@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
G40 BM3.3 WAPEC Team Game 2 vs 3
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Rolling 1d6:
(5)I get a second roll yo kill the auviving Battkeship. If I hit, there was no need to go a third Round. The Battkeship would not hit my damaged Battleship, therefore. I would have kept a Ft, regardless , as I want it on the SZ96 CV.
I will probably swap casualties , if I hit this time . -
I see that Marti foresaw the Ft missing both times.
I will edit out the 4TTs, when I get hone. No change anywhere else. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 bomber moved from Egypt to 70 Sea ZoneCombat - Italians
Battle in 70 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 70 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 armour moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 70 Sea Zone to Egypt
1 fighter moved from Persia to Iraq
1 infantry moved from Persia to Northwest PersiaPlace Units - Italians
3 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Adding units owned by Italians to Iraq: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 22 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 marine and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to BorneoPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter
Borneo : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery, 1 infantry and 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 cruiser and 1 transport
54 Sea Zone : 1 destroyer, 2 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 submarine
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 45 / 60
Russians : 31 / 36
Japanese : 46 / 64
Americans : 60 / 93
Chinese : 11 / 11
British : 28 / 31
UK_Pacific : 4 / 0
Italians : 22 / 35
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 93 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
1 infantry moved from Belarus to Archangel
1 bomber moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Archangel
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Eastern Poland to BessarabiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 91 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer; Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers in 91 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Archangel to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Vyborg to Finland
3 infantry moved from France to Southern France
3 bombers moved from 91 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to Southern France
2 mech_infantrys moved from Western Germany to Southern France
3 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Western Germany to Southern FrancePlace Units - Germans
2 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun, 4 armour, 7 infantry and 3 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to RostovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery, 1 fighter and 3 infantry placed in Russia
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsTerritory Summary for Russians :
Belarus : 1 artillery
Bryansk : 2 aaGuns, 7 armour, 25 artilleries, 27 infantry, 7 mech_infantrys and 1 tactical_bomber
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 4 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 4 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 61
Russians : 32 / 37
Japanese : 46 / 64
Americans : 60 / 93
Chinese : 11 / 11
British : 28 / 31
UK_Pacific : 4 / 0
Italians : 22 / 35
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun, 4 armour, 7 infantry and 3 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to RostovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery, 1 fighter and 3 infantry placed in Russia
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Belarus : 1 artillery
Bryansk : 2 aaGuns, 7 armour, 25 artilleries, 27 infantry, 7 mech_infantrys and 1 tactical_bomber
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 3 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 4 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 61
Russians : 32 / 37
Japanese : 46 / 64
Americans : 60 / 93
Chinese : 11 / 11
British : 28 / 31
UK_Pacific : 4 / 0
Italians : 22 / 35
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Persia to Yunnan
4 infantry moved from India to Burma
3 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Anhwe to Yunnan
1 artillery, 2 infantry and 4 mech_infantrys moved from Hunan to Yunnan
5 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to ChaharCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Burma, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 3 infantry in Burma, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from Chinese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 8 fighters, 2 infantry, 5 mech_infantrys and 5 tactical_bombers
Chinese defend with 1 fighter and 17 infantry
Japanese roll dice for 1 artillery, 1 bomber, 8 fighters, 2 infantry, 5 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 13/22 hits
Chinese roll dice for 1 fighter and 17 infantry in Yunnan, round 2 : 7/18 hits
2 infantry owned by the Japanese, 13 infantry owned by the Chinese and 5 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 8 fighters and 5 tactical_bombers in Yunnan, round 3 : 10/15 hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits
1 fighter owned by the Chinese, 1 artillery owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win with 1 bomber, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Chinese: 1 fighter and 17 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Kwangsi
Japanese attack with 3 mech_infantrys
Chinese defend with 1 airfield and 1 infantry
Japanese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 artillery and 2 infantry moved from Persia to Northwest Persia
5 fighters moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 bomber, 2 fighters and 4 tactical_bombers moved from Yunnan to Hunan
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Persia
1 fighter placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Kweichow to HunanCombat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 3/7 hits
3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Yunnan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to GreeceCombat - Americans
Battle in Greece
Battle in Iwo Jima
Battle in 21 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Greece from Italians, taking Iwo Jima from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 artillery and 2 infantry moved from Malta to 96 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from French Guiana to SurinamePlace Units - Americans
1 carrier and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Kweichow to HunanCombat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 3/7 hits
3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Yunnan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUsPurchase Units - British
British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 96 Sea Zone to 92 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
3 fighters moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 carrier placed in 109 Sea Zone
1 fighter placed in 109 Sea Zone
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Yunnan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Anhwe : 1 infantry
Queensland : 1 artillery and 1 marine
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 marine
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry, 1 marine and 2 mech_infantrys
Midway : 1 airfield and 2 fighters
Java : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 5 submarines and 1 transport
17 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Belgian Congo : 1 artillery, 1 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Rhodesia : 1 artillery
Morocco : 1 flag, 1 aaGun, 1 artillery, 3 infantry and 1 marine
French Equatorial Africa : 1 mech_infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French Guiana : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag, 1 destroyer, 2 infantry, 1 submarine and 2 transports
93 Sea Zone : 1 flag, 2 submarines
Eire : 1 flag
109 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 submarine
92 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 2 transports
72 Sea Zone : 1 flag
101 Sea Zone : 1 carrier
Brazil : 1 flag
Suriname : 2 infantryProduction/PUs Summary :
Germans : 44 / 61
Russians : 32 / 37
Japanese : 45 / 56
Americans : 63 / 89
Chinese : 11 / 13
British : 29 / 33
UK_Pacific : 4 / 0
Italians : 19 / 35
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Southern Italy to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Southern Italy to Caucasus
1 fighter moved from Iraq to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Belarus
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Belarus
retreated to Belarus
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 tactical_bomber moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Southern France to Yugoslavia
1 bomber moved from Belarus to Eastern PolandPlace Units - Italians
1 infantry placed in Southern Italy
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Southern Italy
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 15 PUs (6 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Borneo to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Battle in Malaya
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to CelebesPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Malaya : 1 flag, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery, 2 fighters, 1 infantry and 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
37 Sea Zone : 1 flag, 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer, 1 fighter, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 44 / 61
Russians : 30 / 37
Japanese : 42 / 56
Americans : 63 / 89
Chinese : 11 / 13
British : 29 / 33
UK_Pacific : 4 / 0
Italians : 21 / 19
ANZAC : 20 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I posted Anzac , without thinking. France is doing nothing ( no surprise eh!). would you mind skipping through France and doing Germany, please?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Borneo to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Battle in Malaya
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to CelebesPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern France to 99 Sea Zone
1 bomber moved from Southern France to Greece
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Archangel
2 bombers moved from Western Germany to Western Ukraine
1 bomber moved from Southern France to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 99 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Greece
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Greece, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 4/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Belarus to Western Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
1 bomber moved from Archangel to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Novgorod to Finland
3 mech_infantrys moved from Southern France to Northern Italy
3 infantry moved from Southern France to France
1 fighter moved from Southern France to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Ukraine to Southern Italy
3 bombers moved from Western Ukraine to Eastern Poland
1 bomber moved from Greece to Southern Italy
1 bomber moved from 99 Sea Zone to Western Germany
1 fighter moved from Greece to Western Germany
8 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to BessarabiaPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Archangel
2 mech_infantrys moved from Bryansk to ArchangelCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Caucasus
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Caucasus, round 3 : 3/6 hits
Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Russia to Tambov
1 artillery and 3 infantry moved from Russia to Tambov
1 artillery moved from Bryansk to Tambov
1 tactical_bomber moved from Caucasus to Bryansk
1 artillery moved from Bryansk to TambovPlace Units - Russians
2 fighters placed in Russia
1 artillery and 2 infantry placed in Volgograd
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsTerritory Summary for Russians :
Belarus : 1 infantry
Bryansk : 1 aaGun, 6 armour, 21 artilleries, 24 infantry, 5 mech_infantrys and 1 tactical_bomber
Archangel : 1 mech_infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 5 fighters and 1 infantry
Tambov : 2 aaGuns, 3 artilleries and 3 infantry
Ukraine : 1 artillery and 1 factory_minor
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 armour, 1 artillery and 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 71
Russians : 32 / 37
Japanese : 42 / 56
Americans : 61 / 89
Chinese : 11 / 13
British : 29 / 33
UK_Pacific : 4 / 0
Italians : 19 / 19
ANZAC : 20 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 battleships moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 cruisers moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangsi to Kweichow
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
2 tactical_bombers moved from Hunan to Malaya
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Hunan to MalayaCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Sumatra from ANZAC, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 1 transport in 37 Sea Zone, round 2 : 4/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 : 2/5 hits
ANZAC roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 fighters moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 aaGun moved from Hunan to Kweichow
1 bomber moved from Malaya to Kwangsi
1 fighter moved from 17 Sea Zone to Japan
3 mech_infantrys moved from Persia to IraqPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
Japanese undo move 1.
2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Persia
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 transport placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
Japanese undo move 6.
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 battleships moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 cruisers moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangsi to Kweichow
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
2 tactical_bombers moved from Hunan to Malaya
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Hunan to MalayaCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Sumatra from ANZAC, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 1 transport in 37 Sea Zone, round 2 : 4/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 : 2/5 hits
ANZAC roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 fighters moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 aaGun moved from Hunan to Kweichow
1 bomber moved from Malaya to Kwangsi
1 fighter moved from 17 Sea Zone to Japan
3 mech_infantrys moved from Persia to IraqPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
Japanese undo move 1.
2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Persia
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 transport placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
Japanese undo move 6.
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun
EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 battleships moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 cruisers moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangsi to Kweichow
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
2 tactical_bombers moved from Hunan to Malaya
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Hunan to MalayaCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Sumatra from ANZAC, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 1 transport in 37 Sea Zone, round 2 : 4/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 : 2/5 hits
ANZAC roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 fighters moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 aaGun moved from Hunan to Kweichow
1 bomber moved from Malaya to Kwangsi
1 fighter moved from 17 Sea Zone to Japan
3 mech_infantrys moved from Persia to IraqPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
Japanese undo move 1.
2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Persia
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 transport placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
Japanese undo move 6.
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun
EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Removing units owned by Japanese from Hunan: 1 aaGun
EDIT: Adding units owned by Japanese to Kweichow: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 mech_infantry
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 aaGun and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs





