@Jacob16 and @oysteilo Happy to play with anyone gents, if any one has an opinion or preference. Or we would just leave it up to chance.
17L BM 3.3 Shin Ji (axis) vs Giallo (allies) rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to India
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea ZoneNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Eastern United States to British Guiana
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 bomber placed in Eastern United States
2 destroyers placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 5 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 transport moved from 72 Sea Zone to 71 Sea Zone
5 artilleries and 14 infantry moved from India to Burma
1 fighter moved from Sumatra to India
1 fighter and 1 tactical_bomber moved from Sumatra to Burma
1 fighter moved from Union of South Africa to Tanganyika TerritoryCombat - British
British creates battle in territory 98 Sea Zone
Battle in Iraq
British attack with 1 artillery and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 98 Sea Zone
British attack with 1 submarine
Italians defend with 1 cruiser and 1 transport
British win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transportNon Combat Move - British
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to IcelandPlace Units - British
1 factory_minor placed in Persia
1 armour, 1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 30 PUs (3 lost to blockades); end with 39 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Italian Somaliland to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns and 6 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
3 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Italian Somaliland to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns and 6 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
3 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
2 tactical_bombers moved from Gibraltar to Southern Italy
2 fighters moved from Alexandria to Southern Italy
4 bombers moved from Tobruk to Southern Italy
3 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
1 armour, 4 artilleries and 21 infantry moved from Baltic States to Eastern Poland
8 artilleries moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Germany to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Novgorod, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 7 : 1/1 hits
1 artillery owned by the Germans lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Baltic States to Eastern Poland
4 infantry moved from Karelia to Finland
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from Neutral_Axis
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Southern France to Northern ItalyPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
EDIT: Turning off Edit Mode
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Rostov to Bryansk
2 fighters, 10 infantry and 1 tactical_bomber moved from Bryansk to Belarus
2 mech_infantrys moved from Russia to Belarus
8 artilleries moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 125 Sea Zone to 123 Sea ZoneCombat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 35 Sea Zone to 43 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 43 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Malaya
4 fighters moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to YunnanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports in 37 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports in 37 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Malaya
Japanese attack with 3 artilleries, 1 fighter and 3 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Malaya, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 bomber owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 bomber
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 marine in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 marine in Java, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 marine remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/11 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
4 fighters moved from Yunnan to 35 Sea Zone
1 fighter moved from Japan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
4 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
2 armour and 1 mech_infantry moved from Shantung to Hunan
1 bomber moved from 42 Sea Zone to KwangsiPlace Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from British Guiana to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Morocco
Battle in Guam
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking Morocco from Germans, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in GibraltarNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
1 destroyer moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
4 bombers placed in Eastern United States
1 fighter placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 3 artilleries and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Union of South Africa to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
1 fighter moved from Tanganyika Territory to Persia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Iceland
1 infantry moved from Syria to Trans-Jordan
1 tactical_bomber moved from Burma to Persia
2 fighters moved from India to Iraq
5 artilleries, 1 fighter and 12 infantry moved from Burma to IndiaCombat - British
Non Combat Move - British
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
3 artilleries placed in Persia
1 factory_minor placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 fighters
EDIT: Adding units owned by British to Persia: 2 fighters
EDIT: Turning off Edit Mode
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,1,5,4,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,1,4
British collect 23 PUs (9 lost to blockades); end with 23 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,5,2,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Western Germany to Egypt
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Baltic States
3 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
Italians take Anglo Egyptian Sudan from British
3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
6 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Ethiopia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 2 : 0/2 hits
British roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 3 : 2/2 hits
British roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Trans-Jordan
Italians attack with 3 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/7 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Romania
2 aaGuns moved from Romania to Eastern PolandPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Western Germany to Egypt
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Baltic States
3 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
Italians take Anglo Egyptian Sudan from British
3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
6 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Ethiopia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 2 : 0/2 hits
British roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 3 : 2/2 hits
British roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Trans-Jordan
Italians attack with 3 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/7 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Romania
2 aaGuns moved from Romania to Eastern PolandPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneNon Combat Move - French
1 destroyer moved from 80 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Finland to Karelia
2 artilleries and 6 infantry moved from Poland to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
6 bombers and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 destroyer and 1 submarine moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Egypt to Trans-JordanCombat - Germans
Battle in Crete
Battle in Karelia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Crete from Neutral_Allies, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 76 Sea Zone
Germans attack with 1 destroyer and 1 submarine
French defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 91 Sea Zone
Germans attack with 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 transport; Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans -
Hit twice with the subs, gave one hit to a BB and the other to a carrier. Now there are 7 more to be assigned. Where would you like them?
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max def
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Finland to Karelia
2 artilleries and 6 infantry moved from Poland to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
6 bombers and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 destroyer and 1 submarine moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Egypt to Trans-JordanCombat - Germans
Battle in Crete
Battle in Karelia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Karelia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Crete from Neutral_Allies, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 76 Sea Zone
Germans attack with 1 destroyer and 1 submarine
French defend with 1 destroyer
Germans roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the French lost in 76 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 91 Sea Zone
Germans attack with 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 transport; Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Germans roll dice for 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 7/13 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 3/8 hits
1 tactical_bomber owned by the Germans, 2 submarines owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 7 bombers, 1 cruiser, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 8/11 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 battleships, 1 cruiser and 5 transports in 91 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans, 2 battleships owned by the Americans, 1 cruiser owned by the Americans, 4 transports owned by the Americans, 1 cruiser owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 1/2 hits
Germans win with 7 bombers, 2 fighters and 2 submarines remaining. Battle score for attacker is 98
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers
Casualties for British: 1 transport
Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transportsNon Combat Move - Germans
1 infantry moved from Tunisia to Algeria
2 fighters moved from 91 Sea Zone to Algeria
7 bombers moved from 91 Sea Zone to Tunisia
2 fighters moved from Southern Italy to AlgeriaPlace Units - Germans
9 mech_infantrys placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic StatesCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Baltic States from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
8 artilleries moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 armour and 9 mech_infantrys moved from Russia to Belarus
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to BelarusPlace Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs