@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 cruiser, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
            Battle in Morocco
Non Combat Move - Americans
            1 mech_infantry moved from Western United States to Central United States
            2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
            3 infantry placed in Central United States
            1 armour, 1 artillery and 3 infantry placed in Western United States
            1 cruiser, 3 destroyers and 1 submarine placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Move - Chinese
            2 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 fighter moved from Kweichow to Jehol
            1 artillery and 2 infantry moved from Anhwe to Kiangsi
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 :  0/3 hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 :  2/2 hits
                    2 infantry owned by the Chinese lost in Kiangsi
                1 artillery owned by the Chinese retreated to Anhwe
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 :  2/3 hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Jehol to Anhwe
Place Units - Chinese
            3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - British
            2 mech_infantrys moved from Iraq to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 transport moved from 91 Sea Zone to 103 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 transport moved from 103 Sea Zone to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Anhwe to Manchuria
                  Chinese take Manchuria from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
            1 fighter moved from Anhwe to Kiangsi
            2 infantry moved from Anhwe to Kiangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kiangsi
Purchase Units - British
            British buy 1 artillery, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
            Battle in Caucasus
                British attack with 1 bomber and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 :  2/3 hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kiangsi
                British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/6 hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                    2 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
Non Combat Move - British
            1 fighter moved from Kiangsi to Kwangsi
            1 aaGun, 1 artillery and 8 infantry moved from Yunnan to Kwangsi
            1 aaGun moved from Kweichow to Anhwe
            3 infantry moved from Burma to Yunnan
            1 artillery and 3 infantry moved from India to Burma
            1 bomber moved from Caucasus to Iraq
            5 infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Malaya to Shan State
            1 mech_infantry moved from Shan State to Yunnan
            1 fighter moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Kiangsi to Anhwe
Place Units - British
            1 cruiser and 2 destroyers placed in 98 Sea Zone
            1 artillery and 2 infantry placed in Iraq
Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
            British collect 36 PUs (4 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
            1 armour, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Ur turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - ANZAC
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 destroyers; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
            1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            1 armour placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Ur turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Russians
            1 infantry moved from Vologda to Samara
            2 infantry moved from Tambov to Samara
            1 infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Kazakhstan to Timguska
Non Combat Move - Russians
Turn Complete - Russians
Ur turn
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Chinese
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
            1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to 30 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat - Americans
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
            Battle in 30 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 30 Sea Zone, round 2 :  1/3 hits
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Japanese lost in 30 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
Non Combat Move - Americans
            3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 30 Sea Zone to 26 Sea Zone
Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 destroyers placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 2 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            9 artilleries and 4 infantry moved from Anhwe to Jehol
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
            Battle in Jehol
                Chinese attack with 9 artilleries and 4 infantry
                Japanese defend with 1 aaGun, 1 artillery and 2 infantry
                    Chinese roll dice for 9 artilleries and 4 infantry in Jehol, round 2 :  3/13 hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Jehol, round 2 :  0/3 hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol
                    Chinese roll dice for 9 artilleries and 4 infantry in Jehol, round 3 :  4/13 hits
                    Japanese roll dice for 1 artillery in Jehol, round 3 :  0/1 hits
                    1 artillery owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 9 artilleries and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
            Battle in Kiangsu
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsu, round 2 :  2/4 hits
                    Japanese roll dice for 2 artilleries in Kiangsu, round 2 :  0/2 hits
                    2 artilleries owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Shensi
Place Units - Chinese
            2 artilleries and 4 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 bomber moved from Iraq to France
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
            2 armour, 1 artillery, 2 infantry and 10 mech_infantrys moved from Iraq to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Morocco to Tunisia
                  British take Algeria from Italians
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
            2 infantry moved from Northwest Persia to Caucasus
            3 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Burma to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            2 infantry moved from India to Burma
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
Purchase Units - British
            British buy 1 artillery, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Southern France
            Battle in France
                British attack with 1 bomber
                Germans defend with 1 airfield, 2 bombers and 1 factory_minor
                    British roll dice for 1 bomber in France, round 2 :  1/1 hits
                    Germans roll dice for 2 bombers in France, round 2 :  1/2 hits
                    1 bomber owned by the Germans and 1 bomber owned by the British lost in France
                Germans win, taking Southern France from Germans with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 bomber
                Casualties for British: 1 bomber
            Battle in Tunisia
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 :  0/3 hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 3 :  1/3 hits
                    Italians roll dice for 1 infantry in Tunisia, round 3 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/4 hits
                    Italians roll dice for 1 artillery in Caucasus, round 2 :  1/1 hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Anhwe to Kwangsi
            1 infantry moved from Anhwe to Hopei
Place Units - British
            2 transports placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
            1 infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
            British collect 43 PUs (3 lost to blockades); end with 43 PUs
Place Units - UK_Pacific
            1 armour, 2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour, 2 infantry and 2 mech_infantrys
Ur turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - ANZAC
            2 fighters moved from Anhwe to Kwangsi
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 armour moved from New South Wales to Queensland
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 1 PUs;
Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
            1 cruiser and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Ur turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Russians
            1 mech_infantry moved from Timguska to Tsinghai
Non Combat Move - Russians
Turn Complete - Russians
Ur turn
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Chinese
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Politics - British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Americans
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 mech_infantry moved from Algeria to Tunisia
            1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
            Battle in Hawaiian Islands
            Battle in Holland Belgium
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 2 :  0/4 hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 :  0/3 hits
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 3 :  1/4 hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 3 :  0/3 hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 4 :  1/4 hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 4 :  1/2 hits
                    1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 1 armour and 2 fighters in Holland Belgium, round 5 :  0/3 hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                    Americans roll dice for 1 armour and 2 fighters in Holland Belgium, round 6 :  1/3 hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 6 :  0/1 hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Hawaiian Islands from Japanese, taking Holland Belgium from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Americans: 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 :  2/3 hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 54 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            2 fighters moved from 54 Sea Zone to 49 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
            1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Kansu
            2 artilleries moved from Jehol to Anhwe
            7 artilleries and 3 infantry moved from Jehol to Anhwe
            1 fighter moved from Shensi to Anhwe
Place Units - Chinese
            2 infantry placed in Anhwe
            2 artilleries and 2 infantry placed in Shensi
            1 infantry placed in Anhwe
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            1 artillery and 4 infantry placed in Kwangsi
            1 artillery and 1 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - British
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Tunisia to Tobruk
            1 artillery moved from Tunisia to Libya
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
            2 infantry moved from Burma to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
            2 infantry moved from India to Burma
Purchase Units - British
            British buy 3 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Caucasus
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  1/4 hits
                    Germans roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                    1 artillery owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 artillery and 5 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Egypt to Trans-Jordan
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
            3 armour placed in Iraq
            British undo move 1.
            3 armour placed in Iraq
            2 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Union of South Africa
            2 infantry placed in Quebec
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
            British collect 40 PUs (3 lost to blockades); end with 40 PUs
Place Units - UK_Pacific
            1 artillery, 4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
Ur turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
            1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
            1 cruiser and 2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
            ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
sorry for delays with my games.
my wife has  a lot of honey doo’s for me this holiday season