Variance (Allies + 19) vs Farmboy (Axis)

  • 2025 '23 '22 '21 '20 '19 '18 '17

    :-)
    @variance:

    to the bitter end

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 submarine moved from 57 Sea Zone to 37 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                      ANZAC take 37 Sea Zone from Japanese
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 infantry moved from Western Australia to South Australia
                5 fighters moved from Western Australia to Queensland
                2 aaGuns moved from New South Wales to Queensland
                3 armour moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    triplea_40624_Fre10.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                3 tactical_bombers moved from Germany to Baltic States
                3 fighters moved from Western Germany to Baltic States
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                      Germans take Bessarabia from Russians
                1 artillery and 2 infantry moved from Finland to Karelia
                1 artillery and 2 infantry moved from Finland to Vyborg
                1 armour moved from Finland to Karelia

    triplea_40624_Ger11.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                3 tactical_bombers moved from Germany to Baltic States
                3 fighters moved from Western Germany to Baltic States
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                      Germans take Bessarabia from Russians
                1 artillery and 2 infantry moved from Finland to Karelia
                1 artillery and 2 infantry moved from Finland to Vyborg
                1 armour moved from Finland to Karelia

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Karelia, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Karelia, round 2 :  0/2 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Karelia, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Karelia, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Baltic States, round 2 :  2/8 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Vyborg
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                        Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Vyborg, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Baltic States to Slovakia Hungary
                1 aaGun moved from Poland to Slovakia Hungary
                5 artilleries and 4 infantry moved from Poland to Slovakia Hungary
                1 aaGun, 8 artilleries and 4 infantry moved from Germany to Slovakia Hungary
                4 fighters moved from Iraq to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                4 transports moved from 113 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 fighter and 1 infantry placed in United Kingdom
                2 infantry placed in France
                3 armour placed in Western Germany
                4 infantry placed in Germany
                Germans undo move 4.
                3 armour placed in Germany
                Germans undo move 5.
                2 armour placed in Western Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_40624_Ger11.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Novgorod to 125 Sea Zone
                3 artilleries moved from Belarus to Baltic States
                7 armour, 11 artilleries, 3 infantry and 13 mech_infantrys moved from Eastern Poland to Poland
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 armour moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 armour moved from Sikang to Tsinghai
                1 infantry moved from Kazakhstan to Novosibirsk
                1 artillery moved from Urals to Evenkiyskiy
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Sikang
                6 infantry moved from Kazakhstan to Tsinghai
                3 mech_infantrys moved from Belarus to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 7 armour, 11 artilleries, 3 infantry and 16 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 7 armour, 11 artilleries, 3 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 3 artilleries
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 armour, 6 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Tsinghai from Japanese with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Bessarabia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 4 transports
                    Russians win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 4 transports

    Non Combat Move - Russians
                1 fighter moved from 125 Sea Zone to 127 Sea Zone
                6 mech_infantrys moved from Novgorod to Poland
                2 armour moved from Novgorod to Poland
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland

    Place Units - Russians
                1 carrier placed in 127 Sea Zone
                2 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    triplea_40624_Rus11.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Rhodesia to Belgian Congo
                      Japanese take Belgian Congo from British
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      Japanese take Anglo Egyptian Sudan from British
                1 armour moved from Rhodesia to Tanganyika Territory
                      Japanese take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Kenya
                      Japanese take Kenya from British
                1 armour and 1 mech_infantry moved from Kansu to Tsinghai
                1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
                1 armour and 1 mech_infantry moved from Shensi to Tsinghai
                1 armour moved from Shensi to Tsinghai
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 armour and 1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Burma
                2 bombers moved from Caroline Islands to 26 Sea Zone
                1 tactical_bomber moved from 78 Sea Zone to Burma
                1 fighter moved from 78 Sea Zone to 42 Sea Zone
                1 battleship and 1 carrier moved from 78 Sea Zone to 41 Sea Zone
                      Japanese take 41 Sea Zone from ANZAC
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 mech_infantry moved from Yunnan to Sikang

    triplea_40624_Jap11.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Rhodesia to Belgian Congo
                      Japanese take Belgian Congo from British
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      Japanese take Anglo Egyptian Sudan from British
                1 armour moved from Rhodesia to Tanganyika Territory
                      Japanese take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Kenya
                      Japanese take Kenya from British
                1 armour and 1 mech_infantry moved from Kansu to Tsinghai
                1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
                1 armour and 1 mech_infantry moved from Shensi to Tsinghai
                1 armour moved from Shensi to Tsinghai
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 armour and 1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Burma
                2 bombers moved from Caroline Islands to 26 Sea Zone
                1 tactical_bomber moved from 78 Sea Zone to Burma
                1 fighter moved from 78 Sea Zone to 42 Sea Zone
                1 battleship and 1 carrier moved from 78 Sea Zone to 41 Sea Zone
                      Japanese take 41 Sea Zone from ANZAC
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 mech_infantry moved from Yunnan to Sikang

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 destroyer, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 2 bombers in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 26 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 bombers in 26 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 bomber in 26 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 5 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
                    Americans win with 2 transports remaining. Battle score for attacker is -16
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 2 bombers
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 armour, 5 infantry and 1 mech_infantry
                        Japanese roll dice for 4 armour and 4 mech_infantrys in Tsinghai, round 2 :  0/8 hits
                        Chinese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Tsinghai, round 2 :  0/7 hits
                        Japanese roll dice for 4 armour and 4 mech_infantrys in Tsinghai, round 3 :  2/8 hits
                        Chinese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Tsinghai, round 3 :  1/7 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Tsinghai
                        Japanese roll dice for 4 armour and 3 mech_infantrys in Tsinghai, round 4 :  2/7 hits
                        Chinese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tsinghai, round 4 :  1/5 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Tsinghai
                        Japanese roll dice for 4 armour and 2 mech_infantrys in Tsinghai, round 5 :  4/6 hits
                        Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 5 :  1/3 hits
                        1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 armour, 5 infantry and 1 mech_infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Burma
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Sikang
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
                1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to Philippines
                1 armour moved from Yakut S.S.R. to Buryatia
                2 fighters moved from Japan to Kwangsi
                1 transport moved from 78 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 bomber and 1 tactical_bomber placed in Japan
                3 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                Japanese collect 71 PUs (4 lost to blockades); end with 71 PUs

    triplea_40624_Jap11.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone

    triplea_40624_Ame11.tsvg

  • '17 '16 '15 '14 '12

    scramble?

  • 2025 '23 '22 '21 '20 '19 '18 '17

    No scramble

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports
                    Germans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                2 fighters moved from Algeria to Egypt
                1 mech_infantry moved from Libya to Alexandria
                1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                6 infantry placed in Western United States
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to Burma
                4 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 mech_infantrys
                    British win, taking Burma from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 armour and 2 mech_infantrys

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 artillery and 5 infantry moved from Trans-Jordan to Egypt

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_40624_UK_11.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy
                1 infantry moved from Persia to Iraq
                1 fighter moved from Slovakia Hungary to Southern Italy
                1 aaGun, 1 artillery and 3 infantry moved from Slovakia Hungary to Germany
                1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Iraq
                1 destroyer and 1 transport placed in 95 Sea Zone
                Italians undo move 2.
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs

    triplea_40624_Ita11.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    triplea_40624_Fre11.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    No rush, but just wanted to make sure you knew that the French turn was unfinished.

  • '17 '16 '15 '14 '12

    oh its ok

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 35 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
                    Japanese win with 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 3 submarines
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Hawaiian Islands
                2 submarines moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

    Combat Move - French

    Combat - French

    Turn Complete - French

    triplea_40624_Fre11.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 14 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers moved from Slovakia Hungary to Poland
                1 armour and 4 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Poland
                4 fighters moved from Southern Italy to Poland
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 artillery and 1 infantry moved from Vyborg to Novgorod
                1 artillery and 1 infantry moved from Karelia to Novgorod
                3 armour moved from Finland to Novgorod
                1 armour moved from Karelia to Novgorod

    triplea_40624_Ger12.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 14 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers moved from Slovakia Hungary to Poland
                1 armour and 4 infantry moved from Germany to Poland
                2 armour moved from Western Germany to Poland
                4 fighters moved from Southern Italy to Poland
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 artillery and 1 infantry moved from Vyborg to Novgorod
                1 artillery and 1 infantry moved from Karelia to Novgorod
                3 armour moved from Finland to Novgorod
                1 armour moved from Karelia to Novgorod

    Combat - Germans
                Battle in Poland
                    Germans attack with 7 armour, 14 artilleries, 7 fighters, 14 infantry and 3 tactical_bombers
                    Russians defend with 9 armour, 11 artilleries, 3 infantry and 22 mech_infantrys
                        Germans roll dice for 7 armour, 14 artilleries, 7 fighters, 14 infantry and 3 tactical_bombers in Poland, round 2 :  18/45 hits
                        Russians roll dice for 9 armour, 11 artilleries, 3 infantry and 22 mech_infantrys in Poland, round 2 :  16/45 hits
                        15 mech_infantrys owned by the Russians, 14 infantry owned by the Germans, 2 artilleries owned by the Germans and 3 infantry owned by the Russians lost in Poland
                        Germans roll dice for 7 armour, 12 artilleries, 7 fighters and 3 tactical_bombers in Poland, round 3 :  11/29 hits
                        Russians roll dice for 9 armour, 11 artilleries and 7 mech_infantrys in Poland, round 3 :  8/27 hits
                        7 mech_infantrys owned by the Russians, 4 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Poland
                        Germans roll dice for 7 armour, 4 artilleries, 7 fighters and 3 tactical_bombers in Poland, round 4 :  10/21 hits
                        Russians roll dice for 9 armour and 7 artilleries in Poland, round 4 :  7/16 hits
                        3 armour owned by the Russians, 7 artilleries owned by the Russians, 3 armour owned by the Germans and 4 artilleries owned by the Germans lost in Poland
                        Germans roll dice for 4 armour, 7 fighters and 3 tactical_bombers in Poland, round 5 :  6/14 hits
                        Russians roll dice for 6 armour in Poland, round 5 :  2/6 hits
                        6 armour owned by the Russians and 2 armour owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 2 armour, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 67
                    Casualties for Germans: 5 armour, 14 artilleries and 14 infantry
                    Casualties for Russians: 9 armour, 11 artilleries, 3 infantry and 22 mech_infantrys
                Battle in Novgorod
                    Germans attack with 4 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Novgorod, round 2 :  3/8 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to United Kingdom
                3 fighters moved from Poland to Western Germany
                3 tactical_bombers moved from Poland to Western Germany
                4 fighters moved from Poland to Germany
                3 aaGuns moved from Slovakia Hungary to Germany
                1 infantry moved from Northern Italy to France
                1 fighter and 1 tactical_bomber moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to France
                3 fighters moved from Iraq to Southern Italy
                2 aaGuns and 1 infantry moved from Finland to Karelia

    Place Units - Germans
                4 armour and 2 mech_infantrys placed in Western Germany
                1 infantry placed in France
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_40624_Ger12.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries moved from Baltic States to Poland
                1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 artillery moved from Baltic States to Poland
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus

    Combat - Russians
                Battle in Poland
                    Russians attack with 3 artilleries, 1 fighter and 1 tactical_bomber
                    Germans defend with 2 armour
                    Russians win, taking Poland from Germans with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    Russians win, taking Caucasus from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Ukraine to Belarus
                2 armour moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Poland to Bryansk
                1 fighter moved from 127 Sea Zone to Bryansk
                1 infantry moved from Novosibirsk to Kazakhstan
                1 artillery moved from Evenkiyskiy to Yenisey
                1 mech_infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                10 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs

    triplea_40624_Rus12.tsvg

  • 2025 '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 bombers, 4 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to Java
                1 battleship and 1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 5 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Philippines to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 armour and 3 artilleries moved from Yunnan to Burma
                2 mech_infantrys moved from French Indo China to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Kwangsi to Burma
                1 armour moved from French Indo China to Burma
                1 armour and 1 mech_infantry moved from Tsinghai to Timguska
                      Japanese take Timguska from Russians
                1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
                2 armour moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Sikang to Kazakhstan
                1 armour moved from Tsinghai to Kazakhstan
                1 fighter moved from Kwangsi to Burma
                1 armour moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      Japanese take French Equatorial Africa from French
                      Japanese take Nigeria from British
                1 armour moved from Ethiopia to Kenya

    triplea_40624_Jap12.tsvg

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