Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Greece
1 mech_infantry moved from Bulgaria to Greece
1 mech_infantry moved from Albania to Greece
1 mech_infantry moved from Romania to Greece
3 mech_infantrys moved from Rostov to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
2 fighters moved from Caucasus to Kazakhstan
Combat - Germans
Battle in Greece
Germans attack with 1 bomber and 3 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Greece, round 2 : 1/4 hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Greece
Germans roll dice for 1 bomber and 3 mech_infantrys in Greece, round 3 : 0/4 hits
British roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Greece
Germans roll dice for 1 bomber and 2 mech_infantrys in Greece, round 4 : 1/3 hits
British roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Greece
Germans win, taking Greece from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 2 fighters and 3 mech_infantrys
British defend with 2 armour and 2 mech_infantrys
Germans roll dice for 1 artillery, 2 fighters and 3 mech_infantrys in Kazakhstan, round 2 : 2/6 hits
British roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits
2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the British lost in Kazakhstan
Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kazakhstan, round 3 : 1/4 hits
British roll dice for 2 armour in Kazakhstan, round 3 : 0/2 hits
1 armour owned by the British lost in Kazakhstan
Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kazakhstan, round 4 : 1/4 hits
British roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 2 mech_infantrys
Battle in 110 Sea Zone
Germans attack with 5 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
2 artilleries and 3 infantry moved from France to Western Germany
7 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Greece to Western Germany
1 artillery moved from Norway to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Baltic States
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Bessarabia to Rostov
3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Volgograd to Caucasus
2 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Caucasus to Novosibirsk
2 fighters moved from Kazakhstan to Caucasus
Place Units - Germans
3 armour placed in Volgograd
3 artilleries placed in Caucasus
3 artilleries placed in Rostov
3 mech_infantrys placed in Russia
1 fighter placed in Novgorod
3 infantry placed in France
3 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,5,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 64 PUs (4 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Go Japan. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Place Units - Japanese
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,6,6,1,4,5,2,5,3,3,3,6,4,5,1,2,6
Japanese collect 7 PUs (12 lost to blockades); end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 submarine moved from 91 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from Scotland to 119 Sea Zone
1 bomber moved from Scotland to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 119 Sea Zone
2 carriers moved from 109 Sea Zone to 119 Sea Zone
2 fighters moved from Eastern United States to 119 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 119 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 119 Sea Zone
5 transports moved from 109 Sea Zone to 119 Sea Zone
1 bomber moved from 110 Sea Zone to Scotland
1 bomber moved from 119 Sea Zone to Scotland
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 7 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 7 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Libya to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from Libya to 91 Sea Zone
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
5 fighters moved from Eastern Persia to Northwest Persia
1 carrier, 1 destroyer and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Iwo Jima
3 bombers moved from Shantung to Iwo Jima
2 fighters moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
1 fighter moved from Libya to Iraq
1 fighter moved from Libya to Gibraltar
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
2 bombers placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Shensi to Sikang
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Tsinghai
1 artillery and 2 infantry placed in Kansu
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Sikang to Kazakhstan
3 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from Amur to Yakut S.S.R.
UK_Pacific take Ulaanbaatar from Japanese
1 infantry moved from Siberia to Sakha
Combat - British
Battle in Kazakhstan
British attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
British roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
2 artilleries and 1 infantry moved from Szechwan to Sikang
2 armour moved from India to Eastern Persia
1 fighter moved from India to Northwest Persia
1 aaGun moved from Eastern Persia to Persia
1 aaGun moved from West India to Eastern Persia
1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
2 armour moved from Persia to Northwest Persia
1 armour moved from Persia to Eastern Persia
1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 119 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Iceland
1 mech_infantry moved from Northwest Persia to Eastern Persia
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
3 artilleries placed in Iraq
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
ok, its been inevitable for awhile… GG!
Just can’t seem to crack you!
Feel like beating on me again?
ok, its been inevitable for awhile… GG!
Just can’t seem to crack you!
Feel like beating on me again?
Good game. Some seriously unkind dice took Japan out of the game.
Sure. What side would you like?
I’ll take allies at +27 - let’s see if that evens us up?
Ouch! OK. Shoot me your email and your bids.
I’ll shoot you a PM once I have it up.