Scramble Scotland?
Innohub (Axis) vs Farmboy (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Samara
3 mech_infantrys moved from Tambov to Samara
1 mech_infantry moved from Tambov to Samara
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from FrenchCombat - Italians
Battle in Yugoslavia
Italians attack with 2 infantry and 3 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 2 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 0/5 hits
Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits
Italians roll dice for 2 infantry and 3 mech_infantrys in Yugoslavia, round 3 : 2/5 hits
Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Samara
Italians attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 bomber and 4 mech_infantrys in Samara, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Samara
Italians roll dice for 1 bomber and 4 mech_infantrys in Samara, round 3 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits
Italians roll dice for 1 bomber and 4 mech_infantrys in Samara, round 4 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 1/2 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Italian Somaliland: 1 mech_infantry
EDIT: Adding units owned by Italians to British Somaliland: 1 mech_infantry
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from 98 Sea Zone to Egypt
6 mech_infantrys moved from Iraq to Caucasus
1 artillery and 5 infantry moved from Persia to Eastern Persia
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Samara to Volgograd
1 armour moved from Egypt to Belgian Congo
4 mech_infantrys moved from Egypt to Belgian CongoPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 armour, 1 artillery and 1 infantry placed in Southern Italy
3 infantry placed in Iraq
Italians undo move 3.
1 infantry placed in Egypt
2 infantry placed in Iraq
Italians undo move 4.
2 infantry placed in Persia
Italians undo move 4.
Italians undo move 3.
3 infantry placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5,5
Italians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Belgian Congo : 1 flag, 1 armour and 5 mech_infantrys
Trans-Jordan : 1 flag
British Somaliland : 1 flag, 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 infantry
French Madagascar : 1 flag
Syria : 1 flag
Western Germany : 1 tactical_bomber
Holland Belgium : 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_minor and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Rostov : 1 flag
Tambov : 1 flag, 1 mech_infantry
Volgograd : 1 bomber
Caucasus : 1 flag, 1 airfield and 6 mech_infantrys
Samara : 1 flag, 3 mech_infantrys
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag, 1 artillery and 6 infantry
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Yugoslavia : 1 flag, 1 infantry and 3 mech_infantrys
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 35 / 59
Russians : 17 / 16
Japanese : 52 / 56
Americans : 62 / 88
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 7 / 7
Italians : 33 / 36
ANZAC : 14 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.911
Median : 4.500
Variance : 1.855
Standard Deviation : 1.362
Total rolls : 56Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.750
Median : 4.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.571
Median : 6.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Northern Territory to Queensland
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 destroyer
33 Sea Zone : 1 carrier, 2 fighters and 1 transport
34 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 59
Russians : 17 / 16
Japanese : 52 / 56
Americans : 62 / 88
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 7 / 7
Italians : 33 / 36
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Northern Territory to Queensland
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 destroyer
33 Sea Zone : 1 carrier, 2 fighters and 1 transport
34 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 59
Russians : 17 / 16
Japanese : 52 / 56
Americans : 62 / 88
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 7 / 7
Italians : 33 / 36
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
2 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Tambov to Novosibirsk
1 armour moved from Tambov to Novosibirsk
1 mech_infantry moved from Tambov to Samara
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Tambov to Novosibirsk
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Belarus
2 fighters moved from France to Southern France
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from France to Southern France
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Romania
Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Romania, round 2 : 1/4 hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 armour and 1 artillery
Germans roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 artillery in Novosibirsk, round 2 : 0/2 hits
1 artillery owned by the Russians lost in Novosibirsk
Germans roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits
Russians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 4 : 2/3 hits
Russians roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits
1 armour owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Bryansk
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Bryansk, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Baltic States
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 fighter moved from Baltic States to Romania
11 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
10 infantry moved from Germany to Western Germany
1 fighter moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Romania to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
3 artilleries placed in France
1 mech_infantry placed in Western Germany
2 infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in VolgogradTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Egypt : 1 mech_infantry
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 fighter and 15 infantry
Slovakia Hungary : 1 fighter and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
Romania : 1 artillery, 1 infantry and 2 mech_infantrys
Germany : 1 aaGun, 1 artillery, 1 factory_major and 12 infantry
Denmark : 1 infantry
Northern Italy : 2 infantry
Southern Italy : 11 infantry
Belarus : 1 flag, 1 infantry and 1 mech_infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 2 armour and 8 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Crete : 1 flag
81 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 45 / 60
Russians : 13 / 16
Japanese : 52 / 56
Americans : 59 / 88
Chinese : 13 / 19
British : 28 / 31
UK_Pacific : 7 / 7
Italians : 33 / 36
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.700
Median : 4.000
Variance : 0.576
Standard Deviation : 0.759
Total rolls : 60Germans Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.614
Median : 4.000
Variance : 0.744
Standard Deviation : 0.863
Total rolls : 44British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.143
Median : 4.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from JapaneseCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 infantry placed in Russia
1 artillery and 2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 5 infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 60
Russians : 14 / 14
Japanese : 51 / 56
Americans : 59 / 88
Chinese : 13 / 19
British : 28 / 31
UK_Pacific : 7 / 7
Italians : 33 / 36
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Malaya to Sumatra
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 armour moved from Jehol to Chahar
3 mech_infantrys moved from Shantung to Chahar
1 mech_infantry moved from Kiangsi to AnhweCombat - Japanese
Battle in Sumatra
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 3/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 2 fighters in 34 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/7 hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Kwangsi, round 3 : 5/6 hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 2 mech_infantrys in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 2 infantry and 2 mech_infantrys in Anhwe, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 2 infantry and 2 mech_infantrys in Anhwe, round 4 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Kiangsi to Anhwe
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Sumatra to Malaya
1 mech_infantry moved from French Indo China to Malaya
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kiangsi to Chahar
3 mech_infantrys moved from Kiangsi to Kwangtung
1 armour and 2 mech_infantrys moved from Manchuria to Siberia
2 tactical_bombers moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kiangsi to Shantung
1 tactical_bomber moved from Malaya to Kwangtung
1 mech_infantry moved from Kiangsi to ShantungPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 2.
1 armour and 2 infantry placed in Shantung
2 infantry and 1 mech_infantry placed in Manchuria
1 bomber and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
Chahar : 1 flag, 1 armour and 3 mech_infantrys
Anhwe : 1 flag, 1 aaGun, 1 infantry and 2 mech_infantrys
Shan State : 1 flag
Malaya : 1 flag, 2 bombers, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Sakha : 1 flag
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 armour and 2 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 mech_infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 45 / 60
Russians : 14 / 14
Japanese : 58 / 63
Americans : 59 / 88
Chinese : 11 / 19
British : 28 / 31
UK_Pacific : 6 / 7
Italians : 33 / 36
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.472
Median : 3.000
Variance : 0.712
Standard Deviation : 0.844
Total rolls : 53ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.564
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 39 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
6 fighters moved from Russia to Belarus
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 97 Sea Zone to Yugoslavia
3 fighters moved from Normandy Bordeaux to Yugoslavia
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - Americans
Battle in Iwo Jima
Battle in Yugoslavia
Americans attack with 2 artilleries, 5 fighters and 1 infantry
Italians defend with 1 infantry and 3 mech_infantrys
Americans roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits
Americans roll dice for 2 artilleries, 5 fighters and 1 infantry in Yugoslavia, round 2 : 4/8 hits
Italians roll dice for 1 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 3/4 hits
3 mech_infantrys owned by the Italians, 2 artilleries owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia
Americans win, taking Iwo Jima from Japanese with 5 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry and 3 mech_infantrys
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Belarus
Americans attack with 8 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 8 fighters and 1 infantry in Belarus, round 2 : 3/9 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Americans win, taking Belarus from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Holland Belgium, round 2 : 2/7 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Americans
5 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Yugoslavia to Normandy Bordeaux
2 fighters moved from Yugoslavia to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to 110 Sea Zone
8 fighters moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 armour moved from Finland to Norway
3 transports moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 31 Sea Zone to 21 Sea Zone
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers and 3 fighters moved from 33 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea ZonePlace Units - Americans
2 armour and 1 mech_infantry placed in Finland
1 artillery and 2 infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 artillery and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
6 fighters moved from Russia to Belarus
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 97 Sea Zone to Yugoslavia
3 fighters moved from Normandy Bordeaux to Yugoslavia
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - Americans
Battle in Iwo Jima
Battle in Yugoslavia
Americans attack with 2 artilleries, 5 fighters and 1 infantry
Italians defend with 1 infantry and 3 mech_infantrys
Americans roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits
Americans roll dice for 2 artilleries, 5 fighters and 1 infantry in Yugoslavia, round 2 : 4/8 hits
Italians roll dice for 1 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 3/4 hits
3 mech_infantrys owned by the Italians, 2 artilleries owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia
Americans win, taking Iwo Jima from Japanese with 5 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry and 3 mech_infantrys
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Belarus
Americans attack with 8 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 8 fighters and 1 infantry in Belarus, round 2 : 3/9 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Americans win, taking Belarus from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Holland Belgium, round 2 : 2/7 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Americans
5 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Yugoslavia to Normandy Bordeaux
2 fighters moved from Yugoslavia to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to 110 Sea Zone
8 fighters moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 armour moved from Finland to Norway
3 transports moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 31 Sea Zone to 21 Sea Zone
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers and 3 fighters moved from 33 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea ZonePlace Units - Americans
2 armour and 1 mech_infantry placed in Finland
1 artillery and 2 infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 artillery and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsPurchase Units - British
British buy 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 transports moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Rhodesia
1 fighter moved from India to 41 Sea Zone
1 armour moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Italians
1 armour moved from Kazakhstan to TsinghaiCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in SyriaNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
3 artilleries and 13 infantry moved from India to West India
1 mech_infantry moved from Rhodesia to Union of South Africa
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Karelia to Novgorod
1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from South West Africa to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Greece
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 armour, 1 artillery and 2 infantry
Marianas : 1 flag
Shensi : 3 artilleries and 6 infantry
Yunnan : 3 aaGuns, 5 artilleries, 1 fighter and 12 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 armour
Shan State : 1 artillery
India : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Queensland : 1 aaGun, 1 armour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 2 armour and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
45 Sea Zone : 1 destroyer
33 Sea Zone : 1 submarine
31 Sea Zone : 2 destroyers and 1 submarine
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 1 transport
17 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 2 transports
1 Sea Zone : 1 transport
3 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
West India : 3 artilleries and 13 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Rhodesia : 1 armour, 3 infantry and 2 mech_infantrys
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 11 fighters, 1 harbour and 10 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag, 1 artillery and 3 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Albania : 1 flag
Libya : 1 flag
Belarus : 1 infantry
Russia : 8 fighters
Novgorod : 2 aaGuns, 1 armour and 1 mech_infantry
125 Sea Zone : 1 flag
70 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 3 transports
Greece : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
99 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
97 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 fighters and 2 transports
101 Sea Zone : 1 transport
71 Sea Zone : 1 flag
Brazil : 1 flag
98 Sea Zone : 1 destroyer
Finland : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 38 / 60
Russians : 16 / 14
Japanese : 56 / 63
Americans : 66 / 87
Chinese : 11 / 17
British : 30 / 30
UK_Pacific : 7 / 8
Italians : 30 / 36
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You may know this already but there are problems with posting to the forum. I think a new build is already out to address that (although not on the triple a site yet). If you are unable to post, you can probably just save the game and attach it here that way.
-
Ah that’s why. I was wondering why I can’t post…
Here’s the file if you like to watch first :-D
You are doing great with Allies! I thought I am going to win at some point but now things have changed!
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Syria
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Novosibirsk to Urals
Italians take Urals from Russians
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Novosibirsk to Tsinghai
1 bomber moved from Volgograd to Tsinghai
1 mech_infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 fighter moved from Egypt to Syria
1 tactical_bomber moved from Western Germany to Syria
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from RussiansCombat - Italians
Battle in Tsinghai
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Italians win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Turning on Edit Mode
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 0
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
EDIT: Turning off Edit Mode
Battle in Syria
Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 3 infantry
Italians win, taking Syria from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 3 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
1 armour and 4 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Syria to 98 Sea Zone
1 tactical_bomber moved from Syria to 98 Sea Zone
1 mech_infantry moved from Tambov to Kazakhstan
1 artillery and 5 infantry moved from Eastern Persia to Turkmenistan
5 mech_infantrys moved from Caucasus to Kazakhstan
1 bomber moved from Tsinghai to Persia
1 mech_infantry moved from British Somaliland to Anglo Egyptian SudanPlace Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
2 infantry placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,4,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5,5,2,5
Italians collect 33 PUs (5 lost to blockades); end with 33 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs -
I’ve attached the saved game as I couldn’t post. I’m waiting for the official download of the new build before trying it and I also want to make sure that updating won’t the ability to play current games (I assume it doesn’t but want to be sure).
And this has easily been the most epic game I have played so far. Round 21 coming up and we are both still in it. This is great.
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Yes! There are lot of unexpected things going on which is great…
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Test summary from TripleA, engine version: 1.9, time: 23:44:10
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Slovakia Hungary to Belarus
1 infantry moved from Baltic States to Belarus
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 tactical_bomber moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novosibirsk: 1 mech_infantry
EDIT: Adding units owned by Germans to Yenisey: 1 mech_infantry
EDIT: Changing ownership of Yenisey from Russians to Germans
EDIT: Turning off Edit Mode
1 fighter moved from Western Germany to 98 Sea Zone
1 fighter moved from France to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to France
10 infantry and 4 mech_infantrys moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
2 infantry moved from Slovakia Hungary to Germany
2 mech_infantrys moved from Romania to Northern Italy
1 artillery moved from Romania to Yugoslavia
1 fighter moved from Belarus to Bryansk
3 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Novosibirsk to VolgogradPlace Units - Germans
1 fighter placed in Germany
3 artilleries placed in France
7 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 1 mech_infantry
Egypt : 1 mech_infantry
Cyprus : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 10 artilleries, 1 factory_minor, 27 infantry and 4 mech_infantrys
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Germany : 2 aaGuns, 1 artillery, 1 factory_major, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Denmark : 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 2 mech_infantrys
Southern Italy : 11 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour, 1 fighter and 8 mech_infantrys
Rostov : 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag
Crete : 1 flag
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 1 artillery
98 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 45 / 60
Russians : 11 / 14
Japanese : 49 / 63
Americans : 60 / 87
Chinese : 10 / 17
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 38 / 39
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Slovakia Hungary to Belarus
1 infantry moved from Baltic States to Belarus
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 tactical_bomber moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novosibirsk: 1 mech_infantry
EDIT: Adding units owned by Germans to Yenisey: 1 mech_infantry
EDIT: Changing ownership of Yenisey from Russians to Germans
EDIT: Turning off Edit Mode
1 fighter moved from Western Germany to 98 Sea Zone
1 fighter moved from France to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to France
10 infantry and 4 mech_infantrys moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
2 infantry moved from Slovakia Hungary to Germany
2 mech_infantrys moved from Romania to Northern Italy
1 artillery moved from Romania to Yugoslavia
1 fighter moved from Belarus to Bryansk
3 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Novosibirsk to VolgogradPlace Units - Germans
1 fighter placed in Germany
3 artilleries placed in France
7 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 1 mech_infantry
Egypt : 1 mech_infantry
Cyprus : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 10 artilleries, 1 factory_minor, 27 infantry and 4 mech_infantrys
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Germany : 2 aaGuns, 1 artillery, 1 factory_major, 1 fighter, 21 infantry and 2 mech_infantrys
Denmark : 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 2 mech_infantrys
Southern Italy : 11 infantry and 1 tactical_bomber
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour, 1 fighter and 8 mech_infantrys
Rostov : 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag
Crete : 1 flag
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 1 artillery
98 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 45 / 60
Russians : 11 / 14
Japanese : 49 / 63
Americans : 60 / 87
Chinese : 10 / 17
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 38 / 39
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I got a link that seems to fix the issue https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378
Good luck :-D
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Haven’t tried the link yet but will. I was hopnig to wait until they posted something on the official page. So here is a saved game but I cut and paste the turn summary too.
Round: 21
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from GermansCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUsTerritory Summary for Russians :
Buryatia : 1 infantry
Baltic States : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 6 infantry and 1 tactical_bomber
Tambov : 1 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 infantry
Samara : 1 artillery and 1 infantry
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 60
Russians : 16 / 18
Japanese : 48 / 63
Americans : 60 / 87
Chinese : 10 / 17
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 36 / 39
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Anhwe
1 bomber moved from Japan to 3 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Malaya to Shan State
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 armour and 1 mech_infantry moved from Kwangsi to Kwangtung
1 bomber moved from Malaya to Shan State
1 tactical_bomber moved from Kwangtung to 44 Sea Zone
1 armour and 2 mech_infantrys moved from Siberia to Buryatia
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from ChineseCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 bomber, 1 destroyer, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Buryatia
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 21 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 bomber and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
3 carriers moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from 35 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Siberia
1 bomber moved from 3 Sea Zone to Sakha
2 mech_infantrys moved from Chahar to Kiangsi
1 aaGun moved from Anhwe to Kiangsi
2 infantry moved from Manchuria to Amur
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from Shan State to French Indo China
2 mech_infantrys moved from Kwangtung to French Indo China
2 mech_infantrys moved from Shantung to Kiangsi
1 armour moved from Shantung to Kiangsi
2 infantry moved from Shantung to KiangsuPlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
Japanese undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 mech_infantry
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
Kwangsi : 1 flag
Korea : 1 infantry and 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun, 1 armour and 5 mech_infantrys
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag, 1 factory_minor and 2 mech_infantrys
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour and 1 tactical_bomber
Borneo : 1 flag, 1 tactical_bomber
Kwangtung : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry
Sakha : 1 flag, 1 bomber
Amur : 1 flag, 2 infantry
Timguska : 1 flag
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 infantry and 3 mech_infantrys
Sumatra : 1 flag, 1 mech_infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
6 Sea Zone : 3 carriers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 43 / 60
Russians : 15 / 18
Japanese : 52 / 53
Americans : 60 / 87
Chinese : 7 / 17
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 36 / 39
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I got very lucky there.





