@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
WAR WAR WAR AND MORE WAR!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Chahar
1 fighter moved from Kansu to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
retreated to Chahar
Japanese win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsTerritory Summary for Chinese :
Shensi : 1 fighter
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 3 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 36
Japanese : 60 / 68
Americans : 54 / 74
Chinese : 8 / 9
British : 28 / 28
UK_Pacific : 7 / 4
Italians : 17 / 29
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.143
Median : 5.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 armour and 4 infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Morocco to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield and 1 transport; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 armour and 4 infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Morocco to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the British lost in 93 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in Egypt
British attack with 1 artillery and 2 infantry
Italians defend with 1 armour and 1 harbour
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits
Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 1/3 hits
Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Iraq
British attack with 2 armour, 1 fighter and 4 infantry
Italians defend with 3 infantry
British roll dice for 2 armour, 1 fighter and 4 infantry in Iraq, round 2 : 3/7 hits
Italians roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Persia
3 aaGuns moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from 93 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
British collect 30 PUs (2 lost to blockades); end with 36 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,5,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 mech_infantry
Yunnan : 2 infantry
Burma : 3 aaGuns, 3 artilleries and 6 infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 2 armour and 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 fighter
110 Sea Zone : 3 fighters, 4 infantry and 1 transportProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 36
Japanese : 58 / 68
Americans : 54 / 74
Chinese : 9 / 9
British : 32 / 36
UK_Pacific : 8 / 4
Italians : 13 / 29
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.509
Median : 4.000
Variance : 1.196
Standard Deviation : 1.094
Total rolls : 57Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.381
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Chinese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Romania to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 1/3 hits
British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 3 fighters; Americans defend with 1 destroyer and 2 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Egypt to Greece
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Western Germany
1 artillery and 4 infantry moved from Romania to Eastern PolandPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.571
Median : 3.500
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.857
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
54 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 47 / 57
Russians : 28 / 36
Japanese : 58 / 68
Americans : 54 / 74
Chinese : 9 / 9
British : 30 / 36
UK_Pacific : 8 / 4
Italians : 17 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 28 / 36
Japanese : 58 / 68
Americans : 54 / 74
Chinese : 9 / 9
British : 30 / 36
UK_Pacific : 8 / 4
Italians : 17 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 submarines
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Karelia
1 bomber moved from Norway to Karelia
1 armour, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Western Ukraine
1 artillery and 4 infantry moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Baltic States to Belarus
2 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
1 destroyer moved from 112 Sea Zone to 111 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Karelia
1 bomber moved from Norway to Karelia
1 armour, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Western Ukraine
1 artillery and 4 infantry moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Baltic States to Belarus
2 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
1 destroyer moved from 112 Sea Zone to 111 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Karelia
1 bomber moved from Norway to Karelia
1 armour, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Western Ukraine
1 artillery and 4 infantry moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Baltic States to Belarus
2 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
1 destroyer moved from 112 Sea Zone to 111 Sea ZoneCombat - Germans
Germans creates battle in territory 91 Sea Zone
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Novgorod
Germans attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 3/7 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 3 artilleries and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Belarus, round 2 : 1/7 hits
Russians roll dice for 3 artilleries and 1 infantry in Belarus, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Belarus, round 3 : 2/5 hits
Russians roll dice for 3 artilleries in Belarus, round 3 : 0/3 hits
2 artilleries owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Belarus, round 4 : 3/5 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 1 infantry
Battle in Karelia
Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 artilleries and 2 infantry
Germans roll dice for 1 cruiser in Karelia, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 2/7 hits
Russians roll dice for 3 artilleries and 2 infantry in Karelia, round 2 : 1/5 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 2/6 hits
Russians roll dice for 2 artilleries in Karelia, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 3 fighters; Americans defend with 2 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 2/2 hits
2 transports owned by the Americans lost in 91 Sea Zone
2 submarines owned by the Germans Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Western Ukraine
Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 3 artilleries and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/9 hits
Russians roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 2 : 3/7 hits
3 infantry owned by the Germans and 4 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 3 : 3/6 hits
Russians roll dice for 3 artilleries in Western Ukraine, round 3 : 1/3 hits
1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 3 artilleries and 4 infantry
Battle in Rostov
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Karelia to 127 Sea Zone
1 bomber moved from Karelia to Western Germany
2 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
3 infantry moved from Western Germany to Denmark
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from France to Western Germany
1 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Poland to Germany
1 armour moved from Bessarabia to Baltic States
1 armour moved from Bessarabia to Yugoslavia
1 tactical_bomber moved from Western Germany to Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
2 destroyers placed in 112 Sea Zone
1 submarine placed in 112 Sea Zone
3 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 infantry placed in Germany
Germans undo move 5.
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 9 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 3.467
Median : 4.000
Variance : 0.584
Standard Deviation : 0.764
Total rolls : 90Germans Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.311
Median : 3.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 61Russians Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.793
Median : 4.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 29 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Smolensk to Novgorod
3 mech_infantrys moved from Smolensk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Smolensk to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Ukraine
2 mech_infantrys moved from Smolensk to Novgorod
2 armour moved from Smolensk to Belarus
3 mech_infantrys moved from Smolensk to Belarus
3 artilleries and 3 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Kansu to Belarus
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Central Mongolia to Chahar
1 fighter moved from Kansu to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Smolensk to Novgorod
3 mech_infantrys moved from Smolensk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Smolensk to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Ukraine
2 mech_infantrys moved from Smolensk to Novgorod
2 armour moved from Smolensk to Belarus
3 mech_infantrys moved from Smolensk to Belarus
3 artilleries and 3 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Kansu to Belarus
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Central Mongolia to Chahar
1 fighter moved from Kansu to ChaharCombat - Russians
Battle in Novgorod
Russians attack with 3 armour, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Novgorod : 0/1 hits
Russians roll dice for 3 armour, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/9 hits
Germans roll dice for 1 aaGun, 2 armour, 1 artillery and 3 infantry in Novgorod, round 2 : 3/6 hits
3 mech_infantrys owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 3/4 hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour and 1 tactical_bomber in Novgorod, round 4 : 2/3 hits
Germans roll dice for 2 armour in Novgorod, round 4 : 0/2 hits
2 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun, 2 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 armour and 5 mech_infantrys
Battle in Chahar
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 3/3 hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Ukraine
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 2 armour
Russians roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
Germans roll dice for 2 armour in Rostov, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 4 : 0/2 hits
Germans roll dice for 1 armour in Rostov, round 4 : 1/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 5 : 1/1 hits
Germans roll dice for 1 armour in Rostov, round 5 : 0/1 hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Russians attack with 2 armour, 1 bomber and 3 mech_infantrys
Germans defend with 2 armour, 1 artillery and 2 mech_infantrys
Russians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Belarus, round 2 : 5/6 hits
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Belarus, round 2 : 1/5 hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour, 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 artilleries, 1 fighter and 7 infantry
Germans defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Russians roll dice for 3 artilleries, 1 fighter and 7 infantry in Western Ukraine, round 2 : 2/11 hits
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Western Ukraine, round 2 : 5/7 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries, 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/6 hits
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 2/5 hits
2 infantry owned by the Russians lost in Western Ukraine
3 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Bryansk
1 bomber moved from Belarus to Russia
6 artilleries and 1 infantry moved from Russia to Bryansk
1 fighter moved from Chahar to Shensi
2 infantry moved from Central Mongolia to Ulaanbaatar
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Vologda to SmolenskPlace Units - Russians
2 artilleries and 7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Shensi : 1 fighter
Suiyuyan : 2 aaGuns and 4 infantry
Chahar : 2 infantry
Yakut S.S.R. : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 infantry
Tsagaan Olom : 1 flag
Belarus : 2 armour and 2 mech_infantrys
Bryansk : 4 aaGuns, 9 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Rostov : 1 artillery
Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 7 mech_infantrys
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Smolensk : 1 infantry
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 65
Russians : 27 / 32
Japanese : 57 / 68
Americans : 54 / 74
Chinese : 10 / 9
British : 30 / 36
UK_Pacific : 8 / 4
Italians : 15 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 17 times
Average roll : 3.430
Median : 3.000
Variance : 0.511
Standard Deviation : 0.715
Total rolls : 93Germans Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.429
Median : 3.000
Variance : 0.971
Standard Deviation : 0.985
Total rolls : 35Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.464
Median : 3.000
Variance : 0.073
Standard Deviation : 0.270
Total rolls : 56Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Korea to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
2 infantry moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 submarine moved from 45 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Korea to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
2 infantry moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 submarine moved from 45 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/4 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 2/4 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
1 artillery and 2 infantry moved from Korea to Amur
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter moved from Kiangsu to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
1 battleship and 2 carriers moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 aaGun moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.184
Median : 3.000
Variance : 0.432
Standard Deviation : 0.658
Total rolls : 38Russians Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.107
Median : 3.000
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 28 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to New Guinea
2 bombers moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to 111 Sea Zone
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to 111 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 54 Sea Zone to New Guinea
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
2 bombers moved from Gibraltar to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
2 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 111 Sea Zone
2 bombers moved from United Kingdom to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 54 Sea Zone to New Guinea
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
2 bombers moved from Gibraltar to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
2 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 111 Sea Zone
2 bombers moved from United Kingdom to 91 Sea ZoneCombat - Americans
Battle in 111 Sea Zone
Americans attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 111 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in New Guinea
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 91 Sea Zone
Americans attack with 4 bombers and 2 destroyers
Germans defend with 2 submarines
Americans roll dice for 4 bombers and 2 destroyers in 91 Sea Zone, round 2 : 5/6 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 91 Sea Zone
Americans win with 4 bombers and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - Americans
4 bombers moved from 91 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from New Guinea to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Alaska to British ColumbiaPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Americans :
British Columbia : 1 mech_infantry
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 1 destroyer
54 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 4 bombers
Morocco : 1 flag, 1 infantry
French Guiana : 2 infantry
Algeria : 1 flag, 2 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 2 destroyers and 1 transport
110 Sea Zone : 1 armour, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 49 / 65
Russians : 26 / 32
Japanese : 62 / 67
Americans : 55 / 77
Chinese : 7 / 9
British : 30 / 36
UK_Pacific : 7 / 4
Italians : 15 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.316
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Germans Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan





