Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOdonis (Axis) vs StuckTojo (Allies +21) No VCs - Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in LibyaNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Romania to UkrainePlace Units - Italians
1 destroyer placed in 93 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 10 PUs (5 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam
1 fighter moved from India to Siam
2 submarines moved from 41 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Siam
ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 2 tactical_bombers
ANZAC win, taking Siam from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 tactical_bombersNon Combat Move - ANZAC
1 fighter moved from Siam to Burma
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Algeria to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Eire to Scotland
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 infantry moved from Smolensk to Vologda
1 armour moved from Belarus to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
1 fighter moved from Belarus to Vologda
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber and 1 fighter moved from Belarus to Caucasus
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Rostov to Tambov
1 artillery moved from Rostov to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Belarus to Tambov
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 95 Sea Zone to AlgeriaCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 mech_infantry
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Algeria to 95 Sea Zone
3 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to France
1 aaGun moved from France to Western Germany
1 aaGun moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to France
1 bomber and 1 fighter moved from Caucasus to Rostov
1 fighter moved from Tambov to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Smolensk
2 fighters and 1 tactical_bomber moved from Vologda to Novgorod
3 armour moved from Novgorod to Belarus
1 armour moved from Rostov to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 95 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 destroyers, 1 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 battleships, 3 carriers and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Kweichow to 42 Sea Zone
2 bombers moved from Kwangtung to 42 Sea Zone
2 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kansu to Tsinghai
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Sikang
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 destroyers, 1 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 battleships, 3 carriers and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Kweichow to 42 Sea Zone
2 bombers moved from Kwangtung to 42 Sea Zone
2 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kansu to Tsinghai
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Sikang
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 4 infantry
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 4 infantry
Battle in Sikang
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Sikang from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour and 5 mech_infantrys
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in India
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 destroyers, 6 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber; ANZAC defend with 2 destroyers
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Americans win with 1 battleship and 2 fighters remaining. Battle score for attacker is -62
Casualties for ANZAC: 2 destroyers
Casualties for Americans: 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 bombers, 3 carriers, 2 destroyers, 6 fighters and 1 tactical_bomber
2 fighters owned by the Americans forced to land in JavaNon Combat Move - Japanese
1 artillery moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun moved from Kansu to Shensi
1 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Sikang to Kwangsi
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4,1,2
Japanese collect 57 PUs (7 lost to blockades); end with 57 PUs total -
wow. Diced badly in both key battles considering I had the advantage in both… game changer…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 94 Sea Zone
6 fighters moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 39 Sea Zone
Americans attack with 1 battleship
Japanese defend with 2 transports
Americans win, taking 39 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 94 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 1 transport; Italians defend with 1 destroyer
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Germans: 1 transport
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
4 carriers, 1 cruiser, 5 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
6 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from French Equatorial Africa to Iraq
1 bomber moved from Iraq to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Java to India
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from Eastern Persia to Yunnan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
4 fighters moved from Russia to Kazakhstan
1 artillery moved from Nigeria to French Central Africa
British take French Central Africa from Italians
1 fighter moved from Union of South Africa to Egypt
1 armour and 2 mech_infantrys moved from Rhodesia to Anglo Egyptian SudanCombat - British
British creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 4 mech_infantrys
British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 4 mech_infantrys
Battle in Kazakhstan
British attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
4 fighters moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Turkmenistan to Russia
3 artilleries moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Trans-Jordan to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery moved from Burma to Shan StatePlace Units - British
2 transports placed in 81 Sea Zone
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from Eastern Persia to Yunnan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
4 fighters moved from Russia to Kazakhstan
1 artillery moved from Nigeria to French Central Africa
British take French Central Africa from Italians
1 fighter moved from Union of South Africa to Egypt
1 armour and 2 mech_infantrys moved from Rhodesia to Anglo Egyptian SudanCombat - British
British creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 4 mech_infantrys
British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 4 mech_infantrys
Battle in Kazakhstan
British attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
4 fighters moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Turkmenistan to Russia
3 artilleries moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Trans-Jordan to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery moved from Burma to Shan StatePlace Units - British
2 transports placed in 81 Sea Zone
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode -
wow. Diced badly in both key battles considering I had the advantage in both… game changer…
Ouch!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Libya to Tunisia
Italians take Tunisia from British
1 artillery moved from Libya to Tobruk
Italians take Tobruk from BritishCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery
Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 cruiser moved from 95 Sea Zone to 94 Sea ZonePlace Units - Italians
2 mech_infantrys placed in Northern Italy
2 artilleries placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from Siam to French Indo China
ANZAC take French Indo China from Japanese
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 43 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Battle in Philippines
ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to Persia
1 fighter moved from Persia to RussiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Rostov to Caucasus
3 fighters and 1 tactical_bomber moved from Rostov to Caucasus
2 bombers moved from Rostov to Vologda
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to VologdaCombat - Germans
Battle in Vologda
Germans attack with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 1 artilleryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 artillery moved from Tambov to Bryansk
4 armour moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 6 mech_infantrys moved from Western Ukraine to Bryansk
2 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
2 armour, 3 artilleries and 5 mech_infantrys moved from Rostov to Bryansk
1 aaGun moved from Rostov to Tambov
2 bombers, 2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
2 fighters moved from 95 Sea Zone to Ukraine
1 cruiser moved from 95 Sea Zone to 98 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 destroyer placed in 110 Sea Zone
7 mech_infantrys placed in Western Germany
Germans undo move 5.
5 mech_infantrys placed in Western Germany
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
5 infantry moved from Russia to Samara
5 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to CaucasusCombat - Russians
Battle in Samara
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Tambov from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
4 infantry moved from Russia to Tambov
4 infantry moved from Russia to Samara
2 aaGuns moved from Russia to Samara
1 infantry moved from Russia to TambovPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 destroyers, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 2 submarines; ANZAC defend with 1 destroyer and 2 transports
1 transport owned by the Japanese retreated to 20 Sea Zone
Americans win with 2 destroyers and 2 transports remaining. Battle score for attacker is -23
Casualties for Americans: 2 submarines
Casualties for Japanese: 3 destroyers and 1 tactical_bomber
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Japanese win, taking French Indo China from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Anhwe to Yunnan
1 artillery moved from Tsinghai to Shensi
1 aaGun moved from Shensi to Tsinghai
1 infantry moved from Urals to Timguska
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 61 PUs; end with 61 PUs total -
and the horrific rolling continues…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from India to Sikang
1 bomber moved from Trans-Jordan to Tunisia
2 infantry moved from Algeria to Tunisia
4 fighters moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
3 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 cruiser
Americans win, taking 98 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 94 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 cruiser
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Battle in Sikang
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 bomber moved from Tunisia to Morocco
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Syria
1 cruiser and 4 destroyers moved from 92 Sea Zone to 98 Sea Zone
3 carriers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from 94 Sea Zone to 98 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to Gibraltar
2 fighters moved from Sikang to Kazakhstan
1 battleship moved from 39 Sea Zone to 44 Sea Zone
1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 101 Sea Zone to 86 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs