@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
WAR WAR WAR AND MORE WAR!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers and 3 fighters moved from Finland to Baltic States
7 fighters and 3 tactical_bombers moved from Belarus to Baltic States
1 fighter moved from Midway to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Hawaiian Islands to 1 Sea Zone
6 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 fighter moved from Western United States to British Columbia
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to British Columbia
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - Americans
Battle in 9 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 9 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 9 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 9 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter in 9 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 9 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 9 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in British Columbia
Americans attack with 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in British Columbia, round 2 : 0/9 hits
Japanese roll dice for 1 artillery and 2 infantry in British Columbia, round 2 : 0/3 hits
Americans roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in British Columbia, round 3 : 2/9 hits
Japanese roll dice for 1 artillery and 2 infantry in British Columbia, round 3 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans roll dice for 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in British Columbia, round 4 : 4/8 hits
Japanese roll dice for 1 artillery in British Columbia, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 1 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 1 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 1 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Americans roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 3 : 0/4 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
retreated to 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Baltic States
Americans attack with 3 bombers, 10 fighters and 3 tactical_bombers
Germans defend with 1 artillery, 4 fighters, 7 infantry and 3 tactical_bombers
Americans roll dice for 3 bombers, 10 fighters and 3 tactical_bombers in Baltic States, round 2 : 11/16 hits
Germans roll dice for 1 artillery, 4 fighters, 7 infantry and 3 tactical_bombers in Baltic States, round 2 : 6/15 hits
1 artillery owned by the Germans, 7 infantry owned by the Germans, 6 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in Baltic States
Americans roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in Baltic States, round 3 : 5/10 hits
Germans roll dice for 4 fighters in Baltic States, round 3 : 2/4 hits
4 fighters owned by the Germans and 2 fighters owned by the Americans lost in Baltic States
Americans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 artillery, 4 fighters, 7 infantry and 3 tactical_bombers
Casualties for Americans: 8 fightersNon Combat Move - Americans
3 infantry moved from Finland to Karelia
2 transports moved from 127 Sea Zone to 126 Sea Zone
3 infantry moved from Norway to 126 Sea Zone
3 infantry and 2 transports moved from 126 Sea Zone to 127 Sea Zone
3 bombers, 2 fighters and 3 tactical_bombers moved from Baltic States to Karelia
3 infantry moved from 127 Sea Zone to Karelia
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 bomber moved from 1 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 9 Sea Zone to 26 Sea Zone
1 fighter moved from British Columbia to Western United States
1 tactical_bomber moved from British Columbia to Western United StatesPlace Units - Americans
3 infantry placed in Central United States
2 infantry placed in Central United States
2 fighters placed in Central United States
2 artilleries and 1 fighter placed in Finland
1 fighter and 1 tactical_bomber placed in Norway
Americans undo move 5.
1 fighter and 1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 mech_infantry
EDIT: Adding units owned by Americans to Egypt: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Americans :
British Columbia : 4 infantry and 1 mech_infantry
Queensland : 3 fighters
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 2 carriers, 2 destroyers and 1 fighter
9 Sea Zone : 1 submarine
Central United States : 1 factory_major, 2 fighters and 5 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 artillery, 1 fighter and 3 infantry
Egypt : 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 infantry
Norway : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Karelia : 3 bombers, 2 fighters, 6 infantry and 3 tactical_bombers
106 Sea Zone : 1 flag
86 Sea Zone : 2 transports
109 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Brazil : 1 flag
127 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 4 transports
Finland : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 fighterProduction/PUs Summary :
Germans : 43 / 49
Russians : 27 / 28
Japanese : 69 / 76
Americans : 59 / 74
Chinese : 1 / 3
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 17
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 25 times
4 was rolled 15 times
5 was rolled 26 times
6 was rolled 19 times
Average roll : 3.766
Median : 4.000
Variance : 1.573
Standard Deviation : 1.254
Total rolls : 111Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 7 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 19Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 22 times
6 was rolled 12 times
Average roll : 3.960
Median : 4.000
Variance : 1.959
Standard Deviation : 1.400
Total rolls : 75Japanese Combat
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.857
Median : 3.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Tsinghai to SuiyuyanCombat - British
Battle in Suiyuyan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Iraq to Egypt
5 fighters moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Persia
2 transports moved from 127 Sea Zone to 125 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Persia
1 artillery placed in Persia
2 infantry and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
British collect 32 PUs (1 lost to blockades); end with 32 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Tsinghai : 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 2 transports
Iraq : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 infantry and 1 mech_infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 49
Russians : 27 / 28
Japanese : 68 / 76
Americans : 59 / 74
Chinese : 2 / 2
British : 33 / 32
UK_Pacific : 2 / 0
Italians : 10 / 17
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 4 times
Average roll : 3.625
Median : 4.000
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Null / Other
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Tsinghai to SuiyuyanCombat - British
Battle in Suiyuyan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Iraq to Egypt
5 fighters moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Persia
2 transports moved from 127 Sea Zone to 125 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Persia
1 artillery placed in Persia
2 infantry and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
British collect 32 PUs (1 lost to blockades); end with 32 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Ontario: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Tsinghai to SuiyuyanCombat - British
Battle in Suiyuyan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Iraq to Egypt
5 fighters moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Persia
2 transports moved from 127 Sea Zone to 125 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Persia
1 artillery placed in Persia
2 infantry and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
British collect 32 PUs (1 lost to blockades); end with 32 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Ontario: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Test summary from TripleA, engine version: 1.9, time: 6:48:58 PM
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Getting Bug Errors
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Tsinghai to SuiyuyanCombat - British
Battle in Suiyuyan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Iraq to Egypt
5 fighters moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Persia
2 transports moved from 127 Sea Zone to 125 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Persia
1 artillery placed in Persia
2 infantry and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
British collect 32 PUs (1 lost to blockades); end with 32 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Ontario: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 97 Sea Zone to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in SyriaNon Combat Move - Italians
2 fighters moved from Southern Italy to Western Germany
1 artillery and 2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1,3
ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
Territory Summary for French :
Karelia : 2 infantry
Production/PUs Summary :
Germans : 43 / 49
Russians : 27 / 28
Japanese : 68 / 76
Americans : 59 / 74
Chinese : 2 / 2
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 11 / 12
ANZAC : 17 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.444
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 4 mech_infantrys moved from Novgorod to Baltic States
3 armour and 4 mech_infantrys moved from Baltic States to Belarus
1 artillery and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Poland to Belarus
1 destroyer moved from 93 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 4 mech_infantrys moved from Novgorod to Baltic States
3 armour and 4 mech_infantrys moved from Baltic States to Belarus
1 artillery and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Poland to Belarus
1 destroyer moved from 93 Sea Zone to 99 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 4 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns, 6 artilleries and 8 infantry
Germans roll dice for 4 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Belarus, round 2 : 4/15 hits
Russians roll dice for 2 aaGuns, 6 artilleries and 8 infantry in Belarus, round 2 : 4/14 hits
2 aaGuns owned by the Russians, 4 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans roll dice for 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Belarus, round 3 : 3/11 hits
Russians roll dice for 6 artilleries and 6 infantry in Belarus, round 3 : 5/12 hits
3 mech_infantrys owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Belarus
1 mech_infantry owned by the Germans, 4 armour owned by the Germans and 1 artillery owned by the Germans retreated to Baltic States
Russians win with 6 artilleries and 3 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 6 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 5 infantryNon Combat Move - Germans
5 infantry moved from Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
2 infantry moved from Germany to Slovakia Hungary
1 artillery and 7 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Denmark
1 artillery and 7 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
2 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 artillery placed in France
6 infantry placed in Western Germany
1 armour and 1 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.654
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 52Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.846
Median : 4.000
Variance : 0.960
Standard Deviation : 0.980
Total rolls : 26Russians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.462
Median : 4.000
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 26





