TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
            British buy 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            3 fighters and 1 mech_infantry moved from India to Burma
            2 armour and 1 mech_infantry moved from West India to Burma
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
            1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
            1 armour moved from Kazakhstan to Novosibirsk
            1 tactical_bomber moved from Tsinghai to Novosibirsk
            1 fighter moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Sikang
            1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Combat - British
            Battle in 96 Sea Zone
                British attack with 2 destroyers and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 2 destroyers in 96 Sea Zone, round 2 :  0/2 hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the British lost in 96 Sea Zone
                    British roll dice for 2 destroyers in 96 Sea Zone, round 3 :  1/2 hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                British win with 2 destroyers remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Novosibirsk
                British attack with 1 armour and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 2 :  1/2 hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Novosibirsk
                British win, taking Novosibirsk from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Burma
                British attack with 2 armour, 3 fighters and 2 mech_infantrys
                Japanese defend with 3 armour, 1 artillery and 2 mech_infantrys
                    British roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Burma, round 2 :  4/7 hits
                    Japanese roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Burma, round 2 :  1/6 hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Burma
                    British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Burma, round 3 :  3/6 hits
                    Japanese roll dice for 2 armour in Burma, round 3 :  1/2 hits
                    1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 22
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 3 armour, 1 artillery and 2 mech_infantrys
            Battle in Sikang
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 :  0/3 hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 3 :  1/3 hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 armour
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 2 :  0/3 hits
                    Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                    1 mech_infantry owned by the British lost in Shensi
                    British roll dice for 1 armour and 1 fighter in Shensi, round 3 :  0/2 hits
                    Japanese roll dice for 1 armour in Shensi, round 3 :  0/1 hits
                    British roll dice for 1 armour and 1 fighter in Shensi, round 4 :  1/2 hits
                    Japanese roll dice for 1 armour in Shensi, round 4 :  1/1 hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Shensi
                British win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Japanese: 1 armour
Non Combat Move - British
            1 fighter moved from Shensi to Tsinghai
            1 fighter moved from Sikang to Tsinghai
            1 tactical_bomber moved from Novosibirsk to Tsinghai
            3 fighters moved from Burma to India
            1 mech_infantry moved from Eastern Persia to India
Place Units - British
            1 infantry placed in Egypt
            3 mech_infantrys placed in Persia
            1 mech_infantry placed in Iraq
            1 destroyer and 1 submarine placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British and UK_Pacific :
Tsinghai : 2 fighters and 1 tactical_bomber
    Sikang : 1 armour and 1 mech_infantry
    Burma : 2 armour
    India : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 1 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
    Syria : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Novosibirsk : 1 armour
    96 Sea Zone : 2 destroyers
    99 Sea Zone : 1 flag
    97 Sea Zone : 1 destroyer and 1 transport
    Iraq : 1 flag, 1 factory_minor and 1 mech_infantry
    Eastern Persia : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
    98 Sea Zone : 1 destroyer and 1 submarine
    110 Sea Zone : 3 infantry and 2 transports
Production/PUs Summary :
Germans : 38 / 37
    Russians : 31 / 32
    Japanese : 72 / 83
    Americans : 59 / 76
    Chinese : 3 / 4
    British : 34 / 32
    UK_Pacific : 6 / 6
    Italians : 8 / 2
    ANZAC : 10 / 10
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 10 times
            5 was rolled 12 times
            6 was rolled 9 times
        Average roll : 3.755
        Median : 4.000
        Variance : 0.519
        Standard Deviation : 0.721
        Total rolls : 53
Null / Other
            1 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
British Combat
            1 was rolled 3 times
            2 was rolled 6 times
            3 was rolled 6 times
            4 was rolled 2 times
            5 was rolled 10 times
            6 was rolled 6 times
        Average roll : 3.848
        Median : 4.000
        Variance : 1.281
        Standard Deviation : 1.132
        Total rolls : 33
Italians Combat
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Japanese Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 7 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.688
        Median : 4.000
        Variance : 1.733
        Standard Deviation : 1.317
        Total rolls : 16
triplea_40618.0_UK_23.tsvg