@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
17L G40 BM.3 Karl7 (Allies) vs VonAlba (Axis)
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 bomber, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Tobruk
3 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Trans-Jordan to Alexandria
1 fighter moved from Southern Italy to 92 Sea Zone
2 destroyers and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 fighter moved from Egypt to Southern Italy
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
3 artilleries and 2 mech_infantrys moved from Rhodesia to Union of South Africa
1 armour moved from Belgian Congo to Union of South Africa
2 mech_infantrys moved from Belgian Congo to Union of South Africa
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
2 fighters moved from Belgian Congo to Tobruk
1 artillery and 2 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Novosibirsk to Urals
Italians take Urals from Russians
1 infantry moved from Samara to Vologda
Italians take Vologda from Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Ukraine to Bryansk -
SCRAMBLE FROM GIBRALTAR?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 bomber, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Tobruk
3 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Trans-Jordan to Alexandria
1 fighter moved from Southern Italy to 92 Sea Zone
2 destroyers and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 fighter moved from Egypt to Southern Italy
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
3 artilleries and 2 mech_infantrys moved from Rhodesia to Union of South Africa
1 armour moved from Belgian Congo to Union of South Africa
2 mech_infantrys moved from Belgian Congo to Union of South Africa
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
2 fighters moved from Belgian Congo to Tobruk
1 artillery and 2 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Novosibirsk to Urals
Italians take Urals from Russians
1 infantry moved from Samara to Vologda
Italians take Vologda from Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Union of South Africa
Italians attack with 2 armour, 3 artilleries and 4 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Union of South Africa from British with 2 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in 92 Sea Zone
Italians attack with 2 destroyers, 1 fighter and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Italians win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 submarine placed in 97 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Persia
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 45 PUs; end with 45 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 58 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Smolensk to Bryansk
2 infantry moved from Belarus to Bryansk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 artillery and 4 infantry moved from Novgorod to Belarus
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 artillery moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 armour and 4 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Rhodesia to Persia
1 submarine moved from 70 Sea Zone to 72 Sea Zone
2 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to RussiaCombat - Germans
-
scramble from moscow?
-
I see I forgot to move my 2 Anzac ftrs into Moscow.
Will you allow that correction? Obvisouly they are doing no good in mid-Siberia.
-
I assume such a move would affect your bombing run
-
sorry, i don’t want redo turn, too boring. For scramble, what you say?
-
will you allow edit after your turn?
not moving the anzac was a blatant mistake on my part
-
full intercept too
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Smolensk to Bryansk
2 infantry moved from Belarus to Bryansk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 artillery and 4 infantry moved from Novgorod to Belarus
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 artillery moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 armour and 4 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Rhodesia to Persia
1 submarine moved from 70 Sea Zone to 72 Sea Zone
2 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber and 2 fighters moved from Russia to Bryansk
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from France to Normandy BordeauxPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 artillery and 9 infantry placed in Western Germany
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yenisey: 2 fighters
EDIT: Adding units owned by ANZAC to Russia: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia
1 marine moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 marine moved from Java to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 marine, 2 submarines, 4 tactical_bombers and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Burma
1 armour moved from French Indo China to Burma
3 fighters and 4 tactical_bombers moved from 38 Sea Zone to Burma
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
3 bombers moved from Anhwe to Shan State
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
4 fighters moved from Japan to French Indo ChinaCombat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Western Australia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 armour, 3 fighters, 1 marine and 4 tactical_bombers
British defend with 1 artillery and 2 infantry; Chinese defend with 1 fighter
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armour and 1 marine
Battle in Shan State
Japanese attack with 1 artillery, 3 bombers and 1 infantry
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Burma to 38 Sea Zone
3 bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Queensland
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,5,6,6,6,5,6
Japanese collect 42 PUs (13 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Buryatia to Yenisey
3 fighters moved from Korea to Yenisey
1 armour moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Manchuria
1 artillery moved from Philippines to 35 Sea Zone
3 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 104 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to 92 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 92 Sea ZoneCombat - Americans
Battle in Java
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in Yenisey
Americans attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking French West Africa from Italians, taking Yenisey from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 4 fighters
Italians defend with 2 destroyers and 1 submarine
Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 2 destroyers and 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 marine
EDIT: Adding units owned by Americans to Morocco: 1 marine
EDIT: Turning off Edit Mode
2 carriers and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
2 transports moved from 90 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to India
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to Caroline Islands
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Yenisey to Yakut S.S.R.Place Units - Americans
3 fighters placed in Korea
1 carrier and 1 destroyer placed in 101 Sea Zone
1 artillery, 1 bomber, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from United Kingdom to 110 Sea ZoneNon Combat Move - British
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 armour, 1 cruiser, 6 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 15 PUs; end with 16 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 19 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 9 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Smolensk to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
2 infantry moved from Persia to Eastern Persia
3 artilleries moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Tobruk to Libya
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Tobruk to Libya
1 fighter moved from Tobruk to Egypt
1 armour and 3 mech_infantrys moved from Tobruk to Egypt
2 armour and 2 mech_infantrys moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Libya
1 submarine moved from 76 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Libya
Italians attack with 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Libya to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 44 PUs; end with 44 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 52 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 58 PUs





