@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
J Axis, ste Allies
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:mrgreen:
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Japanese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 1/1 hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Long Range AircraftActivate Technology - Japanese
Japanese activating Long Range AircraftPurchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from French Indo-China Thailand to Kwangtung
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 battleship moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 57 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 53 Sea Zone
3 fighters moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 fighter moved from 61 Sea Zone to 35 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 fighter moved from 61 Sea Zone to Yunnan
1 fighter moved from Formosa to Yunnan
2 infantry moved from French Indo-China Thailand to Yunnan
3 infantry moved from Manchuria to Suiyuan
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
3 infantry moved from Kiangsu to Fukien
1 fighter moved from Manchuria to 53 Sea ZoneCombat - Japanese
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Suiyuan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Fukien, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Fukien, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 35 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 transport
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer, 5 fighters and 1 transport in 53 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in Hawaiian Islands
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 2/2 hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Philippine Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 artillery in Philippine Islands, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Philippine Islands, round 4 : 1/1 hits
Americans roll dice for 2 infantry in Philippine Islands, round 4 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 53 Sea Zone to Hawaiian Islands
4 fighters moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from Yunnan to 61 Sea Zone
4 fighters moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Hawaiian Islands to Iwo JimaPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Japanese :
Borneo : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
East Indies : 1 flag, 1 infantry
Fukien : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 1 infantry
Iwo Jima : 1 fighter and 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
Kiangsu : 1 flag
Manchuria : 1 flag
Okinawa : 1 infantry
Suiyuan : 1 flag, 3 infantry
Yunnan : 1 flag, 1 infantry
38 Sea Zone : 1 transport
49 Sea Zone : 1 infantry and 1 transport
50 Sea Zone : 1 battleship, 1 cruiser and 1 transport
53 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
61 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 37 / 55
Russians : 25 / 31
Japanese : 30 / 40
British : 33 / 43
Italians : 10 / 10
Chinese : 4 / 0
Americans : 39 / 40Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3,377
Median : 3,000
Variance : 0,183
Standard Deviation : 0,428
Total rolls : 61Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,364
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,143
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7Japanese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3,231
Median : 4,000
Variance : 1,026
Standard Deviation : 1,013
Total rolls : 39 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Trans-Jordan to Persia
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangtung to French Indo-China Thailand
British take French Indo-China Thailand from Japanese
1 artillery moved from 38 Sea Zone to East Indies
1 infantry moved from 38 Sea Zone to East Indies
1 infantry moved from Burma to French Indo-China Thailand
2 infantry moved from India to Burma
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Finland
1 destroyer moved from 12 Sea Zone to 9 Sea Zone
1 cruiser moved from 12 Sea Zone to 9 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in 49 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 49 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Battle in 9 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 9 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 9 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Finland
British attack with 1 armour and 1 infantry
Germans defend with 1 fighter
British roll dice for 1 battleship in Finland, round 2 : 1/1 hits
Germans roll dice for 1 fighter in Finland, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Finland
British win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in 5 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 destroyer
Battle in East Indies
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in East Indies
British win, taking East Indies from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from India to Burma
2 fighters moved from 5 Sea Zone to United Kingdom
1 bomber moved from Germany to United Kingdom
1 artillery moved from Australia to 41 Sea Zone
1 infantry moved from Australia to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 30 Sea ZonePlace Units - British
1 destroyer and 3 transports placed in 8 Sea Zone
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for British :
Australia : 1 aaGun and 2 infantry
Burma : 1 aaGun and 2 infantry
East Indies : 1 artillery
Eastern Canada : 1 armour and 1 infantry
French Indo-China Thailand : 1 flag, 2 infantry
Finland : 1 flag, 1 armour
Persia : 2 infantry
Rhodesia : 2 infantry
United Kingdom : 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 3 infantry
4 Sea Zone : 1 battleship and 1 transport
8 Sea Zone : 1 destroyer and 3 transports
9 Sea Zone : 1 cruiser
30 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
38 Sea Zone : 1 transport
49 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 35 / 55
Russians : 25 / 31
Japanese : 24 / 40
British : 41 / 46
Italians : 10 / 10
Chinese : 4 / 0
Americans : 39 / 40Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.643
Median : 2.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
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TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
Italians spend 5 on tech rollsPurchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 infantry moved from Balkans to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
Italians take Gibraltar from British
2 infantry moved from Libya to Egypt
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Balkans to Ukraine
1 infantry moved from Balkans to Bulgaria Romania
1 battleship moved from 14 Sea Zone to 12 Sea Zone
1 fighter moved from Italy to Egypt -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
Italians spend 5 on tech rollsPurchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 infantry moved from Balkans to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
Italians take Gibraltar from British
2 infantry moved from Libya to Egypt
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Balkans to Ukraine
1 infantry moved from Balkans to Bulgaria Romania
1 battleship moved from 14 Sea Zone to 12 Sea Zone
1 fighter moved from Italy to EgyptCombat - Italians
Non Combat Move - Italians
1 infantry moved from Italy to BalkansPlace Units - Italians
1 armour placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 44 PUs; 2 techTokens;
Germans buy 2 artilleries and 3 bombers; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 armour moved from East Poland to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
3 infantry moved from Baltic States to Karelia S.S.R.
2 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic States
1 armour moved from Egypt to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
1 artillery moved from Egypt to Anglo-Egypt Sudan
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Anglo-Egypt Sudan to Italian Africa
Germans take Italian Africa from British
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from BritishCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Germans
3 armour moved from Ukraine to East Poland
1 artillery moved from Ukraine to East Poland
2 infantry moved from Ukraine to East PolandPlace Units - Germans
2 artilleries and 3 bombers placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 artillery moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 submarine moved from 6 Sea Zone to 12 Sea ZoneCombat - Russians
Battle in 12 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 artillery, 1 battleship, 2 cruisers and 1 transport
1 submarine owned by the Russians Submerged
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans winItalians win with 1 battleship, 2 cruisers and 1 transport remaining with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Belorussia to Archangel
8 infantry moved from Russia to Archangel
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Evenki National Okrug to Urals
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Caucasus to RussiaPlace Units - Russians
4 artilleries placed in Russia
2 artilleries placed in Caucasus
1 artillery and 1 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
2 artilleries placed in Caucasus
5 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Russians :
Archangel : 9 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 2 artilleries, 1 factory and 7 infantry
Evenki National Okrug : 4 infantry
Eastern Ukraine : 1 infantry
Russia : 1 aaGun, 5 artilleries, 1 factory and 5 infantry
Urals : 1 infantry
Yakut S.S.R. : 3 infantry
12 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 56
Russians : 23 / 28
Japanese : 23 / 40
British : 37 / 46
Italians : 10 / 20
Chinese : 4 / 0
Americans : 40 / 55Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
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TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 factory, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 52 Sea Zone
1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake Island
1 cruiser moved from 50 Sea Zone to 49 Sea Zone
1 transport moved from 38 Sea Zone to 49 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Fukien to Kwangtung
Japanese take Kwangtung from British
1 infantry moved from Yunnan to French Indo-China Thailand
1 infantry moved from Fukien to French Indo-China Thailand
1 fighter moved from 61 Sea Zone to French Indo-China Thailand
1 fighter moved from Iwo Jima to Wake Island
1 fighter moved from 61 Sea Zone to Wake Island -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 factory, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 52 Sea Zone
1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake Island
1 cruiser moved from 50 Sea Zone to 49 Sea Zone
1 transport moved from 38 Sea Zone to 49 Sea Zone
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Fukien to Kwangtung
Japanese take Kwangtung from British
1 infantry moved from Yunnan to French Indo-China Thailand
1 infantry moved from Fukien to French Indo-China Thailand
1 fighter moved from 61 Sea Zone to French Indo-China Thailand
1 fighter moved from Iwo Jima to Wake Island
1 fighter moved from 61 Sea Zone to Wake IslandCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 cruiser and 1 transport
British defend with 1 destroyer
Japanese win with 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in French Indo-China Thailand
Japanese attack with 1 fighter and 2 infantry
British defend with 2 infantry
Japanese win, taking French Indo-China Thailand from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippine Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Wake Island
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Wake Island to 52 Sea Zone
1 fighter moved from French Indo-China Thailand to Kwangtung
1 fighter moved from Kwangtung to JapanPlace Units - Japanese
1 factory placed in Manchuria
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hitsPurchase Units - Italians
Italians buy 4 armour; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 armour moved from Ukraine to Belorussia
1 armour moved from Bulgaria Romania to Eastern Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Belorussia
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Italians win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 armour in Eastern Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Bulgaria RomaniaPlace Units - Italians
4 armour placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Belorussia : 1 flag, 1 armour
Gibraltar : 1 flag, 1 infantry
Italy : 1 aaGun, 4 armour and 1 factory
Eastern Ukraine : 1 flag, 1 armour
Bulgaria Romania : 1 armour, 1 fighter and 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine : 1 infantryProduction/PUs Summary :
Germans : 33 / 56
Russians : 19 / 28
Japanese : 30 / 37
British : 41 / 42
Italians : 13 / 18
Chinese : 4 / 0
Americans : 38 / 55Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 0,929
Standard Deviation : 0,964
Total rolls : 15Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8Russians Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4,333
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3British Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to France
Americans take France from Germans
1 bomber moved from Western United States to 56 Sea Zone
1 bomber, 1 carrier, 2 fighters and 1 submarine moved from 56 Sea Zone to 52 Sea ZoneCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 fighters and 1 submarine
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 52 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 fighters in 52 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Americans and 2 fighters owned by the Japanese lost in 52 Sea Zone
1 transport owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 submarine in 52 Sea Zone, round 3 : 1/1 hits
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Americans: 1 carrier
Casualties for Japanese: 1 carrier, 2 fighters and 1 transportNon Combat Move - Americans
2 fighters moved from 52 Sea Zone to Hawaiian Islands
1 bomber moved from 52 Sea Zone to Hawaiian Islands
1 transport moved from 53 Sea Zone to 56 Sea Zone
1 infantry moved from Western Canada to Western United StatesCombat Move - Chinese
1 infantry moved from Sikang to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Sikang to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 56 Sea Zone
2 fighters placed in 56 Sea ZonePlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Americans
Americans collect 44 PUs; end with 45 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Americans and Chinese :
Eastern United States : 1 aaGun and 1 factory
France : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 bomber, 2 fighters and 2 infantry
Sikang : 1 infantry
Western United States : 1 aaGun, 1 factory and 2 infantry
Yunnan : 4 infantry
7 Sea Zone : 1 destroyer and 1 transport
52 Sea Zone : 1 submarine
56 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 27 / 56
Russians : 19 / 28
Japanese : 29 / 37
British : 41 / 42
Italians : 13 / 18
Chinese : 5 / 0
Americans : 44 / 60Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.625
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.333
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Jet PowerActivate Technology - Germans
Germans activating Jet PowerPurchase Units - Germans
Germans buy 2 armour, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 bomber moved from Germany to 7 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
2 artilleries and 1 infantry moved from Germany to France
2 artilleries moved from Germany to Northwestern Europe
2 armour moved from Karelia S.S.R. to Norway
Germans take Finland from British
3 armour moved from East Poland to Karelia S.S.R.
2 infantry moved from Poland to Baltic States
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from East Poland to Belorussia
1 artillery moved from East Poland to Belorussia
1 artillery moved from Anglo-Egypt Sudan to French Equatorial Africa
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 armour moved from French West Africa to French Equatorial Africa
1 fighter moved from Poland to Norway
1 bomber moved from Germany to Morocco Algeria
1 infantry moved from Libya to Morocco AlgeriaCombat - Germans
Battle in Northwestern Europe
Germans attack with 2 artilleries
British defend with 1 artillery and 1 infantry
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries
Battle in Norway
Germans attack with 2 armour and 1 fighter
British defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Norway from British with 2 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in 7 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 22
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 1 transport
Battle in 12 Sea Zone
Germans attack with 1 bomber
Russians defend with 1 submarine; British defend with 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in France
Germans attack with 2 artilleries and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking France from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Morocco Algeria
Germans attack with 1 bomber and 1 infantry
British defend with 1 armour and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
1 fighter moved from Norway to Germany
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 bomber moved from Morocco Algeria to Germany
1 bomber moved from 12 Sea Zone to French West Africa
1 bomber moved from 7 Sea Zone to Germany
1 bomber moved from French West Africa to French Equatorial AfricaPlace Units - Germans
1 armour and 1 infantry placed in Karelia S.S.R.
1 armour, 4 fighters and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese





