17L Amon-Sul (Axis) vs Simon (Allies) - BM 3.0 (3.3.)

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Americans
                6 bombers moved from Iwo Jima to 6 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 12 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 bomber and 1 fighter moved from Western United States to 6 Sea Zone
                1 destroyer and 1 submarine moved from 66 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 destroyer moved from 30 Sea Zone to 63 Sea Zone

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in Amur
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 63 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 63 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 63 Sea Zone
                    Americans win, taking 63 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 7 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 12 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 7 carriers, 2 destroyers, 9 fighters, 6 submarines, 7 tactical_bombers and 1 transport
                        Americans roll dice for 12 submarines in 6 Sea Zone, round 2 :  6/12 hits
                    Units damaged: 6 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 7 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  10/18 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 1 battleship, 7 carriers, 2 destroyers, 9 fighters, 7 tactical_bombers and 1 transport in 6 Sea Zone, round 2 :  14/26 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese, 8 submarines owned by the Americans, 3 carriers owned by the Americans, 6 submarines owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 battleship, 7 bombers, 2 cruisers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  9/17 hits

    triplea_40574_Ame9.tsvg

  • '19 '17 '16

    Second round casualties aren’t obvious. Max D = lose 3tacs, 6 tipped CVs and a DD. Do that or do you want to save any of those ships?


  • @simon33:

    Second round casualties aren’t obvious. Max D = lose 3tacs, 6 tipped CVs and a DD. Do that or do you want to save any of those ships?

    maximum defence

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Americans
                6 bombers moved from Iwo Jima to 6 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 12 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 bomber and 1 fighter moved from Western United States to 6 Sea Zone
                1 destroyer and 1 submarine moved from 66 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 destroyer moved from 30 Sea Zone to 63 Sea Zone

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in Amur
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 63 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 63 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 63 Sea Zone
                    Americans win, taking 63 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 7 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 12 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 7 carriers, 2 destroyers, 9 fighters, 6 submarines, 7 tactical_bombers and 1 transport
                        Americans roll dice for 12 submarines in 6 Sea Zone, round 2 :  6/12 hits
                    Units damaged: 6 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 7 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  10/18 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 1 battleship, 7 carriers, 2 destroyers, 9 fighters, 7 tactical_bombers and 1 transport in 6 Sea Zone, round 2 :  14/26 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese, 8 submarines owned by the Americans, 3 carriers owned by the Americans, 6 submarines owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 battleship, 7 bombers, 2 cruisers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  9/17 hits
                        Japanese roll dice for 1 battleship, 6 carriers, 1 destroyer, 9 fighters, 7 tactical_bombers and 1 transport in 6 Sea Zone, round 3 :  14/24 hits
                        1 destroyer owned by the Japanese, 4 submarines owned by the Americans, 1 bomber owned by the Americans, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 3 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win with 1 battleship, 9 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -48
                    Casualties for Americans: 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 12 submarines and 1 tactical_bomber
                    Casualties for Japanese: 7 carriers, 2 destroyers, 6 submarines and 3 tactical_bombers
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                    7 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                1 destroyer moved from 1 Sea Zone to 15 Sea Zone
                1 fighter moved from 6 Sea Zone to Midway
                6 bombers moved from 6 Sea Zone to Midway
                1 carrier, 1 destroyer and 6 submarines moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 destroyers and 4 submarines placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                4 artilleries and 5 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 armour, 4 artilleries, 13 infantry and 1 marine moved from Burma to Shan State

    Purchase Units - British
                British buy 1 destroyer and 5 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 6 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery in Yunnan, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 7 :  0/1 hits
                        British roll dice for 1 artillery in Yunnan, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 8 :  0/1 hits
                        British roll dice for 1 artillery in Yunnan, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 9 :  1/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 aaGun
                Battle in Shan State
                    British attack with 1 armour, 4 artilleries, 13 infantry and 1 marine
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 4 artilleries, 13 infantry and 1 marine in Shan State, round 2 :  4/19 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 4 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern Italy
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 bomber; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 :  1/2 hits
                        Italians roll dice for 1 bomber in Southern Italy, round 2 :  0/1 hits
                        1 bomber owned by the Germans lost in Southern Italy
                    British captures 21PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians

    Non Combat Move - British
                3 armour and 4 mech_infantrys moved from Egypt to Tobruk
                3 infantry moved from Alexandria to Egypt
                1 carrier and 1 fighter moved from 81 Sea Zone to 71 Sea Zone
                2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                3 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
                2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from West India to India
                1 artillery moved from Persia to Eastern Persia
                2 artilleries and 2 infantry moved from Caucasus to Kazakhstan
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to India
                3 aaGuns moved from Burma to Shan State
                2 destroyers moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,3,4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,3,5,2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5,5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5,4
                British collect 29 PUs (14 lost to blockades); end with 53 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 infantry

    triplea_40574_UK_9.tsvg


  • USA lost 48 IPC TUV while attacking Japan sz, and now the Italians made a big oversight, lost it`s capital and it will be (24*2) = 48 IPC loss for the axis.

    so we are even , at 0 :D


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 marine moved from Northern Italy to 97 Sea Zone
                1 marine moved from 97 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 bomber moved from Greece to Southern Italy

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 transport
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern Italy
                    Italians attack with 2 artilleries, 1 bomber, 2 infantry and 1 marine
                    British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern Italy from British with 2 artilleries, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 aaGun, 2 artilleries and 5 infantry moved from Libya to Tunisia
                1 bomber moved from Southern Italy to Greece

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_40574_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - ANZAC
                2 fighters moved from Queensland to 49 Sea Zone
                1 cruiser moved from 17 Sea Zone to 32 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 2 PUs;

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 2 fighters in 49 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 49 Sea Zone
                        ANZAC roll dice for 1 fighter in 49 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 49 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 cruiser
                Battle in 32 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser in 32 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 32 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 32 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 32 Sea Zone
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 49 Sea Zone to New Zealand
                1 fighter moved from Burma to India

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
                ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40574_Fre9.tsvg


  • i forgot one attack

    scotland

    DiceRolls: 1@4; Total Hits: 11@4: (2)

    DiceRolls: 2@2 1@3 2@4; Total Hits: 42@2: (1, 3)1@3: (3)2@4: (4, 1)

    vs

    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                1 unit repaired.
                8 artilleries and 14 infantry moved from Archangel to Belarus
                1 armour and 2 mech_infantrys moved from Novgorod to Belarus
                10 armour moved from Romania to Belarus
                1 armour moved from Kansu to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Urals to Vologda
                      Germans take Vologda from Russians
                1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                5 artilleries and 5 infantry moved from Bessarabia to Ukraine
                2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 1 infantry moved from Bessarabia to Ukraine

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 2 infantry, 12 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Belarus
                    Germans attack with 11 armour, 8 artilleries, 14 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 7 artilleries and 37 infantry
                    2 mech_infantrys owned by the Germans, 11 armour owned by the Germans and 5 artilleries owned by the Germans retreated to Eastern Poland
                    Russians win with 7 artilleries and 30 infantry remaining. Battle score for attacker is -23
                    Casualties for Germans: 3 artilleries and 14 infantry
                    Casualties for Russians: 2 aaGuns and 7 infantry
                Battle in Ukraine
                    Germans attack with 6 artilleries and 6 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 6 artilleries and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 infantry
                EDIT: Changing ownership of Scotland from British to Germans
                EDIT: Turning off Edit Mode
                1 aaGun moved from Archangel to Vologda
                1 aaGun moved from Novgorod to Karelia
                1 aaGun moved from Bessarabia to Eastern Poland
                1 aaGun moved from Bessarabia to Western Ukraine
                3 artilleries and 9 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers, 1 marine and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 marine moved from 109 Sea Zone to Eire
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from 97 Sea Zone to Western Germany
                2 infantry moved from Greece to 97 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Kansu: 1 armour
                EDIT: Removing units owned by Germans from Timguska: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Yenisey: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tsinghai: 1 fighter and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Romania: 1 fighter and 2 tactical_bombers
                EDIT: Removing units owned by Germans from Romania: 1 fighter and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Greece: 1 fighter and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 tactical_bomber placed in Western Germany
                1 infantry placed in Novgorod
                1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                10 mech_infantrys placed in Romania
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 52 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 85 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 70 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 82 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 84 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode
                Germans undo move 3.
                2 mech_infantrys placed in Germany
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_40574_Ger10.tsvg


  • sorry for all those ncms in edit

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Siberia to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 artillery and 2 infantry moved from Belarus to Novgorod
                2 artilleries and 3 infantry moved from Belarus to Novgorod
                1 artillery moved from Smolensk to Vologda
                4 infantry moved from Russia to Vologda
                1 artillery moved from Smolensk to Vologda
                2 artilleries moved from Novosibirsk to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 2 :  2/6 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Vologda, round 2 :  0/1 hits
                        1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                Battle in Novgorod
                    Russians attack with 3 artilleries and 5 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 3 artilleries and 5 infantry in Novgorod, round 2 :  4/8 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tsinghai
                    Russians attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 2 artilleries and 2 infantry in Tsinghai, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Tsinghai, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Russians
                4 infantry moved from Russia to Bryansk
                2 aaGuns, 5 artilleries and 18 infantry moved from Smolensk to Bryansk
                4 artilleries and 23 infantry moved from Belarus to Bryansk
                2 artilleries and 4 infantry moved from Samara to Novosibirsk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_40574_Rus10.tsvg

  • '19 '17 '16

    The sub in SZ70 couldn’t reach SZ84.


  • @simon33:

    The sub in SZ70 couldn’t reach SZ84.

    sorry, i ll edit it


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 84 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 68 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Move - Japanese
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                7 artilleries, 2 bombers, 2 infantry and 4 mech_infantrys moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Kweichow to Shan State
                1 mech_infantry moved from Hunan to Shan State
                1 destroyer moved from 16 Sea Zone to 15 Sea Zone
                EDIT: 1 fighter and 1 tactical_bomber moved from Japan to 15 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone
                1 mech_infantry moved from Anhwe to Manchuria
                1 armour moved from Chahar to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                1 marine moved from Korea to Amur
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                2 fighters and 1 tactical_bomber moved from Japan to Amur
                2 fighters moved from Japan to Amur
                1 fighter moved from Japan to Amur
                1 fighter moved from Japan to Manchuria

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 carriers and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Alaska
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Alaska from Americans, taking Manchuria from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Amur
                    Japanese attack with 5 fighters, 1 marine and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Amur from Russians with 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 15 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 8 artilleries, 2 bombers, 5 infantry and 6 mech_infantrys
                    British defend with 3 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 marine
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 3 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 marine
                    Casualties for Japanese: 6 artilleries, 1 bomber, 5 infantry and 5 mech_infantrys

    Non Combat Move - Japanese
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Shensi to Hopei
                1 mech_infantry moved from Sikang to Kweichow
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 5 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
                4 fighters moved from Amur to Jehol
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 bomber moved from Shan State to French Indo China

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_40574_Jap10.tsvg


  • i ve done cm in edit because triple a did not allow me the move (since it did not know i am buying ACs)

  • '19 '17 '16

    @Amon-Sul:

    i ve done cm in edit because triple a did not allow me the move (since it did not know i am buying ACs)

    np. That’s even in the game notes.

    Wow, you’re letting China out of the box to do that.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                1 bomber and 2 fighters moved from Eastern United States to 109 Sea Zone
                1 carrier, 1 destroyer and 6 submarines moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 destroyer moved from 63 Sea Zone to 33 Sea Zone
                1 bomber moved from Midway to 1 Sea Zone
                1 submarine moved from 63 Sea Zone to 46 Sea Zone
                2 bombers moved from Midway to 33 Sea Zone
                3 bombers and 1 fighter moved from Midway to 15 Sea Zone

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 15 Sea Zone
                    Americans attack with 3 bombers and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 bombers and 1 fighter in 15 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 15 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 33 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 6 submarines
                    Germans defend with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                        Americans roll dice for 6 submarines in 109 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  2/4 hits

    triplea_40574_Ame10.tsvg

  • '19 '17 '16

    3 hits first round. Dent CVs and lose a sub?

  • '19 '17 '16

    Second round or later, will you lose the tac before the cruiser?


  • @simon33:

    3 hits first round. Dent CVs and lose a sub?

    yes.

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