I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?17L Amon-Sul (Axis) vs Simon (Allies) - BM 3.0 (3.3.)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 20
Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Volgograd to Caucasus
1 artillery and 5 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Tambov to Samara
4 infantry moved from Russia to Samara
2 artilleries and 5 infantry moved from Russia to Vologda
1 artillery moved from Evenkiyskiy to TimguskaPurchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 5 infantry in Vologda, round 2 : 3/7 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 1 artillery
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery in Timguska, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Timguska
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Kazakhstan
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 aaGun
Russians roll dice for 1 artillery and 5 infantry in Kazakhstan, round 2 : 0/6 hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 4 infantry in Kazakhstan, round 3 : 1/5 hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 aaGun owned by the Italians lost in Kazakhstan
Russians roll dice for 1 artillery and 4 infantry in Kazakhstan, round 4 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 2 : 2/7 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Samara, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun and 3 infantry moved from Volgograd to Caucasus
2 artilleries and 15 infantry moved from Ukraine to Bryansk
1 aaGun, 5 artilleries and 5 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
7 infantry moved from Volgograd to SamaraPlace Units - Russians
2 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs -
not sure if the allies can come back after germany being so strong
I want to see what Japan does first.
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Game History
Round: 20
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 mech_infantry moved from Malaya to Burma
1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 armour moved from Szechwan to Burma
1 mech_infantry moved from Kweichow to Burma
1 artillery moved from Kwangtung to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
2 artilleries and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea ZonePurchase Units - Japanese
Japanese buy 4 destroyers and 2 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 2 armour, 1 artillery and 4 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 artillery moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Kansu to Kweichow
1 mech_infantry moved from Suiyuyan to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Tsinghai to Suiyuyan
2 carriers and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
3 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
4 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs -
Japan strong :)
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gg
I’ve posted the result.
I think I made a number of mistakes this game but I think the critical one was not guarding the mid east enough.
I’m up for a rematch if you are.
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gg
I’ve posted the result.
I think I made a number of mistakes this game but I think the critical one was not guarding the mid east enough.
I’m up for a rematch if you are.
yeah, the mid east cost U the game.
i made a number of mistakes too.
which side would like to play? i can not promise u too fast play, so the game will probably go to 2018, is that ok for u?
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well U played solid, 20 rounds it was.
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Wouldn’t mind going Allies again.
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i am too tired now. i ll start the game tomorow or day after tomorow.
cheers





