TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia
1 marine moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 marine moved from Java to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 marine, 2 submarines, 4 tactical_bombers and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Burma
1 armour moved from French Indo China to Burma
3 fighters and 4 tactical_bombers moved from 38 Sea Zone to Burma
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
3 bombers moved from Anhwe to Shan State
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
4 fighters moved from Japan to French Indo China
Combat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Western Australia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 armour, 3 fighters, 1 marine and 4 tactical_bombers
British defend with 1 artillery and 2 infantry; Chinese defend with 1 fighter
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armour and 1 marine
Battle in Shan State
Japanese attack with 1 artillery, 3 bombers and 1 infantry
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Burma to 38 Sea Zone
3 bombers moved from Shan State to French Indo China
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Queensland
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,5,6,6,6,5,6
Japanese collect 42 PUs (13 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
triplea_40527_Jap11.tsvg