look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Libya to Tobruk
1 fighter moved from Northwest Persia to India
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 62 PUs;
Germans buy 1 armour and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Ukraine
2 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Denmark
2 bombers moved from Eastern Poland to Denmark
1 bomber moved from Eastern Poland to Ukraine
3 fighters and 2 tactical_bombers moved from Eastern Poland to Rostov
1 fighter moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Rostov
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Denmark to Western Germany
1 bomber moved from Denmark to Western Germany
1 bomber moved from Denmark to Western Germany
4 aaGuns, 19 armour, 5 artilleries, 12 infantry and 19 mech_infantrys moved from Western Ukraine to Bryansk
3 fighters and 2 tactical_bombers moved from Rostov to Bryansk
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Eastern Poland
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Novgorod to Vyborg
3 artilleries moved from Archangel to Belarus
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 armour and 7 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,5,1,2,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
I know this flippin’ game is essentially over, but I’m going to keep trying, if only because I suck at playing the Axis and need the experience. :x
well, you’ve chosen the best place to learn… i remember when I started playing in the league and got my ass handed to me a couple times before I started to wise up… :lol: :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Vologda to Archangel
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Russia to Novosibirsk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - Russians
Battle in Buryatia
Russians attack with 4 infantry
Japanese defend with 1 aaGun
Russians win, taking Buryatia from Japanese with 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Novosibirsk
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
4 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Vologda to Russia
4 armour and 3 mech_infantrys moved from Volgograd to Russia
2 fighters moved from Novosibirsk to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Shensi to Kweichow
1 artillery moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Kansu
1 mech_infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 infantry
Chinese defend with 1 harbour
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber and 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kwangtung
1 bomber moved from Hunan to French Indo China
1 fighter moved from French Indo China to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Japan
Japanese undo move 2.
2 infantry placed in Kiangsu
1 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Denmark
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery, 4 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 24 Sea Zone to 6 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 bombers and 3 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
4 transports moved from 112 Sea Zone to 109 Sea Zone
time for the big one!
scram, kamikaze….?
time for the big one!
scram, kamikaze….?
Send the house.
Full scramble and three kamis on each of your cruisers.
cool, will roll in about 30 mins…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Denmark
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery, 4 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 24 Sea Zone to 6 Sea Zone
1 bomber moved from Guam to 6 Sea Zone
2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 bombers and 3 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
4 transports moved from 112 Sea Zone to 109 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,4,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 4,1,3
Battle in Denmark
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win, taking Denmark from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 6 carriers, 1 cruiser, 5 destroyers, 13 fighters, 4 submarines, 2 tactical_bombers and 3 transports
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 submarines and 4 tactical_bombers
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 64
Casualties for Americans: 4 carriers, 4 destroyers, 11 fighters and 4 submarines
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 submarines and 4 tactical_bombers
Battle in Korea
Non Combat Move - Americans
3 bombers moved from 6 Sea Zone to Iwo Jima
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
3 fighters and 1 tactical_bomber moved from Denmark to 112 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from Caucasus to Rostov
3 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
1 bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Rostov
1 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 artillery and 1 infantry moved from Yunnan to Hunan
Combat - British
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
British attack with 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
British win, taking Kazakhstan from Japanese with 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Rostov
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Rostov from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Malaya
British attack with 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
retreated to Malaya
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 bomber moved from Ukraine to Russia
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 aaGun moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Alexandria to Egypt
1 artillery and 4 infantry moved from India to Burma
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 fighter moved from Malaya to Burma
Place Units - British
3 fighters placed in United Kingdom
3 infantry placed in Persia
1 mech_infantry placed in Iraq
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 artillery and 8 infantry
EDIT: Adding units owned by British to Yunnan: 1 artillery and 8 infantry
EDIT: Changing ownership of Hunan from UK_Pacific to British
EDIT: Changing ownership of Hunan from British to Chinese
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 fighter and 3 infantry
OK, I’ll go whimpering into the corner now.
Good game. I’ll post it.
I’ll go again if you want another easy win. Would you be willing to take a smaller bid?
As the allies?
how about 14?
sub in med
sub w/cruiser off Gibraltar
2 IPC to UK Europe
A generous offer. Thanks.
I’ll get busy setting it up.
I’ll just use the same thread.
Test summary from TripleA, engine version: 1.9, time: 21:13:39
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 28 to 30
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 armour moved from Greater Southern Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
Scramble orders, English philistine? :evil:
1 off scotland
:lol: