GeneralSvendSved(axis) vs Dawgoneit Mod3 rematch

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Italians
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine
                1 submarine moved from 99 Sea Zone to 97 Sea Zone

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 3 infantry
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                      Italians take Algeria from Neutral_Axis

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_40542_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 49 Sea Zone
                1 fighter moved from Queensland to 49 Sea Zone
                2 submarines moved from 62 Sea Zone to 49 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Borneo
                Battle in 49 Sea Zone
                    ANZAC attack with 3 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC win, taking Borneo from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 35
                    Casualties for ANZAC: 1 fighter and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 49 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Combat Move - French
                1 fighter moved from Tobruk to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 94 Sea Zone to Gibraltar

    Turn Complete - French

    triplea_40542_Fre4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Romania to Bessarabia
                3 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Eastern Poland to Ukraine
                2 fighters moved from Eastern Poland to Ukraine
                2 tactical_bombers moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
                1 bomber moved from Eastern Poland to Belarus
                1 bomber moved from France to Southern Italy
                1 bomber moved from Poland to Bessarabia

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 bomber and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Ukraine
                    Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Southern Italy
                1 bomber moved from Germany to Southern Italy
                1 bomber moved from Belarus to Southern Italy
                3 aaGuns, 9 armour, 18 artilleries, 16 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Bessarabia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                1 infantry moved from Baltic States to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                2 infantry moved from Germany to Poland
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery placed in Western Germany
                1 bomber placed in France
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_40542_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                16 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 aaGuns, 2 armour, 12 artilleries, 27 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Ukraine to Russia
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2
                Russians collect 29 PUs (3 lost to blockades); end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_40542_Rus5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Japanese
                1 armour moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                2 submarines moved from 33 Sea Zone to 49 Sea Zone
                2 submarines moved from 49 Sea Zone to 54 Sea Zone
                4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 battleships and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
                4 carriers moved from 33 Sea Zone to 42 Sea Zone
                3 destroyers moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                3 artilleries and 6 infantry moved from Jehol to Manchuria
                4 mech_infantrys moved from Shantung to Manchuria
                1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
                3 fighters and 2 tactical_bombers moved from Shantung to Manchuria
                1 bomber moved from Kwangtung to Manchuria
                1 artillery and 1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Kiangsi to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                2 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kwangtung to Kiangsu
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 8 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 4 fighters, 2 submarines and 4 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
                    Japanese win, taking 54 Sea Zone from Neutral with 3 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
                    Casualties for Japanese: 1 fighter
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Borneo
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 16 infantry
                    Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Russians: 2 aaGuns and 16 infantry
                    Casualties for Japanese: 1 fighter and 7 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Shantung
                1 fighter moved from Anhwe to Kwangtung
                3 fighters and 4 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Manchuria to Kwangtung
                3 fighters and 3 tactical_bombers moved from Manchuria to Shantung

    Place Units - Japanese
                3 submarines and 1 transport placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                3 infantry placed in Shantung
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs

    triplea_40542_Jap5.tsvg

  • '16

    I am out of town this weekend, will be back on monday  :-)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Chinese

    triplea_40542_Chi5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Politics - British

    triplea_40542_Bri5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Americans
                1 battleship, 4 carriers, 8 destroyers, 6 fighters, 7 submarines and 2 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from Johnston Island to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Purchase Units - Americans
                Americans buy 1 cruiser, 4 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Hawaiian Islands
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 8 destroyers, 6 fighters, 7 submarines and 2 tactical_bombers
                    Japanese defend with 2 submarines
                    Americans win, taking Hawaiian Islands from Japanese, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 8 destroyers, 6 fighters, 7 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                1 bomber moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 cruiser, 3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 artillery and 2 infantry moved from Shensi to Suiyuyan
                1 artillery and 2 infantry moved from Hopei to Chahar
                1 artillery and 2 infantry moved from Kweichow to Hunan
                1 artillery and 2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Shensi to Anhwe

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kweichow

    Place Units - Chinese
                1 artillery and 3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - British
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Neutral_Axis

    Purchase Units - British
                British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Burma to India
                2 fighters moved from Hopei to Hunan
                1 aaGun, 11 infantry and 1 mech_infantry moved from Yunnan to Hunan
                1 tactical_bomber moved from Shensi to Hunan
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                1 fighter moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 fighter moved from Egypt to Volgograd
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Eire to Scotland
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                1 factory_minor placed in Iraq
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                British collect 35 PUs (5 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 4 infantry and 1 mech_infantry

    triplea_40542_UK_5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Italians
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Algeria to Tunisia
                1 fighter moved from Southern Italy to Tunisia

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 fighter
                    British defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Neutral_Axis
                1 fighter moved from Tunisia to Algeria
                1 bomber moved from Eastern Poland to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_40542_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - ANZAC
                1 transport moved from 56 Sea Zone to 62 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to Queensland

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Combat Move - French

    Turn Complete - French

    triplea_40542_Fre5.tsvg


  • bump


  • bump #2
    its been 15 days :-)

  • '16

    Hello Mr Dawg, sorry for the delay im back now, will be responding regularly again! When I try to post I get error code 301, so ive attached the file to the post.

    triplea_40542_ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Politics - Russians

    Combat Move - Russians
                1 infantry moved from Korea to Amur
                2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                3 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov
                2 mech_infantrys moved from Russia to Bryansk

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry and 2 mech_infantrys
                EDIT: Adding units owned by Russians to Russia: 1 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                3 artilleries and 7 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,1,4,3
                Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_40542_Rus6.tsvg

  • '16

    Im still getting code 301, im on a ship and they have a strict firewall, so this will probably be the new normal…

    triplea_40542_jap6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                1 cruiser, 4 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 4 carriers, 8 destroyers, 6 fighters, 7 submarines and 2 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 cruiser, 4 destroyers and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 cruiser and 4 destroyers in 91 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        1 transport owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 transport
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 25 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 8 destroyers, 6 fighters, 7 submarines and 2 tactical_bombers
                    Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
                        Americans roll dice for 7 submarines in 37 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 4 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 8 destroyers, 6 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  6/18 hits

    triplea_40542_Ame6.tsvg


  • i got 4 hits with my subs. i took 4 tips on your carriers.
    i got 6 more hits. ool please

  • '16

    Take 2 tips off battleships, 1 sub, and 3 destroyers, thanks


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                1 cruiser, 4 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 4 carriers, 8 destroyers, 6 fighters, 7 submarines and 2 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 cruiser, 4 destroyers and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 cruiser and 4 destroyers in 91 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        1 transport owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 transport
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 25 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 8 destroyers, 6 fighters, 7 submarines and 2 tactical_bombers
                    Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
                        Americans roll dice for 7 submarines in 37 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 4 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 8 destroyers, 6 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  6/18 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 37 Sea Zone, round 2 :  13/20 hits
                    Units damaged: 1 battleship owned by the Americans
                        3 destroyers owned by the Japanese, 4 submarines owned by the Americans, 4 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 3 submarines in 37 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 battleship, 1 bomber, 8 destroyers, 6 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 :  4/18 hits

    triplea_40542_Ame6.tsvg

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