Odonis (Axis) vs StuckTojo (Allies +21) No VCs - Rematch

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Greece
                1 mech_infantry moved from Bulgaria to Greece
                1 mech_infantry moved from Albania to Greece
                1 mech_infantry moved from Romania to Greece
                3 mech_infantrys moved from Rostov to Kazakhstan
                1 artillery moved from Caucasus to Kazakhstan
                2 fighters moved from Caucasus to Kazakhstan

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Americans defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Greece, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Greece
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Greece, round 3 :  0/4 hits
                        British roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Greece
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Greece, round 4 :  1/3 hits
                        British roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Greece
                    Germans win, taking Greece from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 2 fighters and 3 mech_infantrys
                    British defend with 2 armour and 2 mech_infantrys
                        Germans roll dice for 1 artillery, 2 fighters and 3 mech_infantrys in Kazakhstan, round 2 :  2/6 hits
                        British roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the British lost in Kazakhstan
                        Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kazakhstan, round 3 :  1/4 hits
                        British roll dice for 2 armour in Kazakhstan, round 3 :  0/2 hits
                        1 armour owned by the British lost in Kazakhstan
                        Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kazakhstan, round 4 :  1/4 hits
                        British roll dice for 1 armour in Kazakhstan, round 4 :  0/1 hits
                        1 armour owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 armour and 2 mech_infantrys
                Battle in 110 Sea Zone
                    Germans attack with 5 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                2 artilleries and 3 infantry moved from France to Western Germany
                7 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Greece to Western Germany
                1 artillery moved from Norway to 113 Sea Zone
                1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Baltic States
                2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Bessarabia to Rostov
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Volgograd to Caucasus
                2 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Caucasus to Novosibirsk
                2 fighters moved from Kazakhstan to Caucasus

    Place Units - Germans
                3 armour placed in Volgograd
                3 artilleries placed in Caucasus
                3 artilleries placed in Rostov
                3 mech_infantrys placed in Russia
                1 fighter placed in Novgorod
                3 infantry placed in France
                3 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,5,6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Germans collect 64 PUs (4 lost to blockades); end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_40585_Ger16.tsvg

  • '19 '17 '16

    Go Japan.  :-)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Place Units - Japanese
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,6,6,1,4,5,2,5,3,3,3,6,4,5,1,2,6
                Japanese collect 7 PUs (12 lost to blockades); end with 7 PUs

    triplea_40585_Jap16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Americans take Yakut S.S.R. from Japanese
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                1 submarine moved from 91 Sea Zone to 119 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 bomber moved from Scotland to 119 Sea Zone
                1 bomber moved from Scotland to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 109 Sea Zone to 119 Sea Zone
                2 carriers moved from 109 Sea Zone to 119 Sea Zone
                2 fighters moved from Eastern United States to 119 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters in 119 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 119 Sea Zone
                5 transports moved from 109 Sea Zone to 119 Sea Zone
                1 bomber moved from 110 Sea Zone to Scotland
                1 bomber moved from 119 Sea Zone to Scotland
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 7 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 7 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from Libya to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 119 Sea Zone
                1 fighter moved from Libya to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
                5 fighters moved from Eastern Persia to Northwest Persia
                1 carrier, 1 destroyer and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 6 Sea Zone to 17 Sea Zone
                1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Iwo Jima
                3 bombers moved from Shantung to Iwo Jima
                2 fighters moved from 6 Sea Zone to Iwo Jima
                1 fighter moved from 6 Sea Zone to Iwo Jima
                1 fighter moved from Libya to Iraq
                1 fighter moved from Libya to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
                2 bombers placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 75 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    triplea_40585_Ame16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 3 infantry moved from Shensi to Sikang
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 artillery and 2 infantry placed in Kansu
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_40585_Chi16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sikang to Kazakhstan
                3 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 armour moved from Amur to Yakut S.S.R.
                      UK_Pacific take Ulaanbaatar from Japanese
                1 infantry moved from Siberia to Sakha

    Combat - British
                Battle in Kazakhstan
                    British attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        British roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
                2 artilleries and 1 infantry moved from Szechwan to Sikang
                2 armour moved from India to Eastern Persia
                1 fighter moved from India to Northwest Persia
                1 aaGun moved from Eastern Persia to Persia
                1 aaGun moved from West India to Eastern Persia
                1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                2 armour moved from Persia to Northwest Persia
                1 armour moved from Persia to Eastern Persia
                1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 119 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to Scotland
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to Iceland
                1 mech_infantry moved from Northwest Persia to Eastern Persia

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                3 artilleries placed in Iraq
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry

    triplea_40585_UK_16.tsvg

  • '20 '19 '18 '15 '13

    ok, its been inevitable for awhile… GG!

    Just can’t seem to crack you!

    Feel like beating on me again?

  • '19 '17 '16

    @Odonis:

    ok, its been inevitable for awhile… GG!

    Just can’t seem to crack you!

    Feel like beating on me again?

    Good game.  Some seriously unkind dice took Japan out of the game.

    Sure.  What side would you like?

  • '20 '19 '18 '15 '13

    I’ll take allies at +27 - let’s see if that evens us up?

  • '19 '17 '16

    Ouch!  OK.  Shoot me your email and your bids.

    I’ll shoot you a PM once I have it up.

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