@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Geo (X) vs Hecatomb (A), G40 2nd, no bid, no tech - Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Wake Island to Caroline Islands
1 cruiser moved from 31 Sea Zone to 49 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
South Australia : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
49 Sea Zone : 1 cruiser
Anglo Egyptian Sudan : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
80 Sea Zone : 1 destroyer
Iraq : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 armour and 3 mech_infantrys moved from Germany to Baltic States
2 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
2 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Yugoslavia to Greece
1 bomber moved from Southern France to Greece
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to Novgorod
1 fighter and 2 tactical_bombers moved from Romania to Western Ukraine
1 bomber moved from Southern France to Western UkraineCombat - Germans
Battle in Greece
Germans attack with 1 bomber and 1 mech_infantry
Neutral_Allies defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Greece, round 2 : 1/2 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/6 hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits
3 mech_infantrys owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 3 mech_infantrys
Battle in Baltic States
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 1 infantry
AA fire in Western Ukraine : 0/4 hits
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 aaGuns, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
2 aaGuns owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 : 5/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 artillery and 1 infantryNon Combat Move - Germans
6 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
2 infantry moved from Romania to Bessarabia
1 bomber moved from Greece to Western Germany
3 artilleries moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Karelia
2 tactical_bombers moved from Novgorod to Karelia
1 bomber moved from Novgorod to Norway
1 bomber moved from Western Ukraine to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Baltic States
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Germany
1 submarine moved from 123 Sea Zone to 125 Sea Zone
4 infantry moved from Finland to KareliaPlace Units - Germans
3 infantry placed in France
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
Norway : 1 bomber
Karelia : 1 flag, 1 fighter, 4 infantry and 2 tactical_bombers
Baltic States : 1 flag, 3 armour and 4 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Bessarabia : 1 flag, 6 armour, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 50 / 57
Russians : 30 / 40
Japanese : 46 / 47
Americans : 52 / 72
Chinese : 6 / 5
British : 29 / 34
UK_Pacific : 14 / 14
Italians : 19 / 29
ANZAC : 10 / 21
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 2 infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
3 mech_infantrys moved from Russia to Tambov
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
3 armour placed in Volgograd
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 18 infantry
Belarus : 1 aaGun
Bryansk : 1 aaGun and 2 infantry
Rostov : 1 infantry
Russia : 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 armour and 5 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Vologda : 1 fighter
Volgograd : 3 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from French Indo China to 80 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Philippines to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to MalayaCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
French defend with 1 destroyer; British defend with 3 transports
Japanese roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 3 transports in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 80 Sea Zone
3 transports owned by the British lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 29
Casualties for French: 1 destroyer
Casualties for British: 3 transports
Battle in Borneo
Battle in Sumatra
Battle in New Britain
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits
ANZAC roll dice for 1 bomber in New Britain, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 3 : 1/2 hits
ANZAC roll dice for 1 bomber in New Britain, round 3 : 0/1 hits
1 bomber owned by the Americans lost in New Britain
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking New Britain from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 fighter and 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 4/13 hits
UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 3 : 6/12 hits
UK_Pacific roll dice for 1 fighter in Malaya, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 fighter and 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
1 aaGun and 4 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Chahar
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 bomber moved from Malaya to French Indo China
1 bomber moved from 80 Sea Zone to Italian Somaliland
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 1 mech_infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 aaGun and 4 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 2 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
43 Sea Zone : 1 transport
47 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
36 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 battleship and 1 destroyer
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Italian Somaliland : 1 bomberProduction/PUs Summary :
Germans : 46 / 57
Russians : 34 / 34
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 2 / 5
British : 29 / 34
UK_Pacific : 6 / 14
Italians : 19 / 29
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to SpainCombat - Americans
Battle in Spain
Americans attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Spain, round 2 : 2/7 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits
3 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Spain, round 3 : 1/5 hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits
1 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Spain, round 4 : 2/5 hits
Neutral_True roll dice for 2 infantry in Spain, round 4 : 1/2 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Spain to Gibraltar
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 aaGun and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
1 fighter moved from Western United States to 10 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 cruiser
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 transport
Central United States : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
British Guiana : 2 infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
Spain : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
6 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 1 fighter and 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 9 infantry moved from Iraq to Turkey
1 tactical_bomber moved from Persia to Turkey
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Gibraltar to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Burma to Yunnan
1 armour and 1 tactical_bomber moved from India to YunnanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Belgian Congo
British attack with 1 artillery
Italians defend with 1 infantry
British roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
British roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking 106 Sea Zone from Germans, taking Belgian Congo from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 armour owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Turkey
British attack with 1 armour, 1 artillery, 9 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 1 artillery, 9 infantry and 1 tactical_bomber in Turkey, round 2 : 0/12 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits
3 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Turkey, round 3 : 5/9 hits
Neutral_True roll dice for 8 infantry in Turkey, round 3 : 3/8 hits
5 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Turkey, round 4 : 1/6 hits
Neutral_True roll dice for 3 infantry in Turkey, round 4 : 1/3 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Turkey, round 5 : 4/5 hits
Neutral_True roll dice for 2 infantry in Turkey, round 5 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 8 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
1 tactical_bomber moved from Turkey to Persia
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to India
1 aaGun moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Ethiopia : 1 flag
Turkey : 1 flag, 1 armour, 1 artillery and 1 infantry
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 tactical_bomber
Spain : 1 artillery, 2 fighters and 2 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 9 infantry moved from Iraq to Turkey
1 tactical_bomber moved from Persia to Turkey
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Gibraltar to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Burma to Yunnan
1 armour and 1 tactical_bomber moved from India to YunnanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Belgian Congo
British attack with 1 artillery
Italians defend with 1 infantry
British roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
British roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking 106 Sea Zone from Germans, taking Belgian Congo from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 armour owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Turkey
British attack with 1 armour, 1 artillery, 9 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 1 artillery, 9 infantry and 1 tactical_bomber in Turkey, round 2 : 0/12 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits
3 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Turkey, round 3 : 5/9 hits
Neutral_True roll dice for 8 infantry in Turkey, round 3 : 3/8 hits
5 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Turkey, round 4 : 1/6 hits
Neutral_True roll dice for 3 infantry in Turkey, round 4 : 1/3 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Turkey, round 5 : 4/5 hits
Neutral_True roll dice for 2 infantry in Turkey, round 5 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 8 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
1 tactical_bomber moved from Turkey to Persia
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to India
1 aaGun moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 aaGun
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Ethiopia : 1 flag
Turkey : 1 flag, 1 armour, 1 artillery and 1 infantry
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 tactical_bomber
Spain : 1 artillery, 2 fighters and 2 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Turkey
1 tactical_bomber moved from Southern Italy to Turkey
1 bomber moved from Southern Italy to Turkey
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian SudanCombat - Italians
Battle in Turkey
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Turkey, round 2 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Turkey, round 2 : 2/3 hits
1 tactical_bomber owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
Italians roll dice for 1 armour and 1 bomber in Turkey, round 3 : 2/2 hits
British roll dice for 1 armour in Turkey, round 3 : 0/1 hits
1 armour owned by the British lost in Turkey
Italians win, taking Turkey from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
2 artilleries moved from Morocco to Algeria
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from France to Southern France
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Turkey to Southern Italy
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 artillery moved from Alexandria to EgyptPlace Units - Italians
1 carrier placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 3 artilleries
Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Turkey : 1 flag, 1 armour
Switzerland : 1 flag, 3 infantry
93 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
99 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 44 / 57
Russians : 34 / 34
Japanese : 61 / 67
Americans : 54 / 74
Chinese : 3 / 5
British : 30 / 34
UK_Pacific : 6 / 6
Italians : 22 / 37
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Caroline Islands to 47 Sea ZoneCombat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 47 Sea Zone to Queensland
1 fighter moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 49 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
South Australia : 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
62 Sea Zone : 1 cruiser and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Iraq to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 mech_infantry moved from Greece to Caucasus
Germans take Caucasus from Russians
4 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 mech_infantry moved from Baltic States to Belarus
3 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter moved from Karelia to 113 Sea Zone
1 tactical_bomber moved from Karelia to 113 Sea Zone
1 bomber moved from Norway to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Eastern Poland to 113 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Novgorod, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Western Ukraine
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 tactical_bomber moved from 113 Sea Zone to Western Germany
3 bombers moved from 113 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Southern France
6 armour, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
2 infantry moved from Finland to KareliaPlace Units - Germans
3 infantry placed in France
5 mech_infantrys placed in Germany
7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 3 artilleries, 3 infantry and 1 tactical_bomber
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major and 5 mech_infantrys
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 bomber, 10 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 8 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 3 armour, 2 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 mech_infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Sweden : 1 flag, 7 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 72
Russians : 25 / 34
Japanese : 61 / 67
Americans : 54 / 74
Chinese : 3 / 5
British : 28 / 34
UK_Pacific : 6 / 6
Italians : 22 / 37
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
3 armour moved from Volgograd to Ukraine
1 infantry moved from Rostov to Ukraine
1 armour and 5 mech_infantrys moved from Tambov to Ukraine
2 infantry moved from Bryansk to Ukraine
3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Vologda to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 7 armour, 2 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Russians roll dice for 7 armour, 2 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/19 hits
Germans roll dice for 8 armour, 3 infantry and 2 mech_infantrys in Ukraine, round 2 : 5/13 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the Russians lost in Ukraine
Russians roll dice for 7 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 7/14 hits
Germans roll dice for 7 armour in Ukraine, round 3 : 3/7 hits
3 mech_infantrys owned by the Russians and 7 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 8 armour, 3 infantry and 2 mech_infantrys
Casualties for Russians: 3 infantry and 5 mech_infantrysNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Rostov
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Timguska : 2 aaGuns and 18 infantry
Bryansk : 1 aaGun
Rostov : 1 fighter
Russia : 1 airfield, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Ukraine : 7 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 harbour, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Suiyuyan to Shensi
1 artillery moved from Kansu to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from French Indo China to Shensi
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 cruiser in 33 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 33 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Shensi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 artillery moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Siam to Shan State
1 armour, 1 artillery and 2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 bomber moved from Shensi to French Indo China
2 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Shensi
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 armour, 1 harbour and 1 infantry placed in French Indo China
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 4 artilleries and 5 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
36 Sea Zone : 1 flag, 2 transports
35 Sea Zone : 1 battleship and 1 destroyer
25 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 1 transport
Italian Somaliland : 1 bomber
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 72
Russians : 26 / 27
Japanese : 65 / 70
Americans : 54 / 74
Chinese : 1 / 5
British : 28 / 34
UK_Pacific : 5 / 6
Italians : 22 / 37
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery moved from Spain to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 3 artilleries
Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 3/5 hits
Italians roll dice for 3 artilleries in Algeria, round 2 : 0/3 hits
3 artilleries owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 3 artilleries
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 aaGun moved from Gibraltar to Spain
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
1 artillery and 3 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 airfield and 1 factory_minor placed in SpainTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,5,2,2,5,1,4
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 artillery, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag, 1 artillery and 2 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
Spain : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
91 Sea Zone : 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 7 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 1 artillery and 4 infantry
AA fire in Shensi : 1/1 hits
1 fighter owned by the Chinese lost in Shensi
Chinese roll dice for 7 infantry in Shensi, round 2 : 1/7 hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 2 : 2/5 hits
2 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 5 infantry in Shensi, round 3 : 0/5 hits
Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 3 : 1/5 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 4 : 2/4 hits
Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 4 : 2/5 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 5 : 0/3 hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 6 : 3/3 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -20
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Persia to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 tactical_bomber in Trans-Jordan, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to Spain
1 fighter moved from United Kingdom to SpainPlace Units - British
3 infantry placed in Persia
2 infantry placed in Quebec
1 transport placed in 106 Sea Zone
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 1 artillery and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 tactical_bomber
92 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Spain : 1 armour, 1 artillery, 3 fighters and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Turkey to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Iraq
1 bomber moved from Southern Italy to Iraq
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to AlgeriaCombat - Italians
Battle in Syria
Battle in Iraq
Italians attack with 1 armour and 1 bomber
British defend with 1 tactical_bomber
Italians roll dice for 1 armour and 1 bomber in Iraq, round 2 : 1/2 hits
British roll dice for 1 tactical_bomber in Iraq, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Iraq
Italians win, taking Syria from French with 1 bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Casualties for British: 1 tactical_bomber
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 3/3 hits
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Algeria to 94 Sea Zone
3 infantry moved from Switzerland to France
1 bomber moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
1 destroyer placed in 93 Sea Zone
2 artilleries placed in Southern France
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 3 infantry
Southern France : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery
France : 3 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Turkey : 1 flag
Switzerland : 1 flag
94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
93 Sea Zone : 1 flag, 1 destroyer
99 Sea Zone : 1 flag, 1 transport
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 72
Russians : 26 / 27
Japanese : 65 / 70
Americans : 54 / 73
Chinese : 1 / 3
British : 28 / 28
UK_Pacific : 5 / 5
Italians : 23 / 35
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Solomon Islands
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
3 fighters and 1 mech_infantry moved from Queensland to South Australia
2 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
3 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
South Australia : 1 aaGun, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Solomon Islands : 1 bomber
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 cruiser and 1 transport





