Full scramble with three fighters to SZ110, no scrambling to SZ111. Thank you
L17 BM3 Me1945 (Axis) vs. Adam514 (Allies) Game 3
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Crazy dice this game.
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Hold on
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No rush, I’m off for tonight.
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Can you take a look on the file I just posted? Something is wrong with TripleA. Jap AC and BB are damaged at sz71 before the battle starts.
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Can you take a look on the file I just posted? Something is wrong with TripleA. ��� AC and BB are damaged at sz71 before the battle starts.
Meaning Japan AC and BB
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There’s only 2 tps in 71 (UK and Japanese).
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Oh before battle starts… that is some odd stuff.
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There’s a weird glitch going around, now only your carrier was damaged after I went through the history.
Anyway your ships should have been repaired by the German Naval Base, I suppose it might be the first time that a naval base was bought to repair another nation’s ships shortly after.
You should keep at least a damaged BB in 71, if you want more we’ll have to discuss it.
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Yes, I think we have to.
Both BB and AC started the battle damaged. Look at the round history posted. Allies killed all of the war ships and ftr with 5 hits while 7 needed. I do not feel it is fair to finish with the BB only.
I would like my BB to take a hit instead of losing sub in round 1 and then keep the same OOL I chose originally – SS, ftr, CC. I do not suggest rerolls for the both side units for which the dice results are posted, but, with the first round changes, Japan should make an extra roll for SS in round 2 and for ftr in R3.
It means Japan will finish sz71 battle with at least damaged both BB and AC or, if lucky with the extra rolls, even with CC. In the latter case the battle will be over in round 3. -
Thing is OOL is a lot easier to decide when you have nearly every roll already made. Keeping CV seems greedy.
Would you be satisfied with having 2hp left and you can choose the units you want leftover?
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I assume you read my post and went through the battle thoroughly. If you believe my suggestion seems greedy, well. Lets proceed with BB and AC remaining. See attached.
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I’ll take another look. I’m just aiming for a fair result, what do you think your chances are of having 3 units remaining?
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2/3 - 66%
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Alright then, let’s roll: 1-4 you get an extra cruiser, 5-6 you keep the 2hp. Deal? If yes, feel free to roll.
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Deal.
Rolls: 1@4; Total Hits: 11@4: (4)
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Updated/attached.
Thanks. -
I’ll probably be asking for a scramble decision to kill the German tp in Novgorod, US bomber vs fighter. I’ll post the map soon if you need it.
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I better see the map. Will be on lone for a while.
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Scramble 127?
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Yes.