Frustrating double AA hit there.
Small edit to move the Mech to E Persia.
Did my glorious Luftwaffe get Stalin in his bunker by any chance? :-D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 22 PUs;
Russians buy 1 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
2 fighters moved from Russia to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Rostov to Russia
1 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
Place Units - Russians
2 artilleries placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
I will swap my DD casualty in sz 16 for a fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Shensi to Szechwan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 bombers moved from Szechwan to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Shensi to Szechwan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 bombers moved from Szechwan to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit Mode
@Private:
I will swap my DD casualty in sz 16 for a fighter
Sorry Adam, but i fear that you have to take the DD as casualty since my sub can’t hit any of your Planes.
Just use the first saved file (before I made the edits) please Kevin. Thanks.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 marine moved from Morocco to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 1 marine and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
3 fighters moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 1 submarine and 3 transports moved from 26 Sea Zone to 6 Sea Zone
2 infantry and 2 marines moved from 6 Sea Zone to Korea
2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
Scramble?
Blimey! I had not realised that figs from western US could reach sz6. Rookie or what! :-D
But I am obviously missing something as I don’t see how the 4 figs there can land? In which case is it not an illegal move?
No scramble from Italy.
The other two Fts can land on the CV in SZ10, if it moves 3 spaces in non com, Adam.
Thanks Leo. :-D
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 marine moved from Morocco to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 1 marine and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
3 fighters moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 1 submarine and 3 transports moved from 26 Sea Zone to 6 Sea Zone
2 infantry and 2 marines moved from 6 Sea Zone to Korea
2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,5,3
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 3 transports
Japanese defend with 1 carrier, 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 carrier, 2 destroyers, 4 fighters and 3 transports in 6 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is 17
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
Battle in Korea
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 marine
Germans defend with 1 fighter and 5 mech_infantrys; Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
AA fire in Southern Italy : 2/4 hits
2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine in Southern Italy, round 2 : 2/11 hits
Italians roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys in Southern Italy, round 2 : 6/15 hits
3 aaGuns owned by the Italians, 2 artilleries owned by the Americans and 4 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 marine in Southern Italy, round 3 : 0/5 hits
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys in Southern Italy, round 3 : 6/15 hits
1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Southern Italy
Italians win, taking Korea from Japanese with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is -62
Casualties for Italians: 3 aaGuns
Casualties for Americans: 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 marine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Rhodesia from Italians to British
EDIT: Turning off Edit Mode
1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - British
2 fighters moved from United Kingdom to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Egypt to 81 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
3 fighters moved from Egypt to Union of South Africa
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from India to Yunnan
1 bomber moved from United Kingdom to 95 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 marine moved from Morocco to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 1 marine and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
3 fighters moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 1 submarine and 3 transports moved from 26 Sea Zone to 6 Sea Zone
2 infantry and 2 marines moved from 6 Sea Zone to Korea
2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,5,3
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 3 transports
Japanese defend with 1 carrier, 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 carrier, 2 destroyers, 4 fighters and 3 transports in 6 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is 17
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
Battle in Korea
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 marine
Germans defend with 1 fighter and 5 mech_infantrys; Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
AA fire in Southern Italy : 2/4 hits
2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine in Southern Italy, round 2 : 2/11 hits
Italians roll dice for 3 aaGuns, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys in Southern Italy, round 2 : 6/15 hits
3 aaGuns owned by the Italians, 2 artilleries owned by the Americans and 4 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 marine in Southern Italy, round 3 : 0/5 hits
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys in Southern Italy, round 3 : 6/15 hits
1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Southern Italy
Italians win, taking Korea from Japanese with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is -62
Casualties for Italians: 3 aaGuns
Casualties for Americans: 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 marine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Rhodesia from Italians to British
EDIT: Turning off Edit Mode
1 aaGun and 5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Burma to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Egypt to 81 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
3 fighters moved from Egypt to Union of South Africa
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from India to Yunnan
1 bomber moved from United Kingdom to 95 Sea Zone
Combat - British
Battle in Sicily
Battle in Sardinia
Battle in Union of South Africa
British attack with 2 armour, 3 fighters, 3 infantry and 1 mech_infantry
Italians defend with 2 armour, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 2 armour, 3 fighters, 3 infantry and 1 mech_infantry in Union of South Africa, round 2 : 4/9 hits
Italians roll dice for 2 armour and 4 infantry in Union of South Africa, round 2 : 2/6 hits
2 infantry owned by the British and 4 infantry owned by the Italians lost in Union of South Africa
British roll dice for 2 armour, 3 fighters, 1 infantry and 1 mech_infantry in Union of South Africa, round 3 : 2/7 hits
Italians roll dice for 2 armour in Union of South Africa, round 3 : 2/2 hits
1 mech_infantry owned by the British, 2 armour owned by the Italians and 1 infantry owned by the British lost in Union of South Africa
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Union of South Africa from Italians with 2 armour and 3 fighters remaining. Battle score for attacker is 11
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 2 armour and 4 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from West India to Burma
2 armour moved from Persia to Caucasus
6 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Union of South Africa to Rhodesia
1 bomber moved from 95 Sea Zone to Algeria
Place Units - British
3 fighters placed in Persia
1 armour placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
@Private:
Blimey! I had not realised that figs from western US could reach sz6. Rookie or what! :-D
But I am obviously missing something as I don’t see how the 4 figs there can land? In which case is it not an illegal move?
No scramble from Italy.
Assumed no scramble from Japan.
Also on UK’s turn for Sicilly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 5 PUs;
Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters, 1 submarine and 2 transports
British defend with 1 cruiser
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 transports in 99 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Crete
Battle in Cyprus
Battle in Bryansk
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
AA fire in Bryansk : 1/1 hits
1 bomber owned by the Italians lost in Bryansk
Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 2/2 hits
2 mech_infantrys owned by the Italians and 1 aaGun owned by the Russians lost in Bryansk
Russians win, taking Crete from Neutral_Allies, taking Cyprus from British with 2 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 1 bomber and 2 mech_infantrys
Casualties for Russians: 1 aaGun
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 aaGun and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 18 PUs
Damn! I played that all wrong!!! :x
What were your odds in S Italy?
I think arround 23 but can be wrong.
It was low but i planned on a 1-2 combo. US needed to chip away a few units more. :-(
No worries they come back!!
He he
Good luck!!!