@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
J Axis, ste Allies
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Japanese
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 1 aaGun and 4 fighters; Remaining resources: 5 PUs; 0 techTokens;Combat Move - Japanese
1 bomber moved from Japan to Philippine Islands
2 fighters moved from Manchuria to Japan
2 armour moved from Ningxia to Kazakh S.S.R.
Japanese take Chinghai from Chinese
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Ningxia to Chinghai
1 artillery and 1 infantry moved from India to Persia
Japanese take Persia from British
1 infantry moved from Burma to IndiaCombat - Japanese
Battle in Philippine Islands
Japanese attack with 1 bomber
Americans defend with 1 armour
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 bomber moved from Philippine Islands to JapanPlace Units - Japanese
1 aaGun and 4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 49 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Italians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Italians
Italians spend 0 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Super subsActivate Technology - Italians
Italians activating Super subsPurchase Units - Italians
Italians buy 4 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 fighter moved from Burma to Caucasus
4 armour moved from Ukraine to Caucasus
3 armour moved from Italy to Bulgaria RomaniaCombat - Italians
Battle in Caucasus
Italians attack with 4 armour and 1 fighter
Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
retreated to Caucasus
Russians win with 2 armour and 1 artillery remaining. Battle score for attacker is -14
Casualties for Italians: 4 armour
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to PersiaPlace Units - Italians
4 armour and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Russians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Japanese
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Japanese
Japanese spend 10 on tech rollsPurchase Units - Japanese
Japanese buy 1 battleship and 2 carriers; Remaining resources: 1 PUs; 2 techTokens;Combat Move - Japanese
10 fighters moved from Japan to Yunnan
1 bomber moved from Japan to CaucasusCombat - Japanese
Battle in Caucasus
Japanese attack with 1 bomber
Russians defend with 1 factory and 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
Place Units - Japanese
1 battleship and 2 carriers placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Italians
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Italians
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from Bulgaria Romania to Caucasus
Italians take Ukraine from Russians
Italians take Caucasus from Russians
4 armour moved from Italy to Germany
2 armour moved from Bulgaria Romania to Poland
1 artillery and 1 infantry moved from Italy to FranceCombat - Italians
Battle in Poland
Italians attack with 2 armour
Russians defend with 1 armour
Italians win, taking Poland from Russians with 2 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Germany
Italians attack with 4 armour
British defend with 1 aaGun, 1 factory and 1 infantry
Italians win, taking Germany from British, taking Poland from Italians with 4 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
6 infantry placed in ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Combat Move - Germans
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Test summary from TripleA, engine version: 1.9, time: 5:46:20 PM
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
8 armour moved from East Poland to Karelia S.S.R.
Germans take Baltic States from Russians
1 artillery moved from France to GermanyCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 8 armour
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 8 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Japanese
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Test summary from TripleA, engine version: 1.9, time: 8:41:41 AM
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Heavy BomberActivate Technology - Japanese
Japanese activating Heavy BomberPurchase Units - Japanese
Japanese buy 4 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
10 fighters moved from Yunnan to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 10 fighters
Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
retreated to 35 Sea Zone
Americans win with 4 fighters and 2 transports remaining. Battle score for attacker is -14
Casualties for Americans: 4 carriers, 1 cruiser and 1 destroyer
Casualties for Japanese: 9 fighters
4 fighters owned by the Americans forced to land in IndiaNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to KwangtungPlace Units - Japanese
4 bombers and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - British
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - British
Purchase Units - British
British buy 4 armour, 3 factories and 4 infantry; Remaining resources: 16 PUs; 0 techTokens;Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
1 battleship moved from 7 Sea Zone to 5 Sea Zone
2 artilleries and 6 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 6 infantry moved from 5 Sea Zone to Germany
4 fighters moved from 7 Sea Zone to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from Egypt to Libya
British take Libya from ItaliansCombat - British
Battle in Germany
British attack with 2 artilleries, 1 bomber, 4 fighters and 6 infantry
Germans defend with 1 aaGun, 1 artillery and 1 factory; Italians defend with 4 armour
AA fire in Germany : 1/5 hits
1 fighter owned by the British lost in Germany
British roll dice for 1 battleship in Germany, round 2 : 1/1 hits
British roll dice for 2 artilleries, 1 bomber, 3 fighters and 6 infantry in Germany, round 2 : 4/12 hits
Germans roll dice for 4 armour and 1 artillery in Germany, round 2 : 0/5 hits
4 armour owned by the Italians and 1 artillery owned by the Germans lost in Germany
British captures 53PUs while taking Germans capital
British win, taking Germany from Germans with 2 artilleries, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery
Casualties for British: 1 fighter
Casualties for Italians: 4 armourNon Combat Move - British
2 carriers moved from 7 Sea Zone to 13 Sea Zone
1 destroyer moved from 7 Sea Zone to 13 Sea Zone
3 fighters moved from Germany to 13 Sea Zone
1 bomber moved from Germany to United KingdomPlace Units - British
4 armour and 4 infantry placed in United Kingdom
1 factory placed in India
1 factory placed in Eastern Canada
1 factory placed in EgyptTurn Complete - British
British collect 39 PUs; end with 108 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 113 PUsTerritory Summary for British :
Australia : 1 aaGun and 2 infantry
Eastern Canada : 1 factory
Egypt : 1 factory
Germany : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 6 infantry
India : 1 aaGun and 1 factory
Libya : 1 flag, 1 artillery
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 4 armour, 1 bomber, 1 factory and 4 infantry
5 Sea Zone : 1 battleship and 4 transports
13 Sea Zone : 2 carriers, 1 destroyer and 3 fightersProduction/PUs Summary :
Germans : 25 / 0
Russians : 29 / 41
Japanese : 35 / 40
British : 39 / 113
Italians : 9 / 27
Chinese : 1 / 0
Americans : 40 / 59Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.435
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Italians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Americans





