@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
IW (Axis) vs JJ (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
3 fighters moved from South Australia to Western Australia
1 infantry moved from South Australia to Western AustraliaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
3 fighters moved from South Australia to Western Australia
1 infantry moved from South Australia to Western AustraliaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 56 PUs;
Germans buy 3 armour, 4 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Volgograd
2 bombers moved from Western Ukraine to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Western Germany to 91 Sea Zone
4 submarines moved from 95 Sea Zone to 91 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber and 4 submarines
French defend with 1 fighter; Americans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
2 submarines owned by the Germans Submerged
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 bomber and 2 submarines
Casualties for Americans: 1 cruiser, 1 destroyer and 3 transports
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
2 fighters moved from Western Ukraine to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
1 bomber moved from Volgograd to Western Ukraine
1 bomber moved from Russia to Western Ukraine
2 artilleries and 4 infantry moved from Novgorod to Belarus
2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Western Ukraine to Western Germany
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in France
1 artillery placed in Southern France
1 fighter and 3 mech_infantrys placed in Western Germany
Germans undo move 3.
1 artillery placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 33 PUs;
Russians buy 8 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Northwest Persia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
5 artilleries moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Tsinghai
1 armour moved from Iraq to CaucasusPlace Units - Russians
8 artilleries placed in Russia
Russians undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
EDIT: Turning off Edit Mode
8 artilleries placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
EDIT: Turning off Edit Mode
Japanese buy 6 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 units repaired.
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Shensi to Kansu
3 tactical_bombers moved from Shensi to Kansu
4 fighters moved from Shensi to Kansu
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber moved from Japan to KoreaCombat - Japanese
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Korea causes 4 damage total.
Battle in Kansu
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Soviet Far EastNon Combat Move - Japanese
1 bomber moved from Korea to Yunnan
1 armour moved from Kweichow to Szechwan
2 mech_infantrys moved from Kweichow to Szechwan
4 fighters and 3 tactical_bombers moved from Kansu to Shensi
2 fighters moved from Yunnan to Shensi
2 tactical_bombers moved from Yunnan to Shensi
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
2 artilleries and 2 infantry moved from Malaya to Shan State
1 carrier, 1 cruiser and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
3 artilleries moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 armour moved from Shensi to Szechwan
1 mech_infantry moved from Shensi to Szechwan
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to KweichowPlace Units - Japanese
1 artillery and 1 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 armour placed in Kiangsu
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 75 PUs;
Americans buy 2 airfields, 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 bomber moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
3 fighters moved from Hawaiian Islands to Korea
2 fighters moved from 26 Sea Zone to Korea
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 airfield, 2 fighters and 1 infantry placed in Normandy Bordeaux
1 airfield, 2 artilleries and 1 infantry placed in Korea
Americans undo move 1.
1 airfield, 2 fighters and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 101 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,2,1,4,4
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 75 PUs;
Americans buy 2 airfields, 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 bomber moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
3 fighters moved from Hawaiian Islands to Korea
2 fighters moved from 26 Sea Zone to Korea
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 airfield, 2 fighters and 1 infantry placed in Normandy Bordeaux
1 airfield, 2 artilleries and 1 infantry placed in Korea
Americans undo move 1.
1 airfield, 2 fighters and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 101 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,2,1,4,4
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalPurchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Libya to Algeria
British take Tunisia from Italians
British take Algeria from ItaliansCombat - British
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 2 transports
British win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 92 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Italians defend with 2 cruisers
British win with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 24
Casualties for Italians: 2 cruisersNon Combat Move - British
1 bomber and 1 fighter moved from Egypt to Bryansk
1 fighter moved from Alexandria to Persia
1 mech_infantry moved from Libya to Alexandria
1 aaGun and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Alexandria to Egypt
3 transports moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from India to Tsinghai
2 aaGuns, 1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 fighters placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Units Change Ownership
Some Units in Tsinghai change ownership: 1 fighter and 1 tactical_bomber
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Southern France to Holland Belgium
2 fighters moved from Southern France to Holland Belgium
1 bomber moved from Southern Italy to Caucasus
2 fighters moved from Southern Italy to Caucasus
3 armour and 1 mech_infantry moved from Western Ukraine to UkraineCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 armour
Italians win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 bomber
Casualties for Russians: 1 armour
Battle in Ukraine
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Italians win, taking Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
2 fighters moved from Caucasus to Kazakhstan
2 fighters moved from Holland Belgium to Southern France
3 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
4 aaGuns moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Greece to BulgariaPlace Units - Italians
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 submarines moved from 56 Sea Zone to 42 Sea Zone
3 fighters moved from Western Australia to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 3 fighters and 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from South Australia to New South Wales
1 infantry moved from Western Australia to South AustraliaPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 submarines moved from 56 Sea Zone to 42 Sea Zone
3 fighters moved from Western Australia to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 3 fighters and 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from South Australia to New South Wales
1 infantry moved from Western Australia to South AustraliaPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 58 PUs;
Germans buy 1 armour, 5 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
2 artilleries and 7 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
9 armour, 7 artilleries, 1 fighter, 16 infantry, 4 mech_infantrys and 4 tactical_bombers moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Western Ukraine to Russia
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 4 transports; Americans defend with 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Bryansk
Germans attack with 13 armour, 9 artilleries, 1 fighter, 24 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 17 artilleries, 1 fighter, 30 infantry, 4 mech_infantrys and 1 tactical_bomber; British defend with 1 bomber and 1 fighter
4 mech_infantrys owned by the Germans, 3 infantry owned by the Germans, 13 armour owned by the Germans and 9 artilleries owned by the Germans retreated to Ukraine
Russians win with 1 armour, 17 artilleries, 2 fighters, 19 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -51
Casualties for Germans: 1 fighter, 21 infantry and 3 tactical_bombers
Casualties for British: 1 bomber
Casualties for Russians: 2 aaGuns and 11 infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Normandy BordeauxNon Combat Move - Germans
2 bombers moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
3 aaGuns moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Western Germany to Ukraine
5 artilleries and 2 infantry moved from France to Western Germany
3 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Western Germany to Ukraine
1 mech_infantry moved from Poland to Germany
1 aaGun moved from Western Germany to Germany
3 fighters moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Poland to GermanyPlace Units - Germans
1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
5 artilleries placed in Western Germany
1 fighter and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 30 PUs;
Russians buy 3 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Belarus
1 artillery moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 3 artilleries
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
2 aaGuns and 5 artilleries moved from Russia to BryanskPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by British to Bryansk: 1 bomber
EDIT: Turning off Edit Mode
3 armour and 1 bomber placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries, 8 fighters, 8 infantry and 5 tactical_bombers moved from Shensi to Tsinghai
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Kweichow to Tsinghai
3 armour and 4 mech_infantrys moved from Szechwan to Tsinghai
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
5 artilleries and 9 infantry moved from Jehol to Manchuria
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in Tsinghai
Japanese attack with 4 armour, 2 artilleries, 1 bomber, 9 fighters, 8 infantry, 6 mech_infantrys and 7 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 3 mech_infantrys; Chinese defend with 1 fighter and 19 infantry
Japanese win, taking Tsinghai from Chinese with 4 armour, 1 bomber, 9 fighters, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 62
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 3 mech_infantrys
Casualties for Chinese: 1 fighter and 19 infantry
Casualties for Japanese: 2 artilleries, 8 infantry and 4 mech_infantrys
Battle in Manchuria
Japanese attack with 5 artilleries and 9 infantry
Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
8 fighters and 5 tactical_bombers moved from Tsinghai to Chahar
1 fighter moved from Tsinghai to Kazakhstan
2 tactical_bombers moved from Tsinghai to Kazakhstan
1 bomber moved from Tsinghai to Kazakhstan
1 aaGun moved from Jehol to Manchuria
2 armour and 1 mech_infantry moved from Shantung to Manchuria
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 armour, 1 artillery, 1 battleship, 2 carriers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from Japan to 19 Sea Zone
2 artilleries and 2 infantry moved from Shan State to Yunnan
2 armour and 1 mech_infantry moved from French Indo China to YunnanPlace Units - Japanese
2 artilleries, 1 bomber and 2 infantry placed in Japan
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 aaGuns, 1 armour, 4 artilleries, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in Southern France
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 artillery, 2 fighters and 6 infantry
retreated to Southern France
Germans win, taking Soviet Far East from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 5 infantry
Casualties for Americans: 2 artilleries, 1 fighter and 2 infantryNon Combat Move - Americans
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from Korea to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 aaGuns placed in Korea
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 aaGuns, 1 armour, 4 artilleries, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in Southern France
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 artillery, 2 fighters and 6 infantry
retreated to Southern France
Germans win, taking Soviet Far East from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 5 infantry
Casualties for Americans: 2 artilleries, 1 fighter and 2 infantryNon Combat Move - Americans
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from Korea to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 aaGuns placed in Korea
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalPurchase Units - British
British buy 4 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 1 PUs;Combat Move - British
1 armour and 3 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
27 infantry moved from India to Burma
3 fighters moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 92 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 cruiser moved from 92 Sea Zone to 93 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 27 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 26 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 1 armour, 6 fighters and 3 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 artillery, 2 fighters and 1 infantry
British win, taking Southern France from Germans with 1 armour, 6 fighters and 2 infantry remaining. Battle score for attacker is 24
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 2 fighters and 1 infantryNon Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Algeria to Libya
1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Persia to Bryansk
3 fighters moved from Southern France to United Kingdom
3 fighters moved from Southern France to Normandy Bordeaux
3 aaGuns moved from India to BurmaPlace Units - British
2 transports placed in 81 Sea Zone
4 artilleries, 1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
2 fighters moved from Kazakhstan to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 3 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for British: 1 armour and 2 infantryNon Combat Move - Italians
2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
2 fighters moved from Rostov to UkrainePlace Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,4,2
Italians collect 11 PUs (6 lost to blockades); end with 11 PUs total





