TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 12x factory_major; Remaining resources: 6 SuicideAttackTokens; 44 PUs;
Japanese buy 2 armour, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 artillery and 2 infantry moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Anhwe to Kweichow
3 transports moved from 39 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 bomber moved from Shan State to West India
2 fighters moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Hopei to Kweichow
1 submarine moved from 45 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in West India
Japanese attack with 1 artillery and 1 bomber
British defend with 1 bomber
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 fighter moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from Shan State to 79 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from West India to India
1 fighter and 2 tactical_bombers moved from Shan State to India
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from Kweichow to India
1 aaGun moved from Hopei to Kweichow
2 infantry moved from Jehol to Anhwe
Place Units - Japanese
9 infantry placed in Japan
2 armour and 1 mech_infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,4,6,6,3,2,4,3,3,1,5,4,1,3,4,4
Japanese collect 35 PUs (8 lost to blockades); end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
triplea_40617_Jap4.tsvg