TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Combat Move - Chinese
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Politics - British
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Combat - British
scramble in sz97?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Politics - Americans
      Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
      Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
      Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
      Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
      Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
      Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
      1 fighter moved from Eastern United States to 10 Sea Zone
      1 fighter moved from Western United States to 10 Sea Zone
      1 destroyer moved from 10 Sea Zone to 25 Sea Zone
      2 fighters moved from Hawaiian Islands to 10 Sea Zone
      1 bomber moved from Central United States to Western United States
Purchase Units - Americans
      Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Non Combat Move - Americans
      1 cruiser moved from 10 Sea Zone to 12 Sea Zone
Place Units - Americans
      2 carriers and 2 submarines placed in 10 Sea Zone
      1 destroyer placed in 101 Sea Zone
      Turning on Edit Mode
      EDIT: Removing units owned by Americans from Central United States: 1 armour
      EDIT: Removing units owned by Americans from Central United States: 1 infantry
      EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
      EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
      EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 infantry
      EDIT: Turning off Edit Mode
Turn Complete - Americans
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,2,3,2,5,6,1,1,5,3,2,4,3,4,5,1,4,3,5
      Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
      Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Move - Chinese
      1 fighter and 6 infantry moved from Szechwan to Yunnan
      2 infantry moved from Kweichow to Yunnan
      2 infantry moved from Suiyuyan to Shensi
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
      Battle in Yunnan
        Chinese attack with 1 fighter and 8 infantry
        Japanese defend with 1 artillery and 2 infantry
        Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
        Casualties for Chinese: 3 infantry
        Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
      1 fighter moved from Yunnan to Shensi
Place Units - Chinese
      4 infantry placed in Yunnan
Turn Complete - Chinese
      Chinese collect 9 PUs; end with 9 PUs total
      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - British
      1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
      1 bomber moved from United Kingdom to 97 Sea Zone
      1 destroyer moved from 109 Sea Zone to 110 Sea Zone
      1 cruiser moved from 91 Sea Zone to 96 Sea Zone
      1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
      1 mech_infantry moved from Egypt to Tobruk
      1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
      1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
      1 tactical_bomber moved from 98 Sea Zone to Tobruk
      1 fighter moved from Malta to Tobruk
      1 fighter moved from Gibraltar to 96 Sea Zone
      2 fighters moved from United Kingdom to 97 Sea Zone
      1 fighter moved from Scotland to 110 Sea Zone
      2 infantry moved from Burma to Yunnan
      1 artillery and 1 infantry moved from India to 39 Sea Zone
      1 fighter moved from Burma to Yunnan
      1 fighter and 1 tactical_bomber moved from India to Yunnan
      5 infantry moved from India to Burma
      1 infantry moved from Anglo Egyptian Sudan to Ethiopia
      1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
      1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
Purchase Units - British
      British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
      UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - British
      Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
      Battle in Ethiopia
        British attack with 1 artillery and 2 infantry
        Italians defend with 1 artillery and 2 infantry
        British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
        Casualties for British: 1 infantry
        Casualties for Italians: 1 artillery and 2 infantry
      Battle in 96 Sea Zone
        British attack with 1 cruiser, 1 fighter and 1 transport
        Italians defend with 1 destroyer and 1 transport
        British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
        Casualties for Italians: 1 destroyer and 1 transport
      Battle in 110 Sea Zone
        British attack with 1 destroyer and 1 fighter
        Germans defend with 1 battleship
        British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
        Casualties for Germans: 1 battleship
      Battle in 97 Sea Zone
        British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
        Units damaged: 1 battleship owned by the Italians
        British win, taking 97 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 25
        Casualties for Germans: 1 fighter
        Casualties for British: 1 carrier, 1 destroyer and 2 fighters
        Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
      Battle in Tobruk
        British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
        Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
      1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
      1 fighter moved from 96 Sea Zone to Malta
      1 bomber moved from 97 Sea Zone to Malta
      2 infantry moved from Union of South Africa to Rhodesia
      1 destroyer moved from 71 Sea Zone to 76 Sea Zone
      1 battleship moved from 37 Sea Zone to 39 Sea Zone
      1 infantry moved from West India to Eastern Persia
         British take Eastern Persia from Neutral_Allies
      1 fighter moved from 110 Sea Zone to Gibraltar
Place Units - British
      Turning on Edit Mode
      EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
      EDIT: Removing units owned by British from United Kingdom: 1 infantry
      EDIT: Adding units owned by British to 88 Sea Zone: 1 transport
      EDIT: Adding units owned by British to British Guiana: 1 infantry
      EDIT: Turning off Edit Mode
      8 infantry placed in United Kingdom
      1 mech_infantry placed in Union of South Africa
Turn Complete - British
      Total Cost from Convoy Blockades: 0
        Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
      British collect 29 PUs; end with 29 PUs total
      Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
      Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
      1 armour, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
      UK_Pacific collect 14 PUs; end with 15 PUs total
      Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
      Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Combat Move - Italians
      1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
      1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
      1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
      1 armour and 2 infantry moved from Albania to Greece
      1 armour and 1 infantry moved from 97 Sea Zone to Greece
      1 submarine moved from 95 Sea Zone to 96 Sea Zone
      1 bomber moved from Northern Italy to 96 Sea Zone
Purchase Units - Italians
      Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
      Battle in 96 Sea Zone
        Italians attack with 1 bomber and 1 submarine
        British defend with 1 cruiser and 1 transport
        Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
        Casualties for British: 1 cruiser and 1 transport
      Battle in 97 Sea Zone
        Italians attack with 1 cruiser, 1 destroyer and 1 transport
        British defend with 1 cruiser
        Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
        Casualties for British: 1 cruiser
      Battle in Greece
        Italians attack with 2 armour and 3 infantry
        Neutral_Allies defend with 4 infantry
        Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -12
        Casualties for Italians: 2 armour and 3 infantry
        Casualties for Neutral_Allies: 3 infantry
Non Combat Move - Italians
      1 bomber moved from 96 Sea Zone to Southern Italy
      2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
      1 aaGun moved from Northern Italy to Yugoslavia
      2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
      1 fighter placed in Southern Italy
Turn Complete - Italians
      Italians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Combat Move - ANZAC
      2 infantry moved from New South Wales to 62 Sea Zone
      2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
      2 fighters moved from New Zealand to Queensland
      1 destroyer moved from 62 Sea Zone to 54 Sea Zone
      1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Purchase Units - ANZAC
      ANZAC buy 1 transport; Remaining resources: 3 PUs;
Non Combat Move - ANZAC
      2 infantry moved from 45 Sea Zone to Dutch New Guinea
         ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
      1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
      ANZAC collect 10 PUs; end with 13 PUs total
      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Politics - French
      Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
      Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
      Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
      Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
      Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
      Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
      Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
      Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
      Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
      Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
      Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
      Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
      Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
      Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
      Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
      Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
      Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
      Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
      Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
      Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
      Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
      Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
      Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
      Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
      Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
      Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
      Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
      Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
      Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
      Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
      Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
      Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
      Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
      Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
      Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
      Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
      Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
      Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
      Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
      Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
      Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
      Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
      Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
      Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
      Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
      1 fighter moved from United Kingdom to Gibraltar
      1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Research Technology - Germans
Politics - Germans
      Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
      1 submarine moved from 106 Sea Zone to 108 Sea Zone
      1 submarine moved from 112 Sea Zone to 110 Sea Zone
      1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
      2 infantry moved from Bulgaria to Greece
      1 bomber moved from Western Germany to Greece
      2 bombers moved from Western Germany to United Kingdom
Purchase Units - Germans
      Germans buy 10 artilleries, 1 bomber, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat - Germans
      Strategic bombing raid in United Kingdom
        1 bomber killed by AA
        Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
        Bombing raid in United Kingdom causes 3 damage total.
      Battle in 110 Sea Zone
        Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
        British defend with 1 destroyer
        Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
        Casualties for Germans: 1 submarine
        Casualties for British: 1 destroyer
      Battle in Greece
        Germans attack with 1 bomber and 2 infantry
        Neutral_Allies defend with 1 infantry
        Germans win, taking Greece from Neutral_Allies with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
        Casualties for Neutral_Allies: 1 infantry
Non Combat Move - Germans
      Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
      Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
      Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
      Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
      Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
      Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
      Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
      Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
      1 infantry moved from Normandy Bordeaux to Southern France
         Germans take Southern France from Neutral_Axis
      1 aaGun moved from Holland Belgium to Western Germany
      1 fighter moved from Holland Belgium to Western Germany
      1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
      1 bomber moved from United Kingdom to Western Germany
      1 bomber moved from Greece to Western Germany
      3 artilleries moved from Germany to Poland
      3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
      3 infantry moved from Bulgaria to Romania
      1 artillery moved from France to Western Germany
      6 armour and 4 mech_infantrys moved from France to Germany
      1 artillery and 2 infantry moved from Normandy Bordeaux to France
      2 infantry moved from Western Germany to Germany
Place Units - Germans
      1 submarine and 1 transport placed in 112 Sea Zone
      1 bomber and 1 mech_infantry placed in Western Germany
      10 artilleries placed in Germany
Turn Complete - Germans
      Germans collect 46 PUs; end with 47 PUs total
      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
      Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Russians
Purchase Units - Russians
      Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
      1 infantry moved from Western Ukraine to Eastern Poland
      3 artilleries and 5 infantry moved from Novgorod to Belarus
      1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
      2 infantry moved from Rostov to Ukraine
      2 infantry moved from Volgograd to Rostov
      1 aaGun moved from Bryansk to Western Ukraine
      1 aaGun moved from Bryansk to Western Ukraine
      3 infantry moved from Russia to Smolensk
      2 aaGuns and 18 infantry moved from Buryatia to Amur
      1 armour moved from Belarus to Western Ukraine
      1 mech_infantry moved from Belarus to Western Ukraine
Place Units - Russians
      3 infantry placed in Ukraine
      Russians undo move 1.
      1 artillery and 2 infantry placed in Novgorod
      1 artillery and 2 infantry placed in Ukraine
      1 artillery and 2 infantry placed in Volgograd
      Russians undo move 3.
      2 artilleries and 3 infantry placed in Russia
      Russians undo move 2.
      Russians undo move 2.
      3 infantry placed in Ukraine
      Russians undo move 2.
      2 infantry placed in Ukraine
      3 artilleries and 3 infantry placed in Russia
      Russians undo move 1.
      1 artillery and 1 infantry placed in Russia
      Russians undo move 1.
      3 infantry placed in Novgorod
Turn Complete - Russians
      Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Japanese
      1 submarine moved from 26 Sea Zone to 12 Sea Zone
      1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
      1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
      1 destroyer moved from 26 Sea Zone to 25 Sea Zone
      1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
      1 infantry moved from Chahar to Suiyuyan
         Japanese take Suiyuyan from Chinese
      1 infantry moved from Jehol to Chahar
      1 infantry moved from Anhwe to Hopei
         Japanese take Hopei from Chinese
      1 infantry moved from Anhwe to Kweichow
         Japanese take Kweichow from Chinese
      2 bombers moved from Kwangsi to India
      1 infantry moved from French Indo China to Shan State
         Japanese take Shan State from UK_Pacific
      1 infantry moved from French Indo China to Kwangsi
      1 artillery moved from Kwangtung to Kwangsi
      2 infantry moved from Kwangtung to Kwangsi
      1 mech_infantry moved from Anhwe to Kwangsi
      1 transport moved from 6 Sea Zone to 17 Sea Zone
      1 infantry moved from Iwo Jima to 17 Sea Zone
      1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
      1 infantry moved from 25 Sea Zone to Midway
      1 artillery and 1 infantry moved from Japan to 6 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
      1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
      1 submarine moved from 35 Sea Zone to 45 Sea Zone
      1 transport moved from 35 Sea Zone to 34 Sea Zone
      1 infantry moved from Paulau Island to 34 Sea Zone
      1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
      1 infantry moved from 44 Sea Zone to Celebes
      1 armour and 1 infantry moved from Philippines to 35 Sea Zone
      1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
      1 armour and 1 infantry moved from 43 Sea Zone to Borneo
      2 fighters moved from Japan to 25 Sea Zone
      1 tactical_bomber moved from Japan to Kwangsi
Purchase Units - Japanese
      Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
      Strategic bombing raid in India
        Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
        Bombing raid in India causes 9 damage total.
      Battle in 25 Sea Zone
        Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
        Americans defend with 1 destroyer
        Japanese win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
        Casualties for Americans: 1 destroyer
        Casualties for Japanese: 1 destroyer
      Battle in 12 Sea Zone
        Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
        Americans defend with 1 cruiser
        Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
        Casualties for Americans: 1 cruiser
      Battle in 45 Sea Zone
        Japanese attack with 1 submarine
        ANZAC defend with 1 transport
        Japanese win with 1 submarine remaining. Battle score for attacker is 7
        Casualties for ANZAC: 1 transport
      Battle in Midway
      Battle in Celebes
      Battle in Borneo
      Battle in Wake Island
Non Combat Move - Japanese
      1 carrier moved from 6 Sea Zone to 26 Sea Zone
      3 fighters moved from 25 Sea Zone to 26 Sea Zone
      1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
      2 fighters and 2 tactical_bombers moved from 12 Sea Zone to 26 Sea Zone
      2 bombers moved from India to Kwangsi
      1 artillery and 1 infantry moved from Jehol to Manchuria
      2 fighters moved from Kwangsi to Manchuria
      1 tactical_bomber moved from Kwangsi to Manchuria
Place Units - Japanese
      1 factory_minor placed in Kwangtung
      1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
      Japanese collect 47 PUs; end with 47 PUs total
      Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Americans
      1 submarine moved from 10 Sea Zone to 25 Sea Zone
      1 cruiser and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
Purchase Units - Americans
      Americans buy 8 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat - Americans
      Battle in 25 Sea Zone
        Americans attack with 1 submarine
        Japanese defend with 1 transport
        Americans win with 1 submarine remaining. Battle score for attacker is 7
        Casualties for Japanese: 1 transport
Non Combat Move - Americans
      1 transport moved from 91 Sea Zone to 101 Sea Zone
      3 mech_infantrys moved from Central United States to Western United States
      1 bomber moved from Western United States to Eastern United States
Place Units - Americans
      8 destroyers and 1 fighter placed in 10 Sea Zone
      Americans undo move 1.
      8 destroyers placed in 10 Sea Zone
      1 fighter placed in Western United States
Turn Complete - Americans
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,1,3,3,4,3,2,4,1,1,4,3,5,6,3,5,5,5,1
      Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Move - Chinese
      2 infantry moved from Shensi to Kweichow
      1 fighter moved from Shensi to Kweichow
      1 infantry moved from Shensi to Kweichow
Purchase Units - Chinese
      Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
      Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat - Chinese
      Battle in Kweichow
        Chinese attack with 1 fighter and 3 infantry
        Japanese defend with 1 infantry
        Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
        Casualties for Chinese: 1 infantry
        Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
      1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
      3 artilleries placed in Yunnan
Turn Complete - Chinese
      Chinese collect 7 PUs; end with 7 PUs total
      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Move - British
      1 infantry moved from British Guiana to 88 Sea Zone
      1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
      1 infantry moved from 87 Sea Zone to French West Africa
      1 artillery and 2 infantry moved from Tobruk to Libya
      2 infantry moved from Rhodesia to Belgian Congo
      1 mech_infantry moved from Union of South Africa to Belgian Congo
      1 destroyer moved from 39 Sea Zone to 44 Sea Zone
      2 infantry moved from Yunnan to Hunan
      1 armour moved from India to Yunnan
      1 mech_infantry moved from India to Yunnan
      2 infantry moved from Burma to Shan State
      1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
      1 fighter moved from Yunnan to Hunan
      3 infantry moved from Burma to Yunnan
      2 infantry moved from India to Burma
      1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
      1 bomber moved from Malta to Libya
Purchase Units - British
      British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
      UK_Pacific repair damage of 6x factory_major; Remaining resources: 12 PUs;
      UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat - British
      Battle in Shan State
        British attack with 1 fighter, 2 infantry and 1 tactical_bomber
        Japanese defend with 1 infantry
        British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantry
      Battle in Libya
        British attack with 1 artillery, 1 bomber and 2 infantry
        Italians defend with 1 artillery and 1 infantry
        British win with 1 bomber remaining. Battle score for attacker is -3
        Casualties for British: 1 artillery and 2 infantry
        Casualties for Italians: 1 artillery and 1 infantry
      Battle in 44 Sea Zone
        British attack with 1 destroyer
        Japanese defend with 1 transport
        British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
        Casualties for Japanese: 1 transport
      Battle in French West Africa
      Battle in Italian Somaliland
        British attack with 1 artillery and 1 infantry
        Italians defend with 1 infantry
        British win, taking French West Africa from Neutral_Axis, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
        Casualties for Italians: 1 infantry
      Battle in Hunan
        British attack with 1 fighter and 2 infantry
        Japanese defend with 1 infantry
        British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
        Casualties for British: 1 infantry
        Casualties for Japanese: 1 infantry
Non Combat Move - British
      1 fighter moved from Hunan to Yunnan
      1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
      1 fighter moved from Malta to Egypt
      1 bomber moved from Libya to Egypt
      1 armour and 1 mech_infantry moved from Tobruk to Egypt
      1 infantry moved from Eastern Persia to Persia
         British take Persia from Neutral_Allies
      1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
      1 transport moved from 76 Sea Zone to 81 Sea Zone
      1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      1 transport moved from 81 Sea Zone to 98 Sea Zone
      1 artillery and 1 infantry moved from Tobruk to Alexandria
      2 aaGuns moved from India to Burma
      3 infantry moved from Malaya to Shan State
Place Units - British
      1 airfield and 1 factory_minor placed in Egypt
      2 infantry placed in United Kingdom
Turn Complete - British
      British collect 32 PUs; end with 34 PUs total
      Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
      Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
      4 infantry placed in India
Turn Complete - UK_Pacific
      UK_Pacific collect 10 PUs; end with 10 PUs total
      Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
      Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Italians
      1 submarine moved from 96 Sea Zone to 97 Sea Zone
      1 artillery moved from Yugoslavia to 97 Sea Zone
      1 infantry moved from Southern Italy to 97 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
      1 artillery and 1 infantry moved from 96 Sea Zone to Malta
      1 bomber moved from Southern Italy to Malta
      1 artillery and 1 infantry moved from Yugoslavia to Romania
      2 infantry moved from Northern Italy to Yugoslavia
Purchase Units - Italians
      Italians buy 1 transport; Remaining resources: 2 PUs;
Combat - Italians
      Battle in Malta
        Italians attack with 1 artillery, 1 bomber and 1 infantry
        British defend with 1 aaGun and 1 infantry
        Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
        Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
      1 bomber moved from Malta to Southern Italy
      1 aaGun moved from Northern Italy to Southern Italy
      1 aaGun moved from Yugoslavia to Romania
Place Units - Italians
      1 transport placed in 97 Sea Zone
Turn Complete - Italians
      Italians collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
      ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
      1 transport moved from 62 Sea Zone to 63 Sea Zone
      1 infantry moved from New Zealand to 63 Sea Zone
      1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
      2 fighters moved from Queensland to 62 Sea Zone
      1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
      1 infantry moved from 62 Sea Zone to New South Wales
      1 aaGun moved from New South Wales to Queensland
      1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
      1 carrier placed in 62 Sea Zone
      2 infantry placed in New South Wales
Turn Complete - ANZAC
      ANZAC collect 10 PUs; end with 10 PUs total
      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
      1 destroyer moved from 81 Sea Zone to 96 Sea Zone
Combat - French
      Battle in 96 Sea Zone
        French attack with 1 destroyer
        Italians defend with 1 transport
        French win with 1 destroyer remaining. Battle score for attacker is 7
        Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Politics - Germans
      Germans takes Political Action: Political Action Axis To War With Russians
        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      Germans takes Political Action: Political Action Germans To War With Americans
        Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
      Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
      1 submarine moved from 112 Sea Zone to 108 Sea Zone
      1 infantry moved from Romania to Bessarabia
         Germans take Bessarabia from Russians
      2 infantry moved from Romania to Eastern Poland
      3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
      1 infantry moved from Poland to Baltic States
         Germans take Baltic States from Russians
      6 artilleries and 13 infantry moved from Poland to Eastern Poland
      6 armour moved from Germany to Eastern Poland
      4 mech_infantrys moved from Germany to Eastern Poland
      10 artilleries and 2 infantry moved from Germany to Poland
      1 bomber moved from Western Germany to 108 Sea Zone
      2 bombers moved from Western Germany to United Kingdom
      1 mech_infantry moved from Western Germany to Poland
      1 artillery moved from Western Germany to Germany
      7 infantry moved from Finland to Karelia
         Germans take Karelia from Russians
      1 artillery and 2 infantry moved from France to Western Germany
      1 infantry moved from Southern France to France
      2 infantry moved from Greece to Bulgaria
Purchase Units - Germans
      Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
      Strategic bombing raid in United Kingdom
        1 bomber killed by AA
        Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
        Bombing raid in United Kingdom causes 5 damage total.
      Battle in Eastern Poland
        Germans attack with 9 armour, 8 artilleries, 22 infantry and 4 mech_infantrys
        Russians defend with 1 infantry
        Germans win, taking Eastern Poland from Russians with 9 armour, 8 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
        Casualties for Russians: 1 infantry
      Battle in 108 Sea Zone
        Germans attack with 1 bomber and 2 submarines
        Americans defend with 1 cruiser and 1 destroyer
        Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 20
        Casualties for Americans: 1 cruiser and 1 destroyer
Non Combat Move - Germans
      1 bomber moved from United Kingdom to Holland Belgium
      1 bomber moved from 108 Sea Zone to Holland Belgium
      3 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
      1 destroyer placed in 112 Sea Zone
      1 bomber and 1 fighter placed in Western Germany
      1 armour placed in Western Germany
      1 artillery and 4 mech_infantrys placed in Germany
Turn Complete - Germans
      Germans collect 49 PUs; end with 50 PUs total
      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
      Russians takes Political Action: Political Action Russians To War With Japanese
        Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
        Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
        Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      Russians takes Political Action: Political Action Russians To War With Italians
        Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
      Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
      1 infantry moved from Amur to Korea
         Russians take Korea from Japanese
      2 infantry moved from Novgorod to Baltic States
      1 fighter moved from Belarus to Baltic States
      2 infantry moved from Ukraine to Bessarabia
      1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
Purchase Units - Russians
      Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat - Russians
      Battle in Baltic States
        Russians attack with 1 fighter and 2 infantry
        Germans defend with 1 infantry
        Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
        Casualties for Germans: 1 infantry
      Battle in Bessarabia
        Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
        Germans defend with 1 infantry
        Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
        Casualties for Germans: 1 infantry
      Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
      1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
      2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
      1 fighter moved from Baltic States to Bryansk
      2 aaGuns, 4 artilleries and 15 infantry moved from Belarus to Bryansk
      3 infantry moved from Smolensk to Bryansk
      1 infantry moved from Novgorod to Belarus
      1 infantry moved from Belarus to Bryansk
      4 artilleries and 4 infantry moved from Russia to Bryansk
      2 infantry moved from Rostov to Bryansk
      2 aaGuns and 17 infantry moved from Amur to Buryatia
Place Units - Russians
      3 infantry placed in Novgorod
      3 infantry placed in Ukraine
      1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
      Total Cost from Convoy Blockades: 0
        Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
      Russians collect 38 PUs; end with 38 PUs total
      Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
      Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
      Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
      Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
      Russians takes Political Action: Political Action Russians To War With Japanese
        Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
        Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
        Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      Russians takes Political Action: Political Action Russians To War With Italians
        Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
      Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
      1 infantry moved from Amur to Korea
         Russians take Korea from Japanese
      2 infantry moved from Novgorod to Baltic States
      1 fighter moved from Belarus to Baltic States
      2 infantry moved from Ukraine to Bessarabia
      1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
Purchase Units - Russians
      Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat - Russians
      Battle in Baltic States
        Russians attack with 1 fighter and 2 infantry
        Germans defend with 1 infantry
        Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
        Casualties for Germans: 1 infantry
      Battle in Bessarabia
        Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
        Germans defend with 1 infantry
        Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
        Casualties for Germans: 1 infantry
      Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
      1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
      2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
      1 fighter moved from Baltic States to Bryansk
      2 aaGuns, 4 artilleries and 15 infantry moved from Belarus to Bryansk
      3 infantry moved from Smolensk to Bryansk
      1 infantry moved from Novgorod to Belarus
      1 infantry moved from Belarus to Bryansk
      4 artilleries and 4 infantry moved from Russia to Bryansk
      2 infantry moved from Rostov to Bryansk
      2 aaGuns and 17 infantry moved from Amur to Buryatia
Place Units - Russians
      3 infantry placed in Novgorod
      3 infantry placed in Ukraine
      1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
      Total Cost from Convoy Blockades: 0
        Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
      Russians collect 38 PUs; end with 38 PUs total
      Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
      Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
      Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
      Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
      Turning on Edit Mode
      EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
      EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
      EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
      1 artillery and 1 infantry moved from Japan to 6 Sea Zone
      1 destroyer moved from 6 Sea Zone to 25 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
      1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      1 submarine moved from 12 Sea Zone to 26 Sea Zone
      1 armour and 1 infantry moved from Borneo to 43 Sea Zone
      1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
      1 armour and 1 infantry moved from 21 Sea Zone to Guam
      1 submarine moved from 45 Sea Zone to 35 Sea Zone
      1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
      1 infantry moved from Wake Island to 31 Sea Zone
      1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
      1 infantry moved from 30 Sea Zone to Johnston Island
      1 carrier moved from 6 Sea Zone to 26 Sea Zone
      1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
      2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
      1 fighter moved from 26 Sea Zone to 25 Sea Zone
      1 fighter moved from 26 Sea Zone to Hawaiian Islands
      2 infantry moved from Manchuria to Korea
      2 fighters and 1 tactical_bomber moved from Manchuria to Korea
      1 infantry moved from Anhwe to Kweichow
      1 artillery and 3 infantry moved from Manchuria to Jehol
      1 infantry moved from Anhwe to Hunan
      1 infantry moved from Hopei to Shensi
         Japanese take Shensi from Chinese
      1 infantry moved from Suiyuyan to Kansu
         Japanese take Kansu from Chinese
      1 infantry moved from Chahar to Suiyuyan
      1 infantry moved from Anhwe to Chahar
      1 infantry moved from Anhwe to Hopei
      2 bombers moved from Kwangsi to Kweichow
      3 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
Purchase Units - Japanese
      Japanese buy 2 destroyers, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
      Battle in 25 Sea Zone
        Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
        Americans defend with 1 submarine
        Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
        Casualties for Americans: 1 submarine
      Battle in Guam
      Battle in Korea
        Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
        Russians defend with 1 infantry
        Japanese win, taking Guam from Americans, taking Korea from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
        Casualties for Russians: 1 infantry
        Casualties for Japanese: 1 infantry
      Battle in Hawaiian Islands
        Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
        Americans defend with 1 airfield, 1 harbour and 2 infantry
        Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
        Casualties for Americans: 2 infantry
        Casualties for Japanese: 1 infantry and 1 tactical_bomber
      Battle in Kweichow
        Japanese attack with 2 bombers and 1 infantry
        Chinese defend with 2 infantry
        Japanese win with 1 bomber remaining. Battle score for attacker is -9
        Casualties for Chinese: 2 infantry
        Casualties for Japanese: 1 bomber and 1 infantry
      Battle in Johnston Island
      Battle in Hunan
        Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
        British defend with 1 infantry
        Japanese win, taking Johnston Island from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
        Casualties for British: 1 infantry
        Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
      3 fighters moved from Hawaiian Islands to 26 Sea Zone
      1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
      2 fighters moved from 25 Sea Zone to 26 Sea Zone
      1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
      1 fighter and 1 tactical_bomber moved from Korea to Japan
      1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
      3 infantry moved from Kwangsi to Kwangtung
      1 artillery moved from Kwangsi to Kwangtung
      1 mech_infantry moved from Kwangsi to Kiangsi
      1 mech_infantry moved from Kiangsi to Anhwe
      1 bomber moved from Kweichow to Kwangtung
      1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
      2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
      1 fighter moved from Korea to Anhwe
Place Units - Japanese
      1 factory_minor placed in Shantung
      2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
      3 infantry placed in Kwangtung
Turn Complete - Japanese
      Total Cost from Convoy Blockades: 0
        Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
      Japanese collect 47 PUs; end with 47 PUs total
      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
      Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
      Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Chinese