@simon33 none
GeneralSvendSved(axis) vs Drejemester BM3 rematch
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 9 Combat Move - Russians 
 14 infantry moved from Manchuria to Jehol
 Chinese take Jehol from Japanese
 1 infantry moved from Russia to Bryansk
 1 infantry moved from Russia to Tambov
 2 armour and 2 mech_infantrys moved from Russia to Volgograd
 Russians take Samara from Germans
 1 infantry moved from Russia to Vologda
 1 infantry moved from Russia to Smolensk
 Russians take Smolensk from Germans
 3 fighters and 1 tactical_bomber moved from Russia to Volgograd
 2 fighters moved from Russia to Vologda
 2 fighters moved from Russia to TambovPurchase Units - Russians 
 Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians 
 Battle in Vologda
 Russians attack with 2 fighters and 1 infantry
 Germans defend with 1 mech_infantry
 Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantry
 Battle in Bryansk
 Russians attack with 1 infantry
 Italians defend with 1 aaGun
 Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 5
 Casualties for Italians: 1 aaGun
 Battle in Tambov
 Russians attack with 2 fighters and 1 infantry
 Germans defend with 1 infantry
 Russians win with 2 fighters remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Volgograd
 Russians attack with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
 Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
 Russians win, taking Volgograd from Germans with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 1 armour and 2 mech_infantrys
 Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians 
 3 fighters and 1 tactical_bomber moved from Volgograd to Russia
 2 fighters moved from Tambov to Russia
 2 fighters moved from Vologda to RussiaPlace Units - Russians 
 6 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
 Russians collect 22 PUs (2 lost to blockades); end with 22 PUs total
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
 Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 9 Combat Move - Japanese 
 1 transport moved from 39 Sea Zone to 41 Sea Zone
 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
 1 battleship and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
 1 submarine moved from 35 Sea Zone to 37 Sea Zone
 3 infantry moved from Kiangsu to Kiangsi
 1 bomber moved from Kiangsu to Kiangsi
 2 fighters and 2 tactical_bombers moved from Japan to KiangsiPurchase Units - Japanese 
 Japanese buy 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese 
 Battle in Malaya
 Japanese attack with 1 artillery and 1 infantry
 UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
 Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Kiangsi
 Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
 British defend with 1 armour, 1 artillery and 1 mech_infantry
 Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
 Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Japanese 
 1 submarine moved from 6 Sea Zone to 19 Sea Zone
 1 tactical_bomber moved from Kiangsi to Kiangsu
 1 tactical_bomber moved from Kiangsi to Kiangsu
 2 fighters moved from Kiangsi to Kiangsu
 1 bomber moved from Kiangsi to Kiangsu
 1 fighter and 1 tactical_bomber moved from Japan to 19 Sea ZonePlace Units - Japanese 
 1 carrier and 1 cruiser placed in 19 Sea Zone
 1 marine placed in Kiangsu
 1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese 
 Japanese collect 41 PUs; end with 42 PUs total
 Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 9 Combat Move - Americans 
 1 armour moved from Marshall Islands to 32 Sea Zone
 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 1 armour, 1 carrier, 3 cruisers, 2 fighters and 1 transport moved from 32 Sea Zone to 33 Sea Zone
 2 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
 2 fighters moved from 33 Sea Zone to Caroline Islands
 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 2 carriers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
 2 infantry moved from French West Africa to 83 Sea Zone
 2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Morocco
 2 carriers moved from 10 Sea Zone to 26 Sea Zone
 4 fighters moved from Hawaiian Islands to 26 Sea ZonePurchase Units - Americans 
 Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans 
 Battle in Caroline Islands
 Americans attack with 2 armour, 2 fighters and 1 infantry
 Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
 Americans win, taking Caroline Islands from Japanese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -2
 Casualties for Americans: 1 fighter
 Casualties for Japanese: 1 aaGun and 1 infantry
 Battle in MoroccoNon Combat Move - Americans 
 1 fighter moved from Caroline Islands to 33 Sea Zone
 1 fighter moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans 
 1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
 1 transport placed in 10 Sea Zone
 1 infantry placed in Western United States
 2 infantry placed in Eastern United States
 2 fighters placed in 101 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from French Indo China: 1 bomber
 EDIT: Adding units owned by Americans to Iraq: 1 bomber
 EDIT: Turning off Edit ModeTurn Complete - Americans 
 Americans collect 55 PUs; end with 55 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsCombat Move - Chinese 
 1 artillery moved from Shensi to Suiyuyan
 1 infantry moved from Kansu to Suiyuyan
 1 artillery and 1 infantry moved from Shensi to Suiyuyan
 2 artilleries and 3 infantry moved from Shensi to Hopei
 1 fighter moved from Szechwan to HopeiPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese 
 Battle in Hopei
 Chinese attack with 2 artilleries, 1 fighter and 3 infantry
 Japanese defend with 1 mech_infantry
 Chinese win, taking Hopei from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 mech_infantry
 Battle in Suiyuyan
 Chinese attack with 2 artilleries and 2 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Hopei to KweichowPlace Units - Chinese 
 2 artilleries and 2 infantry placed in KweichowTurn Complete - Chinese 
 Chinese collect 15 PUs; end with 15 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - British 
 1 artillery and 1 mech_infantry moved from Kwangtung to Kiangsi
 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
 2 infantry moved from French Indo China to Shan State
 3 armour and 3 mech_infantrys moved from India to Eastern Persia
 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZonePurchase Units - British 
 British buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British 
 Battle in Kiangsi
 British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
 Japanese defend with 2 infantry
 British win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for British: 1 mech_infantry
 Casualties for Japanese: 2 infantryNon Combat Move - British 
 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
 2 armour and 2 mech_infantrys moved from Hunan to Kwangtung
 1 armour moved from Persia to Trans-Jordan
 1 mech_infantry moved from Iraq to Northwest Persia
 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
 1 tactical_bomber moved from United Kingdom to MoroccoPlace Units - British 
 1 armour and 2 mech_infantrys placed in Persia
 1 armour and 2 mech_infantrys placed in Iraq
 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
 British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific 
 2 artilleries and 1 infantry placed in Kwangtung
 1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,3
 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
 Units Change Ownership
 Some Units in India change ownership: 1 armour and 1 mech_infantry
 Some Units in Kwangtung change ownership: 2 artilleries and 1 infantry
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 9 Combat Move - Italians 
 1 infantry moved from Tobruk to Alexandria
 Italians take Alexandria from British
 1 artillery moved from Tobruk to 96 Sea Zone
 1 infantry moved from Malta to 96 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
 1 carrier moved from 96 Sea Zone to 92 Sea Zone
 1 carrier moved from 97 Sea Zone to 92 Sea Zone
 1 tactical_bomber moved from Southern Italy to Morocco
 2 fighters moved from 96 Sea Zone to Morocco
 1 bomber moved from Southern Italy to Morocco
 1 tactical_bomber moved from Malta to 92 Sea ZonePurchase Units - Italians 
 Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat - Italians 
 Battle in Morocco
 Italians attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
 British defend with 1 artillery, 1 infantry and 1 tactical_bomber; Americans defend with 1 artillery and 3 infantry
 Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
 Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
 Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Italians 
 2 fighters moved from Morocco to 92 Sea Zone
 1 tactical_bomber moved from Morocco to 92 Sea Zone
 1 artillery moved from Tunisia to AlgeriaPlace Units - Italians 
 1 destroyer and 1 transport placed in 95 Sea Zone
 1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Italians collect 18 PUs; end with 19 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
 Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 9 Combat Move - ANZAC 
 2 infantry moved from New South Wales to 62 Sea Zone
 3 fighters moved from Queensland to 37 Sea Zone
 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
 2 infantry moved from 45 Sea Zone to Dutch New Guinea
 2 infantry moved from Egypt to AlexandriaPurchase Units - ANZAC 
 ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC 
 Battle in Dutch New Guinea
 Battle in Alexandria
 ANZAC attack with 2 infantry
 Italians defend with 1 infantry
 ANZAC win, taking Dutch New Guinea from Japanese, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in Java
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in 37 Sea Zone
 ANZAC attack with 1 destroyer and 3 fighters
 Japanese defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
 ANZAC win with 2 fighters remaining. Battle score for attacker is 23
 Casualties for ANZAC: 1 destroyer and 1 fighter
 Casualties for Japanese: 1 battleship, 1 destroyer, 1 submarine and 1 transportNon Combat Move - ANZAC 
 2 fighters moved from 37 Sea Zone to Shan State
 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC 
 1 artillery placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs totalCombat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 10 Research Technology - Germans Combat Move - Germans 
 1 armour moved from Nenetsia to Evenkiyskiy
 Germans take Urals from Russians
 Germans take Evenkiyskiy from Russians
 1 mech_infantry moved from Novgorod to Vologda
 2 bombers moved from Ukraine to Vologda
 1 mech_infantry moved from Eastern Poland to Smolensk
 1 infantry moved from Ukraine to Bryansk
 2 mech_infantrys moved from Ukraine to Volgograd
 1 mech_infantry moved from Caucasus to Volgograd
 1 bomber moved from Ukraine to Smolensk
 1 bomber moved from Ukraine to Bryansk
 2 bombers moved from Ukraine to Volgograd
 1 armour moved from Ukraine to Bessarabia
 Germans take Bessarabia from Russians
 1 armour moved from Bessarabia to Ukraine
 12 armour moved from Caucasus to Northwest Persia
 10 mech_infantrys moved from Caucasus to Northwest Persia
 2 armour moved from Caucasus to Northwest Persia
 1 bomber moved from Bryansk to Smolensk
 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
 1 tactical_bomber moved from Ukraine to Bryansk
 1 armour moved from Caucasus to Northwest Persia
 6 mech_infantrys moved from Eastern Poland to Western Ukraine
 6 mech_infantrys moved from Western Ukraine to Ukraine
 2 armour moved from Novgorod to Eastern Poland
 3 mech_infantrys moved from Germany to Eastern Poland
 2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 Germans take 109 Sea Zone from Americans
 1 submarine moved from 112 Sea Zone to 119 Sea Zone
 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
 1 fighter and 1 tactical_bomber moved from Tobruk to GreecePurchase Units - Germans 
 Germans buy 3 armour, 1 bomber, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat - Germans 
 Battle in Vologda
 Germans attack with 2 bombers and 1 mech_infantry
 Russians defend with 1 infantry
 Germans win with 2 bombers remaining. Battle score for attacker is -1
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 infantry
 Battle in Northwest Persia
 Germans attack with 15 armour and 10 mech_infantrys
 British defend with 1 mech_infantry
 Germans win, taking Northwest Persia from Russians with 15 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 mech_infantry
 Battle in Volgograd
 Germans attack with 2 bombers and 3 mech_infantrys
 Russians defend with 2 armour and 1 factory_minor
 Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 2 mech_infantrys
 Casualties for Russians: 2 armour
 Battle in Bryansk
 Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
 Russians defend with 1 infantry
 Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Smolensk
 Germans attack with 2 bombers and 1 mech_infantry
 Russians defend with 1 infantry
 Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 2 fighters and 3 tactical_bombers moved from Bryansk to Greece
 3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
 2 bombers moved from Volgograd to Ukraine
 2 bombers moved from Smolensk to Ukraine
 2 bombers moved from Vologda to Ukraine
 1 bomber moved from Western Germany to Southern ItalyPlace Units - Germans 
 3 infantry placed in Ukraine
 1 armour and 2 mech_infantrys placed in Novgorod
 1 bomber placed in Western Germany
 2 armour and 7 mech_infantrys placed in Germany
 1 submarine placed in 112 Sea ZoneTurn Complete - Germans 
 Germans collect 61 PUs; end with 61 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 10 Combat Move - Russians 
 2 mech_infantrys moved from Russia to Samara
 2 mech_infantrys moved from Samara to Volgograd
 1 mech_infantry moved from Russia to Rostov
 Russians take Rostov from Italians
 2 infantry moved from Russia to Smolensk
 3 fighters moved from Russia to Volgograd
 1 tactical_bomber moved from Russia to Volgograd
 2 fighters moved from Russia to Smolensk
 1 fighter moved from Russia to Smolensk
 1 fighter moved from Russia to Volgograd
 1 infantry moved from Russia to Tambov
 Russians take Tambov from Germans
 1 mech_infantry moved from Russia to Belarus
 Russians take Belarus from Germans
 1 mech_infantry moved from Russia to Archangel
 Russians take Archangel from Germans
 1 mech_infantry moved from Russia to Western Ukraine
 Russians take Western Ukraine from Italians
 14 artilleries and 39 infantry moved from Russia to Bryansk
 8 infantry moved from Jehol to Anhwe
 5 infantry moved from Jehol to Manchuria
 1 infantry moved from Jehol to Shantung
 Chinese take Shantung from JapanesePurchase Units - Russians 
 Russians buy 7 mech_infantrys; Remaining resources: 1 PUs;Combat - Russians 
 Battle in Anhwe
 Russians attack with 8 infantry
 Japanese defend with 1 infantry
 Russians win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Smolensk
 Russians attack with 3 fighters and 2 infantry
 Germans defend with 1 mech_infantry
 Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantry
 Battle in Volgograd
 Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
 Germans defend with 1 factory_minor and 1 mech_infantry
 Russians win, taking Volgograd from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantryNon Combat Move - Russians 
 4 aaGuns moved from Russia to Bryansk
 4 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
 3 fighters moved from Smolensk to Bryansk
 2 aaGuns moved from Korea to ManchuriaPlace Units - Russians 
 7 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 29 PUs; end with 30 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
 Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 10 Combat Move - Japanese 
 1 marine moved from Kiangsu to 19 Sea Zone
 1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
 1 marine moved from 6 Sea Zone to Korea
 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
 1 bomber moved from Kiangsu to Japan
 2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea ZonePurchase Units - Japanese 
 Japanese buy 2 carriers, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese 
 Battle in KoreaNon Combat Move - Japanese Place Units - Japanese 
 2 carriers and 1 destroyer placed in 6 Sea Zone
 1 fighter and 1 marine placed in JapanTurn Complete - Japanese 
 Japanese collect 34 PUs; end with 34 PUs total
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 10 Combat Move - Americans 
 2 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
 2 armour, 1 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
 2 armour and 1 infantry moved from 44 Sea Zone to Celebes
 2 carriers and 3 fighters moved from 26 Sea Zone to 33 Sea Zone
 1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea ZonePurchase Units - Americans 
 Americans buy 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 2 marines; Remaining resources: 2 PUs;Combat - Americans 
 Battle in CelebesNon Combat Move - Americans 
 2 transports moved from 91 Sea Zone to 89 Sea Zone
 2 mech_infantrys moved from Central United States to Southeast Mexico
 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans 
 1 infantry and 2 marines placed in Eastern United States
 1 carrier and 2 cruisers placed in 101 Sea Zone
 2 fighters placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 57 PUs; end with 59 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsCombat Move - Chinese 
 2 artilleries and 3 infantry moved from Hopei to Chahar
 1 fighter moved from Kweichow to Chahar
 2 artilleries and 2 infantry moved from Kweichow to Shensi
 2 artilleries and 2 infantry moved from Suiyuyan to ShensiPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese 
 Battle in Chahar
 Chinese attack with 2 artilleries, 1 fighter and 3 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Chahar from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Chahar to ShensiPlace Units - Chinese 
 3 artilleries and 2 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 20 PUs; end with 20 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - British 
 1 artillery moved from Kiangsi to Kiangsu
 2 infantry moved from Shan State to MalayaPurchase Units - British 
 British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British 
 Battle in Kiangsu
 British attack with 1 artillery
 Japanese defend with 1 aaGun and 1 factory_minor
 British win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 5
 Casualties for Japanese: 1 aaGun
 Battle in Malaya
 British attack with 2 infantry
 Japanese defend with 1 artillery and 1 harbour
 Japanese win with 1 artillery remaining. Battle score for attacker is -6
 Casualties for British: 2 infantry
 Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British 
 1 mech_infantry moved from Egypt to Iraq
 1 armour moved from Trans-Jordan to Iraq
 1 bomber and 2 fighters moved from Egypt to Iraq
 1 armour and 2 mech_infantrys moved from Persia to Iraq
 3 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
 2 armour and 4 mech_infantrys moved from Kwangtung to Yunnan
 1 armour and 1 mech_infantry moved from India to Eastern Persia
 1 fighter and 1 tactical_bomber moved from Kwangtung to IndiaPlace Units - British 
 1 infantry placed in Persia
 3 infantry placed in Iraq
 3 armour placed in EgyptTurn Complete - British 
 Total Cost from Convoy Blockades: 7
 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
 British collect 27 PUs (7 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific 
 1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 13 PUs; end with 13 PUs total
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
 Some Units in India change ownership: 1 armour and 2 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 10 Combat Move - Italians 
 1 artillery moved from Algeria to 92 Sea Zone
 1 artillery moved from Morocco to 92 Sea Zone
 2 infantry moved from Gibraltar to 92 Sea Zone
 1 artillery moved from Southern Italy to 95 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
 1 carrier moved from 92 Sea Zone to 98 Sea Zone
 1 fighter moved from Southern Italy to Alexandria
 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
 1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
 1 fighter moved from 92 Sea Zone to Gibraltar
 1 artillery and 1 infantry moved from 99 Sea Zone to Crete
 1 artillery and 1 infantry moved from 99 Sea Zone to CyprusPurchase Units - Italians 
 Italians buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians 
 Battle in Alexandria
 Italians attack with 1 artillery, 1 fighter and 1 infantry
 ANZAC defend with 2 infantry
 Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Casualties for ANZAC: 2 infantry
 Battle in Cyprus
 Battle in CreteNon Combat Move - Italians 
 1 fighter moved from Alexandria to 98 Sea Zone
 1 destroyer moved from 95 Sea Zone to 99 Sea ZonePlace Units - Italians 
 1 transport placed in 97 Sea Zone
 1 artillery and 2 fighters placed in Southern Italy
 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 14 PUs; end with 14 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
 Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
 Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 10 Combat Move - ANZAC 
 2 infantry moved from Dutch New Guinea to 45 Sea Zone
 2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
 2 infantry moved from 43 Sea Zone to Borneo
 1 artillery and 1 infantry moved from Java to 42 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon IslandsPurchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC 
 Battle in Borneo
 Battle in Sumatra
 Battle in Solomon IslandsNon Combat Move - ANZAC 
 2 fighters moved from Shan State to Eastern PersiaPlace Units - ANZAC 
 1 artillery and 1 infantry placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 18 PUs total
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 11 Research Technology - Germans Combat Move - Germans 
 3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
 3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
 3 fighters and 4 tactical_bombers moved from Greece to Egypt
 1 bomber moved from Southern Italy to Egypt
 6 bombers moved from Ukraine to Egypt
 1 bomber moved from Western Germany to Egypt
 1 mech_infantry moved from Northwest Persia to Volgograd
 1 armour moved from Caucasus to Volgograd
 1 armour moved from Caucasus to Volgograd
 1 infantry moved from Ukraine to Rostov
 1 artillery moved from Ukraine to Rostov
 1 armour and 1 mech_infantry moved from Northwest Persia to Persia
 4 armour moved from Caucasus to Northwest Persia
 1 artillery and 1 infantry moved from Ukraine to Western Ukraine
 1 armour and 1 mech_infantry moved from Novgorod to Archangel
 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
 1 submarine moved from 112 Sea Zone to 113 Sea Zone
 1 submarine moved from 119 Sea Zone to 123 Sea Zone
 1 submarine moved from 110 Sea Zone to 113 Sea ZonePurchase Units - Germans 
 Germans buy 5 armour, 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans 
 Battle in Persia
 Germans attack with 1 armour and 1 mech_infantry
 British defend with 1 factory_minor and 1 infantry
 Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is -1
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 infantry
 Battle in Belarus
 Germans attack with 1 armour and 1 mech_infantry
 Russians defend with 1 mech_infantry
 Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 0
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 mech_infantry
 Battle in Volgograd
 Germans attack with 2 armour and 1 mech_infantry
 Russians defend with 1 factory_minor and 2 mech_infantrys
 Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -2
 Casualties for Germans: 1 armour and 1 mech_infantry
 Casualties for Russians: 2 mech_infantrys
 Battle in Rostov
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 mech_infantry
 Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 1
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 mech_infantry
 Battle in Western Ukraine
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 mech_infantry
 Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 1 mech_infantry
 Battle in Archangel
 Germans attack with 1 armour and 1 mech_infantry
 Russians defend with 1 mech_infantry
 Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 1 mech_infantry
 Battle in Egypt
 Germans attack with 3 artilleries, 8 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
 British defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 marine; Americans defend with 2 infantry
 Germans win, taking Egypt from British with 1 artillery, 8 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
 Casualties for Germans: 2 artilleries, 3 infantry and 2 tactical_bombers
 Casualties for British: 3 armour, 2 artilleries, 5 infantry and 1 marine
 Casualties for Americans: 2 infantryNon Combat Move - Germans 
 Turning on Edit Mode
 EDIT: Changing ownership of Timguska from Russians to Germans
 EDIT: Changing ownership of Yenisey from Russians to Germans
 EDIT: Removing units owned by Germans from Evenkiyskiy: 1 armour
 EDIT: Adding units owned by Germans to Yenisey: 1 armour
 EDIT: Turning off Edit Mode
 3 fighters moved from Egypt to Alexandria
 2 tactical_bombers moved from Egypt to Alexandria
 8 bombers moved from Egypt to Alexandria
 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
 3 aaGuns, 3 armour, 17 artilleries, 11 infantry and 6 mech_infantrys moved from Ukraine to Bessarabia
 1 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
 1 mech_infantry moved from Novgorod to Eastern Poland
 2 armour and 7 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans 
 1 bomber placed in Western Germany
 3 infantry placed in Western Germany
 1 armour and 2 mech_infantrys placed in Novgorod
 4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans 
 Germans collect 69 PUs; end with 69 PUs total
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
 Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 11 Combat Move - Russians 
 5 infantry moved from Manchuria to Korea
 1 infantry moved from Shantung to Jehol
 2 infantry moved from Anhwe to Jehol
 6 infantry moved from Anhwe to Hopei
 1 infantry moved from Tambov to Volgograd
 1 mech_infantry moved from Russia to Volgograd
 1 infantry moved from Bryansk to Rostov
 1 mech_infantry moved from Russia to Rostov
 1 infantry moved from Smolensk to Belarus
 1 infantry moved from Smolensk to Archangel
 1 mech_infantry moved from Russia to Archangel
 1 mech_infantry moved from Russia to Belarus
 1 infantry moved from Bryansk to Ukraine
 Russians take Ukraine from Germans
 2 infantry moved from Bryansk to Western Ukraine
 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
 1 fighter moved from Bryansk to Volgograd
 1 fighter moved from Bryansk to Rostov
 1 fighter moved from Bryansk to Western Ukraine
 1 fighter moved from Bryansk to Belarus
 1 fighter moved from Bryansk to Western Ukraine
 1 fighter moved from Bryansk to VolgogradPurchase Units - Russians 
 Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians 
 Battle in Korea
 Russians attack with 5 infantry
 Japanese defend with 1 marine
 Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 5
 Casualties for Japanese: 1 marine
 Battle in Belarus
 Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
 Germans defend with 1 armour
 Russians win, taking Belarus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Russians: 1 infantry
 Battle in Volgograd
 Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
 Germans defend with 1 armour and 1 factory_minor
 Russians win, taking Volgograd from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Russians: 1 infantry
 Battle in Western Ukraine
 Russians attack with 2 fighters and 2 infantry
 Germans defend with 1 artillery and 1 infantry
 retreated to Western Ukraine
 Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
 Casualties for Russians: 2 infantry
 Battle in Archangel
 Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Germans defend with 1 armour and 1 mech_infantry
 Russians win, taking Archangel from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
 Casualties for Germans: 1 armour and 1 mech_infantry
 Battle in Rostov
 Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
 Germans defend with 1 artillery
 Russians win, taking Rostov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 artillery
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 2 fighters moved from Western Ukraine to Bryansk
 1 fighter moved from Rostov to Bryansk
 2 fighters moved from Volgograd to Bryansk
 1 fighter moved from Belarus to Bryansk
 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
 3 mech_infantrys moved from Russia to BryanskPlace Units - Russians 
 1 fighter, 7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,3,2,6,2,6,4,1,1,2,1,5,4,6
 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
 Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 11 Combat Move - Japanese 
 1 bomber moved from Japan to 44 Sea Zone
 1 infantry moved from New Guinea to Dutch New Guinea
 Japanese take Dutch New Guinea from ANZAC
 1 artillery moved from Malaya to Shan State
 Japanese take Shan State from UK_Pacific
 1 marine moved from Japan to 6 Sea Zone
 1 cruiser and 1 marine moved from 6 Sea Zone to 26 Sea Zone
 Japanese take 26 Sea Zone from Americans
 1 marine moved from 26 Sea Zone to Hawaiian IslandsPurchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese 
 Battle in 44 Sea Zone
 Japanese attack with 1 bomber
 Americans defend with 2 transports
 Japanese win with 1 bomber remaining. Battle score for attacker is 14
 Casualties for Americans: 2 transports
 Battle in Hawaiian IslandsNon Combat Move - Japanese 
 1 bomber moved from 44 Sea Zone to PhilippinesPlace Units - Japanese 
 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 18 PUs; end with 18 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 11 Combat Move - Americans 
 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
 2 marines moved from Eastern United States to 101 Sea Zone
 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 1 carrier, 2 cruisers, 2 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
 4 fighters moved from 91 Sea Zone to Gibraltar
 1 marine moved from 91 Sea Zone to Morocco
 1 infantry, 1 marine and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
 1 submarine moved from 33 Sea Zone to 26 Sea Zone
 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
 7 fighters moved from 33 Sea Zone to 26 Sea Zone
 4 carriers, 3 cruisers and 1 destroyer moved from 33 Sea Zone to 30 Sea Zone
 4 carriers, 3 cruisers and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New GuineaPurchase Units - Americans 
 Americans buy 1 armour, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat - Americans 
 Battle in New Guinea
 Battle in 26 Sea Zone
 Americans attack with 4 carriers, 3 cruisers, 1 destroyer, 7 fighters and 1 submarine
 Japanese defend with 1 cruiser
 Americans win, taking New Guinea from Japanese, taking 26 Sea Zone from Japanese with 4 carriers, 3 cruisers, 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 12
 Casualties for Japanese: 1 cruiser
 Battle in Morocco
 Battle in Gibraltar
 Americans attack with 4 fighters, 1 infantry, 1 marine and 3 mech_infantrys
 Italians defend with 1 fighter and 1 harbour
 Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 4 fighters, 1 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 10
 Casualties for Italians: 1 fighterNon Combat Move - Americans 
 4 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Americans 
 1 carrier, 1 cruiser and 1 transport placed in 101 Sea Zone
 1 transport placed in 10 Sea Zone
 1 infantry and 1 marine placed in Western United States
 2 fighters placed in 101 Sea Zone
 Americans undo move 3.
 2 infantry and 1 marine placed in Eastern United States
 1 armour placed in Western United States
 Americans undo move 4.
 1 infantry and 1 marine placed in Eastern United States
 1 infantry placed in Western United StatesTurn Complete - Americans 
 Americans collect 57 PUs; end with 57 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsCombat Move - Chinese 
 2 artilleries and 3 infantry moved from Chahar to JeholPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese Place Units - Chinese 
 1 artillery and 2 infantry placed in Shensi
 1 artillery and 3 infantry placed in Jehol
 Chinese undo move 2.
 1 artillery and 3 infantry placed in ManchuriaTurn Complete - Chinese 
 Chinese collect 23 PUs; end with 23 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - British 
 1 armour and 1 mech_infantry moved from Eastern Persia to Persia
 1 fighter and 1 tactical_bomber moved from India to Northwest Persia
 2 mech_infantrys moved from Iraq to Egypt
 1 fighter moved from Iraq to Egypt
 7 armour, 1 bomber, 1 fighter, 3 infantry and 7 mech_infantrys moved from Iraq to Northwest Persia
 1 armour and 2 mech_infantrys moved from Yunnan to Shan State
 1 armour and 2 mech_infantrys moved from Yunnan to India
 1 armour and 2 mech_infantrys moved from India to Eastern PersiaPurchase Units - British 
 British buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 transports; Remaining resources: 2 PUs;Combat - British 
 Battle in Shan State
 British attack with 1 armour and 2 mech_infantrys
 Japanese defend with 1 artillery
 British win, taking Shan State from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery
 Battle in Egypt
 British attack with 1 fighter and 2 mech_infantrys
 Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
 British win, taking Egypt from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery
 Battle in Persia
 British attack with 1 armour and 1 mech_infantry
 Germans defend with 1 armour and 1 factory_minor
 Germans win with 1 armour remaining. Battle score for attacker is -10
 Casualties for British: 1 armour and 1 mech_infantry
 Battle in Northwest Persia
 British attack with 7 armour, 1 bomber, 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
 Germans defend with 18 armour and 7 mech_infantrys
 retreated to Northwest Persia
 Germans win with 6 armour remaining. Battle score for attacker is 1
 Casualties for Germans: 12 armour and 7 mech_infantrys
 Casualties for British: 7 armour, 2 fighters, 3 infantry and 7 mech_infantrysNon Combat Move - British 
 1 bomber and 1 tactical_bomber moved from Northwest Persia to Iraq
 1 fighter moved from Egypt to IraqPlace Units - British 
 1 armour and 2 fighters placed in IraqTurn Complete - British 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,3,5,1
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2,2,5,6,2,6
 British collect 28 PUs (4 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific 
 2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 19 PUs total
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
 Some Units in 39 Sea Zone change ownership: 2 transports
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 11 Combat Move - Italians 
 1 artillery moved from Alexandria to Egypt
 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
 1 carrier moved from 99 Sea Zone to 97 Sea Zone
 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
 1 artillery moved from Cyprus to 99 Sea Zone
 1 artillery moved from Crete to 99 Sea Zone
 1 infantry moved from Crete to 99 Sea Zone
 1 infantry moved from Cyprus to 99 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
 1 infantry moved from Northern Italy to Southern ItalyPurchase Units - Italians 
 Italians buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Italians 
 Battle in Egypt
 Italians attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
 British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
 Italians win, taking Egypt from British with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
 Casualties for Italians: 1 artillery
 Casualties for British: 2 mech_infantrysNon Combat Move - Italians 
 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea ZonePlace Units - Italians 
 1 carrier placed in 97 Sea Zone
 2 infantry placed in Southern Italy
 1 fighter placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
 Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 11 Combat Move - ANZAC 
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
 2 infantry moved from Borneo to 43 Sea Zone
 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
 2 infantry moved from 35 Sea Zone to Philippines
 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
 1 artillery and 1 infantry moved from 47 Sea Zone to New BritainPurchase Units - ANZAC 
 ANZAC buy 1 carrier; Remaining resources: 5 PUs;Combat - ANZAC 
 Battle in Philippines
 ANZAC attack with 2 infantry
 Japanese defend with 1 airfield, 1 bomber and 1 harbour
 ANZAC win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is 12
 Casualties for Japanese: 1 bomber
 Battle in New Britain
 ANZAC attack with 2 artilleries and 2 infantry
 Japanese defend with 1 armour
 ANZAC win, taking New Britain from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 armour
 Battle in Dutch New Guinea
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - ANZAC Place Units - ANZAC 
 1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 23 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3 Game History Round: 12 Research Technology - Germans Combat Move - Germans 
 1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
 2 fighters and 2 tactical_bombers moved from Alexandria to Iraq
 3 transports moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 bomber moved from Western Germany to Archangel
 1 armour and 1 mech_infantry moved from Novgorod to Archangel
 1 mech_infantry moved from Novgorod to Belarus
 3 infantry moved from Western Germany to Northern Italy
 2 armour and 1 mech_infantry moved from Germany to Northern Italy
 1 armour moved from Persia to Iraq
 4 armour moved from Northwest Persia to Iraq
 2 armour moved from Northwest Persia to Volgograd
 4 bombers moved from Alexandria to Iraq
 1 fighter moved from Alexandria to Iraq
 1 armour moved from Eastern Poland to Belarus
 1 artillery moved from Western Ukraine to Ukraine
 1 infantry moved from Western Ukraine to Ukraine
 1 mech_infantry moved from Eastern Poland to Belarus
 1 infantry moved from Bessarabia to Western Ukraine
 4 bombers moved from Alexandria to Iraq
 1 submarine moved from 113 Sea Zone to 119 Sea Zone
 1 submarine moved from 113 Sea Zone to 110 Sea ZonePurchase Units - Germans 
 Germans buy 5 armour, 1 artillery, 2 bombers, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans 
 Battle in Belarus
 Germans attack with 1 armour and 2 mech_infantrys
 Russians defend with 1 mech_infantry
 Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
 Casualties for Russians: 1 mech_infantry
 Battle in Archangel
 Germans attack with 1 armour, 1 bomber and 1 mech_infantry
 Russians defend with 1 infantry and 1 mech_infantry
 Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 infantry and 1 mech_infantry
 Battle in Iraq
 Germans attack with 5 armour, 8 bombers, 4 fighters and 3 tactical_bombers
 British defend with 1 armour, 1 bomber, 1 factory_minor, 3 fighters and 1 tactical_bomber; Americans defend with 1 bomber
 Germans win, taking Iraq from British with 3 armour, 8 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 59
 Casualties for Germans: 2 armour
 Casualties for British: 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber
 Casualties for Americans: 1 bomber
 Battle in Volgograd
 Germans attack with 2 armour
 Russians defend with 1 factory_minor and 1 mech_infantry
 Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 4
 Casualties for Russians: 1 mech_infantry
 Battle in Ukraine
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 factory_minor and 1 infantry
 Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 Turning on Edit Mode
 EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans
 EDIT: Changing ownership of Buryatia from Russians to Germans
 EDIT: Removing units owned by Germans from Yenisey: 1 armour
 EDIT: Adding units owned by Germans to Buryatia: 1 armour
 EDIT: Turning off Edit Mode
 8 bombers moved from Iraq to Egypt
 1 fighter and 1 tactical_bomber moved from Iraq to Persia
 3 fighters and 2 tactical_bombers moved from Iraq to Persia
 3 aaGuns, 4 armour, 17 artilleries, 10 infantry and 8 mech_infantrys moved from Bessarabia to Eastern Poland
 5 mech_infantrys moved from Germany to Eastern Poland
 2 armour moved from Germany to Eastern Poland
 1 aaGun moved from Western Germany to France
 1 aaGun moved from Western Germany to Germany
 1 bomber moved from Archangel to Eastern PolandPlace Units - Germans 
 1 artillery and 2 infantry placed in Persia
 2 armour and 1 mech_infantry placed in Novgorod
 2 bombers placed in France
 3 armour and 7 mech_infantrys placed in Germany
 1 mech_infantry placed in FranceTurn Complete - Germans 
 Germans collect 69 PUs; end with 69 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
 Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs



 
		 
		






