@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
Haven’t tried the link yet but will. I was hopnig to wait until they posted something on the official page. So here is a saved game but I cut and paste the turn summary too.
Round: 21
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs
Territory Summary for Russians :
Buryatia : 1 infantry
Baltic States : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 6 infantry and 1 tactical_bomber
Tambov : 1 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 infantry
Samara : 1 artillery and 1 infantry
113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 60
Russians : 16 / 18
Japanese : 48 / 63
Americans : 60 / 87
Chinese : 10 / 17
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 36 / 39
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Anhwe
1 bomber moved from Japan to 3 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Malaya to Shan State
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 armour and 1 mech_infantry moved from Kwangsi to Kwangtung
1 bomber moved from Malaya to Shan State
1 tactical_bomber moved from Kwangtung to 44 Sea Zone
1 armour and 2 mech_infantrys moved from Siberia to Buryatia
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 bomber, 1 destroyer, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Buryatia
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 21 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 bomber and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
3 carriers moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from 35 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Siberia
1 bomber moved from 3 Sea Zone to Sakha
2 mech_infantrys moved from Chahar to Kiangsi
1 aaGun moved from Anhwe to Kiangsi
2 infantry moved from Manchuria to Amur
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from Shan State to French Indo China
2 mech_infantrys moved from Kwangtung to French Indo China
2 mech_infantrys moved from Shantung to Kiangsi
1 armour moved from Shantung to Kiangsi
2 infantry moved from Shantung to Kiangsu
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
Japanese undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 mech_infantry
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
Kwangsi : 1 flag
Korea : 1 infantry and 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun, 1 armour and 5 mech_infantrys
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag, 1 factory_minor and 2 mech_infantrys
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour and 1 tactical_bomber
Borneo : 1 flag, 1 tactical_bomber
Kwangtung : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry
Sakha : 1 flag, 1 bomber
Amur : 1 flag, 2 infantry
Timguska : 1 flag
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 infantry and 3 mech_infantrys
Sumatra : 1 flag, 1 mech_infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
6 Sea Zone : 3 carriers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 43 / 60
Russians : 15 / 18
Japanese : 52 / 53
Americans : 60 / 87
Chinese : 7 / 17
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 36 / 39
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I got very lucky there.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters in 98 Sea Zone, round 2 : 5/7 hits
Thought I should get your OOL for this combat. I also assumed that you would rather take the sub as a casualty then submerge it. We can fix that after if you would prefer to keep it alive.
And I downloaded the file to and it now seems to be working.
This is right choice to me too. For the 5 hits, take 1 sub, 1 Germany carrierX2, and 2 destroyer.
I need to see what happen next to decide .
Sorry, it should be italy carrier taking 2 hits instead of Germany carrier.
One problem now is that I can’t take the sub because only the fighters were rolling and there is no destroyer present. The Cruiser rolls after and if I hit I would assume you would take the sub off then.
that sounds good.
In this case…tough call…
Please take Italy strategic bomber out. Trying to maximize defense
the save game is taking a while to upload. So I figured I would post while I am waiting. The cruiser hit and I took out your sub. You hit 6 times leaving me with 6 fighters. My next round I hit twice. A max defense that conserves a loaded carrier would mean taking out a fighter and the cruiser.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters in 98 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 2 carriers and 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 6/10 hits
1 carrier owned by the Italians, 1 tactical_bomber owned by the Italians, 2 carriers owned by the Americans, 1 submarine owned by the Italians, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 2 destroyers owned by the Italians lost in 98 Sea Zone
Americans roll dice for 6 fighters in 98 Sea Zone, round 3 : 2/6 hits
Cruiser and Italy fighter please
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters in 98 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 2 carriers and 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 6/10 hits
1 carrier owned by the Italians, 1 tactical_bomber owned by the Italians, 2 carriers owned by the Americans, 1 submarine owned by the Italians, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 2 destroyers owned by the Italians lost in 98 Sea Zone
Americans roll dice for 6 fighters in 98 Sea Zone, round 3 : 2/6 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 3 : 4/6 hits
1 fighter owned by the Italians, 1 cruiser owned by the Italians and 4 fighters owned by the Americans lost in 98 Sea Zone
Americans roll dice for 2 fighters in 98 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 98 Sea Zone, round 4 : 2/4 hits
1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 98 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -33
Casualties for Germans: 1 fighter
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser and 7 fighters
Non Combat Move - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters in 98 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 2 carriers and 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 6/10 hits
1 carrier owned by the Italians, 1 tactical_bomber owned by the Italians, 2 carriers owned by the Americans, 1 submarine owned by the Italians, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 2 destroyers owned by the Italians lost in 98 Sea Zone
Americans roll dice for 6 fighters in 98 Sea Zone, round 3 : 2/6 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 3 : 4/6 hits
1 fighter owned by the Italians, 1 cruiser owned by the Italians and 4 fighters owned by the Americans lost in 98 Sea Zone
Americans roll dice for 2 fighters in 98 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 98 Sea Zone, round 4 : 2/4 hits
1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 98 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -33
Casualties for Germans: 1 fighter
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser and 7 fighters
Non Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 31 Sea Zone to 18 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 fighters, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Denmark to Norway
1 fighter moved from Denmark to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to United Kingdom
3 fighters moved from Normandy Bordeaux to Gibraltar
1 aaGun moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Finland to Novgorod
1 transport moved from 1 Sea Zone to 10 Sea Zone
Place Units - Americans
3 bombers placed in Norway
2 armour and 1 mech_infantry placed in Finland
3 infantry placed in Normandy Bordeaux
2 destroyers placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Iwo Jima : 1 flag
Marianas : 1 flag
Queensland : 1 aaGun, 1 armour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
Soviet Far East : 1 armour
Siberia : 1 armour and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 2 submarines and 2 transports
35 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 carrier and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers and 1 transport
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 3 fighters and 1 infantry
United Kingdom : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Denmark : 1 flag, 4 artilleries and 4 infantry
Holland Belgium : 1 flag, 1 infantry
Belarus : 1 aaGun
Eastern Poland : 1 mech_infantry
Russia : 4 fighters
Novgorod : 3 armour and 1 mech_infantry
112 Sea Zone : 1 carrier, 2 fighters and 5 transports
125 Sea Zone : 1 flag
97 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
Finland : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Production/PUs Summary :
Germans : 32 / 60
Russians : 17 / 18
Japanese : 51 / 53
Americans : 70 / 91
Chinese : 7 / 17
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 36 / 39
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Finished it off. I got one more hit before you wiped me out. I took off a german fighter since the defense is the same as the battleship and I assume you would prefer to hold onto that. If your fleet survives the British attack that will follow than you can always edit to change that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 artilleries and 5 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 artilleries and 5 infantry
Italians defend with 1 mech_infantry
Chinese roll dice for 3 artilleries and 5 infantry in Tsinghai, round 2 : 2/8 hits
Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
1 artillery and 1 infantry placed in Yunnan
1 artillery and 1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 5 artilleries, 1 fighter and 11 infantry
Kweichow : 1 infantry
Hunan : 1 artillery and 1 infantry
Hopei : 1 infantry
Tsinghai : 4 artilleries and 5 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 32 / 60
Russians : 17 / 18
Japanese : 47 / 53
Americans : 70 / 91
Chinese : 12 / 18
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 35 / 39
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Italians win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -33
Casualties for Germans: 1 fighter
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser and 7 fighters
Non Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 31 Sea Zone to 18 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 fighters, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Denmark to Norway
1 fighter moved from Denmark to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to United Kingdom
3 fighters moved from Normandy Bordeaux to Gibraltar
1 aaGun moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Finland to Novgorod
1 transport moved from 1 Sea Zone to 10 Sea Zone
Place Units - Americans
3 bombers placed in Norway
2 armour and 1 mech_infantry placed in Finland
3 infantry placed in Normandy Bordeaux
2 destroyers placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 artilleries and 5 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 artilleries and 5 infantry
Italians defend with 1 mech_infantry
Chinese win, taking Tsinghai from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
1 artillery and 1 infantry placed in Yunnan
1 artillery and 1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Politics - British
Combat Move - British
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 87 Sea Zone
1 artillery and 3 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 3 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Rhodesia to Kenya
British take Kenya from Italians
1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 artillery and 1 infantry moved from Greece to Bulgaria
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
Combat - British
Battle in Belgian Congo
British attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
British win, taking Belgian Congo from Italians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in French West Africa
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British win, taking French West Africa from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bulgaria
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking Bulgaria from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 carrier, 1 destroyer and 3 fighters
Germans defend with 1 carrier and 1 fighter; Italians defend with 1 battleship and 2 transports
Units damaged: 1 carrier owned by the Germans
British win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 carrier and 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship and 2 transports
Non Combat Move - British
2 fighters moved from 98 Sea Zone to Greece
2 transports moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Greece to Albania
2 fighters moved from Southern France to Greece
Place Units - British
3 infantry placed in Greece
1 artillery and 3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
I’m assuming that AA can stop the blitz in this. If not, I would want to trade the AA in Belarus with the armor in Leningrad.
Also, I made an edit on the UK turn of the US NCM. I left two transports next to Italy that I had meant to move to Gibraltar.