I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?17L Amon-Sul (Axis) vs Simon (Allies) - BM 3.0 (3.3.)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPurchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 aaGuns, 1 artillery and 10 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Hopei to Shensi
1 armour moved from Hopei to Shensi
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Archangel to Smolensk
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea ZonePurchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 bomber, 1 destroyer, 1 harbour, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Germans win, taking 109 Sea Zone from Americans with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Germans attack with 2 armour and 1 mech_infantry
Chinese defend with 2 infantry
Germans win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Finland
3 mech_infantrys moved from Novgorod to Finland
1 armour moved from Archangel to Karelia
1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Archangel to Nenetsia
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun, 14 artilleries and 12 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Volgograd
8 armour moved from Ukraine to Caucasus
3 armour moved from Ukraine to Volgograd
11 mech_infantrys moved from Ukraine to Volgograd
24 mech_infantrys moved from Ukraine to Caucasus
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Western Germany
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
3 submarines moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Malta to Syria
1 fighter moved from Algeria to SyriaPlace Units - Germans
1 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 bomber placed in Western Germany
1 airfield placed in Normandy Bordeaux
1 harbour placed in Greece
1 destroyer and 2 submarines placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 artilleries and 4 infantry moved from Urals to Nenetsia
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
5 artilleries and 7 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Nenetsia
3 artilleries and 14 infantry moved from Russia to BryanskPurchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 5 artilleries and 7 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 5 artilleries and 7 infantry in Novgorod, round 2 : 4/12 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries and 14 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 artilleries and 14 infantry in Bryansk, round 2 : 3/17 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries and 14 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 6 : 2/2 hits
Italians roll dice for 1 infantry in Eastern Poland, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys
AA fire in Nenetsia : 1/1 hits
1 fighter owned by the Russians lost in Nenetsia
Russians roll dice for 2 artilleries and 4 infantry in Nenetsia, round 2 : 2/6 hits
Germans roll dice for 1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys in Nenetsia, round 2 : 1/5 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Nenetsia
Russians roll dice for 2 artilleries and 3 infantry in Nenetsia, round 3 : 1/5 hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Nenetsia, round 3 : 2/4 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Nenetsia
Russians roll dice for 2 artilleries and 1 infantry in Nenetsia, round 4 : 0/3 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Nenetsia, round 4 : 0/3 hits
Russians roll dice for 2 artilleries and 1 infantry in Nenetsia, round 5 : 3/3 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Nenetsia, round 5 : 0/3 hits
1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 fighter and 3 infantryNon Combat Move - Russians
1 artillery moved from Evenkiyskiy to Urals
2 artilleries and 4 infantry moved from Amur to KoreaPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
Bummer. Can’t defend Bryansk and moved too many men there.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 17 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Manchuria to Korea
1 bomber moved from Kweichow to Korea
1 battleship moved from 46 Sea Zone to 33 Sea Zone
1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 infantry, 1 marine and 7 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Marshall Islands
Japanese attack with 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Marshall Islands from ANZAC with 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 destroyers and 2 submarines
Americans defend with 1 destroyer, 1 fighter and 1 submarine
1 destroyer owned by the Japanese retreated to 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in Korea
Japanese attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Russians defend with 2 artilleries and 4 infantry; Americans defend with 1 armour
Japanese win, taking Korea from Americans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
Casualties for Russians: 2 artilleries and 4 infantry
Casualties for Americans: 1 armour
Casualties for Japanese: 1 artillery and 3 infantry
Moving scrambled unit from 25 Sea Zone back to originating territory: MidwayNon Combat Move - Japanese
1 bomber moved from Korea to Japan
1 fighter moved from Kweichow to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Malaya to Shan State
3 mech_infantrys moved from French Indo China to Kwangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
1 armour moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 mech_infantrys moved from Malaya to French Indo China
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 32 Sea Zone
3 carriers moved from 46 Sea Zone to 32 Sea Zone
2 transports moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to SiamPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Malaya
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - Americans
1 bomber moved from Northern Territory to 35 Sea Zone
1 bomber moved from Northern Territory to Shan State
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from Iceland to 125 Sea Zone
1 destroyer and 1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to 89 Sea ZonePurchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Shan State to India
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
1 armour, 2 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 89 Sea Zone to Eastern United States
2 bombers moved from Western United States to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 35 Sea Zone to JavaPlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
4 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsCombat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Szechwan to Shensi
4 infantry moved from Sikang to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Battle in Shensi
Chinese attack with 5 infantry
Germans defend with 2 armour
Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits
Germans roll dice for 2 armour in Shensi, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits
Germans roll dice for 1 armour in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits
Germans roll dice for 1 armour in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Shensi
Chinese win, taking Suiyuyan from Germans, taking Hopei from Germans, taking Shensi from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsCombat Move - British
3 armour and 2 mech_infantrys moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Northwest Persia to Syria
1 armour, 1 fighter and 4 mech_infantrys moved from Egypt to Syria
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Egypt to AlexandriaPurchase Units - British
British buy 1 airfield, 2 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat - British
Battle in Syria
British attack with 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 2 aaGuns, 3 infantry and 1 marine
AA fire in Syria : 1/3 hits
1 fighter owned by the British lost in Syria
British roll dice for 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 1/9 hits
Italians roll dice for 2 aaGuns, 3 fighters, 3 infantry and 1 marine in Syria, round 2 : 2/7 hits
2 mech_infantrys owned by the British and 1 aaGun owned by the Italians lost in Syria
British roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Syria, round 3 : 2/7 hits
Italians roll dice for 1 aaGun, 3 fighters, 3 infantry and 1 marine in Syria, round 3 : 4/7 hits
3 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 1 armour owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Syria, round 4 : 1/3 hits
Italians roll dice for 3 fighters, 2 infantry and 1 marine in Syria, round 4 : 5/6 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British, 1 armour owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is -47
Casualties for British: 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 aaGuns and 2 infantry
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 airfield and 1 armour
British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits
Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour
Battle in Malaya
British attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
British roll dice for 3 armour and 2 mech_infantrys in Malaya, round 2 : 2/5 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Malaya, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Malaya
British roll dice for 3 armour in Malaya, round 3 : 1/3 hits
Japanese roll dice for 1 marine in Malaya, round 3 : 0/1 hits
1 marine owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery, 1 infantry and 1 marineNon Combat Move - British
1 infantry moved from Burma to Shan State
1 artillery, 1 infantry and 2 mech_infantrys moved from India to Burma
1 fighter moved from West India to India
1 artillery and 1 infantry moved from West India to India
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
2 fighters moved from Scotland to Norway
2 infantry moved from Scotland to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
3 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 airfield placed in Norway
1 destroyer placed in 80 Sea Zone
1 artillery and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 34 PUs (8 lost to blockades); end with 36 PUsTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - Italians
1 fighter moved from Greece to Northwest Persia
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 cruiser and 3 transports moved from 99 Sea Zone to 97 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from Northern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to EgyptPurchase Units - Italians
Italians buy 3 artilleries, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 infantry and 1 marine
French defend with 1 infantry; British defend with 1 harbour; ANZAC defend with 1 infantry
Italians win, taking Egypt from British with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Alexandria
Italians attack with 2 artilleries and 2 infantry
British defend with 1 airfield, 1 artillery and 2 infantry
Italians win, taking Alexandria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 fighter
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 marine moved from Syria to Trans-Jordan
1 fighter moved from Northwest Persia to Syria
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
3 artilleries, 3 infantry and 1 marine placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery, 2 fighters and 10 infantry moved from Northern Territory to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,3,4,1
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
1 armour moved from Volgograd to Sikang
Germans take Sikang from Chinese
2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
3 armour and 3 mech_infantrys moved from Caucasus to Persia
Germans take Northwest Persia from Russians
3 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 submarine moved from 119 Sea Zone to 125 Sea Zone
Germans take 119 Sea Zone from British
1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
1 fighter moved from Finland to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea ZonePurchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 80 PUs;
Germans buy 3 artilleries and 17 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 3 transports
Germans win, taking 125 Sea Zone from Americans with 2 bombers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Americans: 1 destroyer, 1 submarine and 3 transports
Battle in Persia
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Persia from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Iraq from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun, 13 artilleries and 9 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Karelia to Finland
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 bombers, 3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from Western Germany to Greece
1 fighter and 1 tactical_bomber moved from Greece to Egypt
3 submarines moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Germany
18 mech_infantrys moved from Caucasus to Turkmenistan
3 fighters moved from Syria to Greece
1 mech_infantry moved from Volgograd to Tsinghai
7 mech_infantrys moved from Volgograd to UkrainePlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
10 mech_infantrys placed in Romania
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery and 2 infantry moved from Vologda to Samara
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Bryansk to Rostov
3 infantry moved from Russia to TambovPurchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 5 infantry in Tambov, round 2 : 0/6 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 5 infantry in Tambov, round 3 : 1/6 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Urals to Vologda
2 artilleries and 1 infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Vologda
1 aaGun and 1 infantry moved from Belarus to Bryansk
5 artilleries and 5 infantry moved from Novgorod to Belarus
3 infantry moved from Russia to Vologda
1 aaGun, 6 artilleries and 38 infantry moved from Russia to BryanskPlace Units - Russians
1 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to Iwo Jima
1 artillery and 1 mech_infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
2 mech_infantrys moved from Kwangsi to Yunnan
1 bomber moved from Japan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to HopeiPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Iwo Jima from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 carrier moved from 32 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Korea to Amur
2 mech_infantrys moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
2 mech_infantrys moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 32 Sea Zone to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
2 carriers moved from 32 Sea Zone to 17 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 artilleries placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 1.
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
3 artilleries placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - Americans
1 armour, 2 artilleries, 2 fighters and 3 infantry moved from Norway to Finland
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Queensland to 54 Sea Zone
1 bomber moved from India to Persia
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 bomber moved from Western United States to 54 Sea ZonePurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 54 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers in 54 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 armour and 3 mech_infantrys
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Finland, round 2 : 3/8 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Finland, round 2 : 0/4 hits
3 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Finland, round 3 : 4/8 hits
Germans roll dice for 1 armour in Finland, round 3 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 3 mech_infantrysNon Combat Move - Americans
2 fighters moved from Finland to Norway
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 123 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 bomber moved from Persia to India
1 bomber moved from 54 Sea Zone to Queensland
1 bomber moved from Java to Malaya
2 bombers moved from 54 Sea Zone to MalayaPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsCombat Move - Chinese
3 infantry moved from Shensi to SuiyuyanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Move - British
2 fighters moved from Norway to 125 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 fighter moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to YunnanPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - British
Battle in Sumatra
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 mech_infantrys moved from Burma to Malaya
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to United KingdomPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,6,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,4,2,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5,4,5,6,4
British collect 25 PUs (10 lost to blockades); end with 25 PUsPlace Units - UK_Pacific
1 infantry placed in Malaya
1 destroyer and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - Americans
1 armour, 2 artilleries, 2 fighters and 3 infantry moved from Norway to Finland
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Queensland to 54 Sea Zone
1 bomber moved from India to Persia
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 bomber moved from Western United States to 54 Sea ZonePurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 54 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers in 54 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 armour and 3 mech_infantrys
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Finland, round 2 : 3/8 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Finland, round 2 : 0/4 hits
3 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Finland, round 3 : 4/8 hits
Germans roll dice for 1 armour in Finland, round 3 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 3 mech_infantrysNon Combat Move - Americans
2 fighters moved from Finland to Norway
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 123 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 bomber moved from Persia to India
1 bomber moved from 54 Sea Zone to Queensland
1 bomber moved from Java to Malaya
2 bombers moved from 54 Sea Zone to MalayaPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsCombat Move - Chinese
3 infantry moved from Shensi to SuiyuyanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Move - British
2 fighters moved from Norway to 125 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 fighter moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to YunnanPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - British
Battle in Sumatra
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 mech_infantrys moved from Burma to Malaya
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to United KingdomPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,6,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,4,2,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5,4,5,6,4
British collect 25 PUs (10 lost to blockades); end with 25 PUsPlace Units - UK_Pacific
1 infantry placed in Malaya
1 destroyer and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 3 armour and 1 mech_infantry
EDIT: Adding units owned by British to Burma: 3 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - Italians
2 artilleries and 1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 marine moved from Trans-Jordan to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Syria to Anglo Egyptian Sudan
2 artilleries, 1 cruiser, 2 infantry, 2 marines and 3 transports moved from 98 Sea Zone to 81 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 81 Sea Zone to Anglo Egyptian SudanPurchase Units - Italians
Italians buy 1 airfield, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 artilleries, 1 fighter, 2 infantry and 2 marines
British defend with 1 artillery, 4 infantry and 1 mech_infantry
British win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Italians: 3 artilleries, 2 infantry and 2 marines
Casualties for British: 4 infantry and 1 mech_infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 95 Sea Zone to 81 Sea Zone
1 aaGun moved from Caucasus to Volgograd
3 artilleries, 3 infantry and 1 marine moved from Northern Italy to Yugoslavia
1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 airfield and 1 factory_minor placed in Egypt
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
bad luck for Italians in Sudan :-(
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 17
Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaPurchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat - ANZAC
Battle in New Guinea
Battle in New BritainNon Combat Move - ANZAC
3 fighters moved from Queensland to Malaya
1 fighter moved from India to 41 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 18
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Tsinghai to Suiyuyan
Germans take Kansu from Chinese
1 armour moved from Sikang to Suiyuyan
Germans take Shensi from Chinese
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
1 bomber moved from Greece to Suiyuyan
1 armour moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 infantry moved from Germany to Poland
2 artilleries moved from Eastern Poland to Belarus
10 mech_infantrys moved from Romania to Belarus
1 artillery moved from Germany to Poland
4 mech_infantrys moved from Germany to Poland
1 infantry moved from Germany to Poland
3 fighters and 1 tactical_bomber moved from Western Germany to BelarusPurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 1 carrier, 11 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries, 3 fighters, 10 mech_infantrys and 1 tactical_bomber
Russians defend with 5 artilleries and 5 infantry
Germans win, taking Belarus from Russians with 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 8 mech_infantrys
Casualties for Russians: 5 artilleries and 5 infantry
Battle in Suiyuyan
Germans attack with 3 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 6 infantry
Germans win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Chinese: 6 infantry
Battle in Rostov
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Rostov from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Poland
Germans attack with 1 artillery, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 mech_infantry moved from Turkmenistan to Tsinghai
1 mech_infantry moved from Turkmenistan to Sikang
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 submarine moved from 82 Sea Zone to 70 Sea Zone
1 submarine moved from 85 Sea Zone to 83 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 fighters moved from Greece to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Western Germany
3 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Rostov to Greece
3 armour and 3 mech_infantrys moved from Iraq to Egypt
2 armour and 2 mech_infantrys moved from Persia to West India
5 mech_infantrys moved from Turkmenistan to West India
1 mech_infantry moved from Turkmenistan to West India
1 armour and 8 mech_infantrys moved from Turkmenistan to Volgograd
1 aaGun moved from Ukraine to Rostov
18 artilleries, 6 infantry and 7 mech_infantrys moved from Ukraine to Bessarabia
7 mech_infantrys moved from Bessarabia to Eastern Poland
1 bomber moved from Suiyuyan to HopeiPlace Units - Germans
1 carrier placed in 112 Sea Zone
3 submarines placed in 93 Sea Zone
3 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Persia
7 infantry placed in RomaniaTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 18
Combat Move - Russians
2 artilleries and 3 infantry moved from Bryansk to Belarus
1 artillery and 5 infantry moved from Tambov to Rostov
4 artilleries and 9 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Vologda to Urals
2 artilleries and 6 infantry moved from Vologda to Novosibirsk
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 artillery and 6 infantry moved from Bryansk to Rostov
1 armour moved from Russia to Rostov
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 32 infantry moved from Bryansk to RostovPurchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 artilleries and 2 mech_infantrys
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Belarus, round 2 : 0/4 hits
2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 3 : 2/5 hits
Germans roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 artilleries and 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 6 infantry in Novosibirsk, round 2 : 4/8 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Urals, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 7 artilleries and 52 infantry
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 7 artilleries and 52 infantry in Rostov, round 2 : 10/60 hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Rostov, round 2 : 0/4 hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 7 artilleries and 52 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to RostovPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs -
total disaster with german defence
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 18
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 mech_infantry moved from Amur to Sakha
1 mech_infantry moved from Szechwan to Kazakhstan
1 bomber moved from Anhwe to Kazakhstan
1 artillery moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Shan State
2 mech_infantrys moved from Kwangsi to Shan State
1 mech_infantry moved from Kwangsi to Yunnan
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 17 Sea Zone to 46 Sea Zone
1 fighter moved from 17 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sakha
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 3 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Soviet Far East to Siberia
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kwangsi to Anhwe
1 mech_infantry moved from Kwangsi to Hunan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kwangsi to French Indo China
2 armour moved from Kwangsi to French Indo China
2 carriers and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 bomber moved from Kazakhstan to ShensiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 artillery and 1 infantry placed in Japan
2 destroyers and 1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs





