@gamerman01 said in Seeking a better understanding of the bid numbers:
@zlefin said in Seeking a better understanding of the bid numbers:
Though I’m not sure how much it changes compared to the bid that just gives the cash to China and they buy a huge inf stack on Yunnan on their first turn.
Uh… I think you cracked the code. It doesn’t give Russia extra fighters, but at first blush this seems more effective. We just don’t think in terms of banking the IPCs. This seems a great example of why you should - China can place her infantry anywhere controlled at the end of the turn, so with China this… could be… a real game changer. It follows the rule of one unit per territory but breaks it by getting around it. China doesn’t have IC’s of course so it works differently.
However, the league can simply make a rule limiting the amount banked to any power.
I like that - that would be fun to play. A bid of 30 to China… 10 men right on the front line. No more cowering
Indeed, @Arthur-Bomber-Harris did put his entire Bid into the Pacific area with, as I remember, $51 being banked by China. On C1 he placed 17 infantry in China to go along with the 3 British infantry he earlier placed. It was very difficult for me to deal with and worked up to a point Luckily, for me, he made an error and I was able to capitalize on it and win the game even though it was a tough bid to counter.
Though that Bid seemed to work, since it required a) a Bid of $60 which I will never give again and b) using the entire Bid to stop Japan the detriment of not putting anything against Germany was a hindrance.
Whereas, the Yunnan Stack only costs $23. A mere pittance, and as @gamerman01 already alluded to those two Russian fighters fly home to assist in the defense of Moscow against Germany. It is a significantly better way to stop Japan.





