,2,3,1
Italians collect 5 PUs (16 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : -0.33
Americans : -1.00
Russians : -0.33
Territory Summary for Italians :
Trans-Jordan : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 11 artilleries, 1 factory_minor and 1 infantry
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Eastern Poland : 1 mech_infantry
Ukraine : 1 bomber and 1 mech_infantry
95 Sea Zone : 1 submarine
Greece : 1 flag
Iraq : 1 flag, 1 armour, 5 artilleries, 1 factory_minor and 4 infantry
Northwest Persia : 1 mech_infantry
Production/PUs Summary :
Germans : 48 / 77
Russians : 24 / 36
Japanese : 45 / 55
Americans : 61 / 109
Chinese : 10 / 10
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 21 / 9
ANZAC : 21 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
Combat - ANZAC
Battle in Kwangtung
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to Philippines
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 tactical_bomber moved from Ukraine to Volgograd
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Ukraine to Vologda
1 fighter moved from Ukraine to Belarus
1 fighter moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Tambov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 4 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Italy
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 fighter moved from Caucasus to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Vologda to Ukraine
1 fighter moved from Belarus to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 artillery and 5 infantry moved from Western Germany to France
1 tactical_bomber moved from 112 Sea Zone to Southern Italy
3 fighters moved from 112 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 armour moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Romania
Place Units - Germans
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
2 armour and 1 infantry placed in Ukraine
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1,6,6,2,5
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Adding units owned by Germans to Romania: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Nenetsia: 1 aaGun
EDIT: Adding units owned by Germans to Urals: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
Russians : -1.50
Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 mech_infantry
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag
France : 5 artilleries and 16 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
Romania : 1 armour and 2 mech_infantrys
Germany : 1 armour, 1 factory_major and 4 mech_infantrys
Southern Italy : 8 fighters and 3 tactical_bombers
Belarus : 1 flag, 1 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 aaGun
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 armour and 1 mech_infantry
Ukraine : 1 flag, 4 aaGuns, 1 airfield, 17 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 20 infantry, 6 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 3 mech_infantrys
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 9 submarines and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
Persia : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 81
Russians : 13 / 36
Japanese : 42 / 55
Americans : 61 / 109
Chinese : 10 / 10
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 21 / 9
ANZAC : 24 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Bryansk to Tambov
3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
3 infantry moved from Russia to Vologda
1 armour moved from Bryansk to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 3 infantry in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
3 infantry owned by the Russians retreated to Bryansk
Germans win with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Belarus to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
Place Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun and 12 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 16 PUs; end with 22 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Manchuria to Anhwe
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from India to Yunnan
1 bomber moved from India to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to 20 Sea Zone
5 fighters and 4 tactical_bombers moved from 36 Sea Zone to Philippines
1 mech_infantry moved from Urals to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 4/4 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangtung
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Philippines
Japanese attack with 5 fighters and 4 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun, 2 fighters and 1 infantry
AA fire in Philippines : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Philippines
Japanese roll dice for 4 fighters and 4 tactical_bombers in Philippines, round 2 : 4/8 hits, 4.67 expected hits
Americans roll dice for 1 aaGun, 2 fighters and 1 infantry in Philippines, round 2 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 2 fighters owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Philippines
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun, 2 fighters and 1 infantry
Casualties for Japanese: 2 fighters
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Philippines to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 bomber moved from Yunnan to India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Anhwe to Manchuria
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Malaya to Shan State
Place Units - Japanese
2 fighters placed in 36 Sea Zone
1 infantry placed in French Indo China
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 submarine placed in 39 Sea Zone
1 infantry and 1 mech_infantry placed in India
1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.33
Americans : -0.67
Chinese : -0.33
Japanese : 0.67
AA fire in Philippines : : 0.50
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield and 1 harbour
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 12 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 armour
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor
36 Sea Zone : 3 battleships, 8 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 5 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 1 submarine
West India : 1 flag
French Madagascar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 56 / 81
Russians : 16 / 30
Japanese : 45 / 50
Americans : 61 / 109
Chinese : 7 / 10
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 21 / 9
ANZAC : 24 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
3 battleships, 8 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 5 tactical_bombers and 1 transport
Holy molly!
3 battleships, 8 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 5 tactical_bombers and 1 transport
Holy molly!
No link to Captan America? :-D