@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Geo (X) vs Hecatomb (A), G40 2nd, no bid, no tech - Game 2
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 Next try for the Allies :-D Good luck and let’s have some fun! 
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 Test summary from TripleA, engine version: 1.9, time: 19:56:57 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 118 Sea Zone to 106 Sea Zone
 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 infantry moved from Romania to Yugoslavia
 1 fighter moved from Slovakia Hungary to Yugoslavia
 1 tactical_bomber moved from Poland to Yugoslavia
 3 armour moved from Greater Southern Germany to France
 1 fighter moved from Holland Belgium to 110 Sea Zone
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 Scramble in SZ110/111? 
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 No, thanks. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 118 Sea Zone to 106 Sea Zone
 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 infantry moved from Romania to Yugoslavia
 1 fighter moved from Slovakia Hungary to Yugoslavia
 1 tactical_bomber moved from Poland to Yugoslavia
 3 armour moved from Greater Southern Germany to France
 1 fighter moved from Holland Belgium to 110 Sea ZoneCombat - Germans 
 Battle in 110 Sea Zone
 Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
 French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
 Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
 Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits
 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
 1 battleship owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
 Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
 Casualties for French: 1 cruiser
 Casualties for Germans: 2 submarines
 Casualties for British: 1 battleship and 1 cruiser
 Battle in 106 Sea Zone
 Germans attack with 2 submarines
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
 Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 1/2 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits
 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
 1 transport owned by the British lost in 106 Sea Zone
 Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer and 1 transport
 Battle in France
 Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/20 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits
 1 aaGun owned by the French, 5 infantry owned by the French and 2 infantry owned by the Germans lost in France
 Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 3 : 5/18 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits
 1 armour owned by the British, 1 infantry owned by the French, 4 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 armour owned by the French lost in France
 Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 6/14 hits
 French roll dice for 1 fighter in France, round 4 : 1/1 hits
 1 fighter owned by the French and 1 infantry owned by the Germans lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for Germans: 7 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in Yugoslavia
 Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/11 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
 6 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
 Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Neutral_Allies: 2 infantry
 Battle in 111 Sea Zone
 Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
 Units damaged: 1 battleship owned by the British
 Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits
 1 battleship owned by the British, 1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
 Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
 Casualties for Germans: 1 battleship and 1 submarine
 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 1 tactical_bomber moved from Yugoslavia to Southern Italy
 1 fighter moved from Yugoslavia to Tobruk
 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
 3 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 1 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 1 transport moved from 114 Sea Zone to 112 Sea Zone
 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
 2 infantry moved from Denmark to 112 Sea Zone
 2 infantry moved from 112 Sea Zone to Norway
 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
 1 bomber moved from 110 Sea Zone to Western Germany
 1 fighter moved from 110 Sea Zone to Western Germany
 2 aaGuns moved from Western Germany to Holland Belgium
 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
 1 fighter moved from 110 Sea Zone to Holland Belgium
 1 aaGun moved from Western Germany to Holland Belgium
 1 tactical_bomber moved from 110 Sea Zone to Holland BelgiumPlace Units - Germans 
 1 bomber and 1 infantry placed in Western Germany
 1 destroyer and 1 transport placed in 112 Sea ZoneTurn Complete - Germans 
 Germans collect 37 PUs; end with 56 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans : France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys 
 Slovakia Hungary : 1 armour and 2 infantry
 Western Germany : 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
 Romania : 1 armour, 2 artilleries and 6 infantry
 Poland : 3 aaGuns, 1 armour, 3 artilleries and 14 infantry
 Germany : 1 factory_major
 Norway : 2 infantry
 Holland Belgium : 3 aaGuns, 2 fighters and 3 tactical_bombers
 Tobruk : 1 fighter
 Southern Italy : 1 tactical_bomber
 112 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
 106 Sea Zone : 1 flag, 1 submarine
 Bulgaria : 1 flag, 5 infantry
 Finland : 1 flag, 7 infantryProduction/PUs Summary : Germans : 37 / 66 
 Russians : 37 / 37
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 15 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Russians 
 Russians buy 6 armour; Remaining resources: 1 PUs;Combat Move - Russians Non Combat Move - Russians 
 2 infantry moved from Bessarabia to Western Ukraine
 2 infantry moved from Eastern Poland to Western Ukraine
 3 infantry moved from Ukraine to Western Ukraine
 3 infantry moved from Baltic States to Belarus
 1 infantry moved from Archangel to Belarus
 1 artillery and 6 infantry moved from Novgorod to Belarus
 3 infantry moved from Vyborg to Novgorod
 2 infantry moved from Karelia to Novgorod
 1 artillery and 1 infantry moved from Russia to Bryansk
 2 aaGuns moved from Russia to Bryansk
 1 fighter and 1 tactical_bomber moved from Russia to Novgorod
 2 infantry moved from Caucasus to Rostov
 1 mech_infantry moved from Volgograd to Ukraine
 1 fighter moved from Novgorod to Ukraine
 1 armour moved from Volgograd to Bryansk
 1 armour moved from Russia to Bryansk
 1 mech_infantry moved from Russia to Bryansk
 6 infantry moved from Amur to Buryatia
 2 aaGuns and 6 infantry moved from Sakha to BuryatiaPlace Units - Russians 
 3 armour placed in Ukraine
 3 armour placed in NovgorodTurn Complete - Russians 
 Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians : Buryatia : 2 aaGuns and 18 infantry 
 Belarus : 1 artillery and 11 infantry
 Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
 Rostov : 2 infantry
 Russia : 1 airfield and 1 factory_major
 Ukraine : 3 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
 Western Ukraine : 1 artillery and 8 infantry
 Volgograd : 1 factory_minor
 Novgorod : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
 127 Sea Zone : 1 submarine
 115 Sea Zone : 1 cruiser and 1 submarine
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Americans
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
 1 artillery and 2 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 artillery and 3 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
 1 cruiser moved from 20 Sea Zone to 37 Sea Zone
 1 fighter moved from Formosa to 37 Sea Zone
 2 bombers moved from Japan to 37 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 artillery moved from Manchuria to 19 Sea Zone
 1 armour and 1 infantry moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
 2 infantry moved from Kiangsi to Hunan
 1 artillery and 3 infantry moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
 1 fighter moved from Okinawa to Kwangtung
 1 tactical_bomber moved from Manchuria to Kwangtung
 2 fighters and 1 tactical_bomber moved from Manchuria to Hunan
 1 tactical_bomber moved from Japan to Kwangtung
 1 battleship moved from 19 Sea Zone to 35 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
 1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
 1 fighter moved from Japan to Kwangtung
 2 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
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 scramble in SZ 26/35? 
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 No & no. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Americans
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
 1 artillery and 2 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 artillery and 3 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
 1 cruiser moved from 20 Sea Zone to 37 Sea Zone
 1 fighter moved from Formosa to 37 Sea Zone
 2 bombers moved from Japan to 37 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 artillery moved from Manchuria to 19 Sea Zone
 1 armour and 1 infantry moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
 2 infantry moved from Kiangsi to Hunan
 1 artillery and 3 infantry moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
 1 fighter moved from Okinawa to Kwangtung
 1 tactical_bomber moved from Manchuria to Kwangtung
 2 fighters and 1 tactical_bomber moved from Manchuria to Hunan
 1 tactical_bomber moved from Japan to Kwangtung
 1 battleship moved from 19 Sea Zone to 35 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
 1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
 1 fighter moved from Japan to Kwangtung
 2 infantry moved from Siam to French Indo China
 Japanese take French Indo China from FrenchCombat - Japanese 
 Battle in Hunan
 Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
 Chinese defend with 2 infantry
 Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
 2 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Chinese: 2 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
 Chinese defend with 4 infantry
 Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits
 Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Chinese: 4 infantry
 Casualties for Japanese: 1 infantry
 Battle in 35 Sea Zone
 Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
 Americans defend with 1 destroyer and 1 submarine
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 4/4 hits
 Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
 Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14
 Casualties for Americans: 1 destroyer and 1 submarine
 Battle in 37 Sea Zone
 Japanese attack with 2 bombers, 1 cruiser and 1 fighter
 British defend with 1 battleship
 Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/4 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 3 : 2/4 hits
 British roll dice for 1 battleship in 37 Sea Zone, round 3 : 0/1 hits
 1 battleship owned by the British lost in 37 Sea Zone
 Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
 Casualties for British: 1 battleship
 Battle in Philippines
 Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
 Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
 Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits
 Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits
 2 infantry owned by the Americans lost in Philippines
 Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 4/6 hits
 Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits
 1 fighter owned by the Americans lost in Philippines
 Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
 Casualties for Americans: 1 fighter and 2 infantry
 Battle in Kwangtung
 Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
 British defend with 2 infantry; UK_Pacific defend with 1 harbour
 Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
 Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in 26 Sea Zone
 Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
 Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/6 hits
 Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits
 1 submarine owned by the Americans, 1 submarine owned by the Japanese, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone
 1 transport owned by the Americans lost in 26 Sea Zone
 Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
 Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 Casualties for Japanese: 1 submarineNon Combat Move - Japanese 
 2 carriers moved from 6 Sea Zone to 31 Sea Zone
 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
 1 fighter moved from Korea to Japan
 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
 1 fighter moved from 37 Sea Zone to Siam
 2 bombers moved from 37 Sea Zone to Kwangsi
 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
 2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
 1 mech_infantry moved from Manchuria to Anhwe
 1 aaGun and 6 infantry moved from Manchuria to Jehol
 4 infantry moved from Korea to Manchuria
 1 artillery and 3 infantry moved from Kiangsu to KiangsiPlace Units - Japanese 
 3 transports placed in 6 Sea Zone
 1 artillery placed in JapanTurn Complete - Japanese 
 Japanese collect 37 PUs; end with 38 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 2 bombers, 5 fighters and 4 tactical_bombers
 Kiangsu : 1 flag
 Kiangsi : 1 flag, 1 artillery and 3 infantry
 Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
 Jehol : 1 flag, 1 aaGun and 6 infantry
 Siam : 1 fighter
 Manchuria : 1 flag, 4 infantry
 Yunnan : 1 flag, 1 artillery and 2 infantry
 Hunan : 1 flag, 2 infantry
 Chahar : 1 flag, 1 artillery and 2 infantry
 Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
 Kwangtung : 1 flag, 1 artillery and 1 harbour
 Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
 French Indo China : 1 flag, 2 infantry
 31 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
 37 Sea Zone : 1 flag, 1 cruiser
 35 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
 26 Sea Zone : 1 flag, 2 destroyers
 20 Sea Zone : 1 transport
 6 Sea Zone : 3 transportsProduction/PUs Summary : Germans : 37 / 66 
 Russians : 37 / 38
 Japanese : 37 / 38
 Americans : 50 / 52
 Chinese : 8 / 12
 British : 28 / 28
 UK_Pacific : 14 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
 Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans 
 Americans takes Political Action: Political Action Americans To War With Germans
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
 Americans takes Political Action: Political Action Americans To War With Italians
 Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
 2 fighters moved from Hawaiian Islands to 31 Sea Zone
 1 fighter moved from Western United States to 31 Sea Zone
 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
 1 bomber moved from Central United States to 31 Sea Zone
 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
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 Special OOL order in SZ31? 
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 Please select my losses in a logical order. 
 tacs - 1st car (1st hit, then 2nd) - figs - 2nd car (1st hit, then 2nd)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
 Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans 
 Americans takes Political Action: Political Action Americans To War With Germans
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
 Americans takes Political Action: Political Action Americans To War With Italians
 Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
 2 fighters moved from Hawaiian Islands to 31 Sea Zone
 1 fighter moved from Western United States to 31 Sea Zone
 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
 1 bomber moved from Central United States to 31 Sea Zone
 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans 
 Battle in 31 Sea Zone
 Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
 Japanese defend with 2 carriers, 2 fighters and 2 tactical_bombers
 Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 4/6 hits
 Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits
 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone
 Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 2/4 hits
 Japanese roll dice for 1 carrier and 2 tactical_bombers in 31 Sea Zone, round 3 : 0/3 hits
 2 tactical_bombers owned by the Japanese lost in 31 Sea Zone
 Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 4 : 3/4 hits
 Japanese roll dice for 1 carrier in 31 Sea Zone, round 4 : 1/1 hits
 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone
 Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44
 Casualties for Americans: 3 fighters
 Casualties for Japanese: 2 carriers, 2 fighters and 2 tactical_bombers
 Battle in 26 Sea Zone
 Americans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
 Japanese defend with 2 destroyers
 Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 : 1/3 hits
 Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits
 1 destroyer owned by the Japanese lost in 26 Sea Zone
 Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 26 Sea Zone, round 3 : 1/3 hits
 Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits
 1 destroyer owned by the Japanese lost in 26 Sea Zone
 Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16
 Casualties for Japanese: 2 destroyersNon Combat Move - Americans 
 1 bomber moved from 31 Sea Zone to Wake Island
 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
 1 armour moved from Central United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 armour and 1 infantry moved from 91 Sea Zone to Morocco
 1 fighter moved from Eastern United States to Morocco
 2 aaGuns and 1 artillery moved from Eastern United States to Central United States
 1 mech_infantry moved from Western United States to Alaska
 1 mech_infantry moved from Central United States to British Columbia
 1 mech_infantry moved from Central United States to Western United States
 1 mech_infantry moved from Central United States to Western United States
 1 aaGun moved from Western United States to British Columbia
 1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans 
 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
 1 fighter placed in Eastern United States
 Americans undo move 2.
 1 fighter placed in Western United States
 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 50 PUs; end with 50 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans : British Columbia : 2 aaGuns and 1 mech_infantry 
 Guam : 1 airfield
 Wake Island : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
 Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
 Alaska : 1 mech_infantry
 Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
 Midway : 1 airfield
 31 Sea Zone : 1 transport
 26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
 10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
 Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
 Eastern United States : 1 airfield, 1 factory_major and 1 harbour
 Morocco : 1 armour, 1 fighter and 1 infantry
 101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 91 Sea Zone : 1 transport
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Kweichow to Hunan
 1 fighter and 6 infantry moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 6 infantry
 Japanese defend with 1 artillery and 2 infantry
 Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits
 Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
 1 infantry owned by the Chinese lost in Yunnan
 Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits
 Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 artillery and 2 infantry
 Battle in Hunan
 Chinese attack with 2 infantry
 Japanese defend with 2 infantry
 Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
 Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
 1 infantry owned by the Chinese lost in Hunan
 1 infantry owned by the Chinese retreated to Kweichow
 Japanese win with 2 infantry remaining. Battle score for attacker is -3
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Sikang
 2 infantry moved from Suiyuyan to Shensi
 1 infantry moved from Shensi to SzechwanPlace Units - Chinese 
 2 infantry placed in Sikang
 2 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese : Shensi : 2 infantry 
 Yunnan : 5 infantry
 Kweichow : 1 infantry
 Szechwan : 3 infantry
 Sikang : 1 fighter and 2 infantry
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - British 
 1 fighter moved from Scotland to 112 Sea Zone
 1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 mech_infantry moved from Egypt to Ethiopia
 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
 1 armour moved from 76 Sea Zone to Ethiopia
 1 infantry moved from 76 Sea Zone to Ethiopia
 1 tactical_bomber moved from 98 Sea Zone to Ethiopia
 1 carrier moved from 98 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
 1 fighter moved from Burma to 37 Sea Zone
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 Scramble in SZ112? 
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 Sorry, wrong game… No action happend, so I change my UK build an combat move. 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - British 
 1 fighter moved from Scotland to 112 Sea Zone
 1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 carrier moved from 98 Sea Zone to 96 Sea Zone
 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 mech_infantry moved from Egypt to Ethiopia
 1 fighter moved from Burma to 37 Sea Zone
 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to Ethiopia



 
		 
		






