I see. Well, usually I find that the Japanese need their fighters to make the threat on Moscow real. If I thought I could afford the Japanese fighters that far off to the German capital, that would probably mean I think I’ve already won the game. :lol:
Thing is once you send the Japanese fighters there, that’s all they’re going to be good for, defense. Can’t reach Moscow for an attack, and you can’t really release them from there or Germany will collapse immediately : (
I also think that War at Sea is considered seperate from the land minis. If you are going chronologicaly I think Revised would be before D-Day and minis before BOTB.
If your side owns Panama at the START of your move (just before you do “purchase units”) then you can use it. The same is true for Suez if your side controls BOTH T-J and Egypt.
If your side does NOT control both sides at the time you purchase units, you cannot traverse Suez at any time during your move.
when i was starting to play a&a a while ago, i had the same question about movement…
i went to the official site and it was a FAQ there…
they said something like:
“you can move 4 spaces in total. the possible ways are: 0 combat/4 non-combat; 1 combat/3 non-combat; 2 combat/2 non-combat; 3 combat/1 non-combat”
notice that you can only move 4 spaces in combat if you are attacking a seazone AND you have a carrier there to make a save landing (either the carrier was attacking, too, or the carrier moved there in your non-combat)
Your painting job is superb! But you messed up the Stuka, it wouldn’t have had invasion stripes. Those were for Allied aircraft that participated in D-day.
Oops! Sorry, I mistook your cross for stripes, sorry.
Look at ur opponent in the eye, Grab the table edge, then in a angry tone flip the whole table over and Say “Fudge that poo” there, u win every time. :evil: