17L Amon-Sul (Axis) vs Simon (Allies) - BM 3.0 (3.3.)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Americans
                6 bombers moved from Iwo Jima to 6 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 12 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 bomber and 1 fighter moved from Western United States to 6 Sea Zone
                1 destroyer and 1 submarine moved from 66 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 destroyer moved from 30 Sea Zone to 63 Sea Zone

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in Amur
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 63 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 63 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 63 Sea Zone
                    Americans win, taking 63 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 7 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 12 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 7 carriers, 2 destroyers, 9 fighters, 6 submarines, 7 tactical_bombers and 1 transport
                        Americans roll dice for 12 submarines in 6 Sea Zone, round 2 :  6/12 hits
                    Units damaged: 6 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 7 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  10/18 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 1 battleship, 7 carriers, 2 destroyers, 9 fighters, 7 tactical_bombers and 1 transport in 6 Sea Zone, round 2 :  14/26 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese, 8 submarines owned by the Americans, 3 carriers owned by the Americans, 6 submarines owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 battleship, 7 bombers, 2 cruisers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  9/17 hits
                        Japanese roll dice for 1 battleship, 6 carriers, 1 destroyer, 9 fighters, 7 tactical_bombers and 1 transport in 6 Sea Zone, round 3 :  14/24 hits
                        1 destroyer owned by the Japanese, 4 submarines owned by the Americans, 1 bomber owned by the Americans, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 3 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win with 1 battleship, 9 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -48
                    Casualties for Americans: 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 12 submarines and 1 tactical_bomber
                    Casualties for Japanese: 7 carriers, 2 destroyers, 6 submarines and 3 tactical_bombers
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                    7 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                1 destroyer moved from 1 Sea Zone to 15 Sea Zone
                1 fighter moved from 6 Sea Zone to Midway
                6 bombers moved from 6 Sea Zone to Midway
                1 carrier, 1 destroyer and 6 submarines moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 destroyers and 4 submarines placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                4 artilleries and 5 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 armour, 4 artilleries, 13 infantry and 1 marine moved from Burma to Shan State

    Purchase Units - British
                British buy 1 destroyer and 5 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 6 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery in Yunnan, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 7 :  0/1 hits
                        British roll dice for 1 artillery in Yunnan, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 8 :  0/1 hits
                        British roll dice for 1 artillery in Yunnan, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 9 :  1/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 aaGun
                Battle in Shan State
                    British attack with 1 armour, 4 artilleries, 13 infantry and 1 marine
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 4 artilleries, 13 infantry and 1 marine in Shan State, round 2 :  4/19 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 4 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern Italy
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 bomber; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 :  1/2 hits
                        Italians roll dice for 1 bomber in Southern Italy, round 2 :  0/1 hits
                        1 bomber owned by the Germans lost in Southern Italy
                    British captures 21PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians

    Non Combat Move - British
                3 armour and 4 mech_infantrys moved from Egypt to Tobruk
                3 infantry moved from Alexandria to Egypt
                1 carrier and 1 fighter moved from 81 Sea Zone to 71 Sea Zone
                2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                3 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
                2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from West India to India
                1 artillery moved from Persia to Eastern Persia
                2 artilleries and 2 infantry moved from Caucasus to Kazakhstan
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to India
                3 aaGuns moved from Burma to Shan State
                2 destroyers moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,3,4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,3,5,2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5,5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5,4
                British collect 29 PUs (14 lost to blockades); end with 53 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 infantry

    triplea_40574_UK_9.tsvg


  • USA lost 48 IPC TUV while attacking Japan sz, and now the Italians made a big oversight, lost it`s capital and it will be (24*2) = 48 IPC loss for the axis.

    so we are even , at 0 :D


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 marine moved from Northern Italy to 97 Sea Zone
                1 marine moved from 97 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 bomber moved from Greece to Southern Italy

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 transport
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern Italy
                    Italians attack with 2 artilleries, 1 bomber, 2 infantry and 1 marine
                    British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern Italy from British with 2 artilleries, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 aaGun, 2 artilleries and 5 infantry moved from Libya to Tunisia
                1 bomber moved from Southern Italy to Greece

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_40574_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - ANZAC
                2 fighters moved from Queensland to 49 Sea Zone
                1 cruiser moved from 17 Sea Zone to 32 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 2 PUs;

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 2 fighters in 49 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 49 Sea Zone
                        ANZAC roll dice for 1 fighter in 49 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 49 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 cruiser
                Battle in 32 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser in 32 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 32 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 32 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 32 Sea Zone
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 49 Sea Zone to New Zealand
                1 fighter moved from Burma to India

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
                ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40574_Fre9.tsvg


  • i forgot one attack

    scotland

    DiceRolls: 1@4; Total Hits: 11@4: (2)

    DiceRolls: 2@2 1@3 2@4; Total Hits: 42@2: (1, 3)1@3: (3)2@4: (4, 1)

    vs

    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                1 unit repaired.
                8 artilleries and 14 infantry moved from Archangel to Belarus
                1 armour and 2 mech_infantrys moved from Novgorod to Belarus
                10 armour moved from Romania to Belarus
                1 armour moved from Kansu to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Urals to Vologda
                      Germans take Vologda from Russians
                1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                5 artilleries and 5 infantry moved from Bessarabia to Ukraine
                2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 1 infantry moved from Bessarabia to Ukraine

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 2 infantry, 12 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Belarus
                    Germans attack with 11 armour, 8 artilleries, 14 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 7 artilleries and 37 infantry
                    2 mech_infantrys owned by the Germans, 11 armour owned by the Germans and 5 artilleries owned by the Germans retreated to Eastern Poland
                    Russians win with 7 artilleries and 30 infantry remaining. Battle score for attacker is -23
                    Casualties for Germans: 3 artilleries and 14 infantry
                    Casualties for Russians: 2 aaGuns and 7 infantry
                Battle in Ukraine
                    Germans attack with 6 artilleries and 6 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 6 artilleries and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 infantry
                EDIT: Changing ownership of Scotland from British to Germans
                EDIT: Turning off Edit Mode
                1 aaGun moved from Archangel to Vologda
                1 aaGun moved from Novgorod to Karelia
                1 aaGun moved from Bessarabia to Eastern Poland
                1 aaGun moved from Bessarabia to Western Ukraine
                3 artilleries and 9 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers, 1 marine and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 marine moved from 109 Sea Zone to Eire
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from 97 Sea Zone to Western Germany
                2 infantry moved from Greece to 97 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Kansu: 1 armour
                EDIT: Removing units owned by Germans from Timguska: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Yenisey: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tsinghai: 1 fighter and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Romania: 1 fighter and 2 tactical_bombers
                EDIT: Removing units owned by Germans from Romania: 1 fighter and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Greece: 1 fighter and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 tactical_bomber placed in Western Germany
                1 infantry placed in Novgorod
                1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                10 mech_infantrys placed in Romania
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 52 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 85 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 70 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 82 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 84 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode
                Germans undo move 3.
                2 mech_infantrys placed in Germany
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_40574_Ger10.tsvg


  • sorry for all those ncms in edit

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Siberia to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 artillery and 2 infantry moved from Belarus to Novgorod
                2 artilleries and 3 infantry moved from Belarus to Novgorod
                1 artillery moved from Smolensk to Vologda
                4 infantry moved from Russia to Vologda
                1 artillery moved from Smolensk to Vologda
                2 artilleries moved from Novosibirsk to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 2 :  2/6 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Vologda, round 2 :  0/1 hits
                        1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                Battle in Novgorod
                    Russians attack with 3 artilleries and 5 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 3 artilleries and 5 infantry in Novgorod, round 2 :  4/8 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tsinghai
                    Russians attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 2 artilleries and 2 infantry in Tsinghai, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Tsinghai, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Russians
                4 infantry moved from Russia to Bryansk
                2 aaGuns, 5 artilleries and 18 infantry moved from Smolensk to Bryansk
                4 artilleries and 23 infantry moved from Belarus to Bryansk
                2 artilleries and 4 infantry moved from Samara to Novosibirsk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_40574_Rus10.tsvg

  • '19 '17 '16

    The sub in SZ70 couldn’t reach SZ84.


  • @simon33:

    The sub in SZ70 couldn’t reach SZ84.

    sorry, i ll edit it


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 84 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 68 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Move - Japanese
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                7 artilleries, 2 bombers, 2 infantry and 4 mech_infantrys moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Kweichow to Shan State
                1 mech_infantry moved from Hunan to Shan State
                1 destroyer moved from 16 Sea Zone to 15 Sea Zone
                EDIT: 1 fighter and 1 tactical_bomber moved from Japan to 15 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone
                1 mech_infantry moved from Anhwe to Manchuria
                1 armour moved from Chahar to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                1 marine moved from Korea to Amur
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                2 fighters and 1 tactical_bomber moved from Japan to Amur
                2 fighters moved from Japan to Amur
                1 fighter moved from Japan to Amur
                1 fighter moved from Japan to Manchuria

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 carriers and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Alaska
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Alaska from Americans, taking Manchuria from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Amur
                    Japanese attack with 5 fighters, 1 marine and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Amur from Russians with 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 15 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 8 artilleries, 2 bombers, 5 infantry and 6 mech_infantrys
                    British defend with 3 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 marine
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 3 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 marine
                    Casualties for Japanese: 6 artilleries, 1 bomber, 5 infantry and 5 mech_infantrys

    Non Combat Move - Japanese
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Shensi to Hopei
                1 mech_infantry moved from Sikang to Kweichow
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 5 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
                4 fighters moved from Amur to Jehol
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 bomber moved from Shan State to French Indo China

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_40574_Jap10.tsvg


  • i ve done cm in edit because triple a did not allow me the move (since it did not know i am buying ACs)

  • '19 '17 '16

    @Amon-Sul:

    i ve done cm in edit because triple a did not allow me the move (since it did not know i am buying ACs)

    np. That’s even in the game notes.

    Wow, you’re letting China out of the box to do that.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                1 bomber and 2 fighters moved from Eastern United States to 109 Sea Zone
                1 carrier, 1 destroyer and 6 submarines moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 destroyer moved from 63 Sea Zone to 33 Sea Zone
                1 bomber moved from Midway to 1 Sea Zone
                1 submarine moved from 63 Sea Zone to 46 Sea Zone
                2 bombers moved from Midway to 33 Sea Zone
                3 bombers and 1 fighter moved from Midway to 15 Sea Zone

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 15 Sea Zone
                    Americans attack with 3 bombers and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 bombers and 1 fighter in 15 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 15 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 33 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 6 submarines
                    Germans defend with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                        Americans roll dice for 6 submarines in 109 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  2/4 hits

    triplea_40574_Ame10.tsvg

  • '19 '17 '16

    3 hits first round. Dent CVs and lose a sub?

  • '19 '17 '16

    Second round or later, will you lose the tac before the cruiser?


  • @simon33:

    3 hits first round. Dent CVs and lose a sub?

    yes.


  • @simon33:

    Second round or later, will you lose the tac before the cruiser?

    cruiser before tac

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                1 bomber and 2 fighters moved from Eastern United States to 109 Sea Zone
                1 carrier, 1 destroyer and 6 submarines moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 destroyer moved from 63 Sea Zone to 33 Sea Zone
                1 bomber moved from Midway to 1 Sea Zone
                1 submarine moved from 63 Sea Zone to 46 Sea Zone
                2 bombers moved from Midway to 33 Sea Zone
                3 bombers and 1 fighter moved from Midway to 15 Sea Zone

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 15 Sea Zone
                    Americans attack with 3 bombers and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 bombers and 1 fighter in 15 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 15 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 33 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 6 submarines
                    Germans defend with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                        Americans roll dice for 6 submarines in 109 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Germans
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 109 Sea Zone, round 2 :  4/9 hits
                        2 submarines owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
                        Americans roll dice for 4 submarines in 109 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 109 Sea Zone, round 3 :  3/9 hits
                        2 submarines owned by the Americans, 2 carriers owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 2 destroyers owned by the Germans lost in 109 Sea Zone
                        Americans roll dice for 2 submarines in 109 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 4 :  1/3 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 109 Sea Zone, round 4 :  2/5 hits
                        2 submarines owned by the Americans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone
                        Americans roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 5 :  3/3 hits
                        Germans roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 109 Sea Zone, round 5 :  2/3 hits
                        2 transports owned by the Germans lost in 109 Sea Zone
                        1 tactical_bomber owned by the Germans, 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in 109 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 45
                    Casualties for Germans: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 6 submarines

    Non Combat Move - Americans
                1 bomber moved from 109 Sea Zone to United Kingdom
                2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 1 Sea Zone to Western United States
                2 bombers moved from 33 Sea Zone to Queensland
                3 bombers moved from 15 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Combat Move - British
                3 fighters and 2 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 71 Sea Zone to 68 Sea Zone
                1 bomber moved from India to French Indo China
                4 artilleries and 5 infantry moved from Tobruk to Libya
                1 armour and 1 mech_infantry moved from Tobruk to Libya

    Purchase Units - British
                British buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - British
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 4 damage total.
                Battle in Scotland
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 artillery and 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Scotland, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Libya
                    British attack with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 :  2/11 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 68 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 68 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 68 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 68 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 carrier moved from 71 Sea Zone to 76 Sea Zone
                1 fighter moved from 71 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 armour and 2 mech_infantrys moved from Tobruk to Libya
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Eastern Persia to West India
                3 infantry moved from Persia to Eastern Persia
                2 artilleries and 2 infantry moved from Kazakhstan to Sikang
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 bomber moved from French Indo China to India
                1 fighter moved from Scotland to Gibraltar
                2 fighters moved from Scotland to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                1 destroyer placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Persia
                1 transport placed in 80 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,1
                British collect 36 PUs (5 lost to blockades); end with 42 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_40574_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 marine moved from Southern Italy to 97 Sea Zone
                2 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                1 cruiser and 1 marine moved from 94 Sea Zone to 92 Sea Zone
                2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to Gibraltar

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 2 infantry and 1 marine
                    British defend with 1 fighter and 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun, 2 artilleries and 4 infantry moved from Tunisia to Algeria
                2 aaGuns moved from Bessarabia to Eastern Poland
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_40574_Ita10.tsvg

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