one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
Variance (Allies + 19) vs Farmboy (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
1 carrier moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
4 armour, 2 artilleries and 3 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to 112 Sea Zone
2 artilleries moved from Poland to Slovakia Hungary
6 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to 112 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Novgorod to BelarusCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 6 infantry
Russians defend with 3 mech_infantrys
Germans roll dice for 2 artilleries and 6 infantry in Slovakia Hungary, round 2 : 0/8 hits
Russians roll dice for 3 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 2 artilleries and 5 infantry in Slovakia Hungary, round 3 : 0/7 hits
Russians roll dice for 3 mech_infantrys in Slovakia Hungary, round 3 : 0/3 hits
Germans roll dice for 2 artilleries and 5 infantry in Slovakia Hungary, round 4 : 2/7 hits
Russians roll dice for 3 mech_infantrys in Slovakia Hungary, round 4 : 0/3 hits
2 mech_infantrys owned by the Russians lost in Slovakia Hungary
Germans roll dice for 2 artilleries and 5 infantry in Slovakia Hungary, round 5 : 1/7 hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 5 : 0/1 hits
1 mech_infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Baltic States
Germans attack with 4 armour, 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 artilleries and 3 infantry in Baltic States, round 2 : 6/9 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 carrier, 4 fighters and 1 tactical_bomber
Americans defend with 1 carrier and 1 fighter
Germans roll dice for 1 carrier, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 carrier and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier
Casualties for Americans: 1 carrier and 1 fighterNon Combat Move - Germans
1 fighter moved from 105 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to Southern Italy
1 fighter moved from Archangel to Novgorod
2 fighters moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 aaGun moved from Poland to Slovakia Hungary
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 aaGuns moved from Poland to Baltic States
1 transport moved from 127 Sea Zone to 125 Sea Zone
6 infantry moved from Poland to Baltic StatesPlace Units - Germans
3 armour and 2 mech_infantrys placed in Western Germany
1 infantry placed in United Kingdom
3 infantry placed in France
3 infantry placed in Novgorod
2 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 2.
3 infantry placed in Southern France
Germans undo move 5.
3 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern Poland
1 artillery moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 armour moved from Ukraine to Belarus
1 mech_infantry moved from Bryansk to Eastern Poland
6 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in Eastern Poland
Russians attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 3 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 8 armour, 3 artilleries, 6 infantry and 9 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 8 armour, 3 artilleries, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
7 artilleries moved from Russia to Bryansk
8 infantry moved from Russia to Bryansk
7 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
3 infantry moved from Kazakhstan to Tsinghai
1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Archangel to RussiaPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry and 6 mech_infantrys placed in Russia
Russians undo move 1.
Russians undo move 2.
3 infantry placed in Ukraine
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to Shan State
2 bombers moved from Kwangsi to India
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to Shan State
2 bombers moved from Kwangsi to India
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
2 bombers moved from India to Kweichow
2 armour moved from Szechwan to Kweichow
1 armour and 3 mech_infantrys moved from Hunan to Kweichow
1 mech_infantry moved from Suiyuyan to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 artillery moved from Siberia to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 75 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
3 armour placed in Shantung
2 artilleries and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
10 fighters moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans -
scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
10 fighters moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in NorwayNon Combat Move - Americans
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
10 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Egypt to India
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea ZonePlace Units - Americans
1 battleship and 1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 fighter and 1 infantry placed in Western United States
3 submarines placed in 10 Sea Zone
Americans undo move 4.
Americans undo move 2.
1 submarine placed in 105 Sea Zone
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 5.
Americans undo move 3.
1 fighter placed in 110 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalPurchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
1 artillery owned by the British retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Burma to IndiaPlace Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Removing units owned by British from Tobruk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from 112 Sea Zone: 5 transports
EDIT: Adding units owned by British to Norway: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to 112 Sea Zone: 5 transports
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
Yikes! I didn’t even notice that fleet down south. Gonna do some NCMs…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
10 fighters moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in NorwayNon Combat Move - Americans
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
10 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Egypt to India
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea ZonePlace Units - Americans
1 battleship and 1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 fighter and 1 infantry placed in Western United States
3 submarines placed in 10 Sea Zone
Americans undo move 4.
Americans undo move 2.
1 submarine placed in 105 Sea Zone
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 5.
Americans undo move 3.
1 fighter placed in 110 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalPurchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
1 artillery owned by the British retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Burma to IndiaPlace Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Removing units owned by British from Tobruk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from 112 Sea Zone: 5 transports
EDIT: Adding units owned by British to Norway: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to 112 Sea Zone: 5 transports
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to Tanganyika Territory: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Algeria: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Nigeria: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 1 artillery
EDIT: Adding units owned by British to Tanganyika Territory: 1 aaGun
EDIT: Removing units owned by British from Egypt: 1 aaGun
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 artillery and 5 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Nigeria: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
Germans take Romania from Russians
1 artillery moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
1 artillery moved from Yugoslavia to Albania
Italians take Albania from Russians
1 artillery moved from Yugoslavia to RomaniaCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs -
I was hoping I might surprise you with that. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Hawaiian Islands to Queensland
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
3 armour moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalCombat Move - French
Non Combat Move - French
2 infantry moved from Egypt to AlexandriaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from United Kingdom to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Novgorod to Archangel
3 fighters moved from Novgorod to Archangel
1 infantry moved from Slovakia Hungary to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from United Kingdom to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Novgorod to Archangel
3 fighters moved from Novgorod to Archangel
1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in 112 Sea Zone
Germans attack with 7 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 2 fighters and 5 transports
Germans roll dice for 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 5 transports in 112 Sea Zone, round 2 : 3/4 hits
1 carrier owned by the Americans, 3 fighters owned by the Germans, 1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Germans roll dice for 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/5 hits
Americans roll dice for 1 fighter and 5 transports in 112 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans, 3 transports owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 4 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 5 transports
Battle in Archangel
Germans attack with 3 fighters and 3 infantry
Russians defend with 3 mech_infantrys
Germans roll dice for 3 fighters and 3 infantry in Archangel, round 2 : 2/6 hits
Russians roll dice for 3 mech_infantrys in Archangel, round 2 : 0/3 hits
2 mech_infantrys owned by the Russians lost in Archangel
Germans roll dice for 3 fighters and 3 infantry in Archangel, round 3 : 3/6 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 3 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 0/5 hits
Russians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 2 mech_infantrys in Eastern Poland, round 3 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
3 fighters moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour and 2 infantry moved from 115 Sea Zone to Novgorod
2 aaGuns, 4 armour, 2 artilleries and 8 infantry moved from Baltic States to Novgorod
1 aaGun and 2 infantry moved from France to Western Germany
2 infantry moved from Southern France to Northern Italy
2 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 fighter moved from 112 Sea Zone to Southern Italy
1 transport moved from 125 Sea Zone to 127 Sea ZonePlace Units - Germans
10 infantry placed in Germany
1 fighter and 1 infantry placed in Western Germany
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 artillery and 2 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
Germans win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
1 artillery owned by the Russians and 3 infantry owned by the Russians retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
8 infantry moved from Bryansk to Belarus
7 artilleries moved from Bryansk to Belarus
7 infantry moved from Shensi to Tsinghai
3 infantry moved from Ukraine to Bryansk
9 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Volgograd to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
4 artilleries, 3 infantry and 3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour moved from Shantung to Hopei
1 mech_infantry moved from Kweichow to Hopei
2 mech_infantrys moved from Kweichow to Shensi
5 armour and 3 mech_infantrys moved from Kweichow to Szechwan
2 bombers moved from Kweichow to India
2 infantry moved from Shan State to Yunnan
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 75 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour moved from Shantung to Hopei
1 mech_infantry moved from Kweichow to Hopei
2 mech_infantrys moved from Kweichow to Shensi
5 armour and 3 mech_infantrys moved from Kweichow to Szechwan
2 bombers moved from Kweichow to India
2 infantry moved from Shan State to Yunnan
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 75 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 16 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Union of South Africa
Battle in 72 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Japanese win, taking Union of South Africa from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hopei
Japanese attack with 3 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 5 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 5 armour and 3 mech_infantrys in Szechwan, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 16 Sea Zone, round 2 : 5/10 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 0/6 hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 3 : 1/5 hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Soviet Far East, round 4 : 1/3 hits
Russians roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits
1 armour owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Soviet Far East to Sakha
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Yakut S.S.R. to Buryatia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from India to French Indo China
1 carrier and 1 tactical_bomber moved from 75 Sea Zone to 71 Sea Zone
1 fighter moved from 72 Sea Zone to 71 Sea Zone
1 battleship moved from 75 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total





